Best Sets for DPS that can Off-Tank

DangerMan
DangerMan
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So, between my 5 v16 characters I have everything but a tank.

My main character is a Stam DK DPS and I'm planning to have him set up as an off-tank. I know I won't be end-game ready, and I'm not planning to run vMoL as a tank on him, but I just want something that can tank vet dungeons and some of the easier trials. Having run everything multiple times I'm more than familiar with the mechanics of 90% of the PvE content. I also have enough skill points to get all the skills and passives necessary for DPS and Tanking.

What tanking sets should I run to minimize any respec'ing of champions points (currently allotted as a DPS). 5pc Armor Master & 2pc Engine Guardian? Or should I take the 2pc Bloodspawn and 5pc Tava's Favor route since I'm a DK? Are there any other better sets?
Flawless MagSorc DPS
StamDK DPS
MagTemp DPS
StamSorc DPS
MagDK DPS
DK Tank
MagNB PvP
StamNB PvP

  • DangerMan
    DangerMan
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    Anyone? Any help? Should I just run Armor Master to boost up my resistances?
    Flawless MagSorc DPS
    StamDK DPS
    MagTemp DPS
    StamSorc DPS
    MagDK DPS
    DK Tank
    MagNB PvP
    StamNB PvP

  • Bfish22090
    Bfish22090
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    heavy armor black rose works well for a stam build
  • AlnilamE
    AlnilamE
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    My Templar tank runs 5 Armor Master, 5 Pariah and 2 Bloodspawn. I've not tried Engine Guardian yet so I can't compare, but I should set her up with that and see how it goes.

    Now, she is mainly specced as Tank, with the majority of her points in Health, but if you are a stam DK, I don't think it would be a problem for you to have all points in stam instead.
    The Moot Councillor
  • DangerMan
    DangerMan
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    AlnilamE wrote: »
    My Templar tank runs 5 Armor Master, 5 Pariah and 2 Bloodspawn. I've not tried Engine Guardian yet so I can't compare, but I should set her up with that and see how it goes.

    Now, she is mainly specced as Tank, with the majority of her points in Health, but if you are a stam DK, I don't think it would be a problem for you to have all points in stam instead.

    How is Pariah? Is the 5pc any good, since as a tank you're rarely ever missing any health..
    Flawless MagSorc DPS
    StamDK DPS
    MagTemp DPS
    StamSorc DPS
    MagDK DPS
    DK Tank
    MagNB PvP
    StamNB PvP

  • susmitds
    susmitds
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    Ashen Grip, Crusader, Noble Conquest for stamina builds.
    Torug's Pact, Twilight's Embrace for magicka builds.
  • Vinther
    Vinther
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    Just make sure you hit 30k+ resists and 30k hps for trials, doesn't matter what sets you use as long as your stamina pool holds. Which is easy with shards and pots and templars doing repentence.

    You can really use anything you want to and glyph for max health so you don't have to respec your max. stamina attributes.

    Hist bark, armor master, black rose are just three of the choices that would and could work.

    Even leeching plate set could be very viable on stam dk tank.
  • Ep1kMalware
    Ep1kMalware
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    I offtank on ,,my stamina templar. 5pc hundingd (sometimes nightmothers, 3pc alkosh, 2pc kena, 2pc sharpened leki's maces. I've no trouble with it. molag kena and bloodspawn hit like trucks. Otger than that it's almost normal dpsing with a coupke extra dodgerolls.
  • Elder_III
    Elder_III
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    DangerMan wrote: »
    AlnilamE wrote: »
    My Templar tank runs 5 Armor Master, 5 Pariah and 2 Bloodspawn. I've not tried Engine Guardian yet so I can't compare, but I should set her up with that and see how it goes.

    Now, she is mainly specced as Tank, with the majority of her points in Health, but if you are a stam DK, I don't think it would be a problem for you to have all points in stam instead.

    How is Pariah? Is the 5pc any good, since as a tank you're rarely ever missing any health..

    The 5 piece is lousy, you have to have your health so low for it to kick in significantly that it's numerically worthless. I don't remember the numbers exactly, but a forum search for that set should bring up the tests done on it.

    Ideally, a full Tank will be at or near Max resistance (physical and spell) with Major and Minor buffs already so gimick sets like Armor Master and Pariah are not that great. Just for example, I put together a DK tank that's still just in purple gear since DB launched and he's right on the brink of both resistance caps without a single Champion Point spent on increasing Heavy Armor resistance. Getting your resistance up is pretty easy, managing your Stamina and/or Magicka is the "hard" part of tanking these days (in my opinion).
    Semi retired from the trading aspects of the game.
  • SublimeSparo
    SublimeSparo
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    Elder_III wrote: »
    DangerMan wrote: »
    AlnilamE wrote: »
    My Templar tank runs 5 Armor Master, 5 Pariah and 2 Bloodspawn. I've not tried Engine Guardian yet so I can't compare, but I should set her up with that and see how it goes.

    Now, she is mainly specced as Tank, with the majority of her points in Health, but if you are a stam DK, I don't think it would be a problem for you to have all points in stam instead.

    How is Pariah? Is the 5pc any good, since as a tank you're rarely ever missing any health..

    The 5 piece is lousy, you have to have your health so low for it to kick in significantly that it's numerically worthless. I don't remember the numbers exactly, but a forum search for that set should bring up the tests done on it.

    Ideally, a full Tank will be at or near Max resistance (physical and spell) with Major and Minor buffs already so gimick sets like Armor Master and Pariah are not that great. Just for example, I put together a DK tank that's still just in purple gear since DB launched and he's right on the brink of both resistance caps without a single Champion Point spent on increasing Heavy Armor resistance. Getting your resistance up is pretty easy, managing your Stamina and/or Magicka is the "hard" part of tanking these days (in my opinion).

    What skill/s give the minor res buffs? I know one of the flappywings morphs gives the spell res one but what about physical?
    What sets are you running by the way? I've been debating trying out 5p Tava's + 2p Bloodspawn + either 5p Ebon or Immortal Warrior
    PS4 EU CP900. PS4 NA CP600,
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    vMA cleared on all classes stam & magic

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    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • acw37162
    acw37162
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    5 Tavas 2 Bloodspawn for exceptional unti gen and max uptime on aggressive warhorn.
  • acw37162
    acw37162
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    Elder_III wrote: »
    DangerMan wrote: »
    AlnilamE wrote: »
    My Templar tank runs 5 Armor Master, 5 Pariah and 2 Bloodspawn. I've not tried Engine Guardian yet so I can't compare, but I should set her up with that and see how it goes.

    Now, she is mainly specced as Tank, with the majority of her points in Health, but if you are a stam DK, I don't think it would be a problem for you to have all points in stam instead.

    How is Pariah? Is the 5pc any good, since as a tank you're rarely ever missing any health..

    The 5 piece is lousy, you have to have your health so low for it to kick in significantly that it's numerically worthless. I don't remember the numbers exactly, but a forum search for that set should bring up the tests done on it.

    Ideally, a full Tank will be at or near Max resistance (physical and spell) with Major and Minor buffs already so gimick sets like Armor Master and Pariah are not that great. Just for example, I put together a DK tank that's still just in purple gear since DB launched and he's right on the brink of both resistance caps without a single Champion Point spent on increasing Heavy Armor resistance. Getting your resistance up is pretty easy, managing your Stamina and/or Magicka is the "hard" part of tanking these days (in my opinion).

    Armor Master a gimmick, it's either 1 or 1a for endgame tank sets.

  • Curragraigue
    Curragraigue
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    I just use 5 piece medium Twice Born, 2 Bloodspawn (light and heavy for undaunted), 3 endurance jewellery and Oblivion's Foe for sword and board. Then health and stam regen for mundus stones. Works for me.

    If you think your DK is a little squishy then Armour Master could work but personally I think as an off tank you should be taking advantage of your underlying DD.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Ep1kMalware
    Ep1kMalware
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    I'm telling you if you're off tanking you dont need special sets, I just go from 2h/bow to 2h/dw. if you're not a templar for for purifying ritual, run malabuth set.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    For tanking vet dungeons and old trials / normal modes you don't need any special defensive gear. So I would choose some sets that help supporting my group like tava (+ using warhorns), ebon, alkosh or powerful assault.
    Since you will most likely have no cp in block cost reduction if you have them specced for dps, you should probably get sturdy on some of the small armour parts.
  • GilGalad
    GilGalad
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    As an off tank powerful assault is you best friend. With the major mending buff of your shield and vigor (range morph) you can easily tank and heal most dungeons and provide 160+ spell and wpn dmg to the group. On my NB I combine it with 4 night mother and 3 agility (all wp dmg). 2 Blood spawn and 2 endurance should work well too. Put some health enchants on the powerful assault pieces so you end up Arround 20-23k.
    depending on your stamina support you can deal more or less dmg while tanking and healing. Most of the bosses won't be able to kill you while your buffed vigor is active so you can easily heavy attack from time to time.
    Animals Unchained | PC EU
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    Math of RNG
  • jasann
    jasann
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    I'm currently experimenting with 5 dreugh king slayer 4 lamae and 3 kvatch seems to have a good offensive whilst retaining that tanky feel on my DK
  • Brrrofski
    Brrrofski
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    Do you have a magica NB at all?

    Could use that as a sap tank for most stuff. I run kagernacs, engine guardian and bahara's curse on it. Still pulls plenty of dps. Took a quarter of valkyn skoria's health off solo the other day, with no platforms left.
  • WillhelmBlack
    WillhelmBlack
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    Just slot a taunt and a shield if you're not doing end game. My Templar tanks and heals at the same time still and his CP's are allocated for PvP. Its easy.
    PC EU
  • Sleep
    Sleep
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    as a stamina dk you can tank with any set even at end game. just go for a dps set if you want to off tank. and bloodspawn is cool for ultimate when you're tanking.
  • hrothbern
    hrothbern
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    DangerMan wrote: »
    So, between my 5 v16 characters I have everything but a tank.

    My main character is a Stam DK DPS and I'm planning to have him set up as an off-tank. I know I won't be end-game ready, and I'm not planning to run vMoL as a tank on him, but I just want something that can tank vet dungeons and some of the easier trials. Having run everything multiple times I'm more than familiar with the mechanics of 90% of the PvE content. I also have enough skill points to get all the skills and passives necessary for DPS and Tanking.

    What tanking sets should I run to minimize any respec'ing of champions points (currently allotted as a DPS). 5pc Armor Master & 2pc Engine Guardian? Or should I take the 2pc Bloodspawn and 5pc Tava's Favor route since I'm a DK? Are there any other better sets?

    @DangerMan ,
    a DK, experienced from other roles, not vMoL and you are at CP cap

    I guess you do not want to experiment and are aiming for a more conventional build with some group support you can deliver.
    So my two cents for a conventional build:

    As base case for your group support I would suggest: good Ultimate gain to keep up for example Agressive Warhorn.
    My second suggestion for good group support is to have enough Resources.
    Either for Magicka Talons/Chains/heal or for more taunts / Stamina DPS.

    I would go for Hist Bark and Footman as main set up.
    Use either Engine Guardian or Bloodspawn depending on the kind of fight.
    Use swapping kind of Jewelry enchants depending on the kind of fight (see below for details).


    Details:

    S&B is the obvious Weapon choice, also because you get since DB 36% Block cost reduction (instead of 30%).
    Defensive trait for 2.5k Resist.

    For the group Tank role HA is the obvious Armor choice because of mainly the Constitution passive. The benefit of higher Health and Healing Received means that you can put a bit more Attribute points in the other stats.

    If you can allow for tri-stat Armor enchants and Legendary level, it will always help ofc, but imo at CP cap not really needed.

    Pariah is good for solo PVE, ok for PVP, and not good enough for a raid Tank role, because you want to be above 90% Health.
    I did testing on it: you get roughly 2.5k at 0% Health loss and then 850 Resist per 10% Health lost.
    Post #76 in https://forums.elderscrollsonline.com/en/discussion/comment/2819444#Comment_2819444

    A DK greatly benefits from an Armor set with Evasion when several enemies are hitting you.
    A Dodge means no Stamina Block costs incurred, besides the on average 20% less Damage.

    So.. Armor Master + MA Evasion morph is a viable possibility, but Hist Bark is much more simple to handle. Saving a slot and Stamina costs, which you can better use for Heroic Slash to get Minor Maim and more Ultimates gain.

    At high CP, you will have enough CP in Hardy and Elemental Defender to use Sturdy traits on ALL your Armor pieces except your Chest and your Shield. Because the Shield Expert is since DB in "The Lady" like Hardy and Elemental Defender you get the max Resist benefit for no additional CP. For Shield Nirn is slightly better than Re-Inforced (not really worth the Gold).

    The savings you get by this on your Stamina Block costs are so good that you can now adapt the kind of Jewelry enchants to the kind of raid you are doing:
    With many enemies hitting you, you use more Block cost saving enchants, Saving Stamina Block costs, needing less Obsidian Shields casted to get Stamina back from the passive Helping Hands. Netting in more resources for group support or self heals.
    With less enemies hitting you, or only one enemy hitting you, and the improved HA Constitution passive, you can use more Magicka Recovery/Cost saving enchants.

    So with some swapping of Jewelry per fight you can adapt your build easily to your feel, to your liking and the kind of fight !

    The same adaptation toggle for different fights you have with Engine Guardian and Bloodspawn.

    EDIT:
    Black Rose is against multiple enemies hitting your Block the lesser choice compared to Hist Bark, because you will need too many of your resources to keep up your block.



    Edited by hrothbern on June 14, 2016 9:40AM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • quadraxis666
    quadraxis666
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    As a Stam DK tank who pretty much decided to hang it up and stay in my pvp gear as a DPS after the latest tanking nerf I've found that my tank gear is still good enough as-is to do vet dungeons and no need to change cp's at all its just a gear swap for tanking.

    So it's the old original 5 footman, 5 hist bark, 2 engine guardian. My hist bark stuff - the legs, chest and shield are infused with prismatic defence glyphs on, but I'd recommend going with sturdy if you're crafting new. I just refuse point blank to re-craft all my gear because of @Wrobel deciding to mess with tanks again.

    Make sure you have hardened armor to push you to the resistance caps (depends on your cp's in spell shield and hardy too if you're going to get near 30k resistance) and igneous weapons to buff your team, block only when you have to, and you'll be more than just an off-tank you'll be a perfectly good one with nothing but a change of clothes to make it happen.
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