Burning Light

tplink3r1
tplink3r1
✭✭✭✭✭
Burning Light is currently not scaling with magicka and spell damage, is this intended?

2.4.5 Patch Notes: "Burning Light: This passive ability now deals Physical Damage or Magic Damage, based on whether your Weapon Damage or Spell Damage is higher respectively."
https://www.youtube.com/watch?v=ozibyjE4FAc
As you can see in the video, the tooltip is scaling with weapon damage on a magicka build.
VR16 Templar
VR3 Sorcerer
  • susmitds
    susmitds
    ✭✭✭✭✭
    ✭✭✭✭✭
    It is intended.
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    It should scale with whichever is higher. Are you saying that isn't working?
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    He seems to be saying it's only scaling with weapon damage, not spell damage. Never he prvides no information as to how he determined this so its best to move on.
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    It should scale with whichever is higher. Are you saying that isn't working?
    It seems to be scaling to stamina/weapon dmg even on magicka builds.
    VR16 Templar
    VR3 Sorcerer
  • Firerock2
    Firerock2
    ✭✭✭✭✭
    Not surprising
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Something is definitely wrong with Burning Light. I'm doing 1k less damage
    #MOREORBS
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    @ZOS_JessicaFolsom just to tag to let you guys know about this.
    #MOREORBS
  • AGrz5585
    AGrz5585
    ✭✭✭
    Same. On my magplar the tooltip was showing 4.5k damage. Now it's showing 1.7k
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    Yup, it's broken on my Magicka Templar.

    @ZOS_JessicaFolsom ?
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    That is disappointing. Wasn't this working right on the last iteration of the pts?
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    Checking on this now; thanks guys.
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • Robbmrp
    Robbmrp
    ✭✭✭✭✭
    Checking on this now; thanks guys.

    Would you make sure that this only affects DC and EP folks ;) Thanks! HA!
    NA Server - Kildair
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    Sad_panda.jpg
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    We checked on this and confirmed that Burning Light is properly scaling off of Spell Damage. There are a couple things that may be going on.

    We did refund Champion Points with this update, so please check that you've reallocated your CP into your desired Champion passives. Not doing so may impact your Magicka and Spell Damage.

    Also, there was a bug on the PTS where Burning Light was double-proccing (thus doing double damage.) That bug was only on PTS, but it was fixed before today's patch.

    If you believe something isn't working right, please let us know and include as much detail as possible; we'll be happy to look into it!
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thx for the update @ZOS_JessicaFolsom
  • KingYogi415
    KingYogi415
    ✭✭✭✭✭
    ✭✭
    Stamplar buff sweet!

    Jon Snow will be happy
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    It is clearly not scaling with magicka for me.
    When i take off my Julianos chest piece i lose about 1k magicka and 300 spell damage, but the damage of my Burning Light doesn't drop, now if i take out my Molag Kena Helm i lose about 130 weapon damage(spell damage also, but that is not affecting its damage), and the damage of my Burning Light drops. Not even the Major Sorcery buff from entropy is increasing its damage.
    My stats are currently:
    37k magicka / 2100 spell dmg
    14k stamina / 1600 weapon dmg
    edit: recording a video as proof.
    Edited by tplink3r1 on May 31, 2016 7:13PM
    VR16 Templar
    VR3 Sorcerer
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    tplink3r1 wrote: »
    It is clearly not scaling with magicka for me.
    When i take off my Julianos chest piece i lose about 1k magicka and 300 spell damage, but the damage of my Burning Light doesn't drop, now if i take out my Molag Kena Helm i lose about 130 weapon damage(spell damage also, but that is not affecting its damage), and the damage of my Burning Light drops. Not even the Major Sorcery buff from entropy is increasing its damage.
    My stats are currently:
    37k magicka / 2100 spell dmg
    14k stamina / 1600 weapon dmg

    Taking off kena doesn't provide super helpful info since it provides both spell and weapon damage.

    Magically, take off all your jullianos and test it. Also, make sure you have spent CP points properly.

    Edt: heck, take off all armor. Just use weapons and jewelry. See if it moves at all. Ok, leave kena on.
    Edited by idk on May 31, 2016 7:14PM
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    tplink3r1 wrote: »
    It is clearly not scaling with magicka for me.
    When i take off my Julianos chest piece i lose about 1k magicka and 300 spell damage, but the damage of my Burning Light doesn't drop, now if i take out my Molag Kena Helm i lose about 130 weapon damage(spell damage also, but that is not affecting its damage), and the damage of my Burning Light drops. Not even the Major Sorcery buff from entropy is increasing its damage.
    My stats are currently:
    37k magicka / 2100 spell dmg
    14k stamina / 1600 weapon dmg

    Taking off kena doesn't provide super helpful info since it provides both spell and weapon damage.

    Magically, take off all your jullianos and test it. Also, make sure you have spent CP points properly.

    Edt: heck, take off all armor. Just use weapons and jewelry. See if it moves at all. Ok, leave kena on.
    I know, thats why i took off my julianos first, and no results.
    Edited by tplink3r1 on May 31, 2016 7:19PM
    VR16 Templar
    VR3 Sorcerer
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    We checked on this and confirmed that Burning Light is properly scaling off of Spell Damage. There are a couple things that may be going on.

    We did refund Champion Points with this update, so please check that you've reallocated your CP into your desired Champion passives. Not doing so may impact your Magicka and Spell Damage.

    Also, there was a bug on the PTS where Burning Light was double-proccing (thus doing double damage.) That bug was only on PTS, but it was fixed before today's patch.

    If you believe something isn't working right, please let us know and include as much detail as possible; we'll be happy to look into it!

    @ZOS_JessicaFolsom

    I allocated all of my CPs after today's patch on my Magicka Templar. My unbuffed spell damage is ~3,000 and the tooltip for Burning Light is currently showing around 1,500. That is significantly lower than where it was pre-DB (around 5,000).

    To compare, I logged onto my Stamina Templar and set my CPs. His Burning Light is correctly showing around 5,000.

    Something is definitely wrong with it scaling off of Magicka.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    So are u using a weapon(s) that are melee. Like two 1 hand weapons, if so then it's going to scale off stamina. (That's my understanding at least)
    If it's a staff then it's magic.


    I'm magic based Templar using 2 1-handers
    Then the spell will be based off the morph (magic/Stam) in accordance with your stat points.

    Right?
    Edited by NewBlacksmurf on May 31, 2016 7:27PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Reorx_Holybeard
    Reorx_Holybeard
    ✭✭✭✭✭
    It looks like this is just a tooltip issue but the actual damage seems to be scaling off of Magicka/Spell Damage fine. For example my Burning Light tooltip is 1966 but it actually does 3763 damage. Reducing my Magicka doesn't change the tooltip but does reduce the actual damage done.

    Always remember: Don't Trust the Tooltip!
    Edited by Reorx_Holybeard on May 31, 2016 7:37PM
    Reorx Holybeard -- NA/PC
    Founder/Admin of www.uesp.net -- UESP ESO Guilds
    Creator of the "Best" ESO Build Editor
    I'm on a quest to build the world's toughest USB drive!
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    We checked on this and confirmed that Burning Light is properly scaling off of Spell Damage. There are a couple things that may be going on.

    We did refund Champion Points with this update, so please check that you've reallocated your CP into your desired Champion passives. Not doing so may impact your Magicka and Spell Damage.

    Also, there was a bug on the PTS where Burning Light was double-proccing (thus doing double damage.) That bug was only on PTS, but it was fixed before today's patch.

    If you believe something isn't working right, please let us know and include as much detail as possible; we'll be happy to look into it!
    @ZOS_JessicaFolsom I think I know the problem, if the dev team is able to use last patches build.

    Burning Light used to get benefits from Thaumaturge, I assume with the Champion System revamp this was fixed and is no longer the case, I took a video of smacking a giant in Wrothgar for some purposes and to see some tests with anything that changes, so far Burning Light is the only one.

    Is this what is happening?
    #MOREORBS
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    It looks like this is just a tooltip issue but the actual damage seems to be scaling off of Magicka/Spell Damage fine. For example my Burning Light tooltip is 1966 but it actually does 3763 damage. Reducing my Magicka doesn't change the tooltip but does reduce the actual damage done.

    Aalways remember: Don't Trust the Tooltip!

    This 100%.

    Anytime you see a tooltip presenting incorrectly make sure you actually test damage with floaty numbers.
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    It looks like it is a combination of burning light no benefiting from thaumaturge anymore and the tooltip not being accurate in comparison to the actual damage done.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Mr.Hmm
    Mr.Hmm
    ✭✭✭✭
    It scales on Weapon dmg or Magic Dmg.

    Whichever is higher will take over.
    If I die tomorrow I do not want to think of the game I could of played today, therefor I will play whatever I want today while securing a future to play in as well.

    A true gamer will think of all the possible outcomes and execute the one that is the hardest to accomplish.
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    Major Brutality buff(Rally) is increasing its damage, even if my spell damage is still higher than my weapon damage after the buff. Major Sorcery(Entropy) has no effect on it.
    https://www.youtube.com/watch?v=ozibyjE4FAc&amp;feature=youtu.be
    I was about to test if this is just a tooltip problem, but the server just went down for maintenance.
    Edited by tplink3r1 on May 31, 2016 7:42PM
    VR16 Templar
    VR3 Sorcerer
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    It looks like it is a combination of burning light no benefiting from thaumaturge anymore and the tooltip not being accurate in comparison to the actual damage done.

    Obviously Thaumaturge should not be affecting Burning Light passive, but maybe it was affecting just the tooltip before. I have no idea.
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    danno8 wrote: »
    It looks like it is a combination of burning light no benefiting from thaumaturge anymore and the tooltip not being accurate in comparison to the actual damage done.

    Obviously Thaumaturge should not be affecting Burning Light passive, but maybe it was affecting just the tooltip before. I have no idea.
    It was affecting the damage not tooltip in last update. I have since lost 1.2k damage from Burning Light in this update. It's honestly no big deal with the new Spell Damage enchantments ;)
    #MOREORBS
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    We checked on this and confirmed that Burning Light is properly scaling off of Spell Damage. There are a couple things that may be going on.

    We did refund Champion Points with this update, so please check that you've reallocated your CP into your desired Champion passives. Not doing so may impact your Magicka and Spell Damage.

    Also, there was a bug on the PTS where Burning Light was double-proccing (thus doing double damage.) That bug was only on PTS, but it was fixed before today's patch.

    If you believe something isn't working right, please let us know and include as much detail as possible; we'll be happy to look into it!

    This just makes me so very tired. All that's been going on and now this. I've been looking forward to this patch and DLC, but now we are going back to hitting like noodles again? I'll go and watch a movie tonight, and have a long thinking about renewing my sub next week.

    Spell Damage Enchantments will affect all classes, yet our is losing dmg.
    Edited by Idinuse on May 31, 2016 8:09PM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
Sign In or Register to comment.