So, in the new patch notes:
Armor
Exploration: This trait now increases all gold gained from monster kills instead of increasing exploration experience gained, and has been renamed to Prosperous.
Impenetrable: This trait now also reduces the durability damage taken of the item, in addition to reducing the damage taken from Critical Hits.
Intricate: This trait now also increases the amount of refined materials you obtain whenever you deconstruct the armor, in addition to increasing the amount of inspiration gained.
Nirnhoned: This trait now increases Physical Resistance and Spell Resistance by a flat value.
Sturdy: This trait now reduces the cost of Block.
Training: This trait now increases all experience gained from all kills by a percentage, instead of increasing your armor skill line experience only.
Well-fitted: This trait now also reduces the cost of Roll Dodge, in addition to reducing the cost of Sprint.
Reinforced does not appear in the list and Nirnhoned now performs the role of reinforced (vice just providing spell resistance). Is this intended or is this a typo? Because, when traits are removed, replaced, or renamed, it says so int he notes. In this case, there is no mention of the removal of the reinforced trait. Furthermore, if this is accurate and not a typo, what will happen to our heavy armor tank sets with the reinforced trait on them? Or those PvP sets that have the reinforced trait; considering it was confirmed the scaled PvP sets would only come with original pieces and original traits?
@ZOS_JessicaFolsom
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