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So the new Argonian Dungeons are DLC only?

Transairion
Transairion
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Not sure how I missed it the first time, but the new Argonian-themed dungeons are noted to be a DLC Pack of their own, meaning they're not part of the base game at all and quite contrary to what I originally thought, which was they were just part of a game update in general.

Apart from the obvious $$$ reason, why are they part of DLC (that seemingly is just two dungeons) and not free? Doesn't this now mean the last new playable content added for all players via game update was Craglorn? This also doubles the amount of dungeons non-DLC holders can run (White Gold Tower + Imperial City; up from 2 to 4 and likely removing 4 days of Undaunted Pledges as well), the further separation of grouping not being something I can see Zenimax wanting to add to if they can avoid it.


Of course, at this point it's already confirmed DLC so nothing will change, I'm not asking for that. I just don't really get why it's not part of the base game, since at the moment the "DLC" seems to only include those two dungeons and nothing else.
  • Yinmaigao
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    It would appear, just as White Gold Tower and Imperial City Prison were attached to Imperial City, these dungeons will be as well.

    If you want to play new content, it is not inconceivable that you will need to pay for that new content.

    Base patch is free though.
  • acw37162
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    So they can make the gear bind on equip.
  • Shadesofkin
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    White Gold and ICP are immensely popular despite being locked behind the Imperial City, I doubt this will be a problem for most players.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Shadesofkin
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    Sorry for the double post, but Buy To Play Base Players will still have DSA updated for them to romp through.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Acrolas
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    ZOS probably weighed Q3 content against what they considered an average barber shop crown investment.

    It wouldn't be all that productive to add a full-content game pack and then offer a lot of customization new options on top of that, plus the usual monthly crown store options. People would inevitably choose either the game pack or the customization.

    Here, you can spend a little for new content, and a little for a new look. Q1-17 Housing update will probably be the same way, meaning that Q4-16 will most likely be a substantial content drop by comparison to either Q3-16 or Q1-17.

    That's not saying that the Argonian packs can't have a premium and satisfying feel to them, though. To be standalone, they do have to be really good. Otherwise negative word of mouth will kill the smaller updates.
    signing off
  • Shadesofkin
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    Acrolas wrote: »
    ZOS probably weighed Q3 content against what they considered an average barber shop crown investment.

    It wouldn't be all that productive to add a full-content game pack and then offer a lot of customization new options on top of that, plus the usual monthly crown store options. People would inevitably choose either the game pack or the customization.

    Here, you can spend a little for new content, and a little for a new look. Q1-17 Housing update will probably be the same way, meaning that Q4-16 will most likely be a substantial content drop by comparison to either Q3-16 or Q1-17.

    That's not saying that the Argonian packs can't have a premium and satisfying feel to them, though. To be standalone, they do have to be really good. Otherwise negative word of mouth will kill the smaller updates.

    I have theories on the origin of the Argonian dungeons and I expect they will be as long and in depth as ICP was.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Ep1kMalware
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    why not? it's not cosmetic crap? Dungeons are my favorite aspect of this game, I don;r ,ind ping a few bucks for new gear and months of replayable content.
  • UltimaJoe777
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    Willing to bet we get a portion of Black Marsh that will contain these dungeons. Perhaps not a big portion but a portion nonetheless. We will see though...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • jeevin
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    The update 11 preview is extremely discouraging for me. Two dungeons, fixes to current end game(that should have been implemented already) and crown store shenanigans. Will not be purchasing any of it.
  • Kendaric
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    It will be much like IC for me, basically an update I'll ignore save for the barbershop and costume dyes.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
    • Lava_Croft
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      It seems the upcoming DLC dungeons are salvaged from the supposedly cancelled Murkmire DLC.
    • Khenarthi
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      That patch may contain basegame features (stuff that's available for everyone, like the poisons on the last update) and stuff for paying users only. My guess is that new dungeons will be for buyers and subscribers: developing and maintaining a game is not cheap.

      Craglorn was "free" because it was launched during the subscription-only period, don't expect new zones to be free though.
      PC-EU
    • Averya_Teira
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      Not sure how I missed it the first time, but the new Argonian-themed dungeons are noted to be a DLC Pack of their own, meaning they're not part of the base game at all and quite contrary to what I originally thought, which was they were just part of a game update in general.

      Apart from the obvious $$$ reason, why are they part of DLC (that seemingly is just two dungeons) and not free? Doesn't this now mean the last new playable content added for all players via game update was Craglorn? This also doubles the amount of dungeons non-DLC holders can run (White Gold Tower + Imperial City; up from 2 to 4 and likely removing 4 days of Undaunted Pledges as well), the further separation of grouping not being something I can see Zenimax wanting to add to if they can avoid it.


      Of course, at this point it's already confirmed DLC so nothing will change, I'm not asking for that. I just don't really get why it's not part of the base game, since at the moment the "DLC" seems to only include those two dungeons and nothing else.

      They are not the first DLC only Dungeons... and this DLC will probably be less expensive than TG and DB as the actual DLC does seem to be only two Dungeons.

      They are not part of the base game because ZOS is a company that wants to be profitable lol ? You could just sub and get all DLCs you know, 15$ per month is one of the cheapest entertainment you can get. I mean... ONE movie ticket is around 16$ where I live lol...

      As for ZOS not wanting to separate players. I think they do want that, so "free" players actually feel like missing out on something. How else will ZOS get them to buy the DLC or sub lol ?
      Edited by Averya_Teira on June 23, 2016 10:36AM
    • stevepdodson_ESO888
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      Lava_Croft wrote: »
      It seems the upcoming DLC dungeons are salvaged from the supposedly cancelled Murkmire DLC.

      this...

      they may get around to adding more Murkmire in small sections to eventually give you the whole zone (think of it like lower and upper Craglorn)

      I expect they will do the same with Vvardenfell as that is a huge area too

      but that being said, a "Dungeon Pack" should have included some Vet versions of the existing dungeons in base game too
    • Tryxus
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      Something tells me ZOS should add a 3rd Undaunted Pledge giver... One for DLC dungeons
      "Stand strong, stay true and shelter all."
      Tryxus - Guardian of the Green - Warden - PC/EU
    • Birdovic
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      acw37162 wrote: »
      So they can make the gear bind on equip.

      Exactly that will NOT happen with the 2 new dungeons. So there is a reason to buy the dlc, you know :neutral:
    • Garldeen
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      Should find out more in the ESO/Twitch thingy tomorrow they posted on Twitter yesterday


      1.png



      Edit: Took me 6 attempts to attach the image. I'm useless
      Edited by Garldeen on June 23, 2016 11:34AM
    • Azurya
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      I love it already, and as ESO-PLUS gamer I have access!
    • Enodoc
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      I just don't really get why it's not part of the base game, since at the moment the "DLC" seems to only include those two dungeons and nothing else.
      I imagine they are primarily paid DLC rather than free because they are completely new content and not an update of anything that's already there. We shouldn't really expect any completely new content for free.

      Now if they ever get around to making Veteran versions of the remaining 8 dungeons, they theoretically should be free, as that would be an update of existing content. Considering this is an Argonian dungeon DLC, a perfect example would be to include Vet Arx Corinium in the base patch that comes alongside the DLC. How likely that is to happen though, I don't know.
      UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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    • Grileenor
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      Not sure how I missed it the first time, but the new Argonian-themed dungeons are noted to be a DLC Pack of their own, meaning they're not part of the base game at all and quite contrary to what I originally thought, which was they were just part of a game update in general.

      Apart from the obvious $$$ reason, why are they part of DLC (that seemingly is just two dungeons) and not free? Doesn't this now mean the last new playable content added for all players via game update was Craglorn? This also doubles the amount of dungeons non-DLC holders can run (White Gold Tower + Imperial City; up from 2 to 4 and likely removing 4 days of Undaunted Pledges as well), the further separation of grouping not being something I can see Zenimax wanting to add to if they can avoid it.


      Of course, at this point it's already confirmed DLC so nothing will change, I'm not asking for that. I just don't really get why it's not part of the base game, since at the moment the "DLC" seems to only include those two dungeons and nothing else.

      We only know of two dungeons in this DLC. Who knows what will come with the DLC as well. You have a huge complex game for free. It is not surprising, that they SELL additional content to stay alive as a company. Every real content after craglorn has been part of a DLC. I don't know how you even wonder, why this DLCs content is as well :open_mouth:
    • Rainteal
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      If we as a player base want the game to continue to exist, we must support it by paying for it. Yes, the game needs to be profitable for the company as a whole to succeed, but just the overhead of the back-end alone for this game must be astronomical. All of that needs to be covered, and then the business on top of that must make a significant amount of cash for resources to remain intact.

      MMO's are a niche market. We that enjoy them and want to see them continue to flourish have to support them.
    • KaleidoscopeEyz
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      New content is rarely free in any game.
    • Lava_Croft
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      Grileenor wrote: »
      You have a huge complex game for free.
      ESO is not gratis nor free.

    • idk
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      No new content is free. No new dungeon, trial or arena is free. They will all be part of a DLC and require access to that DLC to access.

      What you do get for free is vDSA, AA, and HRC will scale to our level so they're not as much of a cake walk.
    • Ghettokid
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      Orc
    • Ep1kMalware
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      easy easu easy there guys. They haven't fullt announced anything yet. Sofar all I read was alot of stuff we've been wanting is comming out. And it's not good enough, now everyone wants it free or doesn't want it at all. wtf. this communitt sucks tbfh.

      Seriously, half the people here seem like decent level headed players, the other half just endlessly *** about EVERYTHING. zos when we get eace change, then tou all bitcj about race change, or it costinf a couple bucks. Half of the communitt being idiots would be enough o=for me to shut r]the game down, wave you all the finger, and go do something else. Holy *** they have their problems but the fact that they tolerate this crap speaks volumes. I'd just hire some kid to remove threads all day.
      Edited by Ep1kMalware on June 23, 2016 2:28PM
    • SwaminoNowlino
      SwaminoNowlino
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      easy easu easy there guys. They haven't fullt announced anything yet. Sofar all I read was alot of stuff we've been wanting is comming out. And it's not good enough, now everyone wants it free or doesn't want it at all. wtf. this communitt sucks tbfh.

      wellbyecurlybill.jpg
      Edited by SwaminoNowlino on June 23, 2016 2:27PM
      Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

      "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
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      I get by with a little help from logic.
    • Birdovic
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      wonkydog wrote: »
      Should find out more in the ESO/Twitch thingy tomorrow they posted on Twitter yesterday


      1.png



      Edit: Took me 6 attempts to attach the image. I'm useless

      @wonkydog

      Thanks, Would've missed it.
    • FLuFFyxMuFFiN
      FLuFFyxMuFFiN
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      Lets see here. Company makes new DLC. Company spends a lot of money and resources to make the DLC. Company gives away DLC for free. Company loses money. Does that sound like a good idea to you? Yes there are certain things that should remain free as a base game patch but I can assure you that this is not one of those things.
    • Transairion
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      They are not the first DLC only Dungeons... and this DLC will probably be less expensive than TG and DB as the actual DLC does seem to be only two Dungeons.

      They are not part of the base game because ZOS is a company that wants to be profitable lol ? You could just sub and get all DLCs you know, 15$ per month is one of the cheapest entertainment you can get. I mean... ONE movie ticket is around 16$ where I live lol...

      As for ZOS not wanting to separate players. I think they do want that, so "free" players actually feel like missing out on something. How else will ZOS get them to buy the DLC or sub lol ?

      Ergo my point, why bother to make a DLC that only includes 2 dungeons (everything else part of Update 11 appears to be a base game patch of Quality of Life features) if that's all there is? Every other DLC has contained a colossal amount of content compared to that.

      Not going to get into a debate about subs vs non-subs, but I love ESO for being Buy to Play (hint hint, that cost money, there is no Free to Play) and I'm all for the cash shop/crown store... I don't really like being separated out due to lack of DLC though, especially when it's unnecessary. 4 straight days of being unable to do Undaunted Pledges isn't ideal at all.

      It's obscenely unlikely anyone will subscribe just for that though, it'll just be same as now: when Imperial dungeons are Pledge/s of the day, only a handful of groups are looking during Pledge rollover. On any other day, there's dozens of groups looking. People without the DLC just don't turn up.

      Lava_Croft wrote: »
      Grileenor wrote: »
      You have a huge complex game for free.
      ESO is not gratis nor free.

      Indeed, I didn't drop a load of cash on a Buy to Play game to be treated like someone who paid nothing.

      Look, I get you throw a lot of stuff behind DLC, but creating a DLC that's entire makeup is two dungeons (which may be TERRIBLE!) seems weird given all the other DLC we've had. That's prime base patch material as a freebie until the next big DLC.
      Edited by Transairion on June 23, 2016 3:44PM
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