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Why the Hardcore Gamer Should Not Be Forgotten

  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    vyrusb23 wrote: »
    It is my belief that if, Zen, were to have separate servers ... one identified for casual players and newbs, and the other for hardcore players, and constants.

    Disclaimer: This thread is not to criticize why people are casuals or hardcore. It's for the purpose of making the advantages and disadvantages to ESO's survival painfully obvious. No one has to cop a plea about how they have a life and better things to do than play ESO all day, otherwise you're just making my point - you are a casual, and not much money can be made off of you. People don't normally invest heavily in to something their not going to do regularly - not to say that there are not casuals that see the occasional vanity item and grab it up immediately, but it's not common.

    Casual Server: Would consist of npc damage being low and handicaps being minor for pc; and the server would be less populated. There would be a greater failure rate for clearing dungeons and trials. Purchases from the crown store would be low in numbers, because most of the casuals barely know how to use the store, regardless of its simplicity. There would also be less arguing, and less egos involved.

    Among my casual playing friends, I find that they play on the average of 1 to two hours, slowly, and not everyday. I am able to get very little done with these types of players, and to be honest, it's annoying. That would be the casual server. There would be threads of casual players that are posting, complaining that the casual server is dead, and so they decided to make a new character on the hardcore server, but now they feel overwhelmed by the increased threats - can someone help them?

    The Hardcore server: Would be filled with experienced players, high difficulty, high damage, heavy pvp, a greater success rate for clearing dungeons and trials, more purchases from the Crown Store, a larger server population that's not huge, but would be more filled and bustling. There would be more conflicts among clashing player personalities. Perhaps egos making some player's experience unpleasant. Nevertheless, these can be gotten around. There would still be more beneficial outlooks that the hardcore server would offer. Such an atmosphere is what keeps players coming back for more.

    So why are casuals being catered to, instead? Is this not a conflict of interest? Even if the casual players outnumber the hardcore ones, the earning from such players couldn't possibly be more lucrative. The Hardcore are the ones keeping the game alive. The extremely easy combat system is not sating the Hardcore's desire for a challenge.

    I'm sure, Zen, is aware of how lop-sided and devastating dividing these two player-style types would be to ESO, and so here we are sharing the Tamriel world. I just think, Zen, should be careful just how far they go with their nerfing of this non-challenging world.

    What a terrible idea. This is just ..... not good.
    No. One community is better than lots of little communities that cater to special interests.

    ... And this ^^ is why.

    Well, I'd take a server that actually had harder open world content, with Doshia etc being a challenge again instead of the faceroll she is right now. I killed her with white/green no set gear and no CP back at launch and a month ago on different chars and I got to say, the second time I almost fell asleep as she was just that easy to kill instead of being fun and challenging as she was at launch.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • ShedsHisTail
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    Kalifas wrote: »
    In terms of investment
    • Casual plays in shorts spurts, can be very skilled, picks and chooses what to learn about and usually despise grind.
    • Midcore play when they want long or short, can be very skilled, picks and chooses what to learn about and the grind acceptance varies by player.
    • Hardcore plays in long durations, can be very skilled, learns everything about the game, and doesn't mind grind as long as it is not over the top.

    In terms of playstyle
    • Carebears don't care about learning or what is best, they just wanna have fun. Fun before everything else.
    • Veterans care about learning fundamentals and some advanced stuff, they want to have some fun and some decent challenge.
    • Elite want to learn everything about the game, the fun is the challenge, and whoever is not up to par is a detriment.

    I know it's not a black and white there are different shades of grey in most people.

    Sticking with Hardcasual, myself.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • yodased
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    whatever term/label you want to put on people:

    This game is a business for profit, they will literally show you who pays them more money with their decisions towards the game.

    There is no refuting that lol, they are not going to make decisions to make a subjectively 'better' game while the people who are 'casuals' are paying them for what they have already made lol

    The presumption that someone who games all the time and wants hard difficulty somehow means they spend more money on this game, ESPECIALLY on the notion that the 'casual' player is too dumb to figure out how the crown store works.

    Take your pandering elsewhere friend, they follow the money.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    It is my belief that if, Zen, were to have separate servers ... one identified for casual players and newbs, and the other for hardcore players, and constants.

    Disclaimer: This thread is not to criticize why people are casuals or hardcore. It's for the purpose of making the advantages and disadvantages to ESO's survival painfully obvious. No one has to cop a plea about how they have a life and better things to do than play ESO all day, otherwise you're just making my point - you are a casual, and not much money can be made off of you. People don't normally invest heavily in to something their not going to do regularly - not to say that there are not casuals that see the occasional vanity item and grab it up immediately, but it's not common.

    Casual Server: Would consist of npc damage being low and handicaps being minor for pc; and the server would be less populated. There would be a greater failure rate for clearing dungeons and trials. Purchases from the crown store would be low in numbers, because most of the casuals barely know how to use the store, regardless of its simplicity. There would also be less arguing, and less egos involved.

    Among my casual playing friends, I find that they play on the average of 1 to two hours, slowly, and not everyday. I am able to get very little done with these types of players, and to be honest, it's annoying. That would be the casual server. There would be threads of casual players that are posting, complaining that the casual server is dead, and so they decided to make a new character on the hardcore server, but now they feel overwhelmed by the increased threats - can someone help them?

    The Hardcore server: Would be filled with experienced players, high difficulty, high damage, heavy pvp, a greater success rate for clearing dungeons and trials, more purchases from the Crown Store, a larger server population that's not huge, but would be more filled and bustling. There would be more conflicts among clashing player personalities. Perhaps egos making some player's experience unpleasant. Nevertheless, these can be gotten around. There would still be more beneficial outlooks that the hardcore server would offer. Such an atmosphere is what keeps players coming back for more.

    So why are casuals being catered to, instead? Is this not a conflict of interest? Even if the casual players outnumber the hardcore ones, the earning from such players couldn't possibly be more lucrative. The Hardcore are the ones keeping the game alive. The extremely easy combat system is not sating the Hardcore's desire for a challenge.

    I'm sure, Zen, is aware of how lop-sided and devastating dividing these two player-style types would be to ESO, and so here we are sharing the Tamriel world. I just think, Zen, should be careful just how far they go with their nerfing of this non-challenging world.

    The problem with your argument, like most emotional arguments, is it is based on multiple fallacies.

    1.) that "not much money can be made" off of casual games.
    2.) that hardcore games spend money on the game.
    3.) that a hard core server would be more populated.
    4.) that hard core players are "keeping the game alive".

    Please show your sources for these erroneous ideas. Where do you get this data. If you can't show your sources then your statements are simply the opinion of a "hardcore" player that wants what he/she wants. The fact that you say casual gamers are too stupid to even know how to use the crown store shows that your bias is not based in fact, but in what you want.

    Here is what the evidence shows. This is based on the assumption that Zenimax DOES have the data to follow who spends money on the game and how as well as on population trends;

    Hardcore/pvp gamers make up a minute percentage of the client base for ESO. They do not spend enough money on the game to make catering to them worthwhile. They are the not Keeping the game alive. They are the most likely to complain and the least likely to express appreciation for the work that the Devs do.

    Casual gamers and Roleplayers spend more, have a larger population and are the future of ESO.

    That is why the game developers (who have the data at hand to see these things) have focused on the things they have. Why would they produce DLC after DLC over a period of two years for the casual/roleplaying population if it were not making them money? How would they still be financially viable? Why is the number Cyrodiiil campaigns smaller while the number of "roleplaying" zones larger?

    So, unless you have some viable sources for your foolish assumptions, the devs (and really the rest of us) are probably simply going to continue to think you're doing what you're doing, which is complaining because you want something that you are unlikely to get.

    Perhaps you have cataracts. I could have sworn I started the thread off with "It is MY BELIEF..."

    I know you were trying to come off all smart and such, with your whole, "Please show your sources for these erroneous ideas." or "So, unless you have some viable sources for your foolish assumptions ....". See your argument would have had more validity if you hadn't included in it your own assumptions, like

    "Here is what the evidence shows. This is based on the assumption that Zenimax DOES have the data to follow who spends money on the game and how as well as on population trends;"

    "Hardcore/pvp gamers make up a minute percentage of the client base for ESO. They do not spend enough money on the game to make catering to them worthwhile. They are the not Keeping the game alive. They are the most likely to complain and the least likely to express appreciation for the work that the Devs do."

    "Casual gamers and Roleplayers spend more, have a larger population and are the future of ESO."



    Then you place more egg on your face by claiming I used the word "stupid" to identify causal players regarding the Crown Store; when I did no such thing. Don't project your own identifying marks on to me. It is you who subconsciously or consciously considers anyone that can't use the Crown Store to be stupid - not me. My friend had a hard time with the Crown store, and I would not call him stupid.

    I do, however, enjoy making people look stupid once-in-awhile. But my making a spectacle of their debacles falls solely in their lap for making it so easy to do to the aforementioned post.

    And just to answer your question regarding DLC. Whether we know it or not, these companies answer to a higher authority that usually know nothing about gaming, and just want their money. By making the game easier, the devs are hoping that it will draw in the general population, but it's a gamble. Any game developer knows that games are more successful due to the challenges within the content, nicely laced around quality graphics and a hopefully interesting story or purpose. This is why Dark Souls is still popular - to name one. Often times an argument has to be made on the "hardcore" communities behalf by the developers to their financiers, in order for the 'H' community to not feel bored or ostracized. But at the end of it, they have to do what they're told. And here we are. Their approach is to make the content interesting, while making it 'C' player friendly. Just for the record, I am not a PvPer. I have done it, but prefer not to. I don't support it, and feel that it disrupts the endeavor at pseudo-balancing the game. There is no such thing, and contradicts the illusory attempt at variety with builds, armor, creativity, play-style, and choice. But it's necessary for the developers to at least look like their trying to even the playing field for the less combat- knowledgeable players, otherwise the game will suffer.

    I'm well aware that a busy server is better than an empty one. And perhaps that's why some 'H' players feel ignored. The MMO genre is more about the population, and not combat-prowess.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Lysette
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    Kalifas wrote: »
    In terms of investment
    • Casual plays in shorts spurts, can be very skilled, picks and chooses what to learn about and usually despise grind.
    • Midcore play when they want long or short, can be very skilled, picks and chooses what to learn about and the grind acceptance varies by player.
    • Hardcore plays in long durations, can be very skilled, learns everything about the game, and doesn't mind grind as long as it is not over the top.

    In terms of playstyle
    • Carebears don't care about learning or what is best, they just wanna have fun. Fun before everything else.
    • Veterans care about learning fundamentals and some advanced stuff, they want to have some fun and some decent challenge.
    • Elite want to learn everything about the game, the fun is the challenge, and whoever is not up to par is a detriment.

    I know it's not a black and white there are different shades of grey in most people.

    Well, I would not say tha carebears do not want to learn the game, they have just a different focus and would not do something, what takes the fun out of the game. I would say that is a pretty healthy and sane mentality. Those who accept boring grind and dedicate all their spare time to gaming are clearly not healthy, but have addiction issues.
  • yodased
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    OP "can't figure out even though its so simple" is quite the euphemism for stupid and you know it.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • ShedsHisTail
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    yodased wrote: »
    OP "can't figure out even though its so simple" is quite the euphemism for stupid and you know it.

    I'm starting to think he might just have idiot friends and that's skewing his perspective.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Kalifas wrote: »
    Player and gear checks when using grouping tool:
    Normal:
    There is no strict gear or dps checks, very easy to get groups

    Veteran:
    There is a mandatory minimum on gear and dps check, a little harder to get groups due to requirements

    Elite:
    There is a strict check, must have BiS and a high dps check, alot harder to get groups due to strict requirements

    It would probably do more harm than in terms of making grouping easier. However, players would have less drama due to knowing requirements and not fueling anger due to mismatching goals.

    If ZOS ever instates a gear check or gear score or some other in-game metric to measure gear, or inspect another players' gear; that's the moment I cancel my sub and quit.

    Dealt with enough of that *** in WoW, getting dropped from groups because my gloves weren't purple.
    Of course I don't have the best gear, that's why I'm running the god damned dungeon you tools!
    Gear does not make the player.

    Plenty of players with crap gear who do just fine, and plenty of players with great gear who play like crap.

    Exactly! That's why I used to hate the people who always say "LFG vWGT must have achievement linked" well obviously I am not gonna have the experience or the achievement if nobody wants to group or take the time to teach me. Luckily I don't have an issue with that anymore but I feel for others who still want to learn it but nobody will teach them.
  • Saltypretzels
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    It's just wrong to try to put people in two camps. Like everything in real life, it is a spectrum, not definitive categories.
  • Tandor
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    No thanks, the idea is wholly divisive and would offer no advantage to the game. What next, all those who don't have the right build are not only kicked from their group but also relegated to the inferior players' server? Get over yourself!

    Edited by Tandor on June 24, 2016 7:41PM
  • Ethromelb14_ESO
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    wayfarerx wrote: »
    wayfarerx wrote: »
    wayfarerx wrote: »
    I really think people are reading far too much into Matt Firor's comments in the E3 article. No where did he say "Hardcore players are teh lame, casuals are awesome!!!1!1" Case in point, what are we getting in the next patch?
    • Two new dungeons that, if the IC dungeons are any indicator, will have very difficult veteran modes, at least to start (for the hardcore folks).
    • Scaling up of all the remaining underleveled endgame activities (for the hardcore folks again).
    • NO overland, one-shot, OMG faceroll carebear zone or quests (sorry casuals!).
    • Character customization / race change (really everyone wants this, but the race change is for hardcore min-maxers).

    Update 11 is the closest thing we've had to a hardcore-centric update since Craglorn, or maybe IC. Yet there is almost no end to the "Oh noes ZOS doesn't love me because I play every day!" rhetoric. *sigh*

    What makes you think I even read the article you just mentioned? I have no idea what you're speaking of.

    Okay, enlighten us. Why are you salty about the whole causal vs hardcore thing? Were you aware that the next update is mostly hardcore-friendly? What exactly is your problem?

    As stated by many before me, "the game has become extremely easy". The new Gold Coast is too easy. Where did the challenge go? So I wanted to make a point what separate servers, meant for a particular player base, would look like.

    So again, were you aware that the next update is mostly hardcore-friendly? Does it not make sense for ZOS to cater to both crowds and maximize their profits?

    It makes perfect sense. And yes, I'm aware of the content coming. But it remains to be seen whether or not it poses a challenge. And just for the record, I never claimed the 'C' players shouldn't be catered to. I was comparing the two, and was expressing my views as to why the 'H' community should be focused on more - that's how I feel. "Hardcore" for me, means the people that are playing more and have become better at the game because of it.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Kalifas
    Kalifas
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    Lysette wrote: »
    Kalifas wrote: »
    In terms of investment
    • Casual plays in shorts spurts, can be very skilled, picks and chooses what to learn about and usually despise grind.
    • Midcore play when they want long or short, can be very skilled, picks and chooses what to learn about and the grind acceptance varies by player.
    • Hardcore plays in long durations, can be very skilled, learns everything about the game, and doesn't mind grind as long as it is not over the top.

    In terms of playstyle
    • Carebears don't care about learning or what is best, they just wanna have fun. Fun before everything else.
    • Veterans care about learning fundamentals and some advanced stuff, they want to have some fun and some decent challenge.
    • Elite want to learn everything about the game, the fun is the challenge, and whoever is not up to par is a detriment.

    I know it's not a black and white there are different shades of grey in most people.

    Well, I would not say tha carebears do not want to learn the game, they have just a different focus and would not do something, what takes the fun out of the game. I would say that is a pretty healthy and sane mentality. Those who accept boring grind and dedicate all their spare time to gaming are clearly not healthy, but have addiction issues.
    I see addictive gaming as no different than any other passion. If someone dedicates all their free time to mastering a craft say like the cure for cancer or becoming a guitar virtuoso, they get praise and the unhealthy aspect rarely gets assigned to them. If someone dedicates all their spare time to painting that label doesn't get assigned to them either.

    You only have one life and what you choose to do with that should be whatever lights you up. If healthy means I have to do only do things I love in short spurts and do other things I don't love as much, then I want to die.

    The game dedication thing is not me. But it is not something only kids do. And if that is their passion then I hope they never stop pursuing that for money or just for the experience.
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • Grabmoore
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    No, as said before.

    One thing OP, do you really believe the crown store purchases would be lower on the casual server? :D
    You should have recognized by now that casuals are the majority and the the only real factor is time.
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  • Ethromelb14_ESO
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • UltimaJoe777
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.

    Mo' like bias. Also to specify:

    Newb means new to the game.
    Noob means skill-less or lesser-skilled.
    Edited by UltimaJoe777 on June 24, 2016 7:51PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • ShedsHisTail
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.

    Mo' like bias. Also to specify:

    Newb means new to the game.
    Noob means skill-less or lesser-skilled.

    No, it's experience.
    He conducted a census of the entire game populace.

    He knows every player, how long they've been playing, how they play, how good they are. All of it.

    You must have just forgotten about the time you filled out his questionnaire.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Armitas
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    Divinius wrote: »

    All the PvE casuals would want to play on the hardcore server to get carried, and all the PvP hardcore players would want to play on the casual server to grief and gank easy kills. It would be a mess.

    That is what I initially imagined.
    Edited by Armitas on June 24, 2016 7:54PM
    Retired.
    Nord mDK
  • UltimaJoe777
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.

    Mo' like bias. Also to specify:

    Newb means new to the game.
    Noob means skill-less or lesser-skilled.

    No, it's experience.
    He conducted a census of the entire game populace.

    He knows every player, how long they've been playing, how they play, how good they are. All of it.

    You must have just forgotten about the time you filled out his questionnaire.

    You can't relate experience to judgment. Doesn't work that way.

    P.S. I know you're being sarcastic but just saiyan :p
    Edited by UltimaJoe777 on June 24, 2016 7:54PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • yodased
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    Armitas wrote: »
    Divinius wrote: »

    All the PvE casuals would want to play on the hardcore server to get carried, and all the PvP hardcore players would want to play on the casual server to grief and gank easy kills. It would be a mess.

    That is what I initially imagined.

    I disagree. The entire post was presented as a negative bias on a group of players the op doesnt want to associate with.

    Could have been summed up with:

    Filthy casuals are ruining my game, give them their own server.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • ShedsHisTail
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.

    Mo' like bias. Also to specify:

    Newb means new to the game.
    Noob means skill-less or lesser-skilled.

    No, it's experience.
    He conducted a census of the entire game populace.

    He knows every player, how long they've been playing, how they play, how good they are. All of it.

    You must have just forgotten about the time you filled out his questionnaire.

    You can't relate experience to judgment. Doesn't work that way.

    P.S. I know you're being sarcastic but just saiyan :p

    Sure I can.
    If dude can equate opinion to fact, I can relate whatever to whatever else. :)
    Edited by ShedsHisTail on June 24, 2016 7:56PM
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Divinius
    Divinius
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    Divinius wrote: »
    Like I stated before, the large portion of the money is not really coming from the casual players. How can that be possible?
    You keep saying that, and I'm pretty sure it's still completely wrong.

    Because crown store items are mostly cosmetic crap that provides no functional advantage, I would bet a month's salary that the vast majority of the crown store sales come from the players you would call casuals. They are the ones more likely to go nuts over a new mount or pet, and toss money at "convenience" items like the banker and stuff that gives them more out of their limited playtime.

    Also, just for fun, since you seem to like arguments based on stereotypes, I can even make one for this (please note, this is for illustrative purposes only, and is not meant to be taken seriously, or to reflect my actual views):

    Hardcore gamers are mostly kids and people with no jobs that live in basements and have plenty of time to play ESO all day long. Casuals are mostly adults and people with real-life responsibilities that have less time to play. Obviously, the casuals are the ones who have jobs and access to disposable income, and therefore have far more money to spend in the crown store than the kids who live in their moms' basements. :)


    Seriously though, there's one main reason why game developers don't like to try to cater to the "hardcore" players: They are typically impossible to please.

    Look at things like VMA. There's an example of content that probably less than 10% of the playerbase can even complete. Yet how many times do you see posts where someone is complaining (about VMA) that "Oh, it's such a grind. It's not even a challenge anymore. We need something new." Or if not that, things like, "The challenge is all just stupid mechanics. It's not REAL challenge, it's just lazy." Constant complaining about how "easy" something that most of the players of this game will likely never complete.

    Yet look at how many people get excited when the release a cool-looking new mount? You know who the vast majority of those people are? Casuals.

    Given all this, who would YOU cater to, if you wanted to make money?

    LMAO - :D One of my friends is actually rich in the real world, and used to play this game non-stop. His mother's basement was nowhere to be found.

    I take care of my children, do my job, do volunteer work at a community center four days in a week, have two hour conversations with my wife, mow my lawn, read, write songs, watch Netflix, sleep, eat, do research on current events, and drive for a total of two hours everyday. And I play everyday, have a total of 10 characters, 5 of them are veteran ranked, 3 are maxed out. So I'm considered a hardcore player.

    Oh, and in case you didn't understand all that. I live in my own house. So I'll just continue to laugh at your narrow-minded a**. And people think I stereotype -LOL.

    Wow...

    Great job completely ignoring all my actual logical points and arguments, and focusing solely on the one I made totally as a joke to prove how stupid arguments based on stereotypes sound. Way to completely miss the point.

    But hey, if listing all your real-life responsibilities to me makes you feel better, then I'm glad I could help.
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.

    Mo' like bias. Also to specify:

    Newb means new to the game.
    Noob means skill-less or lesser-skilled.

    Riiiight. And your perspective of me isn't? lol - It's funny how people always know what you are, but ignore what they become to tell you about it.

    Thanks for slang 101, but I'm well aware of what the terms mean. I was referring to the new players. It takes them time to learn the game.

    And people really need to stop calling me elite. I can't take all these compliments.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • vyrusb23
    vyrusb23
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    I do, however, enjoy making people look stupid once-in-awhile.

    That much is painfully obvious. You've been making yourself look stupid for 3 pages now.

  • wayfarerx
    wayfarerx
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    QBzegCH.jpg
    @wayfarerx - PC / North America / Aldmeri Dominion
  • UltimaJoe777
    UltimaJoe777
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.

    Mo' like bias. Also to specify:

    Newb means new to the game.
    Noob means skill-less or lesser-skilled.

    Riiiight. And your perspective of me isn't? lol - It's funny how people always know what you are, but ignore what they become to tell you about it.

    Thanks for slang 101, but I'm well aware of what the terms mean. I was referring to the new players. It takes them time to learn the game.

    And people really need to stop calling me elite. I can't take all these compliments.

    Bias is as bias does. Don't wanna be called biased? Then don't BE biased. Also someone calling someone else biased because they are being biased does not make them biased as well. The term doesn't swing both ways.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • vyrusb23
    vyrusb23
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    vyrusb23 wrote: »
    This thread just screams stereotype. Not all casual gamers are skillless noobs... It would also discriminate further against the players to make seperate servers like this. In fact, a simpler and less offensive way to suggest this is to request different servers of different difficulty, but I know it won't happen.

    You're already taking my words out of context. I never said every casual is a newb. I'm speaking of the majority.

    How the hell would you know that the "majority" of casuals are "newbs?" This is sickening elitism at its worst.

    It's called experience.

    I think what you meant to say was "My belief is that it is called experience." After all, all of your "beliefs" come from assumptions and not experience. This shows how mental you really are.

    edit: BTW, thread reported. Pretty sure this disaster has run it's course.
    Edited by vyrusb23 on June 24, 2016 8:11PM
  • ShedsHisTail
    ShedsHisTail
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    wayfarerx wrote: »
    QBzegCH.jpg

    Casual:
    FNHIG6RGR9SXV0J.LARGE.jpg
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • UltimaJoe777
    UltimaJoe777
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    wayfarerx wrote: »
    QBzegCH.jpg

    Casual:
    FNHIG6RGR9SXV0J.LARGE.jpg

    So what about hardcasuals?
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • ShedsHisTail
    ShedsHisTail
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    wayfarerx wrote: »
    QBzegCH.jpg

    Casual:
    FNHIG6RGR9SXV0J.LARGE.jpg

    So what about hardcasuals?

    We are the chips.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • UltimaJoe777
    UltimaJoe777
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    wayfarerx wrote: »
    QBzegCH.jpg

    Casual:
    FNHIG6RGR9SXV0J.LARGE.jpg

    So what about hardcasuals?

    We are the chips.

    I see.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
This discussion has been closed.