Khaos_Bane wrote: »Unfortunately, the game changed.
It is not fair to punish people who choose a race when race didn't matter much, back when we had soft caps (oh how I miss them...). And I'm speaking as someone who does not plan on using this feature.
Oh, and race change is a thing in the game already. There is at least one NPC in this game that changes his race (a Dunmer in Greenshade). He temporarily becomes an Argonian by drinking a potion, but his objective is to become a Khajiit permanently.
No kidding, I miss soft caps as well, what I would give to go back.
I'm glad I am not alone. I think it was the most lore-accurate way to work with the racial passives. You would get a headstart if you choose a race that was naturally inclined towards a certain build, but with "work and dedication" (in gameplay terms, "the right gear and attributes"), anyone of any race could excel. I mean, Shalidor was a Nord!
dodgehopper_ESO wrote: »Khaos_Bane wrote: »Unfortunately, the game changed.
It is not fair to punish people who choose a race when race didn't matter much, back when we had soft caps (oh how I miss them...). And I'm speaking as someone who does not plan on using this feature.
Oh, and race change is a thing in the game already. There is at least one NPC in this game that changes his race (a Dunmer in Greenshade). He temporarily becomes an Argonian by drinking a potion, but his objective is to become a Khajiit permanently.
No kidding, I miss soft caps as well, what I would give to go back.
I'm glad I am not alone. I think it was the most lore-accurate way to work with the racial passives. You would get a headstart if you choose a race that was naturally inclined towards a certain build, but with "work and dedication" (in gameplay terms, "the right gear and attributes"), anyone of any race could excel. I mean, Shalidor was a Nord!
What you're suggesting here is exactly the spirit of how an elder scrolls game should be. I agree with you @Abeille.
I also think @Autolycus makes good points in his post, and they mirror a lot of my feelings and concerns as well. I can see the utilitarian perspective in offering racial respecs, but my problem is the notion that ZoS profits from it. Changing race in many cases here represents a failing on their part, and it also represents a potential for abuse. All they need to do to create heavy pressure to change race is to make a particular popular race worthless (or much less valuable) and increase the value of another race. Voila, thousands of people migrate over and you can put that in the bank, not for bringing something to your customer but actually taking away. I find this sort of practice predatory, and while I'm not saying ZoS has done this yet, it is a slippery slope I really don't want them getting on.
Khaos_Bane wrote: »PrinceFabious wrote: »Has anyone else played other Elder Scrolls games? Why not let the important decisions such as picking your race be impactfull. Now we have the easy button race change. Come on ZOS. This game is on the way to be Pay to win. Now everyone will be High Elf for magicka and Red Guard for stam. Rip Diversity
Make better racials for the other races then. Or let race PURELY BE FOR LOOKS and let us pick the "racials".
PrinceFabious wrote: »Has anyone else played other Elder Scrolls games? Why not let the important decisions such as picking your race be impactfull. Now we have the easy button race change. Come on ZOS. This game is on the way to be Pay to win. Now everyone will be High Elf for magicka and Red Guard for stam. Rip Diversity
americansteel wrote: »because its a game, dont knock on others for wanting something you dont unless it brings imbalance like 2 specific classes!
if youre a nord or argonian in pvp prepare to struggle.