Maintenance for the week of June 8:
• PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
So who else is disappointed with Ebonheart Pact's Heavy Helmet style?
On the concept art the Visor of the helmet is black as seen here:
However, in-game it's transparent; it's ugly, It does not look right at all. Seen here:
Small suggestion on-top of this thread: Change it so it's not transparent and make it completely black. Other than that, the style is awesome.
Edited by Blackbird_V on July 7, 2016 12:49PM Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.