Do we still need to launch it manually or does the launcher take care of that now?
Vulsahdaal wrote: »
Does the 64 bit still not have an SLI profile though?
Lieblingsjunge wrote: »I still lose my sound in PvP extremely often. And sound is an important part of the game. I like to hear when NBs cloak around or when I'm being sniped, thx. This happens both when I'm in an area with zergs, but also in small-scale. 2v9 and that stuff. So idk. I just want my sound back ._.
Lieblingsjunge wrote: »I still lose my sound in PvP extremely often. And sound is an important part of the game. I like to hear when NBs cloak around or when I'm being sniped, thx. This happens both when I'm in an area with zergs, but also in small-scale. 2v9 and that stuff. So idk. I just want my sound back ._.
@Lieblingsjunge do you lose the sound with the 64 bit client?
Lieblingsjunge wrote: »Lieblingsjunge wrote: »I still lose my sound in PvP extremely often. And sound is an important part of the game. I like to hear when NBs cloak around or when I'm being sniped, thx. This happens both when I'm in an area with zergs, but also in small-scale. 2v9 and that stuff. So idk. I just want my sound back ._.
@Lieblingsjunge do you lose the sound with the 64 bit client?
Yeah.
Now... can we please have the launcher with a 32/64 bit client switch?
Lieblingsjunge wrote: »I still lose my sound in PvP extremely often. And sound is an important part of the game. I like to hear when NBs cloak around or when I'm being sniped, thx. This happens both when I'm in an area with zergs, but also in small-scale. 2v9 and that stuff. So idk. I just want my sound back ._.
Lieblingsjunge wrote: »Lieblingsjunge wrote: »I still lose my sound in PvP extremely often. And sound is an important part of the game. I like to hear when NBs cloak around or when I'm being sniped, thx. This happens both when I'm in an area with zergs, but also in small-scale. 2v9 and that stuff. So idk. I just want my sound back ._.
@Lieblingsjunge do you lose the sound with the 64 bit client?
Yeah.
Strange.For me is the other way around. When I use 32 bit client in Cyro, the sound immediately disappear when I have a battle with more than 5-6 players. But 64 bit client solved all these issues.
Can we stop with the premature congratulations? Every one of the posts in this thread needs a /sarcasm tag. I mean, people are saying "wow it works great, I only crashed once!" or "there's only a few audio issues, when I re-log they get fixed."
Have you forgotten that a game is not supposed to crash over weeks of game time, let alone a single play session? Or that sounds playing at the wrong time is not a normal thing?
I saw the same type of post a month ago after an update. Give me a *** break. At least play a few days without issue before proclaiming the game is bug free.