I wonder then, how does one find one of these genuine guilds? What do they look like? This isn't a guild recruitment thread so I'm not looking for plugs or invitations. I simply want to know how to find a guild with a proper community and anything I can look for in a guild for quick identification. I realize that that is a very broad question and in the end I'd have to decide for myself. I guess what I'm really asking is:
What makes your guild somewhere that people want to hang out?
I understand what you're getting at with this, but I wonder how big an issue it would actually be for the majority of players. With 5 guilds, it seems likely that a player will join different guilds for different reasons. So a player's 5 guild might look something like this:lordrichter wrote: »It's interesting reading how some people are making the guild system in ESO work for them but I think by and large the system is just bad. I really don't like the multiple guild system. I hated it in GW2 and for the same reasons I don't like it here. If the point of a guild is for people to come together for some common goal (pvp, raiding, socializing or whatever) then by it's very nature a multi-guild system is at odds with what a guild is supposed to be. How can you expect loyalty or time or atention from your guildmates if they are committed to 4 other guilds that also may have expectations of time or attention?
This is only a problem if you think that guilds must be at odds with each other. That they must compete head-to-head with each other. Even with trading guilds, this does not have to be a problem. The only guilds where I could see this as a problem is PVP guilds.
It feels odd to me that someone would say that if a player is socializing with a group of other players that they should not be allowed to socialize with anyone else. I am in two social guilds. Somehow, I do not feel that I am betraying either of them.
The same goes with guilds that do pledges, or organize shard runs in Cyrodiil. I cannot see a reason why someone can't do that with more than one group of people. I know for a fact that some of the people in my guilds that do Trials are doing them with guilds I am not a member of. If anyone cares, it is between individual players, not guilds.
Guilds in ESO are not ranked against each other.
You are missing the point or gist of my post. I'm talking less about literal competition (as in raiding or pvp) but rather competition of time and attention. Lets expand your example a bit and say you are in 5 social guilds because that is totally normal. Now lets say you have something interesting to say or a question to ask. Which of those 5 guilds do you talk to? Which of those social guilds will get to hear your idea or question (and by extension get to know you better etc..) or will you attempt to talk to all 5 at once and carry on 5 separate conversations about the same thing with 5 groups of people?
Another example might be that you are in a PvP guild and a trials guild and each has an event on the same day/time and they both need you there because you are the super duper healer of both guilds. Now you have to choose between those guilds and one gets left out. If that guild knows they couldn't count on you for their event and it wasn't because you were busy outside of game but rather with another guild it's not going to make for great guild relations. Their event gets canceled because of that choice. It's just not natural and doesn't foster a cohesive type of guild environment IMO.
Guild 1: trading guild
Guild 2: general PvE guild
Guild 3: PvP guild
Guild 4: raid guild
Guild 5: RP guild
Of course, not everyone is interested in all of those aspects of the game, and other types of guild are possible too (vampire/werewolf guilds, fishing guilds, guilds that only exist for the guild bank, etc)
The trading guild (and I imagine a lot of players have more than 1 guild slot taken up by a trading guild) doesn't really compete with the others for game time.
The other guilds do compete with each other for game time, but because they have different focuses, they don't really compete. What I mean by that is that if the player is doing some PvP with his PvP guild, odds are it's not cutting into his PvE time with his PvE guild, because he was probably planning on doing some PvP on that particular day anyway, so he wouldn't be playing with his PvE guildies.
Of course, the situation you describe where the player is the #1 healer in 2 guilds which both have events at the same time is still possible, but as adults shouldn't we just be honest with each other, and in such a case just say to the second guild (as in: whichever guild asked you to participate in their event second) that you've already committed to healing for a different event at that time? If the guild members in the second guild are the type of people to get upset at something like that, then to my mind that would be showing a distinct lack of maturity, and it would be a sign that I should probably quit the guild.
I wonder then, how does one find one of these genuine guilds? What do they look like? This isn't a guild recruitment thread so I'm not looking for plugs or invitations. I simply want to know how to find a guild with a proper community and anything I can look for in a guild for quick identification. I realize that that is a very broad question and in the end I'd have to decide for myself. I guess what I'm really asking is:
What makes your guild somewhere that people want to hang out?
@Divad Zarn @LMar @Mercury71 @Grundiin @Lithium Flower @Snippit_Thomas @AlnilamE @Observant @Nightscar @lordrichter @Maidenname @Geraltoc @Nestor @timidobserver @UrQuan @TiberiusTryton
I wonder then, how does one find one of these genuine guilds? What do they look like? This isn't a guild recruitment thread so I'm not looking for plugs or invitations. I simply want to know how to find a guild with a proper community and anything I can look for in a guild for quick identification. I realize that that is a very broad question and in the end I'd have to decide for myself. I guess what I'm really asking is:
What makes your guild somewhere that people want to hang out?
@Divad Zarn @LMar @Mercury71 @Grundiin @Lithium Flower @Snippit_Thomas @AlnilamE @Observant @Nightscar @lordrichter @Maidenname @Geraltoc @Nestor @timidobserver @UrQuan @TiberiusTryton
I have played with my "main" guild in LOTRO (not the same persons tough) so that is how i found them. They are one of the larger mmo-communities in Sweden.
They accept all kinds of playstyles. Some only do pvp and some just dungeons and raids. Some, like myself, just quest and talk a bit in chat or mumble. I am rather new to this game so i have not yet done so much group content but one night the guild aranged a nice educational trip to Cyrodil explaining the basics of ESO pvp.
Guild bank is open far all and a very good place to dump or redraw things like green and blue recipies or motifs. And ofc mats and gear.
Some days i dont talk in chat at all and some days i do.
I think that guilds that demand you to apply on there homepage are the best community wise. Also there homepage can tell you a bit of how they are. Guild forum is also very nice for spreading knowledge and information.
wOOOOt_of_SD wrote: »The original MMO Guild concept was destroyed in ESO with the 5 guild system.
Guilds in ESO is just a place to trade items.
This game would be much better guild and trade wise with an auktion house and a limit of 1 guild pr. char.
My guild is private and social - how a guild is supposed to be in an MMO. Its for members only,
and invites only happen via our forum.
But ESO has also made nothing to enchourage guilds at all. There are no other guild systems than a trader and a chat.
Why the hell can we claim keeps in PVP? It has no function at all.
ZOS should immidiately cancel the 5 guild system, and make an auktion house.
Then implement guild Projects, guild challenges, quests and goals, and guild pvp objectives.
If they did that, you would see ESO change from an MMO where all play solo, to an MMO where
coorporation and teamplay was the center of the game.
w
Maidenname wrote: »I wonder then, how does one find one of these genuine guilds? What do they look like? This isn't a guild recruitment thread so I'm not looking for plugs or invitations. I simply want to know how to find a guild with a proper community and anything I can look for in a guild for quick identification. I realize that that is a very broad question and in the end I'd have to decide for myself. I guess what I'm really asking is:
What makes your guild somewhere that people want to hang out?
@Divad Zarn @LMar @Mercury71 @Grundiin @Lithium Flower @Snippit_Thomas @AlnilamE @Observant @Nightscar @lordrichter @Maidenname @Geraltoc @Nestor @timidobserver @UrQuan @TiberiusTryton
I have played with my "main" guild in LOTRO (not the same persons tough) so that is how i found them. They are one of the larger mmo-communities in Sweden.
They accept all kinds of playstyles. Some only do pvp and some just dungeons and raids. Some, like myself, just quest and talk a bit in chat or mumble. I am rather new to this game so i have not yet done so much group content but one night the guild aranged a nice educational trip to Cyrodil explaining the basics of ESO pvp.
Guild bank is open far all and a very good place to dump or redraw things like green and blue recipies or motifs. And ofc mats and gear.
Some days i dont talk in chat at all and some days i do.
I think that guilds that demand you to apply on there homepage are the best community wise. Also there homepage can tell you a bit of how they are. Guild forum is also very nice for spreading knowledge and information.
Good to know we have more players from LOTRO community. " Mae govannen". Which server in LOTRO your played on?
With a Guild that you can hang out everyday and group together, you get to practice grouping and play dynamics making veteran dungeon easy that helps a player to complete all the veteran dungeon achievements whether it's for farming loot drops or pure achievements points and pledges. Pugging a VR 12 or 14 pledge can be a Pain.
ArcanusMagus wrote: »I play in a core group guild (Chrysamere Pact) of between 8-15 active members (rl varies those numbers at times). This core group guild is my home and my little ingame family. Everyone in the core group has their other four guilds for trade, pvp, pve, etc. There is often overlap among these guilds. Generally, if we do something we ask in the core group chat first before picking up people from the other guilds. This keeps us tightknit and, through this kind of constant interaction, we work very well together. We've been on weekly trials leaderboards, crowned a few emperors on Haderus (the right way, the way zos designed), and stuck together for almost a year now.
In order to create this environment, we have to be very selective in our recruitment. You will never see us advertise in zone or in groups. Our self-worth is not derived from a reputation on the server, or even being known. Invitations are personal and private and based upon our interactions with people. There is no application process. I did this (I founded the guild) to keep out the people who don't play well with others and the general undesirables (emp traders, pvp braggarts, dps-worshippers, and anyone else who is abusive to the game or to its players). At the same time, it's important to be open to differences in playstyles. Sometimes it took us longer than average to complete vet dungeons before we could farm them, for example. Skill and gear can be fixed, character cannot.
Once you have a core of people who get along and play well together, the sky's the limit. There's really no drama, no guild bank worries, no one left out of activities unless they want to be. There aren't any rules, really, either. Why would we need them? Every guild that I've seen that gets bogged down in titles and rules and procedures and all of that garbage eventually collapses under it's own weight. The keys, I think, are to plan on the front-end, be very careful about whom you let in the doors, and treat your fellow members right. People usually return what you show them, so be loyal to them.
Maidenname wrote: »I wonder then, how does one find one of these genuine guilds? What do they look like? This isn't a guild recruitment thread so I'm not looking for plugs or invitations. I simply want to know how to find a guild with a proper community and anything I can look for in a guild for quick identification. I realize that that is a very broad question and in the end I'd have to decide for myself. I guess what I'm really asking is:
What makes your guild somewhere that people want to hang out?
@Divad Zarn @LMar @Mercury71 @Grundiin @Lithium Flower @Snippit_Thomas @AlnilamE @Observant @Nightscar @lordrichter @Maidenname @Geraltoc @Nestor @timidobserver @UrQuan @TiberiusTryton
I have played with my "main" guild in LOTRO (not the same persons tough) so that is how i found them. They are one of the larger mmo-communities in Sweden.
They accept all kinds of playstyles. Some only do pvp and some just dungeons and raids. Some, like myself, just quest and talk a bit in chat or mumble. I am rather new to this game so i have not yet done so much group content but one night the guild aranged a nice educational trip to Cyrodil explaining the basics of ESO pvp.
Guild bank is open far all and a very good place to dump or redraw things like green and blue recipies or motifs. And ofc mats and gear.
Some days i dont talk in chat at all and some days i do.
I think that guilds that demand you to apply on there homepage are the best community wise. Also there homepage can tell you a bit of how they are. Guild forum is also very nice for spreading knowledge and information.
Good to know we have more players from LOTRO community. " Mae govannen". Which server in LOTRO your played on?
With a Guild that you can hang out everyday and group together, you get to practice grouping and play dynamics making veteran dungeon easy that helps a player to complete all the veteran dungeon achievements whether it's for farming loot drops or pure achievements points and pledges. Pugging a VR 12 or 14 pledge can be a Pain.
Fully agreed, a run with a few friendly guildies is much more fun and relaxed than a pug.
I also came from LOTRO, used to be on Dwarrowdelf server.
As for the question asked, i simply do some investigation to find a guild that suits me, started by checking forums here, then going to their websites, check activity and what type of guild they might be, then contacted one of the officers and finally gave it a try, doesnt hurt to join one and give it a trial run.
Maidenname wrote: »ArcanusMagus wrote: »I play in a core group guild (Chrysamere Pact) of between 8-15 active members (rl varies those numbers at times). This core group guild is my home and my little ingame family. Everyone in the core group has their other four guilds for trade, pvp, pve, etc. There is often overlap among these guilds. Generally, if we do something we ask in the core group chat first before picking up people from the other guilds. This keeps us tightknit and, through this kind of constant interaction, we work very well together. We've been on weekly trials leaderboards, crowned a few emperors on Haderus (the right way, the way zos designed), and stuck together for almost a year now.
In order to create this environment, we have to be very selective in our recruitment. You will never see us advertise in zone or in groups. Our self-worth is not derived from a reputation on the server, or even being known. Invitations are personal and private and based upon our interactions with people. There is no application process. I did this (I founded the guild) to keep out the people who don't play well with others and the general undesirables (emp traders, pvp braggarts, dps-worshippers, and anyone else who is abusive to the game or to its players). At the same time, it's important to be open to differences in playstyles. Sometimes it took us longer than average to complete vet dungeons before we could farm them, for example. Skill and gear can be fixed, character cannot.
Once you have a core of people who get along and play well together, the sky's the limit. There's really no drama, no guild bank worries, no one left out of activities unless they want to be. There aren't any rules, really, either. Why would we need them? Every guild that I've seen that gets bogged down in titles and rules and procedures and all of that garbage eventually collapses under it's own weight. The keys, I think, are to plan on the front-end, be very careful about whom you let in the doors, and treat your fellow members right. People usually return what you show them, so be loyal to them.Maidenname wrote: »I wonder then, how does one find one of these genuine guilds? What do they look like? This isn't a guild recruitment thread so I'm not looking for plugs or invitations. I simply want to know how to find a guild with a proper community and anything I can look for in a guild for quick identification. I realize that that is a very broad question and in the end I'd have to decide for myself. I guess what I'm really asking is:
What makes your guild somewhere that people want to hang out?
@Divad Zarn @LMar @Mercury71 @Grundiin @Lithium Flower @Snippit_Thomas @AlnilamE @Observant @Nightscar @lordrichter @Maidenname @Geraltoc @Nestor @timidobserver @UrQuan @TiberiusTryton
I have played with my "main" guild in LOTRO (not the same persons tough) so that is how i found them. They are one of the larger mmo-communities in Sweden.
They accept all kinds of playstyles. Some only do pvp and some just dungeons and raids. Some, like myself, just quest and talk a bit in chat or mumble. I am rather new to this game so i have not yet done so much group content but one night the guild aranged a nice educational trip to Cyrodil explaining the basics of ESO pvp.
Guild bank is open far all and a very good place to dump or redraw things like green and blue recipies or motifs. And ofc mats and gear.
Some days i dont talk in chat at all and some days i do.
I think that guilds that demand you to apply on there homepage are the best community wise. Also there homepage can tell you a bit of how they are. Guild forum is also very nice for spreading knowledge and information.
Good to know we have more players from LOTRO community. " Mae govannen". Which server in LOTRO your played on?
With a Guild that you can hang out everyday and group together, you get to practice grouping and play dynamics making veteran dungeon easy that helps a player to complete all the veteran dungeon achievements whether it's for farming loot drops or pure achievements points and pledges. Pugging a VR 12 or 14 pledge can be a Pain.
Fully agreed, a run with a few friendly guildies is much more fun and relaxed than a pug.
I also came from LOTRO, used to be on Dwarrowdelf server.
As for the question asked, i simply do some investigation to find a guild that suits me, started by checking forums here, then going to their websites, check activity and what type of guild they might be, then contacted one of the officers and finally gave it a try, doesnt hurt to join one and give it a trial run.
I agree with both of your comments. I wish sometimes we have instances more than 4 players in a group dungeon like 6 person as in LOTRO...lol... Even though we try to include our Guildies or Kinnies or rotating someone out in next run , there are still players being left out because we do not have enough Tanks or Healers online at once.
@Geraltoc ... We are from Meneldor server Lotro