Pve is finite content, PvP is endless. No brainer question for me
Uriel_Nocturne wrote: »PvE, easily.
I've been playing MMORPG's since they first started, as it says in my sig. Needless to say, I've been playing in MMO's since before the FPS kiddos ever whined about getting some sort of PvP introduced into the genre. I've also been a steadfast, vocal opponent to any type of PvP in MMORPG's. IMO, PvP goes completely against the grain of what an MMO is at it's very core.
I also know that the largest (best guess-timate is 80+%) population of players in any MMO is found in the PvE side of the games, and that can be found industry-wide. PvP could evaporate from every MMO tomorrow, and most every MMO on the market right now would keep plugging along just fine.
If people want the Massively Multiplayer aspects but mixed with FPS PvP, then MOBA's are probably a better fit for those players rather than an MMORPG. Those games are designed with PvP at their core, and those FPS players can leave the MMO genre in peace.
PvP has zero place in any MMORPG.
Uriel_Nocturne wrote: »PvE, easily.
I've been playing MMORPG's since they first started, as it says in my sig. Needless to say, I've been playing in MMO's since before the FPS kiddos ever whined about getting some sort of PvP introduced into the genre. I've also been a steadfast, vocal opponent to any type of PvP in MMORPG's. IMO, PvP goes completely against the grain of what an MMO is at it's very core.
I also know that the largest (best guess-timate is 80+%) population of players in any MMO is found in the PvE side of the games, and that can be found industry-wide. PvP could evaporate from every MMO tomorrow, and most every MMO on the market right now would keep plugging along just fine.
If people want the Massively Multiplayer aspects but mixed with FPS PvP, then MOBA's are probably a better fit for those players rather than an MMORPG. Those games are designed with PvP at their core, and those FPS players can leave the MMO genre in peace.
PvP has zero place in any MMORPG.
Uriel_Nocturne wrote: »PvE, easily.
I've been playing MMORPG's since they first started, as it says in my sig. Needless to say, I've been playing in MMO's since before the FPS kiddos ever whined about getting some sort of PvP introduced into the genre. I've also been a steadfast, vocal opponent to any type of PvP in MMORPG's. IMO, PvP goes completely against the grain of what an MMO is at it's very core.
I also know that the largest (best guess-timate is 80+%) population of players in any MMO is found in the PvE side of the games, and that can be found industry-wide. PvP could evaporate from every MMO tomorrow, and most every MMO on the market right now would keep plugging along just fine.
If people want the Massively Multiplayer aspects but mixed with FPS PvP, then MOBA's are probably a better fit for those players rather than an MMORPG. Those games are designed with PvP at their core, and those FPS players can leave the MMO genre in peace.
PvP has zero place in any MMORPG.
You sound like an old man that can't handle the fact that things evolve and change over time.
Knightpanther wrote: »you can just wander around admiring the scenery,
Knightpanther wrote: »Uriel_Nocturne wrote: »PvE, easily.
I've been playing MMORPG's since they first started, as it says in my sig. Needless to say, I've been playing in MMO's since before the FPS kiddos ever whined about getting some sort of PvP introduced into the genre. I've also been a steadfast, vocal opponent to any type of PvP in MMORPG's. IMO, PvP goes completely against the grain of what an MMO is at it's very core.
I also know that the largest (best guess-timate is 80+%) population of players in any MMO is found in the PvE side of the games, and that can be found industry-wide. PvP could evaporate from every MMO tomorrow, and most every MMO on the market right now would keep plugging along just fine.
If people want the Massively Multiplayer aspects but mixed with FPS PvP, then MOBA's are probably a better fit for those players rather than an MMORPG. Those games are designed with PvP at their core, and those FPS players can leave the MMO genre in peace.
PvP has zero place in any MMORPG.
You sound like an old man that can't handle the fact that things evolve and change over time.
Things don't always change for the best my son
Sure, things "change and evolve". That's why MOBA's were created, and most every FPS is more "Online Shooter" than focused on the campaign.Knightpanther wrote: »Uriel_Nocturne wrote: »PvE, easily.
I've been playing MMORPG's since they first started, as it says in my sig. Needless to say, I've been playing in MMO's since before the FPS kiddos ever whined about getting some sort of PvP introduced into the genre. I've also been a steadfast, vocal opponent to any type of PvP in MMORPG's. IMO, PvP goes completely against the grain of what an MMO is at it's very core.
I also know that the largest (best guess-timate is 80+%) population of players in any MMO is found in the PvE side of the games, and that can be found industry-wide. PvP could evaporate from every MMO tomorrow, and most every MMO on the market right now would keep plugging along just fine.
If people want the Massively Multiplayer aspects but mixed with FPS PvP, then MOBA's are probably a better fit for those players rather than an MMORPG. Those games are designed with PvP at their core, and those FPS players can leave the MMO genre in peace.
PvP has zero place in any MMORPG.
You sound like an old man that can't handle the fact that things evolve and change over time.
Things don't always change for the best my son
Does not matter, they still change. My point stands.
And regarding good or bad: That is subjective.
Uriel_Nocturne wrote: »Sure, things "change and evolve". That's why MOBA's were created, and most every FPS is more "Online Shooter" than focused on the campaign.Knightpanther wrote: »Uriel_Nocturne wrote: »PvE, easily.
I've been playing MMORPG's since they first started, as it says in my sig. Needless to say, I've been playing in MMO's since before the FPS kiddos ever whined about getting some sort of PvP introduced into the genre. I've also been a steadfast, vocal opponent to any type of PvP in MMORPG's. IMO, PvP goes completely against the grain of what an MMO is at it's very core.
I also know that the largest (best guess-timate is 80+%) population of players in any MMO is found in the PvE side of the games, and that can be found industry-wide. PvP could evaporate from every MMO tomorrow, and most every MMO on the market right now would keep plugging along just fine.
If people want the Massively Multiplayer aspects but mixed with FPS PvP, then MOBA's are probably a better fit for those players rather than an MMORPG. Those games are designed with PvP at their core, and those FPS players can leave the MMO genre in peace.
PvP has zero place in any MMORPG.
You sound like an old man that can't handle the fact that things evolve and change over time.
Things don't always change for the best my son
Does not matter, they still change. My point stands.
And regarding good or bad: That is subjective.
Buy my point still stands as well.
PvP goes against the very core nature of what an MMORPG is. A massive, majority focus on PvE. Quest depth, variety of content, and allowing for immersive Role Playing byt the design of the world. PvP has no place in that, and adding PvP into the MMORPG genre was a mistake that developers are only now beginning to correct.
And they're correcting it by focusing more and more on the PvE aspects; and less and less on the PvP.
They're letting FPS's and MOBA's have the PvP niche. MMORPG's are slowly transitioning back to PvE-only experiences, and that transition cannot complete itself soon enough IMO.