James-Wayne wrote: »Sounds like you had a team with no team work, they're are good players out there who will help.
@ZOS_GinaBruno Please get the group finder team to look at the soul gem issue for non vet but scaling to vet.
Personally I think you shouldnt be able to do vet content till 50 as skill unlocks are needed for most of the content scaling items (lack of) and level sometimes is not enough to handle the dungeon which is not the players fault.

@JamOnIt Healing can be stressful in a pug(pick up group) via the activity finder. I find if you are a sorc and want the ability to heal get the winged twilight pet. The pet when you activate the ability after the pet is summoned is a good heal. I also Summon the other pet as well for extra dps so I can heal and buff the group while having 2 pets out for dps. I put an aoe on one of my bars as well to help with dps. Having conjured ward is also nice for those oh crap moments and you pull agro so you and your pets can have a nice shield. I use the clanfear pet because it gives a self heal for moments when only I need heals. Another skill that will save your life is Healing ward from the restoration tree. It is the morph of the shield I believe you get at lvl 38. It heals and gives a shield that when expires heals you for the remainder of the shield so is very powerful when low HP.level 41 High Elf Sorc.
normal gearset for my level.
Qued as healer.
Normal random group dungeon.
First group dungeon in ESO for me.
Really never liked being a healer in other MMOs, but I know my Sorc's DPS is crap
and my Resto skills are decent (for my level),
so I wanted to give it a try.
Arrived at Tempest Island.
had never heard of it before.
Told the group I'm new.
No one said a word.
Followed the group in.
Died on the first trash mobs.
I was the furthest back of us 4 players.
Am not sure how I drew aggro so quick.
am not familiar with the finer points of ESO game mechanics.
I died; being chased around by a trash mob.
Wasn't able to self-rez.
I have the same soul gems I always rez with.
it won't work.
so I choose "Wayshrine".
I had no idea it would put me outside.
So far, dungeons in normal PVE map never do that to me.
but ok.
I looked at map.
It does not show the entrance.
Well crap.
It shows other teammates.
Ok.
So I ask in chat if they can friend me, so I can teleport to them.
Finally someone says something.
They explain it doesn't work that way for the dungeons.
so ok.
I spend the next several minutes trying to find the entrance,
after explaining I don't know where it is.
no one even attempts to give me a hint about it.
run to team.
get ready.
new fight.
Again,
I start to heal people
and pull aggro; on a small trash mob set.
Not sure what I did wrong.
I was the furthest back of everyone.
no one attempts to grab the creature for me.
I end up dead again.
can't self-rez.
game says I can't do that until the rest of my team is done fighting.
that seems a bit harsh.
but ok.
so I wait.
they finish.
and I'm now allowed to go to Wayshrine again.
I'd rather not.
I have gems left (for my level range). but it won't let me use them.
not sure why.
so i wait.
no one rezzes me.
they just dance around, waiting for me to do whatever I'm going to do.
so I go to wayshrine.
At least now I know how to find my way back.
it won't take long.
but my confidence went from low to none.
I'm not player-skilled, character-skilled, informed, nor geared enough for this.
But as a new player, I have no way to gauge that, except to assume that normal PVE abilities
would translate into group PVE,
and
assume that the random dungeon Que won't put me somewhere I'm not suited for.
Now one of the teammates is upset with me.
gives me grief for going to wayshrine.
If we had a voice server, this would be going a lot better.
-but then again,
if I can't survive a single trash mob encounter,
I shouldn't be there anyways.
so I left.
am not really a PVP kinda guy, so being good at PVE matters, if I'm going to stick around in ESO past this first month.
(Kind)Thoughts?
Pyr0xyrecuprotite wrote: »@Jamonit,
...if you die and have to run in from the start of the dungeon, you are costing your team a lot of score due to the delay when running through...
.
Pyr0xyrecuprotite wrote: »@Jamonit,
...if you die and have to run in from the start of the dungeon, you are costing your team a lot of score due to the delay when running through...
.
i didn't realize there's a score for dungeons.
How does the score system work?
thanks

@JamOnIt I totally feel for you. I'm new to the game as well, level 18 Templar and I think my healing skills are pretty decent. It seems everytime I queue for random dungeon I get kicked from the group before I even zone in the dungeon because as soon as I zone it says that I'm being removed from area... My guild told me that it's because of my level that I get kicked a lot.....SAY WHAT???? Isn't the purpose of low level dungeons to LEVEL??? So why in the hell is that a good reason to kick somebody. I love this game but it is the most disturbing on how new players get treated out of any other MMO I've played. Thank goodness I found a great guild, otherwise I would've quit already. It's utterly ridiculous how callous people can be towards new players...
I forgot to mention that I'm on PC.
Pyr0xyrecuprotite wrote: »@Jamonit,
...if you die and have to run in from the start of the dungeon, you are costing your team a lot of score due to the delay when running through...
.
i didn't realize there's a score for dungeons.
How does the score system work?
thanks