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heres to hoping next few DLC are NOT stealth targeted.

  • Mojmir
    Mojmir
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    i hope theyre in no hurry judging by the travesty they just released,DB is riddle with bugs.
  • Herdis1987
    Herdis1987
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    I didnt even do most of the new quests because of this.. stupid stealth >.>
  • khele23eb17_ESO
    khele23eb17_ESO
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    I'm mpre irritated at the fact we got three skill lines that do the same thing legedermain theives guild and whatever the dark brother hood skill line is

    Im pretty irritated those skills basically do nothing outside of the minigames introduced in each DLC. How about something actually useful?
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Bonzodog01
    Bonzodog01
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    I think its likely that the 3rd quarter DLC will either be Murkmire or Clockwork City (which is located in a zone called Thornmarsh). Both of these are Black Marsh zones. Murkmire content is likely to be based around the Argonians and their politics, whilst the clockwork city I can see being an extension of the Mages Guild in so much as its investigating Dwemer stuff.

    I have a strong suspicion that Vvardenfell is possibly an instance within one of the other DLC's - a place visited for certain reasons, but not an openworld area.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • Khaos_Bane
    Khaos_Bane
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    I'm mpre irritated at the fact we got three skill lines that do the same thing legedermain theives guild and whatever the dark brother hood skill line is

    This !

  • makreth
    makreth
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    fear the fate-bearers....for they will say your doom or your salvation.
  • GRYM.LOCKE
    GRYM.LOCKE
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    dsalter wrote: »
    3/4 of the DLC so far have been aimed at the stealth playstyle.
    Theives guild.
    Dark brootherhood.
    Gank City.

    hope to see puzzle or heavy combat/story based dlc in future rather than whats been fed to us 3 times already. orsinium was great. other 3... well the saying goes "to much of anything will get boring pretty fast"

    Kinda hoping it will be WW/Vampire orientated :)
  • Ch4mpTW
    Ch4mpTW
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    Ch4mpTW wrote: »
    I agree OP. It's really starting to annoy me that the developers keep making these DLC's that cater to the Nightblade class. As you said, 3 out of 4 expansions promote stealth play. Really ZOS? Not everyone is a Nightblade, and or wants to use Nightblades. Let alone rely on stealth.

    Even the damn "class balancing" has been in stealth/Nightblade's favor, for 3 out of 4 updates. Nightblades have remained either #1 or #2 class for 3 out of 4 updates, while being incredibly easy to use. It takes zero skill to play a Nightblade (proof is in PVP and VMSA), as the class is often suggested to beginners for ease of play. Both PVP and VMSA is a cake walk as a Nightblade.

    Can we please have content that focuses on other classes please, ZOS? Can you please stop focusing on trying to make players be assassins/rouges? I'd appreciate it.

    Okay first many of us wanted these guilds at launch, both assassins and pick pockets like not being seen so yea a class that can turn invisible had a clear advantage granted that the ONLY thing that helps us go dark better but it's pretty good.

    Nightblades takes a lot skill to play. Have you tired not running a glass canon build? Let me let you in on how the classes are made aka how they get balanced.
    Nightblades Melee burst canon
    Sorcerers range delayed canon
    Templars Tank that can heal and keep allies up
    Dragon Knight Tanks that wear down your health
    Now that's how the classes are balanced now if you want to run a canon build on your tank class you clearly can but you can also be put canoned. Tanky Dragon Knight don't have problems, Sorcerer with base health and no instant burst are still just as good if you don't try to face
    Tank.

    When you can all offense the class with the better offense wins we play to our strengths you play against yours who needs to L2P here?

    @kendellking_chaosb14_ESO
    It's not really a learn to play, when once again — people tell beginners to pick-up Nightblades if they're new to the game. That alone speaks volumes, if numerous people are suggesting the same class to beginners. That says quite a lot actually, especially when there are 3 others to pick from. But low and behold a lot of the time it's the same one? Really?

    And L2P? What?

    I cleared VMSA on my Magicka Nightblade on the first try running through it with that character. I kid you not. In fact, my Magicka Nightblade is the only one of my characters to have Flawless Conquerer. And should I mention how high the leaderboards for NB's are, compared to other classes. Granted there's things that have transpired recently that have a lot of score's in question, but for the most part they've been higher than the other 3. Why is this? Lol.

    And from a PVP perspective, I think most people will tell you that gaining AP is much easier than any other class. In fact, I strongly dislike Nightblades, but even I'll admit that the class outshines the other 3 at being able to kill players and has the best performance overall in PVP. Not to mention, if you ever hear the term "gank" or "ganker" being used, which class do you think is usually followed up with after that term? You guessed it. Nightblades. Oh! And correct me if I'm wrong, but which class out of curiosity got the most out of the Vicious Desth set in PVP? Which ties into this question, which class got the most out of using Proxinity Detonation? What was it again? Oh, right! It was: Soul Tether, Lotus Fan, Proximity Detonation, and Vicious Death, yes? That was the combo that was so highly complained of both in-game and on the forums, yes? That somewhat killed PVP for numerous players. It was that combo, yes? Regardless of how easy it was to prevent from killing you, that was the main root of complaints of PVP in TG yes? Besides things like lag of course.

    So when evaluating these things, and the fact that it's safe to say this game has more Nightblade players than any other class... Do you truly believe that it's a "L2P" issue? Do you really...? :D I stick with my statement. Please stop aiming DLC content at stealthy/Nightblade play-styles, ZOS.
  • The Uninvited
    The Uninvited
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    Im still waiting for a DLC that will fix the problems we currently have instead of adding even more of them.

    No worries, new DLC will be gapcloser based.

    :D:D:D:D:D
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Duiwel
    Duiwel
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    ITT OP is bad at sneaking
    or his Ctrl key doesn't work :mrgreen:
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • GRYM.LOCKE
    GRYM.LOCKE
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    .............. sigh

    lets hope the coders get more money or better coders...

    Stuck inside a bed from a dodge roll... cant get out and need to pay 1k gold..... i dont F****** think so
  • Tryxus
    Tryxus
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    Well Nightblades had to go without a guild for so long, while Dragonknights had the Fighters Guild and Sorcerers and Templars had the Mages Guild...

    :trollface:

    PS: joke post :p
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Ch4mpTW wrote: »
    Ch4mpTW wrote: »
    I agree OP. It's really starting to annoy me that the developers keep making these DLC's that cater to the Nightblade class. As you said, 3 out of 4 expansions promote stealth play. Really ZOS? Not everyone is a Nightblade, and or wants to use Nightblades. Let alone rely on stealth.

    Even the damn "class balancing" has been in stealth/Nightblade's favor, for 3 out of 4 updates. Nightblades have remained either #1 or #2 class for 3 out of 4 updates, while being incredibly easy to use. It takes zero skill to play a Nightblade (proof is in PVP and VMSA), as the class is often suggested to beginners for ease of play. Both PVP and VMSA is a cake walk as a Nightblade.

    Can we please have content that focuses on other classes please, ZOS? Can you please stop focusing on trying to make players be assassins/rouges? I'd appreciate it.

    Okay first many of us wanted these guilds at launch, both assassins and pick pockets like not being seen so yea a class that can turn invisible had a clear advantage granted that the ONLY thing that helps us go dark better but it's pretty good.

    Nightblades takes a lot skill to play. Have you tired not running a glass canon build? Let me let you in on how the classes are made aka how they get balanced.
    Nightblades Melee burst canon
    Sorcerers range delayed canon
    Templars Tank that can heal and keep allies up
    Dragon Knight Tanks that wear down your health
    Now that's how the classes are balanced now if you want to run a canon build on your tank class you clearly can but you can also be put canoned. Tanky Dragon Knight don't have problems, Sorcerer with base health and no instant burst are still just as good if you don't try to face
    Tank.

    When you can all offense the class with the better offense wins we play to our strengths you play against yours who needs to L2P here?

    @kendellking_chaosb14_ESO
    It's not really a learn to play, when once again — people tell beginners to pick-up Nightblades if they're new to the game. That alone speaks volumes, if numerous people are suggesting the same class to beginners. That says quite a lot actually, especially when there are 3 others to pick from. But low and behold a lot of the time it's the same one? Really?

    And L2P? What?

    I cleared VMSA on my Magicka Nightblade on the first try running through it with that character. I kid you not. In fact, my Magicka Nightblade is the only one of my characters to have Flawless Conquerer. And should I mention how high the leaderboards for NB's are, compared to other classes. Granted there's things that have transpired recently that have a lot of score's in question, but for the most part they've been higher than the other 3. Why is this? Lol.

    And from a PVP perspective, I think most people will tell you that gaining AP is much easier than any other class. In fact, I strongly dislike Nightblades, but even I'll admit that the class outshines the other 3 at being able to kill players and has the best performance overall in PVP. Not to mention, if you ever hear the term "gank" or "ganker" being used, which class do you think is usually followed up with after that term? You guessed it. Nightblades. Oh! And correct me if I'm wrong, but which class out of curiosity got the most out of the Vicious Desth set in PVP? Which ties into this question, which class got the most out of using Proxinity Detonation? What was it again? Oh, right! It was: Soul Tether, Lotus Fan, Proximity Detonation, and Vicious Death, yes? That was the combo that was so highly complained of both in-game and on the forums, yes? That somewhat killed PVP for numerous players. It was that combo, yes? Regardless of how easy it was to prevent from killing you, that was the main root of complaints of PVP in TG yes? Besides things like lag of course.

    So when evaluating these things, and the fact that it's safe to say this game has more Nightblade players than any other class... Do you truly believe that it's a "L2P" issue? Do you really...? :D I stick with my statement. Please stop aiming DLC content at stealthy/Nightblade play-styles, ZOS.

    As someone that mained a 8 Nightblades till the start of this year when I made one of the other classes they are far easier to be but what makes Nightblade better for beginners is all the powers you like are there right at the start, the other three classes need to wait till they get down the line. All the power you need to kill and live are the first or second power in the trees.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • ParaNostram
    ParaNostram
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    Yeah, don't worry, they heard loud and clear we TOTALLY WANT MORE!

    Get ready for the justice system part 3, Morag Tong! Introducing brand new stealth mechanics (not really) and the exciting new feature of presenting a writ of honorable execution after killing your mark! It will revolutionize the way this game is played! (not it won't)
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • FortheloveofKrist
    FortheloveofKrist
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    I am a stealth player most of the time, and I agree with the OP. Let's change it up a little.

  • ArchMikem
    ArchMikem
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    But I thought everybody was a gankblade and into this type of thing /s

    I believed so too but to my surprise when I wandered into Stormhold yesterday the majority of people there had Destruction Staves on their backs.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
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