Yes, I understand showing it on other characters, but I feel there should be an option for if you see it or not. I personally find it to be the most offending when you are in first person and suddenly this glowing gold thing is taking up a ton of your screen.
Yes, I understand showing it on other characters, but I feel there should be an option for if you see it or not. I personally find it to be the most offending when you are in first person and suddenly this glowing gold thing is taking up a ton of your screen.
It looks terrible! They could atleast have added a toggle for it.. I have no idea why they added it.. Did anyone ask for it?
Joy_Division wrote: »Just like training trait dropping on end-game gear, just like not being able to harvest different level potency runes, this was another change that received a lot of negative feedback that ZoS decided to implement anyway.
The PTS is, and has always been, mostly a way for ZoS to outsource quality control and to find bugs.
Joy_Division wrote: »Just like training trait dropping on end-game gear, just like not being able to harvest different level potency runes, this was another change that received a lot of negative feedback that ZoS decided to implement anyway.
The PTS is, and has always been, mostly a way for ZoS to outsource quality control and to find bugs.
Lord_Wrath wrote: »Doesn't this have to do with animation prioritization? I recall seeing many complaints over not seeing people blocking when they really were.
Lord_Wrath wrote: »Doesn't this have to do with animation prioritization? I recall seeing many complaints over not seeing people blocking when they really were.
Lord_Wrath wrote: »Doesn't this have to do with animation prioritization? I recall seeing many complaints over not seeing people blocking when they really were.
Then add it ONLY in Cyrodiil... but it's ridiculous for solo questing players having to be 'notified' when they're blocking. DUH... I'm holding the block button, I think I KNOW that I'm blocking.
Its to make others know whether the players are doing animation cancel or exploiting.
@ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_RichLambert
I can't believe the number of threads regarding this thing since it hit the pts and the new threads that are still springing up now, and thus far every single one has been ignored.
It really would be nice to get at least some acknowledgement that any of the threads regarding the visual have been noted and that a toggle is being considered, or indeed some explanation as to why it was even implemented in the first place.