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Poison making - different solvents giving same properties
Whatever happened to poisons? Using a 30lev solvent and cp10 solvent give the exact same properties. For example, if I'm mixing something for Minor Enervation, both poisons reduce 12% critical damage for 9.2sec (10sec cooldown). Absolutely the same.
The only thing that changes is when making a poison-damage. There, I can see higher points when using a cp10 solvent. But any poisons that deal with percentages and duration, they seem the same.