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vMSA makes me feel like I'm doing something wrong

  • Vaoh
    Vaoh
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    Kalante wrote: »
    What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.

    Clear it once on your stam NB and you'll smash it time and time again. They all drop rapidly against stam attacks. I can do it quicker on that now than I can on my Sorc. You just need to do it once and keep going until you crack it.

    and magica nightblades. maelstrom absolutely favors magica classes. I could care less about a sorc with flawless, but big respect to stambuilds with stormproof. At least in my eyes.

    Wait a second....

    So if my Magicka Sorcerer earns Flawless Conqueror, and then my Stamina Dragonknight earns Stormproof, you would only see my DK getting Stormproof as a real accomplishment?

    That's pretty low bro.

    What if my Magicka Sorc didn't use Overload, ran with 32000 Max Magicka & 2400 spell damage using Dual Wield, and used sub-optimal gear in a 104min no-sigil Flawless run. Still no props...? (And w/ 407CPs)

    Now I wonder if striving for Flawless on my Stamina Sorc is even worth it, because the mentality of "He ran it on a Sorc" still exists, like you don't need any skill to beat it on a Sorc or something.
    Edited by Vaoh on June 19, 2016 12:52AM
  • makreth
    makreth
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    Jaronking wrote: »
    makreth wrote: »
    Jaronking wrote: »
    Am running 5 hounding All gold with purple stamina enchants on small piece gold on large infused pieces.1molag kena 1 Bloodspawm Molag kena Divine the Blood spawn is Infused.I am also running 2 piece gold leki ring and Neckless with 1 agility ring and 2 Ability swords all gold weapon damage enchants.One Infused and the other sharpened.

    I also have 38,257 stamina 18,550 health about 12,000 magic give or take a 2-3,000maguca.

    I have undaunted mantle and made it to stage 7 on my stamblade wearing 3 infused 3 impen 1 divines.I recently made none impen small pieces of gear to help out but am still struggling can someone tell me what's wrong with my build and what can possible help MW get through the last 3 rounds.

    Last time I checked pve monsters did no crititcal dmg so Impenetrable is useless, or any cps into that star. But, they might have changed that.
    Well I got to stage 7 with it but I have change my gear to the Divine infused regular PVE setup I was using my PVP gear.I did well in it you can't say that's not true if I made it it round 7.

    I've gotten up to the posion plants stage with my stamblade, but I gave up. I don't think I'm ever gonna do vMA again. It's really painful and time consuming.
  • Jaronking
    Jaronking
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    makreth wrote: »
    Jaronking wrote: »
    makreth wrote: »
    Jaronking wrote: »
    Am running 5 hounding All gold with purple stamina enchants on small piece gold on large infused pieces.1molag kena 1 Bloodspawm Molag kena Divine the Blood spawn is Infused.I am also running 2 piece gold leki ring and Neckless with 1 agility ring and 2 Ability swords all gold weapon damage enchants.One Infused and the other sharpened.

    I also have 38,257 stamina 18,550 health about 12,000 magic give or take a 2-3,000maguca.

    I have undaunted mantle and made it to stage 7 on my stamblade wearing 3 infused 3 impen 1 divines.I recently made none impen small pieces of gear to help out but am still struggling can someone tell me what's wrong with my build and what can possible help MW get through the last 3 rounds.

    Last time I checked pve monsters did no crititcal dmg so Impenetrable is useless, or any cps into that star. But, they might have changed that.
    Well I got to stage 7 with it but I have change my gear to the Divine infused regular PVE setup I was using my PVP gear.I did well in it you can't say that's not true if I made it it round 7.

    I've gotten up to the posion plants stage with my stamblade, but I gave up. I don't think I'm ever gonna do vMA again. It's really painful and time consuming.
    I agree it is but do this give it a few weeks and try again I couldn't get past stage 2 for the first couple tries. Gave it a break restarted it and blow through dit all the way to stage 7.I will agree it makes me so angry to do it after a while but when am past that round I stop and go hug my momma and tell my family I love them.which before for a few hours in was cursing them out.
  • Amdar_Godkiller
    Amdar_Godkiller
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    Would this be an acceptable two-bar setup for a stam DK:

    2H
    Executioner, Noxious Breath, Flames of Oblivion, Dizzying Swing, Rally, Flawless Dawnbreaker

    Bow:
    Arrow Barrage, Poison Injection, Dragonfire Scales, Shuffle, Obisidian shield, Shooting Star

    Do I need more AOE? DOTs? Heals? Do I need a gap-closer?



  • mistermutiny89
    mistermutiny89
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    You've got to be able to do at least 25k dps, 10k heals per second and have zero ping. Dps I can do.

    It's beyond insanity. Especially for Australian console players.

    I can't beat the final boss... Shields pop in 2 seconds so I don't see how people say shields make it easy mode. And that's with 43k magicka. God help you with a Stam dk.
    Guild Leader : Defenders Of Miley
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  • Ep1kMalware
    Ep1kMalware
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    Kalante wrote: »
    sirrmattus wrote: »
    Kalante wrote: »
    What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.

    My best vma runs have been with stam Nb. Tbh the only way I'll do vma now is with my stam Nb. And I have every class stam and magick all maxed

    What are you running? i have bosmer nb too and i cant get past stage 6.

    I did stage 6 almost exclusively with poison injection and it seemed to be a breeze. where are you struggling?
    Kalante wrote: »
    Kalante wrote: »
    sirrmattus wrote: »
    Kalante wrote: »
    What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.

    My best vma runs have been with stam Nb. Tbh the only way I'll do vma now is with my stam Nb. And I have every class stam and magick all maxed

    What are you running? i have bosmer nb too and i cant get past stage 6.

    I did stage 6 almost exclusively with poison injection and it seemed to be a breeze. where are you struggling?

    the last boss of stage 6 i just dont have enough dps to kill it or something and then i get one shoted.

    dont focus on dps, just keep taggin the boss with poison injection endless hail when you get tye chance, if you can't that's okay. Just kewp your swlf heals and tag the littkw apider with poison injection.1 heavy/medium atk with poison injection for the web spinners, and poison injection on the hoarvers. you can only afford to miss 1 web spinner or hoarver. using PI simplified this for me considerably and I actually began liking this fight alot.
    ymmv
  • Amdar_Godkiller
    Amdar_Godkiller
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    You've got to be able to do at least 25k dps, 10k heals per second and have zero ping. Dps I can do.

    It's beyond insanity. Especially for Australian console players.

    I can't beat the final boss... Shields pop in 2 seconds so I don't see how people say shields make it easy mode. And that's with 43k magicka. God help you with a Stam dk.

    I'm only at 36.6K stamina, but I still have to unlock the second undaunted mettle passive. Maybe I'll just wait til I do for my next attempt. 

  • Ep1kMalware
    Ep1kMalware
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    ^poison injection re[url=""]ly allowed me to fire and forget about most of my problems.[/url]
  • boldscot
    boldscot
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    Kalante wrote: »
    Kalante wrote: »
    sirrmattus wrote: »
    Kalante wrote: »
    What bothers me is that other classes have an easier time to beat it and keep on farming vmsa for the weapons. Like i am not gonna waste my trying to beat it with a stam nightblade when i know a magicka character is a lot easier. All half the people here with flawless conqueror on ps4 are magicka sorcs.

    My best vma runs have been with stam Nb. Tbh the only way I'll do vma now is with my stam Nb. And I have every class stam and magick all maxed

    What are you running? i have bosmer nb too and i cant get past stage 6.

    I did stage 6 almost exclusively with poison injection and it seemed to be a breeze. where are you struggling?

    the last boss of stage 6 i just dont have enough dps to kill it or something and then i get one shoted.

    There's a few things to keep track of on stage 6.

    1. You must kill the spiders that put a web on the totems when they spawn.
    2. Work on clearing the webbed totems when the hoarvor spawns.
    3. kill the spider daedra that spawns, it puts a crazy slow effect on you.
    4. Apply damage to the boss.

    You have to clear the totems and light them up at least once or the boss will enrage and one shot you.
  • Ep1kMalware
    Ep1kMalware
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    You've got to be able to do at least 25k dps, 10k heals per second and have zero ping. Dps I can do.

    It's beyond insanity. Especially for Australian console players.

    I can't beat the final boss... Shields pop in 2 seconds so I don't see how people say shields make it easy mode. And that's with 43k magicka. God help you with a Stam dk.

    absolutely untrue in w]every way. dps is probably your last priority here. Using vigor, and rally to stay alive is about all you need. Next comes prioritizing very low health targets. You can take your sweet time burning the boss as long as you do the first 2 correctly. I only ever die here if I completely ignore healing out of pure laziness.
  • Jaronking
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    Last night I push through and made it from round 7 to round 9 in a hour of grinding.Thank you guys for the help now I just need to figure out round 9 so I can finally finish.
  • Saltypretzels
    Saltypretzels
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    I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.
  • Ep1kMalware
    Ep1kMalware
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    I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.

    It took ,e 10hrs to figure that one out on my first go around as a stambuild. That was some of the worst 10hrs of my adult life right there. I think I'd rather have moderate to severe food poisoning than ever go through thay hell on earth again. But, I figured out a way to do it, anf unless I do maelstrom on the weekends, I never have to!

    My current strategy is to run wide circles around the room. Heavy atk+poison injection deals with summoners. I'm almost always near a pool, and the movement buff is godly. I just tag the boss with PI/volley/heavy atks when I can. Mages are top priority as well.

    you need to kill one right away as they can both teleport and 1 shot. no matter how I dps from the bubble, I weaken the other mage with a PI as well, so I can quickly kill it soon as the boss is done screaming.

    this method is slow, but soon as boss hits half health poison injection starts hitting hard amd he looses health fast. Ymmv, but this method gets me through prettt consistently now.
  • ReaX
    ReaX
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    I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.

    for me it's very rare that a mushroom spawns under the bubble, it seems like venomcallers don't spawn during bubble phase. after some more runs you'll understand that mechanics is not hard, fat enemies with great damage (levels 5, 6, 9) are hard.
  • HuawaSepp
    HuawaSepp
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    I wish there were a brain afk farm mode :sweat_smile:
    I will try out max my magicka.
    44k is not enough.
    I will change my Neri set to Kag's for max magicka and swords to Magnus.
    Mundus to Mage.
    Infused on big armor parts.
    Bigger shield => more time to do dmg => more dmg
    PTS-EU
  • Fignutz821
    Fignutz821
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    HuawaSepp wrote: »
    I wish there were a brain afk farm mode :sweat_smile:
    I will try out max my magicka.
    44k is not enough.
    I will change my Neri set to Kag's for max magicka and swords to Magnus.
    Mundus to Mage.
    Infused on big armor parts.
    Bigger shield => more time to do dmg => more dmg

    bigger shield is pointless when its only up for 6 seconds
    CR 561+
    LV 50 Nord Dk tank/stam DPS (stormproof)
    LV 50 High Elf Sorc DPS (flawless)
    LV 50 Argonian Templar Helaer (yes its a lizard, SMH)
    LV 50 Breton NB magicka DPS (stormproof)
    LV 50 Imperial Stamplar (Jabicus)
    LV 50 khajit Stamblade (Panthrro from the thunder cats)
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    LV 50 Dark Elf Magic DK (stormproof/ DC spy)

    All characters are NA EP xbox1 (I bleed red)
  • DRXHarbinger
    DRXHarbinger
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    My poor stamblade is currently stuck on the final round of vMA.
    I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.

    Right so, before the boss appears caltrops down, barrage up or endless hail as it is now as soon as it appears, mark it up, crit charge and weave it down, when it teleport crit charge and bash (just wound the healer so it heals itself and ignores the boss) then it's crem guard, grab defense sigil and lay into it rally and vigor up before it burns you, pop rally again got a top up and by now the guard should be killer blade range. Back on the boss and in all honesty it should be 10s until it's crystal time.

    Crystals. Always go right, caltrops, mark and barrage up and just weave but pop vigor and rally, wall.will generally be on the other side always go towards it in the opposite direction never chase it it'll use less stam, once up always watch and block and never ever stay still. In between each wall are 2 skulls, always block them unless you are in red at the time. Blocking and then dodging will be the death of you. Always keep siphoning up too.

    When your down always interrupt before anyway and watch for the ghost. Get that and then kill the summoner. The healer will do almost nothing and can be ignored.
    I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.

    Just watch where the poison plants are before panic nuking the minders. Don't just jump on the first one you see. General rule is kill the one farthest from the boss so you can get all attacks on him when he's raging...and wound the shielder a little so it doesn't get chance to charge you afterwards.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Jaronking
    Jaronking
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    @DRXHarbinger for the crystal phase can you go a little more indepth am struggling on that part and I don't know why I keep getting knocked down or am rubberbanding into a aoe.
  • DRXHarbinger
    DRXHarbinger
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    Jaronking wrote: »
    @DRXHarbinger for the crystal phase can you go a little more indepth am struggling on that part and I don't know why I keep getting knocked down or am rubberbanding into a aoe.

    As soon as you go up always go anti clockwise around. That way the wall comes towards you.

    Walk a abit and block as there is a skull on its way within 5s of spawning in. Barrage, caltrops and debuff the crystals and weave it down, a wall will be up before you can destroy it. Get behind it and repeat, you need to destroy all 3 crystals before a 4th wall appears, this wall will move too quickly and you'll be killed by the crem guard below, I have never done maelstrom on a stam build with having to go down below mid crustal phase. If you weapon damage is pushing 4k and crit near 70% then you'll have no problem. Vigor and rally need to be up at all times.

    If you get hit by a comet then always dodge roll immediately as no doubt there will be a flying skull meter from your face lol.

    If during the wall phase you find yourself by a fresh undamaged crystal focus on that one instead there is no time. In between each wall you get 2 skulls, one immediately after its blown and the next signifies the next wall is going to come up.

    As soon as the 3rd crystal pops pop vigor and block so when you go over the edge you've got full health.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Jaronking
    Jaronking
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    @DRXHarbinger ohhh I see my problem I would just attack the crystal and get knocked down because I wouldn't go behind the wall bursting them isn't my problem not watching out for he knock down is.
  • Ep1kMalware
    Ep1kMalware
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    My poor stamblade is currently stuck on the final round of vMA.
    I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.

    Right so, before the boss appears caltrops down, barrage up or endless hail as it is now as soon as it appears, mark it up, crit charge and weave it down, when it teleport crit charge and bash (just wound the healer so it heals itself and ignores the boss) then it's crem guard, grab defense sigil and lay into it rally and vigor up before it burns you, pop rally again got a top up and by now the guard should be killer blade range. Back on the boss and in all honesty it should be 10s until it's crystal time.

    Crystals. Always go right, caltrops, mark and barrage up and just weave but pop vigor and rally, wall.will generally be on the other side always go towards it in the opposite direction never chase it it'll use less stam, once up always watch and block and never ever stay still. In between each wall are 2 skulls, always block them unless you are in red at the time. Blocking and then dodging will be the death of you. Always keep siphoning up too.

    When your down always interrupt before anyway and watch for the ghost. Get that and then kill the summoner. The healer will do almost nothing and can be ignored.
    I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.

    Just watch where the poison plants are before panic nuking the minders. Don't just jump on the first one you see. General rule is kill the one farthest from the boss so you can get all attacks on him when he's raging...and wound the shielder a little so it doesn't get chance to charge you afterwards.

    I literally just learned you can burn the boss quick enough to not get healers or daedroths. Normally I'd push him upstairs, then daedroth/healer/clanfear spawned and that's it. My other plan that worked okay was kilk=ling the healer, daedroth, then boss. But often the ghosts would box me in and it's GF ep1k :(
  • Jaronking
    Jaronking
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    Man pluck this game right before I was going kill the boss and finally finished the crystal doing my last burn the game pushed me to the dashboard. now I have to completely redo round 9 over again
  • DRXHarbinger
    DRXHarbinger
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    My poor stamblade is currently stuck on the final round of vMA.
    I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.

    Right so, before the boss appears caltrops down, barrage up or endless hail as it is now as soon as it appears, mark it up, crit charge and weave it down, when it teleport crit charge and bash (just wound the healer so it heals itself and ignores the boss) then it's crem guard, grab defense sigil and lay into it rally and vigor up before it burns you, pop rally again got a top up and by now the guard should be killer blade range. Back on the boss and in all honesty it should be 10s until it's crystal time.

    Crystals. Always go right, caltrops, mark and barrage up and just weave but pop vigor and rally, wall.will generally be on the other side always go towards it in the opposite direction never chase it it'll use less stam, once up always watch and block and never ever stay still. In between each wall are 2 skulls, always block them unless you are in red at the time. Blocking and then dodging will be the death of you. Always keep siphoning up too.

    When your down always interrupt before anyway and watch for the ghost. Get that and then kill the summoner. The healer will do almost nothing and can be ignored.
    I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.

    Just watch where the poison plants are before panic nuking the minders. Don't just jump on the first one you see. General rule is kill the one farthest from the boss so you can get all attacks on him when he's raging...and wound the shielder a little so it doesn't get chance to charge you afterwards.

    I literally just learned you can burn the boss quick enough to not get healers or daedroths. Normally I'd push him upstairs, then daedroth/healer/clanfear spawned and that's it. My other plan that worked okay was kilk=ling the healer, daedroth, then boss. But often the ghosts would box me in and it's GF ep1k :(

    Put your aoes down and turn WW and watch the boss melt. It's does it before the first teleport lol. I just can't figure out a good strategy for after but anyone wanting to just get to crystal phase slot WW on your bow bar, suppose 2h bar you'd run flawless and go for it afterwards.

    Oh and no one be afraid of using your ulti in the first stage you gain about 140 ulti alone on the crystal phase anyway so you'll get it back easy.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    My poor stamblade is currently stuck on the final round of vMA.
    I just don't have the survivability to clear that round, Daedroths flat out DESTROY me.

    Right so, before the boss appears caltrops down, barrage up or endless hail as it is now as soon as it appears, mark it up, crit charge and weave it down, when it teleport crit charge and bash (just wound the healer so it heals itself and ignores the boss) then it's crem guard, grab defense sigil and lay into it rally and vigor up before it burns you, pop rally again got a top up and by now the guard should be killer blade range. Back on the boss and in all honesty it should be 10s until it's crystal time.

    Crystals. Always go right, caltrops, mark and barrage up and just weave but pop vigor and rally, wall.will generally be on the other side always go towards it in the opposite direction never chase it it'll use less stam, once up always watch and block and never ever stay still. In between each wall are 2 skulls, always block them unless you are in red at the time. Blocking and then dodging will be the death of you. Always keep siphoning up too.

    When your down always interrupt before anyway and watch for the ghost. Get that and then kill the summoner. The healer will do almost nothing and can be ignored.
    I gave up after the poison round. Either they stop allowing the exploding mushrooms to spawn under the bubble, or I never play it again. I died 5-6 times in a row because of that. Or I can go outside of the bubble and die. What a great game.

    Just watch where the poison plants are before panic nuking the minders. Don't just jump on the first one you see. General rule is kill the one farthest from the boss so you can get all attacks on him when he's raging...and wound the shielder a little so it doesn't get chance to charge you afterwards.

    I literally just learned you can burn the boss quick enough to not get healers or daedroths. Normally I'd push him upstairs, then daedroth/healer/clanfear spawned and that's it. My other plan that worked okay was kilk=ling the healer, daedroth, then boss. But often the ghosts would box me in and it's GF ep1k :(

    Put your aoes down and turn WW and watch the boss melt. It's does it before the first teleport lol. I just can't figure out a good strategy for after but anyone wanting to just get to crystal phase slot WW on your bow bar, suppose 2h bar you'd run flawless and go for it afterwards.

    Oh and no one be afraid of using your ulti in the first stage you gain about 140 ulti alone on the crystal phase anyway so you'll get it back easy.

    current method is caltrop, arrow barrage, trapbeast, boss comes out, poison injection, burm with jabs, soon as he teleports critrush. seems life if the critrush doesn't push the boss then youre stuck with daedroth.

    I never leveled ww on this guy, since they nerfed werewolf berserker never bothered. And I hit harder using dw anyway.
  • Tonnopesce
    Tonnopesce
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    The first boss is basically a dps ceck for the entire instance. If you cannot kill him before the 3-4 add wave your dps is too low.
    Is not always the build that matter but skill rotation and experience.
    Signature


  • Ep1kMalware
    Ep1kMalware
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    The first boss is basically a dps ceck for the entire instance. If you cannot kill him before the 3-4 add wave your dps is too low.
    Is not always the build that matter but skill rotation and experience.

    That's true, Most people think high dps is all about wd and crit, when the most important factor above all is how well you utilize your skill rotation amd time between skills. If you have to look at your skill bar you're not ready for ,aelstrom.
  • Tonnopesce
    Tonnopesce
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    The first boss is basically a dps ceck for the entire instance. If you cannot kill him before the 3-4 add wave your dps is too low.
    Is not always the build that matter but skill rotation and experience.

    That's true, Most people think high dps is all about wd and crit, when the most important factor above all is how well you utilize your skill rotation amd time between skills.If you have to look at your skill bar you're not ready for ,maelstrom.

    And this is why i Still cannot go past the 6th arena....
    Edited by Tonnopesce on June 20, 2016 8:35AM
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  • Schemering
    Schemering
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    On my main nightblade I run almost the same build as in pve dungeons; only thing i change is i take sword+board torugs on aoe bar instead of 2 swords and i run funnel on both bars, not only on my destro bar. Dual wielding swords is also possible but i like to use proxy and sap while being close to groups of mobs while blocking; the nightblade that doesnt have proxy uses destro/dual wield with twisting path instead of proxy. My templar though has several skills on bars i dont use in group pve when doing vMA.

    As @LegendaryArcher said: "Your goal is to figure out your killing rotations and order. You have to single target enemies one by one". Thats imo the most important thing to learn first in vMA; to learn in what order and at what positions your build works best in killing the mobs one by one.
    Edited by Schemering on June 20, 2016 11:16AM
    PC/EU AD 1500+ PC/NA 300+

    Schemering - Breton magicka Nightblade
    Ambergloed - Argonian Templar Healer
    Fonkeling - Argonian Dragonknight Tank
    Twinkeling - Dunmer magicka Nightblade
    Sprankeling- Altmer magicka Nightblade
    Schittering - Redguard stamina Nightblade
    Glinstering - Khajiit stamina Sorcerer
    Spiegeling - Altmer magicka Necromancer
    Flonkering - Orc stamina Necromancer
    Glimmering - Argonian Necromancer
    Duisternis - Dunmer magicka Dragonknight
    Maanlicht - Altmer magicka Templar
    Weerlicht - Altmer magicka Sorcerer
    Zonnestraal - Redguard stamina Warden EP char
    Slagschaduw - Dunmer magicka Warden - Healer or Damage Dealer
    Ochtendgloren - Imperial stamina Templar
    Avondval - Redguard stamina Dragonknight
    Aurora Noorderlicht - Breton magicka Nightblade DC char
    Dageraad - Breton magicka Sorcerer

    Wisseling - Breton magicka Nightblade NA
    Zonsverduistering - Breton Templar NA Healer
    Tinteling - Argonian Dragonknight NA Tank
  • oryxnamder7
    oryxnamder7
    ✭✭
    Check out the link below; it is a very detailed guild for the first complete. I finally got mine after thinking I'd never beat the last boss.

    Joy's updated guide to beating Maelstrom Arena - now with videos!
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3085888#Comment_3085888[/url]
  • Zoner
    Zoner
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    Don't do it for the loot. You'd be better off bashing your head against a wall. Cost you less gold in repairs and less feelings of despair, hopelessness and impotent rage :#
    NA EP
    Seren Vedrano - EP NB
    Geldis Vedrano -EP DK
    Andewen Vedrano - EP Templar
    Swiggity Swag - DC NB
    Vashai The Impotent - AD DK
    Sprints-With-Erect-Spine - EP Templar
    Approved Inoffensive Name - EP Sorc
    Serana Vedrano - EP DK
    Cuckpoints - EP sorc
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