IcyDeadPeople wrote: »Refuse2GrowUp wrote: »RNG in this game is atrocious; absolutely horrible. I have 11 characters. I will be damned if I need to grind thousands of hours just to min/max them again. Grinding for the perfect drops all over again is not fun. I am sorry if the OP feels he has no need to play anymore. But don't force the rest of us to start from scratch just because he lacks incentive.
Did you not do the same thing to go from V10 to V12, V12 to V14 etc?
Now, there is no need to grind for XP at least. And there is a vendor for the monster helms.
Refuse2GrowUp wrote: »IcyDeadPeople wrote: »Refuse2GrowUp wrote: »RNG in this game is atrocious; absolutely horrible. I have 11 characters. I will be damned if I need to grind thousands of hours just to min/max them again. Grinding for the perfect drops all over again is not fun. I am sorry if the OP feels he has no need to play anymore. But don't force the rest of us to start from scratch just because he lacks incentive.
Did you not do the same thing to go from V10 to V12, V12 to V14 etc?
Now, there is no need to grind for XP at least. And there is a vendor for the monster helms.
@IcyDeadPeople There is a big difference. I started console so I wasn't around when things progressed from 12-14. When the gear changed from v14 to 16 tho, things were completely different. Most sets in the game were BoE and solo content like vMSA was not yet a thing. Also, gold mats were considerably cheaper then (not too mention there was the pig farming exploit to upgrade the new stuff easier).
Now almost everything is BoE, the best weapons are locked behind solo content, and we just had a bunch of new garbage traits introduced to end-game gear. Simply, it will be a nightmare to try to farm a perfect divines SPC, divines Scathing, ideal Maelstrom Weapons, etc. The only saving grace is that they may be introducing a way to trade within groups, but still with the RNG in this game being as bad as it is, I do not relish the thought of grinding for and upgrading CP180/CP200 gear.
Lieblingsjunge wrote: »CP-cap: YES
Gear lvl-cap: NO.
Pl0x, dont make me farm the vMA weapons or recraft my gear(tempers for 10,5k each, rip wallet).
Gear level increases should be announced 6 months in advance or they should do it on a schedule so people are ready for it and don't waste there time and resources to find there newly completed gear (weather it be via farming or crafting) worthless about a month later.
DannyLV702 wrote: »The gear level should never go up ever again
I don't think there's any need in speeding up the power creep
Someone was paying attention!Shadesofkin wrote: »While I will eventually desire another increase in the gear cap, I do agree that it shouldn't come until at least Q4 or later.
BTW, those of you who believed CP would remove the gear grind were not listening when they insisted that making the progression system purely based on Champion Points post 50 allowed them to detach gear from the leveling system and raise it at a different pace, that was *always* their intention and it was easy to see as we watched the idea of veteran rank removals evolve.
theher0not wrote: »I have almost 300 CP give me gear for that level FFS
Gear lvl should stay forever CP 160.. We had vr10, vr12, vr14 and vr16 changes, each time we needed to recraft our gears, just stop this bs @ZOS..