Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
puffytheslayer wrote: »having great difficulty procing my NB spectral bow :'( (stam morph havent logged on to MNB to try that yet) and on the rare occasion it does proc, the option to fire it disapears in half a seccond
Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
GreenhaloX wrote: »Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
I read on other threads that animation cancelling is not an exploit and is intended for the game. There is some youtube clips that show how to do animation cancelling. Granted, I haven't seen the one made by Alcast yet that many have suggested to me, but I saw one for the wrecking blow and shows to press light attack and before the light attack actually executes, to press wrecking blow. It's supposed to cancel out the light attack and the wrecking blow to slam more dps into the enemy. I still haven't perfected the technique. Sometimes, it works and most times it just seems like a quick light attack and wrecking blow combo. I could tell when the cancelling actually hits because the wrecking blow looks like it swings harder, faster and wider, and the dps seems to be in the mid to higher 20K. It literally catches me by surprise when it does.
My normal dps for light for the greatsword is around 3-4K and wrecking is 12-18K, currently. So, just a combo with these two in itself deals more and quick damages. However, when the light did not work properly, I couldn't get the combo and was instead only able to continuously do the wrecking blows, which is not bad in itself, but uses a lot of stamina. The combo seems to use lesser stamina. I could tell because, when the light works fine, I can do the combo repeatedly and able to take out the enemy quicker and with way more stam still left on the scale, versus just doing the wrecking blow alone. I haven't been able to gauge how much stam the wrecking blow animation cancelling takes yet or if it does cost any stam at all like some posts are saying.
So for example, attack on a giant, which has about 104K health. I could take the giant out with about 5-6 of the combo hits and have at least a quarter or more left on my stam meter. However, with just the wrecking blow when the light was not working right, it would take me about 9-12 wrecking blows or so and all my stam are pretty much depleted. I also have the bow, but haven't experiment with the animation with the bow yet. Figured, I'm still trying to get the one for wrecking blow down first.
josefcifkaeb17_ESO wrote: »GreenhaloX wrote: »Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
I read on other threads that animation cancelling is not an exploit and is intended for the game. There is some youtube clips that show how to do animation cancelling. Granted, I haven't seen the one made by Alcast yet that many have suggested to me, but I saw one for the wrecking blow and shows to press light attack and before the light attack actually executes, to press wrecking blow. It's supposed to cancel out the light attack and the wrecking blow to slam more dps into the enemy. I still haven't perfected the technique. Sometimes, it works and most times it just seems like a quick light attack and wrecking blow combo. I could tell when the cancelling actually hits because the wrecking blow looks like it swings harder, faster and wider, and the dps seems to be in the mid to higher 20K. It literally catches me by surprise when it does.
My normal dps for light for the greatsword is around 3-4K and wrecking is 12-18K, currently. So, just a combo with these two in itself deals more and quick damages. However, when the light did not work properly, I couldn't get the combo and was instead only able to continuously do the wrecking blows, which is not bad in itself, but uses a lot of stamina. The combo seems to use lesser stamina. I could tell because, when the light works fine, I can do the combo repeatedly and able to take out the enemy quicker and with way more stam still left on the scale, versus just doing the wrecking blow alone. I haven't been able to gauge how much stam the wrecking blow animation cancelling takes yet or if it does cost any stam at all like some posts are saying.
So for example, attack on a giant, which has about 104K health. I could take the giant out with about 5-6 of the combo hits and have at least a quarter or more left on my stam meter. However, with just the wrecking blow when the light was not working right, it would take me about 9-12 wrecking blows or so and all my stam are pretty much depleted. I also have the bow, but haven't experiment with the animation with the bow yet. Figured, I'm still trying to get the one for wrecking blow down first.
It's an exploit that's being tolerated because it's been in the game for ages, however it's not intended and ZOS has been trying to eliminate it ever since I can remember.
Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
GreenhaloX wrote: »josefcifkaeb17_ESO wrote: »GreenhaloX wrote: »Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
I read on other threads that animation cancelling is not an exploit and is intended for the game. There is some youtube clips that show how to do animation cancelling. Granted, I haven't seen the one made by Alcast yet that many have suggested to me, but I saw one for the wrecking blow and shows to press light attack and before the light attack actually executes, to press wrecking blow. It's supposed to cancel out the light attack and the wrecking blow to slam more dps into the enemy. I still haven't perfected the technique. Sometimes, it works and most times it just seems like a quick light attack and wrecking blow combo. I could tell when the cancelling actually hits because the wrecking blow looks like it swings harder, faster and wider, and the dps seems to be in the mid to higher 20K. It literally catches me by surprise when it does.
My normal dps for light for the greatsword is around 3-4K and wrecking is 12-18K, currently. So, just a combo with these two in itself deals more and quick damages. However, when the light did not work properly, I couldn't get the combo and was instead only able to continuously do the wrecking blows, which is not bad in itself, but uses a lot of stamina. The combo seems to use lesser stamina. I could tell because, when the light works fine, I can do the combo repeatedly and able to take out the enemy quicker and with way more stam still left on the scale, versus just doing the wrecking blow alone. I haven't been able to gauge how much stam the wrecking blow animation cancelling takes yet or if it does cost any stam at all like some posts are saying.
So for example, attack on a giant, which has about 104K health. I could take the giant out with about 5-6 of the combo hits and have at least a quarter or more left on my stam meter. However, with just the wrecking blow when the light was not working right, it would take me about 9-12 wrecking blows or so and all my stam are pretty much depleted. I also have the bow, but haven't experiment with the animation with the bow yet. Figured, I'm still trying to get the one for wrecking blow down first.
It's an exploit that's being tolerated because it's been in the game for ages, however it's not intended and ZOS has been trying to eliminate it ever since I can remember.
Well, you're the first one I've come across to be on the side that says it is an exploit and that ZOS has been trying to do something about it.. while many others have said the latter. I think if it's truly an exploit or considered a cheating, I'm sure ZOS would've done something about it a while ago. I'm glad it's still around because it's a good punch when it does work right.
Tonnopesceb16_ESO wrote: »Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
Nope AC don't allow you to negate the cost of a skill.
OP... Maybe your mouse/gamepad is broken
josefcifkaeb17_ESO wrote: »
There's an official topic on this:
https://forums.elderscrollsonline.com/en/discussion/245038/official-feedback-thread-for-prioritization-of-combat-animations
GreenhaloX wrote: »Tonnopesceb16_ESO wrote: »Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
Nope AC don't allow you to negate the cost of a skill.
OP... Maybe your mouse/gamepad is broken
Ha ha.. no. I'm on PS4 and my controller is not broken. My right trigger of the controller is for my light or normal swing of the greatsword. I had switched to another game just to check out the trigger and it worked fine in the other game. When back to ESO, same issue with the light attack not working right. However, it seems to be back to normal or close to it, as of yesterday evening. It seemed it was messed up for some times on the day following this week's recent maintenance.
Tonnopesceb16_ESO wrote: »GreenhaloX wrote: »Tonnopesceb16_ESO wrote: »Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
Nope AC don't allow you to negate the cost of a skill.
OP... Maybe your mouse/gamepad is broken
Ha ha.. no. I'm on PS4 and my controller is not broken. My right trigger of the controller is for my light or normal swing of the greatsword. I had switched to another game just to check out the trigger and it worked fine in the other game. When back to ESO, same issue with the light attack not working right. However, it seems to be back to normal or close to it, as of yesterday evening. It seemed it was messed up for some times on the day following this week's recent maintenance.
Prime time you can touch the lag in this game maybe that's the reason.
GreenhaloX wrote: »josefcifkaeb17_ESO wrote: »
There's an official topic on this:
https://forums.elderscrollsonline.com/en/discussion/245038/official-feedback-thread-for-prioritization-of-combat-animations
Hey, thanks for that.. but I was never good at understanding charts. Lol!
josefcifkaeb17_ESO wrote: »GreenhaloX wrote: »Am I reading it right that Wrecking Blow + Light Attack previously cancelled the stamina consumption of the ability upon animation cancel, but still executed its damage? If so, that's not a technique, that's an exploit...
I tend not to rely on animation cancelling, so am not completely familiar with all its nuances. Perhaps I am mis-reading.
I read on other threads that animation cancelling is not an exploit and is intended for the game. There is some youtube clips that show how to do animation cancelling. Granted, I haven't seen the one made by Alcast yet that many have suggested to me, but I saw one for the wrecking blow and shows to press light attack and before the light attack actually executes, to press wrecking blow. It's supposed to cancel out the light attack and the wrecking blow to slam more dps into the enemy. I still haven't perfected the technique. Sometimes, it works and most times it just seems like a quick light attack and wrecking blow combo. I could tell when the cancelling actually hits because the wrecking blow looks like it swings harder, faster and wider, and the dps seems to be in the mid to higher 20K. It literally catches me by surprise when it does.
My normal dps for light for the greatsword is around 3-4K and wrecking is 12-18K, currently. So, just a combo with these two in itself deals more and quick damages. However, when the light did not work properly, I couldn't get the combo and was instead only able to continuously do the wrecking blows, which is not bad in itself, but uses a lot of stamina. The combo seems to use lesser stamina. I could tell because, when the light works fine, I can do the combo repeatedly and able to take out the enemy quicker and with way more stam still left on the scale, versus just doing the wrecking blow alone. I haven't been able to gauge how much stam the wrecking blow animation cancelling takes yet or if it does cost any stam at all like some posts are saying.
So for example, attack on a giant, which has about 104K health. I could take the giant out with about 5-6 of the combo hits and have at least a quarter or more left on my stam meter. However, with just the wrecking blow when the light was not working right, it would take me about 9-12 wrecking blows or so and all my stam are pretty much depleted. I also have the bow, but haven't experiment with the animation with the bow yet. Figured, I'm still trying to get the one for wrecking blow down first.
It's an exploit that's being tolerated because it's been in the game for ages, however it's not intended and ZOS has been trying to eliminate it ever since I can remember.