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Should ZOS update the Xbox One version graphics for Scorpio release?

NewBlacksmurf
NewBlacksmurf
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Simple poll, knowing the graphic specs and the current state of Xbox one, should ZOS start working to offer an upgraded graphical experience for Xbox Scorpio?
Edited by NewBlacksmurf on July 14, 2016 12:01PM
-PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501

Should ZOS update the Xbox One version graphics for Scorpio release? 57 votes

Yes, graphic improvements would be great
52%
ZeddakisNewBlacksmurfSnowstriderRhazmuzSunverMashilleQUEZ420DarkOneNiastissabedlomPreyfarJaronkingNeirymnLucius_AeliusVercingetorixArbitrator Panda_iMunchLord_EomerKr3doKramUzibra 30 votes
Yes
0%
No
38%
Uriel_Nocturnequadraxis666idkjarrandub17_ESOstarlizard70ub17_ESOKhaos_BaneGhost-ShotsadownikDefiltedelium85DuxesEZgoin76TylersohCaptainVenomneville_bart0sLightninvashCromulentForumIDRedBull_IRVoxicityThe_Lex 22 votes
Other
8%
DiviniusKalifasCaff32Fignutz821haunted1994F 5 votes
  • Niastissa
    Niastissa
    ✭✭✭
    Yes, graphic improvements would be great
    Of course. All they have to do is adjust the configuration of the existing graphics settings based on what the hardware can do.
  • Uriel_Nocturne
    Uriel_Nocturne
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    No
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Rex-Umbra
    Rex-Umbra
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    Rather it just load and run the game faster and smoother.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Niastissa
    Niastissa
    ✭✭✭
    Yes, graphic improvements would be great
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    The game will work on both systems. All the debs have to do is enumerate the systems and use different video settings. Nothing could more simple since they already have a wide array of settings. It is only a matter of testing to find the ideal settings for what the newer version can handle and then setting it to that.
    Edited by Niastissa on July 14, 2016 1:24PM
  • NewBlacksmurf
    NewBlacksmurf
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    Yes, graphic improvements would be great
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    @Uriel_Nocturne
    Are you sure you know what you're talking about. The same game we play now will play on the system but unless ZOS offers an option to have better graphics settings, it won't look different. It's just a poll for the option.
    Also games aren't required to play on all three. The only requirement is that the game play on the platform it's designed for not anything more. You're making a lot of assumptions and going down a road all alone that doesn't exist.

    If you have an iPad game that was originally designed for an older iPad, it'll play but it plays better on the newer iPad when the dev makes updates towards the newer device. Basically all this is for now ....is the same concept.

    No where has Xbox made a statement that a developer has to make a game for all three. The statement was that developer can choose to do so. Just like Steam has a setup, Xbox does just as PlayStation.

    ZOS literally doesn't need to do anything other than regular patch updates, but my poll is questioning if the participants would like the option to have better graphics cause the files are there just not the options due to the current console graphical limitations.

    Here are the only titles under Play Anywhere: http://www.xbox.com/en-US/games/xbox-play-anywhere

    Edited by NewBlacksmurf on July 14, 2016 1:41PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Kalifas
    Kalifas
    ✭✭✭
    Other
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    @Uriel_Nocturne
    Are you sure you know what you're talking about. The same game we play now will play on the system but unless ZOS offers an option to have better graphics settings, it won't look different. It's just a poll for the option.
    Also games aren't required to play on all three. The only requirement is that the game play on the platform it's designed for not anything more. You're making a lot of assumptions and going down a road all alone that doesn't exist.

    If you have an iPad game that was originally designed for an older iPad, it'll play but it plays better on the newer iPad when the dev makes updates towards the newer device. Basically all this is for now ....is the same concept.

    No where has Xbox made a statement that a developer has to make a game for all three. The statement was that developer can choose to do so. Just like Steam has a setup, Xbox does just as PlayStation.

    ZOS literally doesn't need to do anything other than regular patch updates, but my poll is questioning if the participants would like the option to have better graphics cause the files are there just not the options due to the current console graphical limitations.

    Here are the only titles under Play Anywhere: http://www.xbox.com/en-US/games/xbox-play-anywhere
    I like that Xbox is going for raw power with Scorpio. I hope the price isn't too high.

    Phil said developers do need to make sure run all games run on all three xboxes, Phil Spencer said that word for word. It is the resolutions and FPS that can depend on the developer.

    Around the 2:30 mark is scorpio info.

    https://www.youtube.com/watch?v=QtFUTiwPcQs

    If ZoS does support Scorpio it needs to have different settings for players.

    Do they want 4k 30FPS with optimal settings?
    2k 60 FPS with medium high settings?
    1440 or 1080P 60-120 FPS Ultra settings?
    Edited by Kalifas on July 14, 2016 2:17PM
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • Uriel_Nocturne
    Uriel_Nocturne
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    ✭✭
    No
    Kalifas wrote: »
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    @Uriel_Nocturne
    Are you sure you know what you're talking about. The same game we play now will play on the system but unless ZOS offers an option to have better graphics settings, it won't look different. It's just a poll for the option.
    Also games aren't required to play on all three. The only requirement is that the game play on the platform it's designed for not anything more. You're making a lot of assumptions and going down a road all alone that doesn't exist.

    If you have an iPad game that was originally designed for an older iPad, it'll play but it plays better on the newer iPad when the dev makes updates towards the newer device. Basically all this is for now ....is the same concept.

    No where has Xbox made a statement that a developer has to make a game for all three. The statement was that developer can choose to do so. Just like Steam has a setup, Xbox does just as PlayStation.

    ZOS literally doesn't need to do anything other than regular patch updates, but my poll is questioning if the participants would like the option to have better graphics cause the files are there just not the options due to the current console graphical limitations.

    Here are the only titles under Play Anywhere: http://www.xbox.com/en-US/games/xbox-play-anywhere
    I like that Xbox is going for raw power with Scorpio. I hope the price isn't too high.

    Phil said developers do need to make sure run all games run on all three xboxes, Phil Spencer said that word for word. It is the resolutions and FPS that can depend on the developer.

    Around the 2:30 mark is scorpio info.

    https://www.youtube.com/watch?v=QtFUTiwPcQs

    If ZoS does support Scorpio it needs to have different settings for players.

    Do they want 4k 30FPS with optimal settings?
    2k 60 FPS with medium high settings?
    1440 or 1080P 60-120 FPS Ultra settings?
    Thank you.

    I'm at work, so I couldn't look for it myself. So thanks for the support. :)


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Neirymn
    Neirymn
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    Yes, graphic improvements would be great
    I'm not playing on XBOX and won't but it's the same thing for PS4, so why not take the advantages those upgraded consoles can offer?

    But I second this:
    Rex-Umbra wrote: »
    Rather it just load and run the game faster and smoother.
    Edited by Neirymn on July 14, 2016 2:32PM
  • Niastissa
    Niastissa
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    Yes, graphic improvements would be great
    I'll wait and see about Xbox Scorpio. If Play Anywhere is actually the means in which for my gaming PC to be able to play any Xbox game from here on out then I have no more need for an Xbox. This might be a double pronged attack against not just Sony but also Steam.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes, graphic improvements would be great
    Kalifas wrote: »
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    @Uriel_Nocturne
    Are you sure you know what you're talking about. The same game we play now will play on the system but unless ZOS offers an option to have better graphics settings, it won't look different. It's just a poll for the option.
    Also games aren't required to play on all three. The only requirement is that the game play on the platform it's designed for not anything more. You're making a lot of assumptions and going down a road all alone that doesn't exist.

    If you have an iPad game that was originally designed for an older iPad, it'll play but it plays better on the newer iPad when the dev makes updates towards the newer device. Basically all this is for now ....is the same concept.

    No where has Xbox made a statement that a developer has to make a game for all three. The statement was that developer can choose to do so. Just like Steam has a setup, Xbox does just as PlayStation.

    ZOS literally doesn't need to do anything other than regular patch updates, but my poll is questioning if the participants would like the option to have better graphics cause the files are there just not the options due to the current console graphical limitations.

    Here are the only titles under Play Anywhere: http://www.xbox.com/en-US/games/xbox-play-anywhere
    I like that Xbox is going for raw power with Scorpio. I hope the price isn't too high.

    Phil said developers do need to make sure run all games run on all three xboxes, Phil Spencer said that word for word. It is the resolutions and FPS that can depend on the developer.

    Around the 2:30 mark is scorpio info.

    https://www.youtube.com/watch?v=QtFUTiwPcQs

    If ZoS does support Scorpio it needs to have different settings for players.

    Do they want 4k 30FPS with optimal settings?
    2k 60 FPS with medium high settings?
    1440 or 1080P 60-120 FPS Ultra settings?

    @Kalifas and @Uriel_Nocturne
    Phil is saying that the games you buy on "Xbox One" will be supported on Scorpio.

    He is specifically communicating that the Xbox one family is going to be "like" other hardware so let's think of Apple iPads Tablets or even Windows machines. You buy the software and hardware and in those situations, many of the software and a lot of the hardware accessories continue to work as you upgrade.

    I watched this a bunch of times and nowhere does he state that Project Scorpio games are "required" to be released on the original Xbox one. He goes on to clarify that the whole point of project Scorpio is to allow devs to provide us with a true 4K experience or utilize some of the VR capabilities. In the video the concept of a Project Scorpio game is not talked about because they don't exist but as we listen to the intent, there is going to be situations where maybe a game purchased would have two graphical versions but it's not the same.

    Just want to be clear, the conversation is backwards compatible but if something is designed for project Scorpio, it's not going to run on the original Xbox one with the same features. The whole point of the hardware is to provide more and better experiences which the Xbox one cannot provide.

    If you've read or seen something that specifically suggest Project Scorpio games are required to play on the Xbox one please link but this video does not say such.

    Edit adding more below only:
    " Project Scorpio is actually an Xbox One that can natively run games in 4K and is built with the hardware capabilities to support the high-end VR that you see happening in the PC space today"

    ....
    All models of the Xbox One will be able to play the same library of games, and that includes Scorpio, the original Xbox One, and the just-announced Xbox One S. On Scorpio, though, many of those games will feature improvements because of the more powerful hardware. Spencer cites Halo 5 as an example. While the game is capable of running at 1080p and 60 frames per second on the Xbox One, often the resolution drops in order to maintain a solid framerate. On Scorpio that won't be the case. "When a game like that runs on Scorpio," says Spencer, "it's going to run at maximum resolution the whole time."

    Edited by NewBlacksmurf on July 14, 2016 3:24PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • elium85
    elium85
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    No
    I choose 'No' because I hope the Scorpio allows for an improvement to console performance (framerate, lag, Dashboards, etc.) but would rather the updated console fixes these problems rather then gives me better graphical fidelity.
  • Niastissa
    Niastissa
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    Yes, graphic improvements would be great
    elium85 wrote: »
    I choose 'No' because I hope the Scorpio allows for an improvement to console performance (framerate, lag, Dashboards, etc.) but would rather the updated console fixes these problems rather then gives me better graphical fidelity.

    Changing the video settings would take a day at most. It's not rocket science.
  • elium85
    elium85
    ✭✭✭
    No
    @Niastissa

    I'm not saying I hope the graphics don't improve, I'm saying if the choice is better graphics or less crashes/more frames, I choose the latter 100% of the time.
  • Pomaikai
    Pomaikai
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    When you go to a website on a device, the website checks to see if you are on a PC or a mobile device, and then adjusts its content accordingly. It should be easy for a competent game developer to poll the system when the game is installed, determine if it is a Scorpio, and then install the higher quality graphics profile.
  • Niastissa
    Niastissa
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    Yes, graphic improvements would be great
    elium85 wrote: »
    @Niastissa

    I'm not saying I hope the graphics don't improve, I'm saying if the choice is better graphics or less crashes/more frames, I choose the latter 100% of the time.

    I understand, but I am saying their need not be that choice.

    The consoles are using the same settings as the PC/Mac platform. However they are hard set. All ZOS has to do is see the game is running on Scorpio and not Xbox One and use another set of settings. Everything is still in the console game to use the higher settings. The console version is a direct port of the PC/Mac that is why patches are released on the console after the PC/Mac.

    I too want to see them fix all of the bugs. :smiley:
  • Kalifas
    Kalifas
    ✭✭✭
    Other
    Kalifas wrote: »
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    @Uriel_Nocturne
    Are you sure you know what you're talking about. The same game we play now will play on the system but unless ZOS offers an option to have better graphics settings, it won't look different. It's just a poll for the option.
    Also games aren't required to play on all three. The only requirement is that the game play on the platform it's designed for not anything more. You're making a lot of assumptions and going down a road all alone that doesn't exist.

    If you have an iPad game that was originally designed for an older iPad, it'll play but it plays better on the newer iPad when the dev makes updates towards the newer device. Basically all this is for now ....is the same concept.

    No where has Xbox made a statement that a developer has to make a game for all three. The statement was that developer can choose to do so. Just like Steam has a setup, Xbox does just as PlayStation.

    ZOS literally doesn't need to do anything other than regular patch updates, but my poll is questioning if the participants would like the option to have better graphics cause the files are there just not the options due to the current console graphical limitations.

    Here are the only titles under Play Anywhere: http://www.xbox.com/en-US/games/xbox-play-anywhere
    I like that Xbox is going for raw power with Scorpio. I hope the price isn't too high.

    Phil said developers do need to make sure run all games run on all three xboxes, Phil Spencer said that word for word. It is the resolutions and FPS that can depend on the developer.

    Around the 2:30 mark is scorpio info.

    https://www.youtube.com/watch?v=QtFUTiwPcQs

    If ZoS does support Scorpio it needs to have different settings for players.

    Do they want 4k 30FPS with optimal settings?
    2k 60 FPS with medium high settings?
    1440 or 1080P 60-120 FPS Ultra settings?

    @Kalifas and @Uriel_Nocturne
    Phil is saying that the games you buy on "Xbox One" will be supported on Scorpio.

    He is specifically communicating that the Xbox one family is going to be "like" other hardware so let's think of Apple iPads Tablets or even Windows machines. You buy the software and hardware and in those situations, many of the software and a lot of the hardware accessories continue to work as you upgrade.

    I watched this a bunch of times and nowhere does he state that Project Scorpio games are "required" to be released on the original Xbox one. He goes on to clarify that the whole point of project Scorpio is to allow devs to provide us with a true 4K experience or utilize some of the VR capabilities. In the video the concept of a Project Scorpio game is not talked about because they don't exist but as we listen to the intent, there is going to be situations where maybe a game purchased would have two graphical versions but it's not the same.

    Just want to be clear, the conversation is backwards compatible but if something is designed for project Scorpio, it's not going to run on the original Xbox one with the same features. The whole point of the hardware is to provide more and better experiences which the Xbox one cannot provide.

    If you've read or seen something that specifically suggest Project Scorpio games are required to play on the Xbox one please link but this video does not say such.

    Edit adding more below only:
    " Project Scorpio is actually an Xbox One that can natively run games in 4K and is built with the hardware capabilities to support the high-end VR that you see happening in the PC space today"

    ....
    All models of the Xbox One will be able to play the same library of games, and that includes Scorpio, the original Xbox One, and the just-announced Xbox One S. On Scorpio, though, many of those games will feature improvements because of the more powerful hardware. Spencer cites Halo 5 as an example. While the game is capable of running at 1080p and 60 frames per second on the Xbox One, often the resolution drops in order to maintain a solid framerate. On Scorpio that won't be the case. "When a game like that runs on Scorpio," says Spencer, "it's going to run at maximum resolution the whole time."

    http://www.xboxachievements.com/news/news-24276-Phil-Spencer-Backtracks--Xbox-One-Scorpio-Will-Benefit-1080p-TV-Owners.html

    Recap from linked article:

    So, let's recap what we know for absolute certainty, regarding Scorpio:

    There will be no Xbox Scorpio exclusives
    Developers can opt to develop games in 4K, but don't have to
    Games already released that support dynamic resolution may see improvements thanks to the Scorpio power boost
    Games will look different on 1080p screens, but you need a 4KTV to reallly see the difference the console will make. Ergo: Scorpio will benefit 1080p TV users.
    Announcement was made early for transparency ahead of the Xbox One S launch
    Xbox One S will not play games better than vanilla Xbox One
    Developers for Scorpio must support the Xbox One as well
    All existing Xbox One accessories and hardware will carry over
    The Xbox One Scorpio is due to launch holiday 2017.

    They do want FPS parity though so a PC gamer can't destroy a console player or vice versa.
    Edited by Kalifas on July 14, 2016 3:38PM
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • Mortehl
    Mortehl
    ✭✭✭
    Yes, graphic improvements would be great
    I kind of hope they update things for both the consoles, but honestly my biggest hope is that the new hardware reduces frame rate issues in pvp.
  • Niastissa
    Niastissa
    ✭✭✭
    Yes, graphic improvements would be great
    Mortehl wrote: »
    I kind of hope they update things for both the consoles, but honestly my biggest hope is that the new hardware reduces frame rate issues in pvp.
    If the Neo supports 4K I think they will :smiley:

    Edit: Sorry apple autocorrect struck again
    Edited by Niastissa on July 14, 2016 4:43PM
  • Kalifas
    Kalifas
    ✭✭✭
    Other
    Let me tell you. I have sat out this gen of consoles because of their low power, lack of cheaper backwards compatibility, and hate the software locked to system thing. If Xbox Scorpio releases at a fair price, I am all in because it will fix the first three and allow me to play my console games on PC.

    I think it will be expensive though. Due to comments by Phil stating he doesn't care if a ton of Scorpios don't sell. He cares more about xbox live on the whole doing phenomenal.

    One thing that might put me off is if those comments skirt a question of starting charging for xbox live on PC. No paywall to play online is the one feature that I chose PC over consoles this generation for. That and PC can be as powerful or weak as your income allows on your own time frame.
    Edited by Kalifas on July 14, 2016 3:52PM
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • Defilted
    Defilted
    ✭✭✭✭✭
    No
    Please just use the resources to upgrade the graphics and makes some much needed game fixes.
    XBOX NA
    XBOX Series X

    #NightmareBear
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes, graphic improvements would be great
    Kalifas wrote: »
    Kalifas wrote: »
    It won't work, OP.

    ZOS would have to have/make an entirely new graphics configuration for that one specific system, and that won't fly.

    Why?

    Because with the announcement of the Xbox One Slim and Project Scorpio at this years E3, Microsoft also laid out a mandate that any/all games released on the Xbox platform must be playable on all three SKU's for the Xbox One. Meaning; if a company makes a game that fully utilizes the massive graphical power of the Scorpio, they also need to develop coding so that the games play in the same manner on the One and the One Slim as well.

    Sure, ZOS could just make an upscaler or some such nonsense to support the 4k of the Scorpio, but one must weigh that against the projections of how much money would have to go into creating and supporting/maintaining that, vs. how much revenue they can project from people buying into the Scorpio.

    I'd almost guarantee that those projected numbers mean that a supre-artsy ESO isn't coming out for the Scorpio.

    @Uriel_Nocturne
    Are you sure you know what you're talking about. The same game we play now will play on the system but unless ZOS offers an option to have better graphics settings, it won't look different. It's just a poll for the option.
    Also games aren't required to play on all three. The only requirement is that the game play on the platform it's designed for not anything more. You're making a lot of assumptions and going down a road all alone that doesn't exist.

    If you have an iPad game that was originally designed for an older iPad, it'll play but it plays better on the newer iPad when the dev makes updates towards the newer device. Basically all this is for now ....is the same concept.

    No where has Xbox made a statement that a developer has to make a game for all three. The statement was that developer can choose to do so. Just like Steam has a setup, Xbox does just as PlayStation.

    ZOS literally doesn't need to do anything other than regular patch updates, but my poll is questioning if the participants would like the option to have better graphics cause the files are there just not the options due to the current console graphical limitations.

    Here are the only titles under Play Anywhere: http://www.xbox.com/en-US/games/xbox-play-anywhere
    I like that Xbox is going for raw power with Scorpio. I hope the price isn't too high.

    Phil said developers do need to make sure run all games run on all three xboxes, Phil Spencer said that word for word. It is the resolutions and FPS that can depend on the developer.

    Around the 2:30 mark is scorpio info.

    https://www.youtube.com/watch?v=QtFUTiwPcQs

    If ZoS does support Scorpio it needs to have different settings for players.

    Do they want 4k 30FPS with optimal settings?
    2k 60 FPS with medium high settings?
    1440 or 1080P 60-120 FPS Ultra settings?

    @Kalifas and @Uriel_Nocturne
    Phil is saying that the games you buy on "Xbox One" will be supported on Scorpio.

    He is specifically communicating that the Xbox one family is going to be "like" other hardware so let's think of Apple iPads Tablets or even Windows machines. You buy the software and hardware and in those situations, many of the software and a lot of the hardware accessories continue to work as you upgrade.

    I watched this a bunch of times and nowhere does he state that Project Scorpio games are "required" to be released on the original Xbox one. He goes on to clarify that the whole point of project Scorpio is to allow devs to provide us with a true 4K experience or utilize some of the VR capabilities. In the video the concept of a Project Scorpio game is not talked about because they don't exist but as we listen to the intent, there is going to be situations where maybe a game purchased would have two graphical versions but it's not the same.

    Just want to be clear, the conversation is backwards compatible but if something is designed for project Scorpio, it's not going to run on the original Xbox one with the same features. The whole point of the hardware is to provide more and better experiences which the Xbox one cannot provide.

    If you've read or seen something that specifically suggest Project Scorpio games are required to play on the Xbox one please link but this video does not say such.

    Edit adding more below only:
    " Project Scorpio is actually an Xbox One that can natively run games in 4K and is built with the hardware capabilities to support the high-end VR that you see happening in the PC space today"

    ....
    All models of the Xbox One will be able to play the same library of games, and that includes Scorpio, the original Xbox One, and the just-announced Xbox One S. On Scorpio, though, many of those games will feature improvements because of the more powerful hardware. Spencer cites Halo 5 as an example. While the game is capable of running at 1080p and 60 frames per second on the Xbox One, often the resolution drops in order to maintain a solid framerate. On Scorpio that won't be the case. "When a game like that runs on Scorpio," says Spencer, "it's going to run at maximum resolution the whole time."

    http://www.xboxachievements.com/news/news-24276-Phil-Spencer-Backtracks--Xbox-One-Scorpio-Will-Benefit-1080p-TV-Owners.html

    Recap from linked article:

    So, let's recap what we know for absolute certainty, regarding Scorpio:

    There will be no Xbox Scorpio exclusives
    Developers can opt to develop games in 4K, but don't have to
    Games already released that support dynamic resolution may see improvements thanks to the Scorpio power boost
    Games will look different on 1080p screens, but you need a 4KTV to reallly see the difference the console will make. Ergo: Scorpio will benefit 1080p TV users.
    Announcement was made early for transparency ahead of the Xbox One S launch
    Xbox One S will not play games better than vanilla Xbox One
    Developers for Scorpio must support the Xbox One as well
    All existing Xbox One accessories and hardware will carry over
    The Xbox One Scorpio is due to launch holiday 2017.

    They do want FPS parity though so a PC gamer can't destroy a console player or vice versa.

    @Kalifas
    Thank you for the link and vid there.

    I'm always careful to exclude a websites take from words from a dev or in this case Phil's mouth.

    He's saying that Xbox One, Xbox One S and Project Scorpio all play "Xbox One games".
    So he does also say it's not an option to have a Xbox One game only for Project Scorpio cause there is no such thing, it's an Xbox One game. So it's not even a discussion really cause it's still an Xbox one game and third parties will have to go back and update their Xbox one game.


    In short I'm going to say I'm wrong on one comment cause of how I wrote it but there isn't a requirement for devs cause their isn't another type of game yet. As these upgrades occur it seems that the platform design is going to always support the base game and the hardware upgrades will continue to offer better and more higher graphical, CPI and ram opportunities

    What I see us discussing tho could better be written as Xbox One game are not required to involve Project Scorpio capabilities which is why I created this poll. I'm hoping ZOS will update ESO for Project Scorpio. [\b]



    Edited by NewBlacksmurf on July 14, 2016 4:26PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • IcyDeadPeople
    IcyDeadPeople
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    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.
    Edited by IcyDeadPeople on July 14, 2016 4:15PM
  • Kalifas
    Kalifas
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    Other
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.
    Consoles are slightly better looking than a really low-mid end PC.

    When you play a high end PC with a game that supports HD textures + 4K on a 4K screen. You can see a huge difference.

    From my experience in mmos
    30 FPS at any res runs sluggish but decent
    60 FPS is smooth.
    120+ FPS is like you aren't even online when internet is optimal. Everything is so light and snappy.

    When your FPS dips and rises sporadically you get that annoying stutter thing.
    Edited by Kalifas on July 14, 2016 4:22PM
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • NewBlacksmurf
    NewBlacksmurf
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    Yes, graphic improvements would be great
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.

    @IcyDeadPeople
    Naah they aren't close.

    My old gaming Karoo GTX260m has better quality than both the ps4 and Xbox one.
    ZOS went with 1080p and 30fps but didn't possibly have enough from either console to have better lighting and detail or visuals.

    It's not bad but it's far from PC even in the mid range for gaming but a 6Tflop machine is a whole diff range altogether.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • IcyDeadPeople
    IcyDeadPeople
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    ✭✭
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.

    @IcyDeadPeople
    Naah they aren't close.

    My old gaming Karoo GTX260m has better quality than both the ps4 and Xbox one.
    ZOS went with 1080p and 30fps but didn't possibly have enough from either console to have better lighting and detail or visuals.

    It's not bad but it's far from PC even in the mid range for gaming but a 6Tflop machine is a whole diff range altogether.

    260M shouldn't even be able to launch the game, as it's not compatible with DX11.
  • NewBlacksmurf
    NewBlacksmurf
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    ✭✭✭✭✭
    Yes, graphic improvements would be great
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.

    @IcyDeadPeople
    Naah they aren't close.

    My old gaming Karoo GTX260m has better quality than both the ps4 and Xbox one.
    ZOS went with 1080p and 30fps but didn't possibly have enough from either console to have better lighting and detail or visuals.

    It's not bad but it's far from PC even in the mid range for gaming but a 6Tflop machine is a whole diff range altogether.

    260M shouldn't even be able to launch the game, as it's not compatible with DX11.

    It doesn't anymore but use to and it ran just fine until the DX11 change. Fine as in solo play at 20-30 FPS but it's looked waaaaay better than Xbox one
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Niastissa
    Niastissa
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    Yes, graphic improvements would be great
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.

    They are mid range. The lighting settings are turned down and the draw distances are shorter. Plus at the most it is 1080P. I play max settings at 4K. There is a huge difference. However the screenshots of the console versions still look pretty good for what they are.
  • IcyDeadPeople
    IcyDeadPeople
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    ✭✭
    Niastissa wrote: »
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.

    They are mid range. The lighting settings are turned down and the draw distances are shorter. Plus at the most it is 1080P. I play max settings at 4K. There is a huge difference. However the screenshots of the console versions still look pretty good for what they are.

    In my case, I'm on lowest possible settings (minecraft mode) at 800x600 or 1280x720. The game looks a lot better on console compared to my experience, but I get 50-60fps in most areas except Cyrodiil.

    1080p 60fps max settings in Cyrodiil battles, even i7-5820K and 980Ti cannot deliver this, but at least it can maintain around 30-40fps in those conditions, which is much higher than most PCs.

    If I were to purchase the new Xbox, I'd be more concerned about whether it can get close to 1080p 60fps in Cyrodiil. Smooth frame rate is much more important than fancy textures etc., and I'd forget about 4k.
    Edited by IcyDeadPeople on July 14, 2016 4:56PM
  • NewBlacksmurf
    NewBlacksmurf
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    Yes, graphic improvements would be great
    Niastissa wrote: »
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.

    They are mid range. The lighting settings are turned down and the draw distances are shorter. Plus at the most it is 1080P. I play max settings at 4K. There is a huge difference. However the screenshots of the console versions still look pretty good for what they are.

    In my case, I'm on lowest possible settings (minecraft mode) at 800x600 or 1280x720. The game looks a lot better on console compared to my experience, but I get 50-60fps in most areas except Cyrodiil.

    1080p 60fps max settings in Cyrodiil battles, even i7-5820K and 980Ti cannot deliver this, but at least it can maintain around 30-40fps in those conditions, which is much higher than most PCs.

    If I were to purchase the new Xbox, I'd be more concerned about whether it can get close to 1080p 60fps in Cyrodiil. Smooth frame rate is much more important than fancy textures etc., and I'd forget about 4k.

    @IcyDeadPeople
    Let's assume the Scorpio costs $599 to $899
    Why wouldn't you expect both FPS and graphical improvements?

    Consider for that price you could just upgrade your entire PC so it better look better or else what's the point of buying a new PC or the new Xbox Scorpio
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Niastissa
    Niastissa
    ✭✭✭
    Yes, graphic improvements would be great
    Niastissa wrote: »
    Aren't the graphics on XB1 and PS4 already pretty close to the level of PC?

    The videos I've seen of console footage already look pretty great, much better than what the game looks like on my PC which is at lowest settings.

    Rather than higher res textures, godrays or whatever, I'd be pushing for higher frame rate instead. The gameplay feels so much smoother when you get close to 60fps.

    They are mid range. The lighting settings are turned down and the draw distances are shorter. Plus at the most it is 1080P. I play max settings at 4K. There is a huge difference. However the screenshots of the console versions still look pretty good for what they are.

    In my case, I'm on lowest possible settings (minecraft mode) at 800x600 or 1280x720. The game looks a lot better on console compared to my experience, but I get 50-60fps in most areas except Cyrodiil.

    1080p 60fps max settings in Cyrodiil battles, even i7-5820K and 980Ti cannot deliver this, but at least it can maintain around 30-40fps in those conditions, which is much higher than most PCs.

    If I were to purchase the new Xbox, I'd be more concerned about whether it can get close to 1080p 60fps in Cyrodiil. Smooth frame rate is much more important than fancy textures etc., and I'd forget about 4k.

    Yeah in PVP and in raids the frame rate suffers. But what do you expect with so many people on the screen at once. I have a GTX 1080 and a 5930K and in the same situations my frame rate drops to 45 FPS. It's better then 30 or less though.

    I think the Scorpio could pull off 30FPS 4K with a 6700K and a GTX 980 TI in it. It will be expensive for a console but it would work.
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