Ep1kMalware wrote: »DRXHarbinger wrote: »What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.
Clear it once on your stam NB and you'll smash it time and time again. They all drop rapidly against stam attacks. I can do it quicker on that now than I can on my Sorc. You just need to do it once and keep going until you crack it.
and magica nightblades. maelstrom absolutely favors magica classes. I could care less about a sorc with flawless, but big respect to stambuilds with stormproof. At least in my eyes.
Well I got to stage 7 with it but I have change my gear to the Divine infused regular PVE setup I was using my PVP gear.I did well in it you can't say that's not true if I made it it round 7.Am running 5 hounding All gold with purple stamina enchants on small piece gold on large infused pieces.1molag kena 1 Bloodspawm Molag kena Divine the Blood spawn is Infused.I am also running 2 piece gold leki ring and Neckless with 1 agility ring and 2 Ability swords all gold weapon damage enchants.One Infused and the other sharpened.
I also have 38,257 stamina 18,550 health about 12,000 magic give or take a 2-3,000maguca.
I have undaunted mantle and made it to stage 7 on my stamblade wearing 3 infused 3 impen 1 divines.I recently made none impen small pieces of gear to help out but am still struggling can someone tell me what's wrong with my build and what can possible help MW get through the last 3 rounds.
Last time I checked pve monsters did no crititcal dmg so Impenetrable is useless, or any cps into that star. But, they might have changed that.
I agree it is but do this give it a few weeks and try again I couldn't get past stage 2 for the first couple tries. Gave it a break restarted it and blow through dit all the way to stage 7.I will agree it makes me so angry to do it after a while but when am past that round I stop and go hug my momma and tell my family I love them.which before for a few hours in was cursing them out.Well I got to stage 7 with it but I have change my gear to the Divine infused regular PVE setup I was using my PVP gear.I did well in it you can't say that's not true if I made it it round 7.Am running 5 hounding All gold with purple stamina enchants on small piece gold on large infused pieces.1molag kena 1 Bloodspawm Molag kena Divine the Blood spawn is Infused.I am also running 2 piece gold leki ring and Neckless with 1 agility ring and 2 Ability swords all gold weapon damage enchants.One Infused and the other sharpened.
I also have 38,257 stamina 18,550 health about 12,000 magic give or take a 2-3,000maguca.
I have undaunted mantle and made it to stage 7 on my stamblade wearing 3 infused 3 impen 1 divines.I recently made none impen small pieces of gear to help out but am still struggling can someone tell me what's wrong with my build and what can possible help MW get through the last 3 rounds.
Last time I checked pve monsters did no crititcal dmg so Impenetrable is useless, or any cps into that star. But, they might have changed that.
I've gotten up to the posion plants stage with my stamblade, but I gave up. I don't think I'm ever gonna do vMA again. It's really painful and time consuming.
sirrmattus wrote: »What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.
My best vma runs have been with stam Nb. Tbh the only way I'll do vma now is with my stam Nb. And I have every class stam and magick all maxed
What are you running? i have bosmer nb too and i cant get past stage 6.
Ep1kMalware wrote: »sirrmattus wrote: »What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.
My best vma runs have been with stam Nb. Tbh the only way I'll do vma now is with my stam Nb. And I have every class stam and magick all maxed
What are you running? i have bosmer nb too and i cant get past stage 6.
I did stage 6 almost exclusively with poison injection and it seemed to be a breeze. where are you struggling?
the last boss of stage 6 i just dont have enough dps to kill it or something and then i get one shoted.
mistermutiny89 wrote: »You've got to be able to do at least 25k dps, 10k heals per second and have zero ping. Dps I can do.
It's beyond insanity. Especially for Australian console players.
I can't beat the final boss... Shields pop in 2 seconds so I don't see how people say shields make it easy mode. And that's with 43k magicka. God help you with a Stam dk.
Ep1kMalware wrote: »sirrmattus wrote: »What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.
My best vma runs have been with stam Nb. Tbh the only way I'll do vma now is with my stam Nb. And I have every class stam and magick all maxed
What are you running? i have bosmer nb too and i cant get past stage 6.
I did stage 6 almost exclusively with poison injection and it seemed to be a breeze. where are you struggling?
the last boss of stage 6 i just dont have enough dps to kill it or something and then i get one shoted.
mistermutiny89 wrote: »You've got to be able to do at least 25k dps, 10k heals per second and have zero ping. Dps I can do.
It's beyond insanity. Especially for Australian console players.
I can't beat the final boss... Shields pop in 2 seconds so I don't see how people say shields make it easy mode. And that's with 43k magicka. God help you with a Stam dk.
Saltypretzels wrote: »I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.
Saltypretzels wrote: »I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.
I wish there were a brain afk farm mode
I will try out max my magicka.
44k is not enough.
I will change my Neri set to Kag's for max magicka and swords to Magnus.
Mundus to Mage.
Infused on big armor parts.
Bigger shield => more time to do dmg => more dmg
Silver_Strider wrote: »My poor stamblade is currently stuck on the final round of vMA.
I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.
Saltypretzels wrote: »I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.
@DRXHarbinger for the crystal phase can you go a little more indepth am struggling on that part and I don't know why I keep getting knocked down or am rubberbanding into a aoe.
DRXHarbinger wrote: »Silver_Strider wrote: »My poor stamblade is currently stuck on the final round of vMA.
I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.
Right so, before the boss appears caltrops down, barrage up or endless hail as it is now as soon as it appears, mark it up, crit charge and weave it down, when it teleport crit charge and bash (just wound the healer so it heals itself and ignores the boss) then it's crem guard, grab defense sigil and lay into it rally and vigor up before it burns you, pop rally again got a top up and by now the guard should be killer blade range. Back on the boss and in all honesty it should be 10s until it's crystal time.
Crystals. Always go right, caltrops, mark and barrage up and just weave but pop vigor and rally, wall.will generally be on the other side always go towards it in the opposite direction never chase it it'll use less stam, once up always watch and block and never ever stay still. In between each wall are 2 skulls, always block them unless you are in red at the time. Blocking and then dodging will be the death of you. Always keep siphoning up too.
When your down always interrupt before anyway and watch for the ghost. Get that and then kill the summoner. The healer will do almost nothing and can be ignored.Saltypretzels wrote: »I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.
Just watch where the poison plants are before panic nuking the minders. Don't just jump on the first one you see. General rule is kill the one farthest from the boss so you can get all attacks on him when he's raging...and wound the shielder a little so it doesn't get chance to charge you afterwards.
Ep1kMalware wrote: »DRXHarbinger wrote: »Silver_Strider wrote: »My poor stamblade is currently stuck on the final round of vMA.
I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.
Right so, before the boss appears caltrops down, barrage up or endless hail as it is now as soon as it appears, mark it up, crit charge and weave it down, when it teleport crit charge and bash (just wound the healer so it heals itself and ignores the boss) then it's crem guard, grab defense sigil and lay into it rally and vigor up before it burns you, pop rally again got a top up and by now the guard should be killer blade range. Back on the boss and in all honesty it should be 10s until it's crystal time.
Crystals. Always go right, caltrops, mark and barrage up and just weave but pop vigor and rally, wall.will generally be on the other side always go towards it in the opposite direction never chase it it'll use less stam, once up always watch and block and never ever stay still. In between each wall are 2 skulls, always block them unless you are in red at the time. Blocking and then dodging will be the death of you. Always keep siphoning up too.
When your down always interrupt before anyway and watch for the ghost. Get that and then kill the summoner. The healer will do almost nothing and can be ignored.Saltypretzels wrote: »I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.
Just watch where the poison plants are before panic nuking the minders. Don't just jump on the first one you see. General rule is kill the one farthest from the boss so you can get all attacks on him when he's raging...and wound the shielder a little so it doesn't get chance to charge you afterwards.
I literally just learned you can burn the boss quick enough to not get healers or daedroths. Normally I'd push him upstairs, then daedroth/healer/clanfear spawned and that's it. My other plan that worked okay was kilk=ling the healer, daedroth, then boss. But often the ghosts would box me in and it's GF ep1k
DRXHarbinger wrote: »Ep1kMalware wrote: »DRXHarbinger wrote: »Silver_Strider wrote: »My poor stamblade is currently stuck on the final round of vMA.
I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.
Right so, before the boss appears caltrops down, barrage up or endless hail as it is now as soon as it appears, mark it up, crit charge and weave it down, when it teleport crit charge and bash (just wound the healer so it heals itself and ignores the boss) then it's crem guard, grab defense sigil and lay into it rally and vigor up before it burns you, pop rally again got a top up and by now the guard should be killer blade range. Back on the boss and in all honesty it should be 10s until it's crystal time.
Crystals. Always go right, caltrops, mark and barrage up and just weave but pop vigor and rally, wall.will generally be on the other side always go towards it in the opposite direction never chase it it'll use less stam, once up always watch and block and never ever stay still. In between each wall are 2 skulls, always block them unless you are in red at the time. Blocking and then dodging will be the death of you. Always keep siphoning up too.
When your down always interrupt before anyway and watch for the ghost. Get that and then kill the summoner. The healer will do almost nothing and can be ignored.Saltypretzels wrote: »I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.
Just watch where the poison plants are before panic nuking the minders. Don't just jump on the first one you see. General rule is kill the one farthest from the boss so you can get all attacks on him when he's raging...and wound the shielder a little so it doesn't get chance to charge you afterwards.
I literally just learned you can burn the boss quick enough to not get healers or daedroths. Normally I'd push him upstairs, then daedroth/healer/clanfear spawned and that's it. My other plan that worked okay was kilk=ling the healer, daedroth, then boss. But often the ghosts would box me in and it's GF ep1k
Put your aoes down and turn WW and watch the boss melt. It's does it before the first teleport lol. I just can't figure out a good strategy for after but anyone wanting to just get to crystal phase slot WW on your bow bar, suppose 2h bar you'd run flawless and go for it afterwards.
Oh and no one be afraid of using your ulti in the first stage you gain about 140 ulti alone on the crystal phase anyway so you'll get it back easy.
Tonnopesceb16_ESO wrote: »The first boss is basically a dps ceck for the entire instance. If you cannot kill him before the 3-4 add wave your dps is too low.
Is not always the build that matter but skill rotation and experience.
Ep1kMalware wrote: »Tonnopesceb16_ESO wrote: »The first boss is basically a dps ceck for the entire instance. If you cannot kill him before the 3-4 add wave your dps is too low.
Is not always the build that matter but skill rotation and experience.
That's true, Most people think high dps is all about wd and crit, when the most important factor above all is how well you utilize your skill rotation amd time between skills.If you have to look at your skill bar you're not ready for ,maelstrom.