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So the new Argonian Dungeons are DLC only?

  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    They are not the first DLC only Dungeons... and this DLC will probably be less expensive than TG and DB as the actual DLC does seem to be only two Dungeons.

    They are not part of the base game because ZOS is a company that wants to be profitable lol ? You could just sub and get all DLCs you know, 15$ per month is one of the cheapest entertainment you can get. I mean... ONE movie ticket is around 16$ where I live lol...

    As for ZOS not wanting to separate players. I think they do want that, so "free" players actually feel like missing out on something. How else will ZOS get them to buy the DLC or sub lol ?

    Ergo my point, why bother to make a DLC that only includes 2 dungeons (everything else part of Update 11 appears to be a base game patch of Quality of Life features) if that's all there is? Every other DLC has contained a colossal amount of content compared to that.

    Not going to get into a debate about subs vs non-subs, but I love ESO for being Buy to Play (hint hint, that cost money, there is no Free to Play) and I'm all for the cash shop/crown store... I don't really like being separated out due to lack of DLC though, especially when it's unnecessary. 4 straight days of being unable to do Undaunted Pledges isn't ideal at all.

    It's obscenely unlikely anyone will subscribe just for that though, it'll just be same as now: when Imperial dungeons are Pledge/s of the day, only a handful of groups are looking during Pledge rollover. On any other day, there's dozens of groups looking. People without the DLC just don't turn up.

    If you don't want to have 4 straight days of no pledges then why don't you just buy the DLC? It's your own fault you can't do them because you chose not to get the DLC.

    As for your comment on not wanting to be treated like someone who has payed nothing let me say this. Who is ZOS gonna want to cater to more. Someone who payed $60 a year ago and nothing else since then or someone who payed $60 and continues to buy crowns or continues to pay the $15 a month? I'm not saying ZOS doesn't care about you. I'm just saying don't go blaming them for not being able to do the new dungeons when you choose not to buy them.
    Edited by FLuFFyxMuFFiN on June 23, 2016 3:48PM
  • Transairion
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    Lets see here. Company makes new DLC. Company spends a lot of money and resources to make the DLC. Company gives away DLC for free. Company loses money. Does that sound like a good idea to you? Yes there are certain things that should remain free as a base game patch but I can assure you that this is not one of those things.

    Meanwhile, Craglorn.

    Meanwhile, every bit of content not in the original game added afterwards and not DLC locked.


    ESO is a Pay to Play game, even if you don't sub. Zenimax isn't going to be going broke anytime soon. And obviously "certain things" like race change and barbershop will be base game, because the amount of $ shrinks to a tiny amount if you limit it to DLC holders only.

    Unless the Argonian Dungeons have the new super OP Monster Helm of the Year, I can't see them raking in endless profits at DLC prices unless they're cheaper than normal.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Lets see here. Company makes new DLC. Company spends a lot of money and resources to make the DLC. Company gives away DLC for free. Company loses money. Does that sound like a good idea to you? Yes there are certain things that should remain free as a base game patch but I can assure you that this is not one of those things.

    Meanwhile, Craglorn.

    Meanwhile, every bit of content not in the original game added afterwards and not DLC locked.


    ESO is a Pay to Play game, even if you don't sub. Zenimax isn't going to be going broke anytime soon. And obviously "certain things" like race change and barbershop will be base game, because the amount of $ shrinks to a tiny amount if you limit it to DLC holders only.

    Unless the Argonian Dungeons have the new super OP Monster Helm of the Year, I can't see them raking in endless profits at DLC prices unless they're cheaper than normal.

    Craglorn was released when a subscription was required so basically everyone payed for it. ZOS can't continue to make DLC without people paying for it. That's just bad for business.
  • newtinmpls
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    White Gold and ICP are immensely popular despite being locked behind the Imperial City, I doubt this will be a problem for most players.

    Can you get them as undaunted and run them even if you don't have access to that DLC?
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
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    ***
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  • Mettaricana
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    Since when was murkmire cancelled?
  • Transairion
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    newtinmpls wrote: »
    White Gold and ICP are immensely popular despite being locked behind the Imperial City, I doubt this will be a problem for most players.

    Can you get them as undaunted and run them even if you don't have access to that DLC?

    You can't, those days are a dead zone where not as many groups run until they leave rotation. I don't like the idea of that doubling in duration. Now you could argue that's also because "they're hard" too.
  • FLuFFyxMuFFiN
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    newtinmpls wrote: »
    White Gold and ICP are immensely popular despite being locked behind the Imperial City, I doubt this will be a problem for most players.

    Can you get them as undaunted and run them even if you don't have access to that DLC?

    I believe you can still buy the monster sets from the vendor if you don't have the DLC. Same with the shoulders in the undaunted chests.
  • dodgehopper_ESO
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    Grileenor wrote: »
    Not sure how I missed it the first time, but the new Argonian-themed dungeons are noted to be a DLC Pack of their own, meaning they're not part of the base game at all and quite contrary to what I originally thought, which was they were just part of a game update in general.

    Apart from the obvious $$$ reason, why are they part of DLC (that seemingly is just two dungeons) and not free? Doesn't this now mean the last new playable content added for all players via game update was Craglorn? This also doubles the amount of dungeons non-DLC holders can run (White Gold Tower + Imperial City; up from 2 to 4 and likely removing 4 days of Undaunted Pledges as well), the further separation of grouping not being something I can see Zenimax wanting to add to if they can avoid it.


    Of course, at this point it's already confirmed DLC so nothing will change, I'm not asking for that. I just don't really get why it's not part of the base game, since at the moment the "DLC" seems to only include those two dungeons and nothing else.

    We only know of two dungeons in this DLC. Who knows what will come with the DLC as well. You have a huge complex game for free. It is not surprising, that they SELL additional content to stay alive as a company. Every real content after craglorn has been part of a DLC. I don't know how you even wonder, why this DLCs content is as well :open_mouth:

    This is a little bit of what I am concerned about. I've been so excited and hopeful to see a full zone of Black Marsh being added to the game. While Shadowfen is the outskirts of Black Marsh, I feel as though it is the Dunmer equivalent of the borders of Black Marsh in Cyrodiil in the Oblivion game. I really wanted to explore the deep heart of Black Marsh like we got to do with Wrothgar. I'm concerned that all we're going to get is a couple of Dungeons. I'm happy they're being added, but is no one else concerned by this?
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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  • Garldeen
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    There was an interview about it over at http://www.mmorpg.com/gamelist.cfm/game/821/feature/10947/Elder-Scrolls-Online-One-Tamriel-Interview-with-Matt-Firor.html?hootPostID=6016d8d9ff558ea94ebdc8a2bfe058c1

    The following is a copy and paste of part of that, head to the link for the full interview

    MF: We just announced that! Yes, our next Update will have an Argonian Dungeon pack DLC called “Shadows of the Hist” that consists of two dungeons, with normal and veteran modes. You’ll get some fun and interesting Argonian lore in between fun dungeon diving.

    MMORPG: You also mentioned that more ways to customize characters would be coming. Will this be more along the lines of Player Personalities, or something even deeper?

    MF: Yes, the next update, coming in August, also has a character customization system that enables you to change – for the first time – your character’s hair, tattoos, body size, name, race, and gender (among others). We will also add a costume dyeing system in that same Update. We are thinking of more personalities to add; we definitely want to do this in the future.

    MMORPG: I have to ask… can you give us any details on housing? Will it just be a glorified place to show off trophies? Will you be able to see a neighborhood or city of houses, or will it be instanced? Will we finally get farms to make our own provisioning goods?

    MF: We’ll release a lot more info on Housing in ESO closer to the end of year. For now, we’re concentrating on our August update and One Tamriel. It’s going to fun, though!
    Edited by Garldeen on June 23, 2016 4:54PM
  • FireCowCommando
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    Lava_Croft wrote: »
    It seems the upcoming DLC dungeons are salvaged from the supposedly cancelled Murkmire DLC.

    It's not cancelled, its being reworked. Since it was designed from the ground up as a group based zone similar to Craglorn, its going to take time to be redesigned as a solo zone like Wrothgar.

    Realistically i think we are seeing two dungeons and nothing else simply because they don't have anything else for us. All other content on their agenda is months away since they were planned to be released after Murkmire.

    Personally i would have enjoyed the challenge of soloing/duoing the zone built around a 4 man group, not another zone designed for the solo player wearing half green gear with the other slots empty.
  • Saturn
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    Not sure how I missed it the first time, but the new Argonian-themed dungeons are noted to be a DLC Pack of their own, meaning they're not part of the base game at all and quite contrary to what I originally thought, which was they were just part of a game update in general.

    Apart from the obvious $$$ reason, why are they part of DLC (that seemingly is just two dungeons) and not free? Doesn't this now mean the last new playable content added for all players via game update was Craglorn? This also doubles the amount of dungeons non-DLC holders can run (White Gold Tower + Imperial City; up from 2 to 4 and likely removing 4 days of Undaunted Pledges as well), the further separation of grouping not being something I can see Zenimax wanting to add to if they can avoid it.


    Of course, at this point it's already confirmed DLC so nothing will change, I'm not asking for that. I just don't really get why it's not part of the base game, since at the moment the "DLC" seems to only include those two dungeons and nothing else.

    I don't see a problem with it. This is how they get the money to keep the game going, plus if it's only two dungeons they will likely not charge much for it. I doubt they will add new game content to the base game to players for free very often, but that being said, with the new update all players will be able to experience the new Dragonstar Arena, Aetherian Archiver and Hel Rah Citadel in normal and veteran modes, just like what is already possible with Sanctum Ophidia since Dark Brotherhood. So while they didn't add new content since craglorn as you mention, they are making old trials viable again and that in itself is new content.

    Most players that own the Imperial City expansion probably don't go to the city that often anymore, but do run the White-Gold Tower and Imperial City Prison, essentially making it the same as this upcoming expansion. There is a lot of content to be had from "only" adding two new dungeons. I've personally spent a lot of time just running through the Tower and Prison dungeons, so I'm sure I'll get my money's worth with this update.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

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  • Enodoc
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    Since when was murkmire cancelled?
    From what we heard last week from Kai, Murkmire is still on the cards, but it won't be an adventure zone.
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  • MuddledMuppet
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    Firstly, I agree that a buy to play game isn't 'free'.

    But, very few games then give massive updates with new content for free, it HAS to earn enough to pay for itself. Basically, anyone buying the original product should only feel entitled to the product they bought, it's crazy to expect otherwise. We're not exactly looking at already developed locked already on-disc content here.
  • Ep1kMalware
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    wow. more people are salty aboit this than vet maw being the weekly. Well, this game is going to *** because of the type of people qq'ing in this thread. (entitle,ent to everything). Hopefully zos starts standing their ground more.
  • jeevin
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    Lets see here. Company makes new DLC. Company spends a lot of money and resources to make the DLC. Company gives away DLC for free. Company loses money. Does that sound like a good idea to you? Yes there are certain things that should remain free as a base game patch but I can assure you that this is not one of those things.

    Yeah but 2 dungeons? Where's the zone that goes with them? The rest of the update is either bringing current content up to date, a quality of life improvement for console, or crown store fluff. That to does not make a dlc.
  • MuddledMuppet
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    jeevin wrote: »
    Lets see here. Company makes new DLC. Company spends a lot of money and resources to make the DLC. Company gives away DLC for free. Company loses money. Does that sound like a good idea to you? Yes there are certain things that should remain free as a base game patch but I can assure you that this is not one of those things.

    Yeah but 2 dungeons? Where's the zone that goes with them? The rest of the update is either bringing current content up to date, a quality of life improvement for console, or crown store fluff. That to does not make a dlc.

    Wait to see what content comes with it, look at price, decide if it's worth it. If not, don't buy.

    Same goes for sub, if content not worth it, don't sub.

    Fixed :)
  • MuddledMuppet
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    wow. more people are salty aboit this than vet maw being the weekly. Well, this game is going to *** because of the type of people qq'ing in this thread. (entitle,ent to everything). Hopefully zos starts standing their ground more.

    I'm not sure if two clichés in three sentences meets minimum requirement. Maybe edit and see if you can work in 'butthurt' or similar in last sentence.
  • FLuFFyxMuFFiN
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    jeevin wrote: »
    Lets see here. Company makes new DLC. Company spends a lot of money and resources to make the DLC. Company gives away DLC for free. Company loses money. Does that sound like a good idea to you? Yes there are certain things that should remain free as a base game patch but I can assure you that this is not one of those things.

    Yeah but 2 dungeons? Where's the zone that goes with them? The rest of the update is either bringing current content up to date, a quality of life improvement for console, or crown store fluff. That to does not make a dlc.

    They aren't charging for updating current content. They are charging for new content which is the 2 dungeons which took time and money to create. Just because it doesn't have a zone with it doesn't mean it should be free.
  • Shadesofkin
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    Lets see here. Company makes new DLC. Company spends a lot of money and resources to make the DLC. Company gives away DLC for free. Company loses money. Does that sound like a good idea to you? Yes there are certain things that should remain free as a base game patch but I can assure you that this is not one of those things.

    Meanwhile, Craglorn.

    Meanwhile, every bit of content not in the original game added afterwards and not DLC locked.


    ESO is a Pay to Play game, even if you don't sub. Zenimax isn't going to be going broke anytime soon. And obviously "certain things" like race change and barbershop will be base game, because the amount of $ shrinks to a tiny amount if you limit it to DLC holders only.

    Unless the Argonian Dungeons have the new super OP Monster Helm of the Year, I can't see them raking in endless profits at DLC prices unless they're cheaper than normal.

    You mean how like Kena, Scathing, and SPC are best in slot for end game pve builds across the board?

    These'll be popular, I'll be bet gold on it.
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  • acw37162
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    acw37162 wrote: »
    So they can make the gear bind on equip.

    Exactly that will NOT happen with the 2 new dungeons. So there is a reason to buy the dlc, you know :neutral:


    Yeah I know it was a failed attempt at very dry humor.
  • Ep1kMalware
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    could always sub for a month, try the content, and if you like it use the crowns to buy. I'd half reckin a decent portion of qq'ers in this thread own multiple costumes and possible dro',athra senche/assistants.
    I did this for both tg/db. content took a fay to beat, got all skydhards, works great.
  • KICHZY
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    When you purchase a game you paying for what is on that disc. People should not feel entitled to free content just because they have been playing for set a period of time. Those who wish to expand there experience throughout Tamriel have the option to buy DLC regardless on the size of said content. Either buy it or be quiet.

    Edited by KICHZY on June 23, 2016 11:42PM
  • Lysette
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    Willing to bet we get a portion of Black Marsh that will contain these dungeons. Perhaps not a big portion but a portion nonetheless. We will see though...

    But they said nothing about a landmass in relation to this DLC - they just talk about 4-player dungeons. That does not sound to me, as if there would be new land associated with it.
  • Lysette
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    I expect the DLC content to be amazing just like it was in the other DLCs - the upcoming DLC is not my cup of tea, but I bet, it will be well done story-wise and with stunning views.

    Edit: it is not my cup of tea, because people see 4-man- dungeons as "running a dungeon" - and that is exactly what they do then - trey run in a dungeon, without paying attention to the details - this is really not my thing, this squirrel-like consumption of content without to look at it.
    Edited by Lysette on June 24, 2016 1:48AM
  • mb10
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    Yinmaigao wrote: »
    It would appear, just as White Gold Tower and Imperial City Prison were attached to Imperial City, these dungeons will be as well.

    If you want to play new content, it is not inconceivable that you will need to pay for that new content.

    Base patch is free though.

    @Yinmaigao difference is, the whole imperial city and the sewers came out with those 2 dungeons so it was quite a decently sized patch in terms of land.

    This patch just seems to be two dungeons somewhere
  • mb10
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    jeevin wrote: »
    The update 11 preview is extremely discouraging for me. Two dungeons, fixes to current end game(that should have been implemented already) and crown store shenanigans. Will not be purchasing any of it.

    @jeevin thats what youre saying now lmao im pretty sure you will end up buying it and you know it deep down too
  • Ep1kMalware
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    gunna laugh so hard if zos is trolling and drops a full zone.
  • Aeladiir
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    Lava_Croft wrote: »
    It seems the upcoming DLC dungeons are salvaged from the supposedly cancelled Murkmire DLC.

    "Supposedly cancelled."

    So pathethic. :)
  • Garldeen
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    Just to bump this a little...according to Twitch 'ESO Live's next episode – 6/24 @ 4:00pm EDT' seems to be very little on the forum or Twitter about it. They were hyping up the ESO Live for DB and TG for days in advance. Maybe read something into that... :/
  • Ghost-Shot
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    The last free content update was veteran City of Ash in 1.5, they don't do free content updates anymore (to all the fanboy's that will tell me we are getting free content, vAA, vHRC and updated DSA don't count)
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