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• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

One Tamriel - Same Racials 4 all

teladoy
teladoy
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Racial passives is the worst typical idea ever.

They conditionate races and players choices.

My suggestions is to create a list of all current useful passives and the same is which race i start to play, i can choose where i want to spend my skill points.

Is easy like that.

Edited by teladoy on June 15, 2016 11:27AM
  • NewBlacksmurf
    NewBlacksmurf
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    No, the point of One Tamriel is to be more like The Elder Scrolls
    Edited by NewBlacksmurf on June 15, 2016 11:25AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Wollust
    Wollust
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    Nope.
    Susano'o

    Zerg Squad
  • Turelus
    Turelus
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    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • mr1sho
    mr1sho
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    No just stop OP just stop now
    Gold Company Commander
  • holosoul
    holosoul
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    pretty sure most people choose race or would choose race for appearance

    race should not have skills, but those skills should be exclusive lines you can only pick 1 of
    they should not be tied to race though
  • JD2013
    JD2013
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    There's always been racial perks in every ES game. Different races have different perks.

    Just stop trying to take away any differences between characters.

    Racial passives will and should stay.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
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    @TamrielTraverse - For Tamriel related Twitter shenanigans!
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    Crafting bag OP! ZOS nerf pls!
  • TequilaFire
    TequilaFire
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    What next?
    One vanilla race character for all?
    No way.
  • holosoul
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    why does the discussion about how passives cause imbalance so rapidly result in the red-herring of races shouldn't exist?
    if you like the roleplay of your race then why do you care about the passives?

    hypocrite.
  • Neirymn
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    JD2013 wrote: »
    There's always been racial perks in every ES game. Different races have different perks.

    Just stop trying to take away any differences between characters.

    Racial passives will and should stay.

    +1

    This is an Elder Scrolls game not just an MMO, taking the racial perks away is taking its identity away too imo. And a lot of players do play ESO because it's an Elder Scrolls game before being some random MMORPG.
  • bowmanz607
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    Ugh. Another person trying to make everything the same. Just no. People make choices. Choices have consequences. Simple as that.
  • susmitds
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    What next? One class, one skill line?
  • bowmanz607
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    susmitds wrote: »
    What next? One class, one skill line?

    One ring to rule them all
  • teladoy
    teladoy
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    Hypocrite is say in a MMO where all combinations are possible and the ideology is "build your char as you want", all argonians should be the same for example.

    I believe all races can be good in different things.

    Like humans in real life we are all differents, more or less strong, more or less intelligent.

    Im not saying that pick all passives should be possible, only a determined number of skill points.

    For example all Altmer could be different, not everybody would have the same passives and focus in magicka, maybe some would be no so efficient in that, because maybe they took some max health passive.

    Also my idea would break barriers, like for example a magicka dps sorcerer argonian... Some people would think you are not so efficient like an Altmer.
  • emily3989
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    While you are at it zos, let all classes have NB stealth and Sorc pets. I mean, why should I make any decision whatsoever when creating my character?
    Thasi - V16 Magblade Vampire PC/NA
  • Wtrenga
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    I am really happy that you are not part of the developer team.
  • Iluvrien
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    teladoy wrote: »
    I believe all races can be good in different things.

    Like humans in real life we are all differents, more or less strong, more or less intelligent.

    One quick question... have you ever actually looked into the lore background of the races that you are trying to homogenize? Or how they were represented in TES games before ESO came out?
    Edited by Iluvrien on June 15, 2016 12:51PM
  • AlnilamE
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    The only useful passive is the Argonian Swim speed, so that would be an easy fix.

    :-P
    The Moot Councillor
  • teladoy
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    @Iluvrien who is homogenizing what?????

    Im creating more diversity, if you think ESO has to be the same as older games then go and play them, in my opinion an MMO is not a solo game and some things has to be adapter to the situation, can not remain old.

    How is it now, is a radical option that divide classes in be good for that but no for this.
  • Digiman
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    Turelus wrote: »

    This.

    Homogenization will kill this game for me. Quite sick of people complaining about racial this and racial that. YOU NEED TO SPEND POINTS TO ACTIVATE THEM.

    The racials don't determine how well you play, this game is incredibly reactionary and not a point and click where you go through rotations and its basically 0.8% from the specific 5 abilities on your weapon bar make it incredibly limited build.

    You never die to racials.
    Edited by Digiman on June 15, 2016 12:54PM
  • teladoy
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    emily3989 wrote: »
    While you are at it zos, let all classes have NB stealth and Sorc pets. I mean, why should I make any decision whatsoever when creating my character?

    Im talkig about choose different passives while progressing, not mix all the skill of the classes, you miss understood the complete concept of the post, but anyways thanks for participate.
  • Iluvrien
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    teladoy wrote: »
    @Iluvrien who is homogenizing what?????

    Im creating more diversity, if you think ESO has to be the same as older games then go and play them, in my opinion an MMO is not a solo game and some things has to be adapter to the situation, can not remain old.

    How is it now, is a radical option that divide classes in be good for that but no for this.

    No. All races with the same initial start but with the choice of skill lines... which are the same between the races. That is homogenization.

    This isn't "an MMO" it is an Elder Scrolls MMORPG. That means if you are going to keep "Elder Scrolls" in the title, certain things about the lore and the world come with it. I strongly believe that racial identity made manifest through racial passives is one of those things.
  • Clerics1985
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    teladoy wrote: »
    Hypocrite is say in a MMO where all combinations are possible and the ideology is "build your char as you want", all argonians should be the same for example.

    I believe all races can be good in different things.

    Like humans in real life we are all differents, more or less strong, more or less intelligent.

    Im not saying that pick all passives should be possible, only a determined number of skill points.

    For example all Altmer could be different, not everybody would have the same passives and focus in magicka, maybe some would be no so efficient in that, because maybe they took some max health passive.

    Also my idea would break barriers, like for example a magicka dps sorcerer argonian... Some people would think you are not so efficient like an Altmer.

    the only problem is In real life you don't get to choose what you are naturally good at, you're genes pass that down to you and you do with it as you will. you don't "pick a set number of attrbutes" to tie into your humanity. You just have to work that much harder at doing things and this is the same way the ESO universe should work it's a ES game before a MMO and the Developers have stated that.
  • teladoy
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    @Clerics1985 exactly, thats why while you progress with your char, you can lvl up him and spend in complete 9 skill points in any of all the racials.

    In the end you can be what you want to be.
    Edited by teladoy on June 15, 2016 1:43PM
  • rfennell_ESO
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    teladoy wrote: »
    Racial passives is the worst typical idea ever.

    They conditionate races and players choices.

    My suggestions is to create a list of all current useful passives and the same is which race i start to play, i can choose where i want to spend my skill points.

    Is easy like that.

    I would rather the racial passives be even more extreme.

    With One Tamriel it will be trivial to get a character into the action.

    A little balancing so that the racial special ability is actually powerful for every race would be a good thing.
  • WanderingJarlPuncher
    if you bough explorer pack think about asking if you will get a refund since it probably wont be needed with the mist of pandaria content.
  • CasNation
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    No. Please, just no. Race selection should matter, and each race should feel as if they have unique strengths and weaknesses.

    Making race selection sheerly a cosmetic choice is one of the worst design decisions a game can make in my opinion.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • Julianos
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    For the sake of lore we need those racials but they should be soooo small for example High elf max magicka %1 and magicka regen %1 that way they wouldnt make big impact without breaking the lore
  • teladoy
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    Explorer pack would be then perfect for the store, because would give no advantage to any faction other than cosmetic.

    You can play any race but that's it, only that, cosmetic.

    Not that in Aldmeri you have the better magicka dps nukers....
  • Saturn
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    teladoy wrote: »
    Racial passives is the worst typical idea ever.

    They conditionate races and players choices.

    My suggestions is to create a list of all current useful passives and the same is which race i start to play, i can choose where i want to spend my skill points.

    Is easy like that.

    Racial Passives have an effect, sure, but they don't stop you from being competitive, so there is no reason why they should meld them all together, plus it ruins the point of One Tamriel, since it's a change meant to reflect the singleplayer TES games in the MMO setting.

    I play most races, my current favourite being an argonian, which in terms of racials lacks behind in offensive ones like what Redguard/Imperial/Orc have, but it's not like my racial choice gimps me from doing any endgame content since I know how to play my character.

    I think you are putting way more into racial choices than is perhaps intended. Only min/maxers will really benefit from the "ideal race". If you are a casual/social/rp player, or simply don't min/max, then racial choices have no significant impact.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Korah_Eaglecry
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    Coming Soon - Cardboard Tamriel. We know a lot of you have been complaining about anything unique or different so we're tearing down the Character Creator, The Racials and Passives. From here on out youll play as a cardboard cutout. This cutout will have absolutely no interesting class abilities, no racial appearance resembling anything regarding the 10 races of Tamriel and will appear as nothing more than a silhouette of a humanoid in 2D cardboard form. We're also removing fighting animations and youll have to avoid creatures in the game world and dont you dare go near water. And we're also introducing the exciting game of "Dont Get Caught Out In the Rain" where youll have to gauge whether you want to leave a safe dry building and possibly become a damp, smelly pile of cardboard.

    Enjoy my Fellow Tamrielians.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
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