Justice31st wrote: »Natetendo83 wrote: »Justice31st wrote: »FortheloveofKrist wrote: »Natetendo83 wrote: »ComboBreaker88 wrote: »ZOS_DaryaK wrote: »We stillyou!
You do realize he is trolling you? That crappy update didn't fix anything. It may have actually made things worse. I hit 5 loa ding screens in a romantic this morning in stros maki. FIX YOUR GAME.
Are we sure he's trolling?
I'm not sure. Let me check....
Nope. Not trolling. Not saying others might not have problems. I did notice the main town in Gold Coast is a little jittery. But everything else is working pretty well.
WelFortheloveofKrist wrote: »Justice31st wrote: »FortheloveofKrist wrote: »ZoS, you keep playing with my emotions. It's been laggy and horrible on PS4 since DB launch. I vowed to not re-sub until you fixed this crap.
And what did you do? You went and fixed a bunch of crap! The lag is not that bad in populated areas. Load screens are seemingly back to normal.
On top of it, I finally realized last night that I like what you've done with IC now; last night was some of the most fun small-scale PVP I've played on here in a while. Hopefully the Cyro town capture in August will be similar.
The TelVar stones actually mean something now, and if I get ganked I only lose half of them.
And now that I resubbed, I come to find that the craft bag is made of caramel and victory.
ZoS, I hate you sometimes. But this is awesome. But I'm still angry at you. But this is still awesome.
So, you are saying ZOS fixed the lag on consoles? How much are they paying you?
@Justice31st
Take your dullard bro-logic someplace else. It's quite simple. So simple, even you should be able to grasp it. Are you ready? Here it is: The game is performing better today than it was yesterday. Well enough, even, to be enjoyable.
BTW, you're "team" is going to get crushed in November.
So you are saying this last update has changed the games lag performance so much that Cyrodil in now enjoyable? Again, how much are they paying you?
The main issues since DB isn't Cyrodiil. It's the rest of the game and the PvE locations that were plagued with FPS drops, loading screens, etc. Apparently those are fixed, or at least greatly improved. Good luck getting any MMO PvP arena full of 100s of players at any given time to work perfectly at any point in the next 100 years.
"Paul Sage emphasized that ZeniMax built ESO with the goal to have 200 players on the screen at once without performance issues or culling. He told me that testing on minimum spec machines has proven that it can be done and that ZeniMax is extremely focused on metrics and getting this right. Given studio head Matt Firor's Dark Age of Camelot pedigree, it's easy to see the source of that confidence." https://www.engadget.com/2013/03/19/the-elder-scrolls-online-interview-paul-sage/ 2013 interview.
You were saying?
FortheloveofKrist wrote: »ZoS, you keep playing with my emotions. (...)
ZoS, I hate you sometimes. (...)But I'm still angry at you.

Justice31st wrote: »Smasherx74 wrote: »ZOS_DaryaK wrote: »We stillyou!
You mean you love his money right?
^LOL +1. ZOS as the first reply on a praise ZOS post (when ZOS has been silent on the real issues on the current state of the game post ) only backs up this statement.
And then something else came to mind - what if they just want to sit it out?- the problem would solve itself, if a lot of the pvp guys leave the game, less people = less big zergs = much less problems - and eventually it will balance itself out. Could be a way to solve this, not now, but it will balance itself out, frustration will drive players away, until performance will be bearable. What remains might not be the original hardcore crowd, but the more casuals, which might want to have a go on pvp as well - and it might finally actually work - just sit it out and wait.
The more I think about it, the more I like it - it does not require a lot of effort, they get rid of those, who are a problem on the forums and cannot be satisfied anyway, who cancel their sub and not much money is to gain from them anymore. new players will replace them and they need all - so what they have to do is just - well, not create anything what these people would like - or not much., They will leave and all will be fine. This is actually not even a bad thing, seern from ZOS perspective, if they think like this at all, that is - maybe they don't.
And then something else came to mind - what if they just want to sit it out?- the problem would solve itself, if a lot of the pvp guys leave the game, less people = less big zergs = much less problems - and eventually it will balance itself out. Could be a way to solve this, not now, but it will balance itself out, frustration will drive players away, until performance will be bearable. What remains might not be the original hardcore crowd, but the more casuals, which might want to have a go on pvp as well - and it might finally actually work - just sit it out and wait.
The more I think about it, the more I like it - it does not require a lot of effort, they get rid of those, who are a problem on the forums and cannot be satisfied anyway, who cancel their sub and not much money is to gain from them anymore. new players will replace them and they need all - so what they have to do is just - well, not create anything what these people would like - or not much., They will leave and all will be fine. This is actually not even a bad thing, seern from ZOS perspective, if they think like this at all, that is - maybe they don't.
And then something else came to mind - what if they just want to sit it out?- the problem would solve itself, if a lot of the pvp guys leave the game, less people = less big zergs = much less problems - and eventually it will balance itself out. Could be a way to solve this, not now, but it will balance itself out, frustration will drive players away, until performance will be bearable. What remains might not be the original hardcore crowd, but the more casuals, which might want to have a go on pvp as well - and it might finally actually work - just sit it out and wait.
The more I think about it, the more I like it - it does not require a lot of effort, they get rid of those, who are a problem on the forums and cannot be satisfied anyway, who cancel their sub and not much money is to gain from them anymore. new players will replace them and they need all - so what they have to do is just - well, not create anything what these people would like - or not much., They will leave and all will be fine. This is actually not even a bad thing, seern from ZOS perspective, if they think like this at all, that is - maybe they don't.
guys that go looking for small scale action, but they cant because of the general instability of Cyrodil
Smileybones wrote: »And then something else came to mind - what if they just want to sit it out?- the problem would solve itself, if a lot of the pvp guys leave the game, less people = less big zergs = much less problems - and eventually it will balance itself out. Could be a way to solve this, not now, but it will balance itself out, frustration will drive players away, until performance will be bearable. What remains might not be the original hardcore crowd, but the more casuals, which might want to have a go on pvp as well - and it might finally actually work - just sit it out and wait.
The more I think about it, the more I like it - it does not require a lot of effort, they get rid of those, who are a problem on the forums and cannot be satisfied anyway, who cancel their sub and not much money is to gain from them anymore. new players will replace them and they need all - so what they have to do is just - well, not create anything what these people would like - or not much., They will leave and all will be fine. This is actually not even a bad thing, seern from ZOS perspective, if they think like this at all, that is - maybe they don't.
guys that go looking for small scale action, but they cant because of the general instability of Cyrodil
Those people can join Azura Star anytime in PC NA, it's lag free PVP.
FortheloveofKrist wrote: »Justice31st wrote: »FortheloveofKrist wrote: »ZoS, you keep playing with my emotions. It's been laggy and horrible on PS4 since DB launch. I vowed to not re-sub until you fixed this crap.
And what did you do? You went and fixed a bunch of crap! The lag is not that bad in populated areas. Load screens are seemingly back to normal.
On top of it, I finally realized last night that I like what you've done with IC now; last night was some of the most fun small-scale PVP I've played on here in a while. Hopefully the Cyro town capture in August will be similar.
The TelVar stones actually mean something now, and if I get ganked I only lose half of them.
And now that I resubbed, I come to find that the craft bag is made of caramel and victory.
ZoS, I hate you sometimes. But this is awesome. But I'm still angry at you. But this is still awesome.
So, you are saying ZOS fixed the lag on consoles? How much are they paying you?
@Justice31st
Take your dullard bro-logic someplace else. It's quite simple. So simple, even you should be able to grasp it. Are you ready? Here it is: The game is performing better today than it was yesterday. Well enough, even, to be enjoyable.
BTW, you're "team" is going to get crushed in November.
Justice31st wrote: »Natetendo83 wrote: »Justice31st wrote: »FortheloveofKrist wrote: »Natetendo83 wrote: »ComboBreaker88 wrote: »ZOS_DaryaK wrote: »We stillyou!
You do realize he is trolling you? That crappy update didn't fix anything. It may have actually made things worse. I hit 5 loa ding screens in a romantic this morning in stros maki. FIX YOUR GAME.
Are we sure he's trolling?
I'm not sure. Let me check....
Nope. Not trolling. Not saying others might not have problems. I did notice the main town in Gold Coast is a little jittery. But everything else is working pretty well.
WelFortheloveofKrist wrote: »Justice31st wrote: »FortheloveofKrist wrote: »ZoS, you keep playing with my emotions. It's been laggy and horrible on PS4 since DB launch. I vowed to not re-sub until you fixed this crap.
And what did you do? You went and fixed a bunch of crap! The lag is not that bad in populated areas. Load screens are seemingly back to normal.
On top of it, I finally realized last night that I like what you've done with IC now; last night was some of the most fun small-scale PVP I've played on here in a while. Hopefully the Cyro town capture in August will be similar.
The TelVar stones actually mean something now, and if I get ganked I only lose half of them.
And now that I resubbed, I come to find that the craft bag is made of caramel and victory.
ZoS, I hate you sometimes. But this is awesome. But I'm still angry at you. But this is still awesome.
So, you are saying ZOS fixed the lag on consoles? How much are they paying you?
@Justice31st
Take your dullard bro-logic someplace else. It's quite simple. So simple, even you should be able to grasp it. Are you ready? Here it is: The game is performing better today than it was yesterday. Well enough, even, to be enjoyable.
BTW, you're "team" is going to get crushed in November.
So you are saying this last update has changed the games lag performance so much that Cyrodil in now enjoyable? Again, how much are they paying you?
The main issues since DB isn't Cyrodiil. It's the rest of the game and the PvE locations that were plagued with FPS drops, loading screens, etc. Apparently those are fixed, or at least greatly improved. Good luck getting any MMO PvP arena full of 100s of players at any given time to work perfectly at any point in the next 100 years.
"Paul Sage emphasized that ZeniMax built ESO with the goal to have 200 players on the screen at once without performance issues or culling. He told me that testing on minimum spec machines has proven that it can be done and that ZeniMax is extremely focused on metrics and getting this right. Given studio head Matt Firor's Dark Age of Camelot pedigree, it's easy to see the source of that confidence." https://www.engadget.com/2013/03/19/the-elder-scrolls-online-interview-paul-sage/ 2013 interview.
You were saying?