NewBlacksmurf wrote: »So are u using a weapon(s) that are melee. Like two 1 hand weapons, if so then it's going to scale off stamina. (That's my understanding at least)
If it's a staff then it's magic.
I'm magic based Templar using 2 1-handers
Then the spell will be based off the morph (magic/Stam) in accordance with your stat points.
Right?
Major Brutality buff(Rally) is increasing its damage, even if my spell damage is still higher than my weapon damage after the buff. Major Sorcery(Entropy) has no effect on it.https://www.youtube.com/watch?v=ozibyjE4FAc&feature=youtu.be
I was about to test if this is just a tooltip problem, but the server just went down for maintenance.
No, its not, you can see in the video at 0:19.Major Brutality buff(Rally) is increasing its damage, even if my spell damage is still higher than my weapon damage after the buff. Major Sorcery(Entropy) has no effect on it.https://www.youtube.com/watch?v=ozibyjE4FAc&feature=youtu.be
I was about to test if this is just a tooltip problem, but the server just went down for maintenance.
Maybe your Weapon Damage buffed by Major Brutality is higher than your Spell Damage.
@Giles.floydub17_ESOGiles.floydub17_ESO wrote: »NewBlacksmurf wrote: »So are u using a weapon(s) that are melee. Like two 1 hand weapons, if so then it's going to scale off stamina. (That's my understanding at least)
If it's a staff then it's magic.
I'm magic based Templar using 2 1-handers
Then the spell will be based off the morph (magic/Stam) in accordance with your stat points.
Right?
It should scale off the larger stat pool. DW adds as much spell damage as it adds weapon damage. Set bonus ans willpower rings will add much more to spell damage.
Was this fixed in the maintenance that happened on tuesday?
I think it was Thaumaturge that is confusing most peopleNewBlacksmurf wrote: »Was this fixed in the maintenance that happened on tuesday?
@blabafat
I don't think this was confirmed as a problem.
Don't take my word for it, but because spell dmg and weapon dmg aren't stam or magica based it reads as working as intended. I think many of our assumptions are what need to change.
Again. this is not official just my understanding.
bikerangelo wrote: »It should be a bug, because previously Burning Light did scale with spell damage.
"Deals Physical Damge and scales with Weapon Damage, or deals Magic Damage and scales with Spell Damage, based on whichever is higher."
That's the tooltip, but currently it's only scaling with Weapon Damage. @ZOS_JessicaFolsom