xsorusb14_ESO wrote: »
Ping/Latency. I can see why, too. Repentance has one of the most complicated sounding computations it must make. It has to find people that are in range (check one), make sure they are dead (check 2) make sure they havent been pulled from before (check 3). sum the total of pulls (check 4), figure out how many friendlies are in range (check 5), apply buffs and bonuses to the heal (check 6), apply the heal (check 7), apply the "used" flag on the corpses (check 8)
So 8 scaling calculations ran simultaneously from one button press (and thats just the basics I could think of logically, it could be far more internally)
Its not just PvP. I get it farming cp in pve. Soon as I lay down a lot of damage at once I get lagged.
100% true. I pull 40-50 mobs at once and AoE them down solo. It lags pretty hard for a short amount of time. Now consider in the keep 40-50 people are AoEing everything too. My guess is this is the issue.
And dont even think of dropping a meteor. Thatd be a mistake.
Last night lag was pretty bad on Thornblade so I switched over to Chillrend & didn't have any lag at all. Chill was pop locked for AD & DC and I believe EP had 3 bars.