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Sorcerer - Wards Dark Brotherhood

Uviryth
Uviryth
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- Conjured Ward: Reduced the duration of this ability and the Hardened Ward morph to 6 seconds from 20 seconds.
- Empowered Ward (Conjured Ward morph): Reduced the duration of this morph to 8 seconds from 20 seconds.

Come on guys, not that again. Eough with the 6second-buffs!
I don`t wanna feel like an epileptic squirrel again while playing ESO. You did sooo good by stretching the timings a little bit with the last major overhaul. Why go back again? Makes zero sense....
  • Buffler
    Buffler
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    Uviryth wrote: »
    - Conjured Ward: Reduced the duration of this ability and the Hardened Ward morph to 6 seconds from 20 seconds.
    - Empowered Ward (Conjured Ward morph): Reduced the duration of this morph to 8 seconds from 20 seconds.

    Come on guys, not that again. Eough with the 6second-buffs!
    I don`t wanna feel like an epileptic squirrel again while playing ESO. You did sooo good by stretching the timings a little bit with the last major overhaul. Why go back again? Makes zero sense....

    This is brand new information
  • Vipstaakki
    Vipstaakki
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    Sucks to be a sorc in this case. Guess every class just have to deal with changes when they happen.
  • phaneub17_ESO
    phaneub17_ESO
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    Empowered Ward increased to 10 seconds as of the latest update, so half as much from before.
  • Uviryth
    Uviryth
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    It´s not the nerf that bothers me, it`s the inconvenience. Why do they deliberately make classes less fun to play? So that less people play them?
    10 seconds is better, but still a lot of unnecessary buttonpressing.
  • Tevalaur
    Tevalaur
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    And the official notes at release have Empowered Ward back down to 8 seconds.
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  • Makkir
    Makkir
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    Uviryth wrote: »
    - Conjured Ward: Reduced the duration of this ability and the Hardened Ward morph to 6 seconds from 20 seconds.
    - Empowered Ward (Conjured Ward morph): Reduced the duration of this morph to 8 seconds from 20 seconds.

    Come on guys, not that again. Eough with the 6second-buffs!
    I don`t wanna feel like an epileptic squirrel again while playing ESO. You did sooo good by stretching the timings a little bit with the last major overhaul. Why go back again? Makes zero sense....

    Where were you when this went on the PTS and blew up the internet last month?
  • GRYM.LOCKE
    GRYM.LOCKE
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    Hardened ward should be 12 seconds
    Empowered Ward should be 15-16 seconds

    But what do I know it not like " I have been playing Sorcerer since Day Dot"

    kinda hoped my suggestion with Bastion would land but guess not.
  • Lord_Wrath
    Lord_Wrath
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    I like shields having the same timer, but they want us to either play defensive or offensive.
    1300+ CP | Lørd Wrath | - Sorcerer - Palatine - Grand Master Crafter - 30000 Achievement Points
    Launch Player - PC - NA - EP
  • Cherryblossom
    Cherryblossom
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    Uviryth wrote: »
    - Conjured Ward: Reduced the duration of this ability and the Hardened Ward morph to 6 seconds from 20 seconds.
    - Empowered Ward (Conjured Ward morph): Reduced the duration of this morph to 8 seconds from 20 seconds.

    Come on guys, not that again. Eough with the 6second-buffs!
    I don`t wanna feel like an epileptic squirrel again while playing ESO. You did sooo good by stretching the timings a little bit with the last major overhaul. Why go back again? Makes zero sense....

    I don't see what difference it makes, you use shields as you need them. If you are fighting someone that doesn't put your shield down in 6 seconds, you really don't need a shield to beat them.....
  • Universe
    Universe
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    Uviryth wrote: »
    - Conjured Ward: Reduced the duration of this ability and the Hardened Ward morph to 6 seconds from 20 seconds.
    - Empowered Ward (Conjured Ward morph): Reduced the duration of this morph to 8 seconds from 20 seconds.

    Come on guys, not that again. Eough with the 6second-buffs!
    I don`t wanna feel like an epileptic squirrel again while playing ESO. You did sooo good by stretching the timings a little bit with the last major overhaul. Why go back again? Makes zero sense....

    I don't see what difference it makes, you use shields as you need them. If you are fighting someone that doesn't put your shield down in 6 seconds, you really don't need a shield to beat them.....

    The duration of the hardened ward is too short in PVP.
    You won't even notice the ward is gone due to cyrodiil's lag...
    There is no point in using it anymore.
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    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • SanSan
    SanSan
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    I feel like they should increase them.

    Conjured Ward: 10 secs
    Empowered Ward: 12 secs
  • magnusthorek
    magnusthorek
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    About what ZOS did with shields, shortening their duration and making Harness Magicka / Bone Shield a two-way shield available to everyone...
    8058045_orig.jpg
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
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  • Nadar
    Nadar
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    Tevalaur wrote: »
    And the official notes at release have Empowered Ward back down to 8 seconds.

    The patch notes appear wrong...when I checked earlier today, Empowering Ward was at 10 seconds.

    I think I can live with this...as many pointed out, when you are actually in battle, the shield usually didn't last more than 10 seconds anyway.
  • Vaoh
    Vaoh
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    Problem: Magicka Sorcs stack shields too much. QQ. (No need to L2P when you can just complain on the forums to ruin the entirety of the Sorc class even more).

    Reasonable Solutions:
    • Decrease Shield strength of Conjured Ward
    • Slightly increase cost of Conjured Ward
    • Do not allow Conjured Ward and Annulment to Stack
    • Increase shield strength, but make shields crittable
    • Separate the functionality of shields based on whether or not you are in an AvA zone (adjusting strength, stacking, balance, etc)

    Actual Solution:
    • Left shield strength and stackability the same, effectively still allowing Magicka Sorcs to mitigate tons of burst damage in PvP
    • Buffed their possible burst damage survivability thanks to Annulment changes
    • Ruined Conjured Ward duration. This class is now unfun to play (as if it was too fun to play or something earlier lol). Sorcs will at least be rare :neutral:
    • PvP, you can mainbar it and spam all day (boring!). PvE, roll a better class because your survivability, fun, viability, and only strength is outted.
    • Encourage Sorcs, both Magicka or Stamina, to utilize Surge despite the nerfs. Forget that CP-wise Magicka Sorcs invested in Bastion will not be able to cope effectively.

    Truly, Sorc as a class may be the worst, but now even cookie cutter Magicka Sorcs are weaker.

    Fix the Sorcerer class!
    Edited by Vaoh on June 1, 2016 12:03AM
  • Minalan
    Minalan
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    Nadar wrote: »
    Tevalaur wrote: »
    And the official notes at release have Empowered Ward back down to 8 seconds.

    The patch notes appear wrong...when I checked earlier today, Empowering Ward was at 10 seconds.

    I think I can live with this...as many pointed out, when you are actually in battle, the shield usually didn't last more than 10 seconds anyway.

    This. Ten seconds let's you run through a few rotations against a boss without needing to recast over and over again.

    Ten seconds is still in the 'fun game' range still, where six is in the 'annoying as ***' range.
  • RebornV3x
    RebornV3x
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    Why do Templars feel like a complete class for example best heals in game, both a ranged and melee spammable, a ranged knockback, a auto lock gap closer, ranged DPS a good AOE, better execute and better sustain its so versatile build wise that I'm having trouble figuring out what I want to do cause all the builds Ive seen look great.

    What do Sorcs have that are better than any other class? Shields nope now that Harness Magicka absorbs both physical and spell damage now everyone has a shield that's almost as good as Hardened ward. No class spammable ability at all, the only thing Sorcs have going for them is better burst damage( but honestly NBs are better) and Overload is the only reason to play Sorc.

    Fix sorcerers ZOS WTF!
    Edited by RebornV3x on June 1, 2016 1:53AM
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • sirrmattus
    sirrmattus
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    Uviryth wrote: »
    It´s not the nerf that bothers me, it`s the inconvenience. Why do they deliberately make classes less fun to play? So that less people play them?
    10 seconds is better, but still a lot of unnecessary buttonpressing.

    whats so fun about a 20sec 22k dmg shield?
    Ebonheart Pact - North American Server
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  • Megalex1
    Megalex1
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    My sorc makes a good crafter....
  • Minalan
    Minalan
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    sirrmattus wrote: »
    Uviryth wrote: »
    It´s not the nerf that bothers me, it`s the inconvenience. Why do they deliberately make classes less fun to play? So that less people play them?
    10 seconds is better, but still a lot of unnecessary buttonpressing.

    whats so fun about a 20sec 22k dmg shield?

    What's not fun is refreshing a shield every four seconds when you're not being directly attacked.

    Or when you are being attacked while trying to tap dance and dodge roll between a dozen BIG red circles in a boss fight.

    The 'happy medium' for me is about ten seconds. Otherwise it's hard to get off a decent rotation or avoid deadly boss mechanics without refreshing a shield. Plus the minor intellect group buff is nice.
  • Mr.Hmm
    Mr.Hmm
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    RebornV3x wrote: »
    Why do Templars feel like a complete class for example best heals in game, both a ranged and melee spammable, a ranged knockback, a auto lock gap closer, ranged DPS a good AOE, better execute and better sustain its so versatile build wise that I'm having trouble figuring out what I want to do cause all the builds Ive seen look great.

    What do Sorcs have that are better than any other class? Shields nope now that Harness Magicka absorbs both physical and spell damage now everyone has a shield that's almost as good as Hardened ward. No class spammable ability at all, the only thing Sorcs have going for them is better burst damage( but honestly NBs are better) and Overload is the only reason to play Sorc.

    Fix sorcerers ZOS WTF!

    Templars got ignored for 2 years while Sorcerers kept getting buffed before getting nerfed.

    If you need to stack shields in order to survive or play the game then that's your choice but not our problem that you decided to be limited by stacking shields.
    Minalan wrote: »
    Nadar wrote: »
    Tevalaur wrote: »
    And the official notes at release have Empowered Ward back down to 8 seconds.

    The patch notes appear wrong...when I checked earlier today, Empowering Ward was at 10 seconds.

    I think I can live with this...as many pointed out, when you are actually in battle, the shield usually didn't last more than 10 seconds anyway.

    This. Ten seconds let's you run through a few rotations against a boss without needing to recast over and over again.

    Ten seconds is still in the 'fun game' range still, where six is in the 'annoying as ***' range.

    While i do understand about using shields against many adds what i dont understand is why would you need to use a shield on a boss if you are not tanking as a sorcerer.

    If you are dps then all you gotta do is to dodge/block the boss attacks unless he focuses you then i would understand why you need to use a shield skill.

    I think using the shield just before the boss attacks you is perfect instead of having it on the whole fight.
    If I die tomorrow I do not want to think of the game I could of played today, therefor I will play whatever I want today while securing a future to play in as well.

    A true gamer will think of all the possible outcomes and execute the one that is the hardest to accomplish.
  • Mettaricana
    Mettaricana
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    Magicka or stam I basically left my sorc behind I been usomg her since early launch and after this dlc I quit using her I've had enough of zos trying its hardest to nerf the class then pretending its a buff. Guarantee next dlc they'll nerf hurricaine wards pets and buff some usless skill and call it a fix again... rinse and repeat til sorc is in the dps and defensive negatives...
  • Minalan
    Minalan
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    Mr.Hmm wrote: »
    RebornV3x wrote: »
    Why do Templars feel like a complete class for example best heals in game, both a ranged and melee spammable, a ranged knockback, a auto lock gap closer, ranged DPS a good AOE, better execute and better sustain its so versatile build wise that I'm having trouble figuring out what I want to do cause all the builds Ive seen look great.

    What do Sorcs have that are better than any other class? Shields nope now that Harness Magicka absorbs both physical and spell damage now everyone has a shield that's almost as good as Hardened ward. No class spammable ability at all, the only thing Sorcs have going for them is better burst damage( but honestly NBs are better) and Overload is the only reason to play Sorc.

    Fix sorcerers ZOS WTF!

    Templars got ignored for 2 years while Sorcerers kept getting buffed before getting nerfed.

    If you need to stack shields in order to survive or play the game then that's your choice but not our problem that you decided to be limited by stacking shields.
    Minalan wrote: »
    Nadar wrote: »
    Tevalaur wrote: »
    And the official notes at release have Empowered Ward back down to 8 seconds.

    The patch notes appear wrong...when I checked earlier today, Empowering Ward was at 10 seconds.

    I think I can live with this...as many pointed out, when you are actually in battle, the shield usually didn't last more than 10 seconds anyway.

    This. Ten seconds let's you run through a few rotations against a boss without needing to recast over and over again.

    Ten seconds is still in the 'fun game' range still, where six is in the 'annoying as ***' range.

    While i do understand about using shields against many adds what i dont understand is why would you need to use a shield on a boss if you are not tanking as a sorcerer.

    If you are dps then all you gotta do is to dodge/block the boss attacks unless he focuses you then i would understand why you need to use a shield skill.

    I think using the shield just before the boss attacks you is perfect instead of having it on the whole fight.

    Best Example? Veteran City of Ash Daedroth. Burning that thing fast with 80 adds on the screen. Shields are a must unless your group is really five star top 1%.

    Most people aren't that good, so shield up and kill it.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    The worst thing about it is that ZOS gave every class in the game hardened ward.

    But when sorcs (and stam DKs) ask for spamable abilities like every other class has, ZOS says "we don't want to dilute class skills."

    So its ok to pass out sorc skills to the entire game and thats not class homogenization but every class having a stamina/magicka spamable is?

    #ZOSLOGIC


    Also, in the high risk/high reward department, Wrobel wants it to feel "Awesome" when a sorc manages to get dark exchange to fire without getting killed/interrupted. So a sorc has to wait 1 second as a sitting duck for a 4k heal(pvp) while a templar can blockcast an 8k heal? I get the risk but wheres the reward?

    #ZOSLOGIC
    Edited by Yolokin_Swagonborn on June 1, 2016 7:48AM
  • Minalan
    Minalan
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    The worst thing about it is that ZOS gave everyone class in the game hardened ward.

    But when sorcs (and stam DKs) ask for spamable abilities like every other class has, ZOS says "we don't want to dilute class skills."

    So its ok to pass out sorc skills to the entire game and thats not class homogenization but every class having a stamina/magicka spamable is?

    #ZOSLOGIC


    Also, in the high risk/high reward department, Wrobel wants it to feel "Awesome" when a sorc manages to get dark exchange to fire without getting killed/interrupted. So a sorc has to wait 1 second as a sitting duck for a 4k heal(pvp) while a templar can blockcast an 8k heal? I get the risk but wheres the reward?

    #ZOSLOGIC

    #ZOSLOGIC

    Let's create a really good but completely different PVP and a PVE morph of the same ward skill.

    Then people have to respec morphs every time they want to change content!
  • Mr.Hmm
    Mr.Hmm
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    Minalan wrote: »
    Mr.Hmm wrote: »
    RebornV3x wrote: »
    Why do Templars feel like a complete class for example best heals in game, both a ranged and melee spammable, a ranged knockback, a auto lock gap closer, ranged DPS a good AOE, better execute and better sustain its so versatile build wise that I'm having trouble figuring out what I want to do cause all the builds Ive seen look great.

    What do Sorcs have that are better than any other class? Shields nope now that Harness Magicka absorbs both physical and spell damage now everyone has a shield that's almost as good as Hardened ward. No class spammable ability at all, the only thing Sorcs have going for them is better burst damage( but honestly NBs are better) and Overload is the only reason to play Sorc.

    Fix sorcerers ZOS WTF!

    Templars got ignored for 2 years while Sorcerers kept getting buffed before getting nerfed.

    If you need to stack shields in order to survive or play the game then that's your choice but not our problem that you decided to be limited by stacking shields.
    Minalan wrote: »
    Nadar wrote: »
    Tevalaur wrote: »
    And the official notes at release have Empowered Ward back down to 8 seconds.

    The patch notes appear wrong...when I checked earlier today, Empowering Ward was at 10 seconds.

    I think I can live with this...as many pointed out, when you are actually in battle, the shield usually didn't last more than 10 seconds anyway.

    This. Ten seconds let's you run through a few rotations against a boss without needing to recast over and over again.

    Ten seconds is still in the 'fun game' range still, where six is in the 'annoying as ***' range.

    While i do understand about using shields against many adds what i dont understand is why would you need to use a shield on a boss if you are not tanking as a sorcerer.

    If you are dps then all you gotta do is to dodge/block the boss attacks unless he focuses you then i would understand why you need to use a shield skill.

    I think using the shield just before the boss attacks you is perfect instead of having it on the whole fight.

    Best Example? Veteran City of Ash Daedroth. Burning that thing fast with 80 adds on the screen. Shields are a must unless your group is really five star top 1%.

    Most people aren't that good, so shield up and kill it.

    To be honest, I never had the chance to do Veteran City of Ash(The random dungeons never give me that.. and i cant seem find a group to do it so... i kind of skip the pledge for it :( ) so unless that Part is the same as the Normal mode(Just more adds maybe?) then i do understand what you mean.
    If I die tomorrow I do not want to think of the game I could of played today, therefor I will play whatever I want today while securing a future to play in as well.

    A true gamer will think of all the possible outcomes and execute the one that is the hardest to accomplish.
  • Vangy
    Vangy
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    Minalan wrote: »
    Mr.Hmm wrote: »
    RebornV3x wrote: »
    Why do Templars feel like a complete class for example best heals in game, both a ranged and melee spammable, a ranged knockback, a auto lock gap closer, ranged DPS a good AOE, better execute and better sustain its so versatile build wise that I'm having trouble figuring out what I want to do cause all the builds Ive seen look great.

    What do Sorcs have that are better than any other class? Shields nope now that Harness Magicka absorbs both physical and spell damage now everyone has a shield that's almost as good as Hardened ward. No class spammable ability at all, the only thing Sorcs have going for them is better burst damage( but honestly NBs are better) and Overload is the only reason to play Sorc.

    Fix sorcerers ZOS WTF!

    Templars got ignored for 2 years while Sorcerers kept getting buffed before getting nerfed.

    If you need to stack shields in order to survive or play the game then that's your choice but not our problem that you decided to be limited by stacking shields.
    Minalan wrote: »
    Nadar wrote: »
    Tevalaur wrote: »
    And the official notes at release have Empowered Ward back down to 8 seconds.

    The patch notes appear wrong...when I checked earlier today, Empowering Ward was at 10 seconds.

    I think I can live with this...as many pointed out, when you are actually in battle, the shield usually didn't last more than 10 seconds anyway.

    This. Ten seconds let's you run through a few rotations against a boss without needing to recast over and over again.

    Ten seconds is still in the 'fun game' range still, where six is in the 'annoying as ***' range.

    While i do understand about using shields against many adds what i dont understand is why would you need to use a shield on a boss if you are not tanking as a sorcerer.

    If you are dps then all you gotta do is to dodge/block the boss attacks unless he focuses you then i would understand why you need to use a shield skill.

    I think using the shield just before the boss attacks you is perfect instead of having it on the whole fight.

    Best Example? Veteran City of Ash Daedroth. Burning that thing fast with 80 adds on the screen. Shields are a must unless your group is really five star top 1%.

    Most people aren't that good, so shield up and kill it.

    Dont burn the boss if you arent capable of keeping up the 6 second shield. Kill adds > damage boss >kill adds > damage boss >rinse and repeat. Adds spawn based on boss health %. As long as you dont DPS boss, more adds wont spawn. Just kill them and continue to DPS boss. Rinse and repeat. Not everything needs to be stack and QQ burn..... The burning of 90% of boss mechanics should have never been allowed by ZOS bad designing in the first place. Its good that people actually learn and do mechanics for boss fights. It actually makes things a little more interesting.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Anti_Virus
    Anti_Virus
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    These changes to shields make perfect sense now shields are an active defensive instead of a passive one. You can't roll into battle with a bubble for 20 secs now. You need to actively ward ip for protection spending your resources just like stam builds with dodge roll and blocking.

    These changes will divide good sorcs from bad ones L2P issue.

    Note: im aware that sorcs lack a proper spam dps skill and I synthesize there, but the shield changes are fine.
    Edited by Anti_Virus on June 1, 2016 12:25PM
    Power Wealth And Influence.
  • Hempyre
    Hempyre
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    It's a ridiculous change in sorc mechanics. We have no passive mitigation unlike every other class. None, nada, zippo. Keep in mind even at 20k hp, with no mitigation three hits max and im done ,and at least two of those are weave. So couple seconds, mebbe 3...

    Yea, i can wear med. or heavy armour just like you guys, but then i get no bonus to my passives, unlike you guys. My sorc would drop well below every other classes damage numbers.

    Now i have to spam one third of my rotation time in shield casting. thats 30% of the time i am not on the offensive. Where captain WB is weaving away on me for as much per hit damage as i do to him, but he doesnt stop to cast his med/heavy armor.

    At the very least i now have to spam a button or two consistently every 4 seconds to have a game experience equivalent to what every other class gets passively. Not a fun alternative, actually pretty f-ing stupid and a waste of my time.

    Shields soak up the same amount of damage as they always did. The changes only mean i roam around as easy prey way more now and spam a button like a monkey.

    Stop moaning about uber sorcs just because you might have been tuned a few times by a 1%er. 1%ers exist in all classes.

    The bulk of us got shafted... hard.
  • ZERGBADEXTERMINATION
    ZERGBADEXTERMINATION
    Soul Shriven
    Oh look Sorc's who have been crutching on the same build for 2 years that takes no skill to run will now endure a learning curve on how to play a skilled setup. Zergbad will be there for this learning curve!
  • SienneYviete
    SienneYviete
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    Oh look Sorc's who have been crutching on the same build for 2 years that takes no skill to run will now endure a learning curve on how to play a skilled setup. Zergbad will be there for this learning curve!

    lol no skill, how ironic, your 1 hit gank and run build tho....... GTFO of here with your Cheese.jpg
    Edited by SienneYviete on June 1, 2016 7:41AM
    Delta
    Valheru's
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