Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

REMOVAL OF EXISTING CROWN STORE ITEMS FOR AUGUST?

kensan62_ESO
kensan62_ESO
✭✭✭
I dont understand where this is coming from. Items like Priest of the Green will only be for sale from July 7th to August 1st then retired?? Many items are being retired to make room for new items. What new items?? the ones they are retiring is almost half the store. Is there some big store release coming in August?? Do they really only have enough room on the store to sell an "x" amount of items? This isnt just a rotation of items, this is a retirement of items specifically to make room. Does ZOS need to create a crafting bag for themselves that allows them to sell an infinite amount of items? Thet arent exactly filling the store to the hilt with refreshing new items. Alot of them are becoming reskins of mounts we have already seen. Can someone from ZOS please explain what they are planning on bringing in to replace said items being retired? After the last retirement of items the store has not been the best as far as selections. New hairstyles are great but shouldnt take up the entire store.
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    Its not about 'making room'. Please. Are they going to run out of space for icons on the screen? Thats the dumbest explanation Ive ever heard. Heres the real one:

    'Were removing items from the cash shop which arent selling so well anymore and introducing new ones with limited up-time in the shop in an attempt to use poor impulse control and fear of non-buyers remorse of our players to sqeeze money from their wallets into our bank accounts.'
    Edited by khele23eb17_ESO on July 1, 2016 8:17PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • BigBragg
    BigBragg
    ✭✭✭✭✭
    ✭✭✭✭
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.
  • Ravinsild
    Ravinsild
    ✭✭✭✭
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    There is no space. It's not a floor-room with so many square feet. I mean how many GB are these items taking up? How many HardDrives do they have? Unless they're like 500 GB each and they only have like a 5 TB HDD or SDD on their servers it's really incomparable.
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    By pricing adjustments you obviously mean raising the prices.
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • BigBragg
    BigBragg
    ✭✭✭✭✭
    ✭✭✭✭
    Ravinsild wrote: »
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    There is no space. It's not a floor-room with so many square feet. I mean how many GB are these items taking up? How many HardDrives do they have? Unless they're like 500 GB each and they only have like a 5 TB HDD or SDD on their servers it's really incomparable.

    There is a visual space where patrons choose from available good. More items can make things cluttered, and you either have to add more scrolling or shrink things in size. So it isn't a physical, or hardware limitation, but rather a visual choice on a market space and aesthetics in regards to maximizing income.
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    By pricing adjustments you obviously mean raising the prices.

    That is the direction prices go.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ravinsild wrote: »
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    There is no space. It's not a floor-room with so many square feet. I mean how many GB are these items taking up? How many HardDrives do they have? Unless they're like 500 GB each and they only have like a 5 TB HDD or SDD on their servers it's really incomparable.

    They take up like no space - a handful of bytes - because the model data is already on our client machines. A slot entry might just be the UUID of the template item - and those are 128 bits.
    Edited by Lysette on July 1, 2016 8:06PM
  • Ravinsild
    Ravinsild
    ✭✭✭✭
    Lysette wrote: »
    Ravinsild wrote: »
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    There is no space. It's not a floor-room with so many square feet. I mean how many GB are these items taking up? How many HardDrives do they have? Unless they're like 500 GB each and they only have like a 5 TB HDD or SDD on their servers it's really incomparable.

    They take up like no space - a handful of bytes - because the model data is already on our client machines. A slot entry might just be the UUID of the template item - and those are 128 bits.

    Essentially my point. Saying "there's no space" is silly. Visual space, perhaps...I guess. I would rather see a store with a lot of stuff to offer than few.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ravinsild wrote: »
    Lysette wrote: »
    Ravinsild wrote: »
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    There is no space. It's not a floor-room with so many square feet. I mean how many GB are these items taking up? How many HardDrives do they have? Unless they're like 500 GB each and they only have like a 5 TB HDD or SDD on their servers it's really incomparable.

    They take up like no space - a handful of bytes - because the model data is already on our client machines. A slot entry might just be the UUID of the template item - and those are 128 bits.

    Essentially my point. Saying "there's no space" is silly. Visual space, perhaps...I guess. I would rather see a store with a lot of stuff to offer than few.

    Well, visual space can easily be dealt with as well - by just not showing the items which are bought already instead to grey them out.
  • Birdovic
    Birdovic
    ✭✭✭✭✭
    Just for pressuring people who still think about buying but havent done so yet.
    And in a few months they get reintroduced for a super cool limited offer like "Costume XYZ will be availaible again after 6 months! Yay! But only for 1 Week, so grab it as long as you can! (Price will be 50% higher, too)
    Edited by Birdovic on July 1, 2016 8:11PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    But at least it would be nice, if a costume is actually IN the store, before it gets retired - but they retire one, which was not offered yet.
  • RandalMarrs
    RandalMarrs
    ✭✭✭
    Less to choose and cycling things out spurns impulse buying. Too many items is sometimes too much.
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    But at least it would be nice, if a costume is actually IN the store, before it gets retired - but they retire one, which was not offered yet.

    QFT.

    Seriously. How do they retire an item that is not available yet and as per their article won't be available in August?

    And yes, it totally gets folks (like myself) who were hesitant about items to pony up and get them before they are gone.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    MissBizz wrote: »
    Lysette wrote: »
    But at least it would be nice, if a costume is actually IN the store, before it gets retired - but they retire one, which was not offered yet.

    QFT.

    Seriously. How do they retire an item that is not available yet and as per their article won't be available in August?

    And yes, it totally gets folks (like myself) who were hesitant about items to pony up and get them before they are gone.

    But if they overdo it, then I tend to become stubborn and do not buy anything at all. This can backfire.

    And another idea which comes to mind then is - if I did not have an urge to buy it thusfar, I probably do not need it at all. What basically means, I won't buy it, even if it will no longer be available afterwards. Why would I want it, if I did not want it thusfar.
    Edited by Lysette on July 1, 2016 8:23PM
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm getting a couple of friends ESO today, I still haven't explained to them that more than half the Crown Store content they see people riding around in/on will never be available to them due to this silly "retirement". Why does ZOS marketing gotta be so rude? :-(
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Recremen wrote: »
    I'm getting a couple of friends ESO today, I still haven't explained to them that more than half the Crown Store content they see people riding around in/on will never be available to them due to this silly "retirement". Why does ZOS marketing gotta be so rude? :-(

    Yeah, was my reason to not get a 2nd account - my favorite 2 costumes are retired and I could not get it for the 2nd account. So probably I will never get a 2nd account, because it would just make me angry, and I want to have fun, not getting angry.
    Edited by Lysette on July 1, 2016 8:29PM
  • rhapsodious
    rhapsodious
    ✭✭✭✭✭
    I really hope they start cycling mundane content out and maybe even have a surprise sale on limited-time offers.

    A game that I play a lot does this with their in-game shop for desirable (yet not limited) monsters - the stock rotates every couple of weeks but if you missed a thing, you just have to wait a few months for it to come back. For stuff like, say, the Helstrom Ancestor Lizard, or the High Coin Ball Gown Thingy (sorry, the name escapes me), it's disappointing that an otherwise unremarkable item would just disappear forever.

    For limited items, I think it'd be neat (and probably print money, hint hint) to have a popularity contest of sorts where the community votes for a limited-time thing to come back to the Crown Store for a weekend, at the price it was originally at. They're still limited, but it's less of a "you weren't around/didn't have the game on this specific weekend? No hope for you." and more of a "Hey guys we can totally make this into a marketing opportunity where everyone wins yaaaaay!"

    Oh, and "making room" for new stock usually doesn't mean removing items that were just added... but alas. I guess it works in that I'll probably end up buying a pack for a couple of costumes I would have waited for Plus to roll over for otherwise, but it doesn't quite sit right with me.
    Edited by rhapsodious on July 1, 2016 8:55PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    I really hope they start cycling mundane content out and maybe even have a surprise sale on limited-time offers.

    A game that I play a lot does this with their in-game shop for desirable (yet not limited) monsters - the stock rotates every couple of weeks but if you missed a thing, you just have to wait a few months for it to come back. For stuff like, say, the Helstrom Ancestor Lizard, or the High Coin Ball Gown Thingy (sorry, the name escapes me), it's disappointing that an otherwise unremarkable item would just disappear forever.

    For limited items, I think it'd be neat (and probably print money, hint hint) to have a popularity contest of sorts where the community votes for a limited-time thing to come back to the Crown Store for a weekend, at the price it was originally at. They're still limited, but it's less of a "you weren't around/didn't have the game on this specific weekend? No hope for you." and more of a "Hey guys we can totally make this into a marketing opportunity where everyone wins yaaaaay!"

    Oh, and "making room" for new stock usually doesn't mean removing items that were just added... but alas. I guess it works in that I'll probably end up buying a pack for a couple of costumes I would have waited for Plus to roll over for otherwise, but it doesn't quite sit right with me.

    High collared - the dress has a collar which goes around the neck and is unusually high.
  • rhapsodious
    rhapsodious
    ✭✭✭✭✭
    Lysette wrote: »
    High collared - the dress has a collar which goes around the neck and is unusually high.

    Looked it up and it's high-collared coin ball gown. That just rolls right off the tongue.
  • Cously
    Cously
    ✭✭✭✭✭
    ZOS WHAT IS THIS?! Don't limit my options to throw money at you!
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
    ✭✭✭✭✭
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.
    See, I don't understand why this applies to digital content in a cash shop.

    It's not like there's a limited supply. Why not just leave EVERYTHING that's ever been offered for sale? Players have more choice and ZOS has more income.

    If they want to create artificial incentives for purchasing the items in question, why not just run periodic sales? When the riding lessons got marked down, those things sold like MAD.

    ? :o ?
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cously wrote: »
    ZOS WHAT IS THIS?! Don't limit my options to throw money at you!

    Unfortunately they are not Khajiit - because otherwise "Khajiit has wares, if you got the coin"
  • Ravinsild
    Ravinsild
    ✭✭✭✭
    Lysette wrote: »
    Ravinsild wrote: »
    Lysette wrote: »
    Ravinsild wrote: »
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    There is no space. It's not a floor-room with so many square feet. I mean how many GB are these items taking up? How many HardDrives do they have? Unless they're like 500 GB each and they only have like a 5 TB HDD or SDD on their servers it's really incomparable.

    They take up like no space - a handful of bytes - because the model data is already on our client machines. A slot entry might just be the UUID of the template item - and those are 128 bits.

    Essentially my point. Saying "there's no space" is silly. Visual space, perhaps...I guess. I would rather see a store with a lot of stuff to offer than few.

    Well, visual space can easily be dealt with as well - by just not showing the items which are bought already instead to grey them out.

    Oh wow look you're a genius. Imagine that. Now they don't have to delete items from the store and it saves space. ZO$ hire this person they actually have good ideas.
    Edited by Ravinsild on July 1, 2016 9:04PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ravinsild wrote: »
    Lysette wrote: »
    Ravinsild wrote: »
    Lysette wrote: »
    Ravinsild wrote: »
    BigBragg wrote: »
    I would presume it is just a common business model. When items slow down and become stale in sales, mark them down for one last push. Then pull them out and put in the new, fresh merchandise. This will also allow them to adjust pricing to match their current buying trends. Keeping everything would hinder pricing adjustments, as well as clutter the the store with things that no longer pay for their space.

    There is no space. It's not a floor-room with so many square feet. I mean how many GB are these items taking up? How many HardDrives do they have? Unless they're like 500 GB each and they only have like a 5 TB HDD or SDD on their servers it's really incomparable.

    They take up like no space - a handful of bytes - because the model data is already on our client machines. A slot entry might just be the UUID of the template item - and those are 128 bits.

    Essentially my point. Saying "there's no space" is silly. Visual space, perhaps...I guess. I would rather see a store with a lot of stuff to offer than few.

    Well, visual space can easily be dealt with as well - by just not showing the items which are bought already instead to grey them out.

    Oh wow look you're a genius. Imagine that. Now they don't have to delete items from the store and it saves space. ZO$ hire this person they actually have good ideas.

    Nah i am not for hire, and I would not work for a company anyway, which is that badly managed.
  • Ravinsild
    Ravinsild
    ✭✭✭✭
    Either which way I was going to get the Green Priest thing for my Bosmer Sniper because it kind of looks like a wood elf gilly suit, but even though I kind of wanted the baby netch I can for sure like without. Same with all that other stuff.

    I just don't care and I'm not going to buy it "just in case" I might want it later. If I don't want it now but "might" want it later oh well. I'd rather save money than spend it pointlessly just to alleviate some weird future paranoia.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ravinsild wrote: »
    Either which way I was going to get the Green Priest thing for my Bosmer Sniper because it kind of looks like a wood elf gilly suit, but even though I kind of wanted the baby netch I can for sure like without. Same with all that other stuff.

    I just don't care and I'm not going to buy it "just in case" I might want it later. If I don't want it now but "might" want it later oh well. I'd rather save money than spend it pointlessly just to alleviate some weird future paranoia.

    'That is how I do it as well - if I did not have an urge to buy it thusfar, why would I need it in future?
  • Thrasher91604
    Thrasher91604
    ✭✭✭✭✭
    It's their idea to create a fake market for these items. If there were true competition on these items from multiple sellers you wouldn't see such shenanigans about "making room".
    Edited by Thrasher91604 on July 1, 2016 9:17PM
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    I wouldn't mind if they still had sales before removing stuff... But they only did that once :unamused:
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
Sign In or Register to comment.