@SantieClaws You are the hero Tamriel needs. Please always post. It brightens my day.
Ahnastashia wrote: »I think chicken first, since microorganisms evolved into more complexed organisms slowly but they did, according to darwin's theory. Thus, egg came later.
I think it's egg first, because mutations of DNA give rise to evolutionary change in a species..
http://evolution.berkeley.edu/evolibrary/article/<? echo $baseURL; ?>/mutations_05
HoloYoitsu wrote: »Matt Firor (E3 2016):
"You don’t see a hardcore playstyle - like playing for six months and then quitting - we don’t see that. We have a lot of players who will play for two or three weeks because they want to get through a zone and then stop. Then they come back two months later for another month, because there’s no pressure to play all of it at once.
"Our DLC packs cater to that, because they’re smaller, bite-size chunks of story and associated quests."
Me (one day later):
But what if players leave because they played the new DLC, simply finished it, did all quests and achievements and find there is no more to do till the next DLC arrives? Then the DLC packs don't CATER to this playstyle, they CAUSE this playstyle.
Your thoughts?
And let's not forget the famous FPS chart from ESO Live, which was an aggregate of every single FPS log in every single zone in the game from patch to patch, making it 100% useless at extrapolating any kind of information with regards to performance changes.
Rune_Relic wrote: »Ahnastashia wrote: »I think chicken first, since microorganisms evolved into more complexed organisms slowly but they did, according to darwin's theory. Thus, egg came later.
I think it's egg first, because mutations of DNA give rise to evolutionary change in a species..
http://evolution.berkeley.edu/evolibrary/article/<? echo $baseURL; ?>/mutations_05
Neither of the above.
The crystal came first