Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Roehamad_Ali wrote: »thankyourat wrote: »thankyourat wrote: »kendellking_chaosb14_ESO wrote: »
Nightblades are the only balanced class power builds go down in a few hit. Tania do little damage. Now miss changes and recovery stacking is not unique to Nightblades. The class skill lines are pretty well balanced with itself.
Nightblades aren't the best class right now (in either PVP or PVE)? What? They're balanced? Word? Lol.
Okay. We must be seeing 2 totally different things in PVP, in terms of which class is used the most (and the reasons why). Not to mention which class makes VMA easy mode. But, to each's own. We're all entitled to our opinions. Nonetheless, something definitely needs to be done about Mass Hysteria.
Well the most played class is nightblade closely followed by Templar. But that's because nightblade is just fun for a lot people. The most effective class in PvP is stam dk. it just has too much sustain and healing, every dueling tournament I've ever been apart of or watched has been won by a stam dk with the worse being magicka nightblade. And as for VMA magicka sorc is just as good as magblade, but yes mass hysteria needs to be looked at along with every cc in the game. I'm tired of unbreakable CCs
Mass hysteria is not a un breakable CC . Break Free does work on it . It's an unavoidable CC . Just like a lot of AOE attacks are unavoidable unless you get out of area before the attack . It's not witchcraft . Well ... Maybe to some people .
MaxwellCrystal wrote: »@Molag_Crow
In general I think the NBs fear CC needs an entire rework when it comes to it's animation. Just like you said I've got a problem and maybe it's lag since I can't compare how it acted when the game wasn't in beta stages around almost 2 years ago to when the game is in it's current beta form.
Fear I experience breaking free after mashing the combo as if I were playing mario and even that takes about 2 maybe 3 seconds for my character to get out of animation and be on the defence until I regain footing, while the enemy(s) was able to get in a couple hits.
I know MH can't be broke but honestly... the clips in your op don't show the issue at all.
In the first clip you had no stamina to break free, your stamina bar was blinking like crazy.
In the second: that is the very first time I see someone trying to break free while in mid air.
It surely had to let you break free there, though the thing I don't get is, why are you saying that MH made you bounce off the wall?
That skill surely is flawed, but I really don't think it has the power to bend the physics engine itself.
Molag_Crow wrote: »I know MH can't be broke but honestly... the clips in your op don't show the issue at all.
In the first clip you had no stamina to break free, your stamina bar was blinking like crazy.
In the second: that is the very first time I see someone trying to break free while in mid air.
It surely had to let you break free there, though the thing I don't get is, why are you saying that MH made you bounce off the wall?
That skill surely is flawed, but I really don't think it has the power to bend the physics engine itself.
@Didaco I haven't got any clips of me genuinely trying to break free yet, plus.. how would you know if I was trying to break free immediately with the clip of in-game footage and my IRL hands on a controller? lol and the point of the first clip wasn't me trying to break free, I know I didn't have enough stamina to break free the whole point of the clips is DODGE ROLLING then being feared. I wasn't aware of fear being un-dodgeable until now, I guess... and I find that stupid anyway.
The second clip, I've made that same move plenty of times, dodge rolling from that pillar to a safe-ish fall down below and this time my character kept falling sideways, like as if there's no gravity in Tamriel... I don't know how else to explain it but look at the tool tip message just as it happened... Press [both triggers] to break free meaning that I got CC'd WHILE falling, or either while my character kinda landed on the edge of the pillar, but anyway -- I'll try and take better clips.
Sandman929 wrote: »It should be undodgeable, but breaking it is occasionally iffy.