I am just trying to understand, how an enchanted piece of armor or traited jewelery (with max hp, mp or stam) actually gives more of the resource than it is written. I will provide you with an example.
Example is made on a fully reseted character. No skill points or attribute points added. I tried to search for similar topics but i found none. Is there some basic stuff that i am missing ?
as we see here i have 10090 HP

Then i equip a ring that has +924 HP

so, 10090 + 924 = 11014 right ?
WRONG ! <ESO maths incoming>

Apparently this equals 11156...
please, save the not constructive posts for yourself, like "you should be happy (i am) or "why go into this" (because i can)
i just want to understand the mechanic behind this because it is important for me, as i am actually trying to make a build and this kinda changes the stats. I know this is not much diffrence but what a full set of armor and jewelery can do ? Together this is a big diffrence. Can someone explain this to me ?