andypappb16_ESO wrote: »I think thats "working as intended", so there wont be a fix.
I wish they would undo that, its horrible and Major Expedition feels slow as hell, making elusive mist even more useless, too...
mr_wazzabi wrote: »andypappb16_ESO wrote: »I think thats "working as intended", so there wont be a fix.
I wish they would undo that, its horrible and Major Expedition feels slow as hell, making elusive mist even more useless, too...
@ZOS_GinaBruno promised a fix by the next major update, which is DB. Did they forget?
ZOS_GinaBruno wrote: »Yep, we are aware and it's not intended. We're still working on a fix for it, which will likely be included in the next major update.
PainfulFAFA wrote: »@ZOS_JessicaFolsom
If zos cant fix it plz revert it back.
The snare meta is over the top and the reduction to general movement speed made it worse.
I hesitated on making a thread about this because i thought zos would remember but we are so close to DB launch, i have yet to see anything about any fixes to general movement speed.
PainfulFAFA wrote: »@ZOS_JessicaFolsom
If zos cant fix it plz revert it back.
The snare meta is over the top and the reduction to general movement speed made it worse.
I hesitated on making a thread about this because i thought zos would remember but we are so close to DB launch, i have yet to see anything about any fixes to general movement speed.
Since DB went onto PTS I have started 2 threads about this issue. Both were sunk and disappeared really fast
Thanks for the response @ZOS_JessicaFolsom. Is this a very complex bundle of code to crack?ZOS_JessicaFolsom wrote: »Hi everyone,
We’re still working on this one, and do plan to make some improvements with the goal of bringing movement speed more in-line with where it used to be. Changes won’t be in until sometime after Dark Brotherhood launches, but we are working on it.
mr_wazzabi wrote: »Thanks for the response @ZOS_JessicaFolsom. Is this a very complex bundle of code to crack?ZOS_JessicaFolsom wrote: »Hi everyone,
We’re still working on this one, and do plan to make some improvements with the goal of bringing movement speed more in-line with where it used to be. Changes won’t be in until sometime after Dark Brotherhood launches, but we are working on it.
lordrichter wrote: »On a related note... Apparently the sound used for barefoot is the same as when not barefoot. I forgot to equip shoes/armor on the feet of a character and did not notice right away because the sound was the same.
mr_wazzabi wrote: »Thanks for the response @ZOS_JessicaFolsom. Is this a very complex bundle of code to crack?
Thank you for looking into this.
However, I would say that the easiest way to fix this is simply to revert the changes made. Those changes were never asked for nor needed in the first place and add balance issues to the game when it comes to speed (not all magika users are sorcs with streak).
With the revamped well fitted, it is now an useful trait for some builds but that will increase the mobility issue of magika users versus stamina users even more (again, for non sorcs, nb).
So I leave here a request: please consider the possibility of reverting the changes made to the Expedition buffs.
Thanks.
Thank you for looking into this.
However, I would say that the easiest way to fix this is simply to revert the changes made. Those changes were never asked for nor needed in the first place and add balance issues to the game when it comes to speed (not all magika users are sorcs with streak).
With the revamped well fitted, it is now an useful trait for some builds but that will increase the mobility issue of magika users versus stamina users even more (again, for non sorcs, nb).
So I leave here a request: please consider the possibility of reverting the changes made to the Expedition buffs.
Thanks.
I actually disagree completely - the expedition/sprint speed change has been a major PvP improvement in my opinion. In general, people seem to be more inclined to stand and fight and combat feels more visceral and fluid rather than everyone zooming around the battlefield. It also brought more balance in mobility between magicka Sorcs/NBs and everyone else. Additionally, sprinting has become valuable and necessary again. I applaud those changes wholeheartedly.
Thank you for looking into this.
However, I would say that the easiest way to fix this is simply to revert the changes made. Those changes were never asked for nor needed in the first place and add balance issues to the game when it comes to speed (not all magika users are sorcs with streak).
With the revamped well fitted, it is now an useful trait for some builds but that will increase the mobility issue of magika users versus stamina users even more (again, for non sorcs, nb).
So I leave here a request: please consider the possibility of reverting the changes made to the Expedition buffs.
Thanks.
I actually disagree completely - the expedition/sprint speed change has been a major PvP improvement in my opinion. In general, people seem to be more inclined to stand and fight and combat feels more visceral and fluid rather than everyone zooming around the battlefield. It also brought more balance in mobility between magicka Sorcs/NBs and everyone else. Additionally, sprinting has become valuable and necessary again. I applaud those changes wholeheartedly.
What the what?
Where's my LOL button.
Master_Kas wrote: »Lol you people are to naive. It's just like the willows path set and other bugs "we're working on it" , "soon", "after next patch", "at the next major patch" etc.
Will probably not get fixed for months (on top of the months we've had this already).
I'm not holding my breath.