CokeVoAYCE wrote: »i was playin' ESO mindin' my own business. doin' a bunch of trading in stuff. buy low sell high, make thousands of gold easy with no work. as i went in the guild store to look at low priced items to buy up, i noticed an influx of rare jewelry and gear that usually is never there in such abundance. i figured, "oh it must be cuz it's like memorial day and a lot of people are playing today." then about an hour later i re-thought about this and realized the influx of gear is due to the hacks and ulti-spams allowing for people to get so much AP in pvp and beat MSA so easily. i have a lot of gold in assets, and i know a lot of people who also do too. due to the influx of all this gear and supply and demand stuff since the supply is increased the worth of all our items is decreasing. i'm possibly out hundreds of thousands of gold thanks to these cheaters. ZOS, are you gonna refund people like me affected by the bad market? are you gonna start banning people or account wiping them completely instead of just giving them a timeout and letting them keep everything they got??
Logicbomb00 wrote: »I'd actually say that it's people that buy low and sell high that are the ones destroying the economy.
. But as this is your first MMO, let me remind you that empathy quickly wears thin in a online environment..
clayandaudrey_ESO wrote: »CokeVoAYCE wrote: »
inb4 thread lock.
Off course you are inb4 thread locked. You posted the thread.
Stupidest thing I have read all day.
CokeVoAYCE wrote: »clayandaudrey_ESO wrote: »CokeVoAYCE wrote: »
inb4 thread lock.
Off course you are inb4 thread locked. You posted the thread.
Stupidest thing I have read all day.
when i say thread lock i mean by the devs. how am i supposed to predict whether my thread will or will not actually be locked by the devs? i fail to see how this prediction was dumb, but whatever.
Logicbomb00 wrote: »I'd actually say that it's people that buy low and sell high that are the ones destroying the economy.
We're emotionally hard-wired to despise the buy low, sell high mentality because of the risk from both ends.
But it's the system any good seller uses. Retailers don't buy product from manufacturers for $5 and sell them for $5. They buy them for $5 and sell them for $20. If you purchased anything this weekend, you paid a markup that the seller didn't.
Tools like Master Merchant provide a moving average that lowers risk somewhat. But there's always some risk.
With notions like 'blatant capitalism', your comment says more about your lack of desire to compete than the effects of those who are willing and disciplined to compete. They don't care how you feel. They're probably too busy selling.
Somehow, even in a decentralized marketplace, it comes down to people blaming people. A centralized marketplace would just put the blame and blamers in a central location.
And you can have empathy and still be an intelligent and competitive seller. The two are not mutually exclusive. But as this is your first MMO, let me remind you that empathy quickly wears thin in a online environment. Especially when people make generalizations that don't particularly hold up well to scrutiny.
Second - I realize that cash is tight when leveling up your first character, and that 60k on a arcane WP ring may seems like a lot at the time, .
Lastly - wtf is wrong with you anti- buy low sell high people? The ESO economy, like any real economy, depends on scarcity for item value. We can't all have beach-front houses, porsches and gold VD jewelry. Players that arbitrage the guild traders do not inflate in-game prices, they are just capitalizing on an information asymmetry in that they are more aware of the value of a particular item than is the seller. The item is still worth exactly what another player is willing to pay for it, no more, no less... they just saw a deal and jumped on it.
khele23eb17_ESO wrote: »
Lastly - wtf is wrong with you anti- buy low sell high people? The ESO economy, like any real economy, depends on scarcity for item value. We can't all have beach-front houses, porsches and gold VD jewelry. Players that arbitrage the guild traders do not inflate in-game prices, they are just capitalizing on an information asymmetry in that they are more aware of the value of a particular item than is the seller. The item is still worth exactly what another player is willing to pay for it, no more, no less... they just saw a deal and jumped on it.
Not quite. You said it yourself, prices depend on scarcity. If you have a guy with several million gold to spare buying up all the rare items if they happen to be put up for sale at a more affordable price, the scarcity is affected. And him putting the items up for sale later and demanding more to be paid than initially, does inflate prices.
newtinmpls wrote: »Second - I realize that cash is tight when leveling up your first character, and that 60k on a arcane WP ring may seems like a lot at the time, .
Been playing two accounts for a little over two years.
Still rarely have more than 10k on one entire account (all characters plus bank).
Logicbomb00 wrote: »I'd actually say that it's people that buy low and sell high that are the ones destroying the economy.
We're emotionally hard-wired to despise the buy low, sell high mentality because of the risk from both ends.
But it's the system any good seller uses. Retailers don't buy product from manufacturers for $5 and sell them for $5. They buy them for $5 and sell them for $20. If you purchased anything this weekend, you paid a markup that the seller didn't.
Tools like Master Merchant provide a moving average that lowers risk somewhat. But there's always some risk.
With notions like 'blatant capitalism', your comment says more about your lack of desire to compete than the effects of those who are willing and disciplined to compete. They don't care how you feel. They're probably too busy selling.
Somehow, even in a decentralized marketplace, it comes down to people blaming people. A centralized marketplace would just put the blame and blamers in a central location.
And you can have empathy and still be an intelligent and competitive seller. The two are not mutually exclusive. But as this is your first MMO, let me remind you that empathy quickly wears thin in a online environment. Especially when people make generalizations that don't particularly hold up well to scrutiny.
I don't know what to say man. Do you just spend everything you get or do you have a hard time making gold?
Lastly - wtf is wrong with you anti- buy low sell high people? The ESO economy, like any real economy, depends on scarcity for item value. We can't all have beach-front houses, porsches and gold VD jewelry. Players that arbitrage the guild traders do not inflate in-game prices, they are just capitalizing on an information asymmetry in that they are more aware of the value of a particular item than is the seller. The item is still worth exactly what another player is willing to pay for it, no more, no less... they just saw a deal and jumped on it.
s7732425ub17_ESO wrote: »*Facepalm at OP*
You do realize that a bunch of PVP campaigns just ended yesterday. Which means *tons* of gold and purple VR16 PVP jewelry.
