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wayshrine "hitbox"

tat2mano
tat2mano
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This is not a majore bug or anything but something that could be easily fixed i think.
Some wayshrines "hitbox" or "active area" ,the area where you can press "E" to activate it and get the map with shrines,
have an area where you cant activate them,
a rough example estimate,at 10 feet from the shrine you can press "E" walk 2 steps and you cant press "E" then walk towards the shrine and it works again....
Have that on almost every shrine.
Fix this please but just dont do a emergency patch of 8 hours for it,
i know its a lot to ask......
  • Danksta
    Danksta
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    There's one in Craglorn you can't activate at all. You can travel to it, but not from it.
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  • Hammy01
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    Yeah the hit boxes seem out of place and a lot of times I probably look like I am trying out for "So you think you can dance" just to use the wayshrine!!

    Hammy!!
  • The Uninvited
    The Uninvited
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    Jup, happens all the time. Freaking annoying when I have to do the wayshrine tango.
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  • Elsonso
    Elsonso
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    What is really exciting is when you run up to the wayshrine, get the prompt to activate it, but get told that you are too far away.

    Then, of course, you step forward and the prompt disappears until you are almost standing on top of it.

    As I recall, this was added in a patch a while back where they "fixed" wayshrines so they could be activated easier. (Edit: However, I cannot find this in the patch notes, so I don't know why I think this)



    Edited by Elsonso on July 22, 2016 1:44PM
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  • nimander99
    nimander99
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    Yeah I started noticing this a couple months ago. For me its when I hit the outside pillars of the shrine it gives me the option to use it then if I step into the shrine it goes away till I'm actually standing next to the central pillar. Weird bug.
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  • Cronopoly
    Cronopoly
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    It used to work fine anywhere within 4 feet of the inner shrine. Now you have to get exactly on the shrine. It's typically my first annoyance of the day.
  • Orchish
    Orchish
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    Yep just another of the many annoying bugs that's been added in recent patches.
  • kewl
    kewl
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    I noticed this as well. When did it start happening?
  • MasterSpatula
    MasterSpatula
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    Worst part is the inconsistency. Some of them, the hitbox is the torch in the middle and you need to be right on it. Others, it's the borders of the platform, and you can't hit it if you are right in the middle. And on a few others, it seems to be the stairs, and you can't hit it unless you're all the way out.

    Really bizarre bug. Not gamebreaking, but the kind of thing that's just genuinely shocking they wouldn't rush to fix.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • tat2mano
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    Just noticed the responses here on my op,
    "glad" to see i am not the only one anoyed by this,
    was doubting if i maybe was over reacting.
    Cause it doesnt really effect battling or questing,at least if you get the shrine to work at some spot,
    but it can be quit anoying indeed.

    Its one of those small anoying things that adds up with some others..

    Another thing what can be anoying is when a npc moves exactly in ur walk path in a narrow path...(i presume with with the intent just to anoy you,i already got a few bounties when i showed them how i feel bout it)
  • tat2mano
    tat2mano
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    kewl wrote: »
    I noticed this as well. When did it start happening?

    I dont know,i have ESO for over a year now,played it a lot for 3 weeks but then i needed to start doing another game because the rank season was comming to an end and i needed to get Gold still there.
    Yep,i am a league adict,Fiddlesticks main.
    But i think it was already back then,this wayshrine thing,but am not sure tho.
  • Runs
    Runs
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    There is also one or two where you can't just walk up the steps, the first step you have to jump over.

    Then the one in Elden Root, Grahtwood... Who decided it needed an NPC in it? At least I assume the NPC is in it as I am fully in and cursor pointed at the middle of the wayshrine but half the time I end up conversing with the NPC.
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  • tat2mano
    tat2mano
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    Runs wrote: »
    There is also one or two where you can't just walk up the steps, the first step you have to jump over.

    Then the one in Elden Root, Grahtwood... Who decided it needed an NPC in it? At least I assume the NPC is in it as I am fully in and cursor pointed at the middle of the wayshrine but half the time I end up conversing with the NPC.

    Also had that a few times in Elden..
    And now you mention jumping,
    that slow fall thing when you dont reach the target where you wanted to jump,
    also not one of my favourite moments....
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