Now if it MUST be changed to fit better with the masses complaining about it,
Now if it MUST be changed to fit better with the masses complaining about it,
There is no need to change it. The math behind it is fine. Radiant is a strong skill but in no way is it OP. As you, yourself, stated, other executes can be woven into combos while radiant can not. It is a channel and thus benefits from all the advantages of channeling, but also suffers from all the drawbacks of channeling. The devs checked it a while back and came to the conclusion that it is operating as intended. Any OP:ness of the skill is purely psychological.
Also, there are no "masses complaining" about it either. It's just the same vocal minority, that refuses to accept the fact that roll dodging is not a magic cure for everything. Some patches ago ZOS broke channels and it became possible to roll dodge them. This was never intended and was not in the game when it launched.When ZOS finally fixed this, and channels became once more undodgeable, then people who had grown reliant on roll dodging started to whine about it. And they have never stopped,
Meanwhile, the rest of us have moved on and adapted, and we are not bothered by radiant any more than we are by any other strong ranged ability - like frags or snipe. Everything in the game has a counter, and no counter works against everything. Radiant has plenty of counters, and if some people refuse to slot them, or learn to use them, then the problem is with them and not with the skill.
Obviously the ones casting it in the back of groups chasing one guy down aren't going to be bothered by it
I'd rather not read that entire text wall, so I'll just take myback since it triggered something. Anyway, no coincidence that the players who're at least half decent point this out. Who are the ones that defend it? Oh, the templars/players that run in groups of 12+ where they're nice 'n' safe.
Enjoy ruining whats left of any decent PvP. A great chunk of the population has already quit and/or is planning on it. Take the lag, ZERGs, and the classes begging to keep their ridiculous abilities and the game is nothing but a toxic environment to be in. Just only wish that people would not be so biased and play more than one class, or step out of their 12+ man group. By doing so you wake up, see things from another perspective, and realize why complaints exist.
I'd rather not read that entire text wall, so I'll just take myback since it triggered something. Anyway, no coincidence that the players who're at least half decent point this out. Who are the ones that defend it? Oh, the templars/players that run in groups of 12+ where they're nice 'n' safe.
Enjoy ruining whats left of any decent PvP. A great chunk of the population has already quit and/or is planning on it. Take the lag, ZERGs, and the classes begging to keep their ridiculous abilities and the game is nothing but a toxic environment to be in. Just only wish that people would not be so biased and play more than one class, or step out of their 12+ man group. By doing so you wake up, see things from another perspective, and realize why complaints exist.
How about instead of leaving snarky short comments that contribute nothing to the topic, you would actually try posting something with actual thought behind it. Or at the very least be responsible enough to read the responses such comments generate. Being passively snarky about the whole thing, and then try disregard it all by dumping the usual crap of nonsense about zergs destroying the game isntead of saying something about the actual topic itself. It would be more constructive to not post anything at all, and a lot less toxic too.
It's funny that you talk about "classes begging to keep their ridiculous abilities" but aim it at Templars. Do remember now to visit threads about other powerful abilities, like frags, and cloak, and snipe and scales, and remind people there too that they are all zerglings, and that they contribute to the toxic environment, and that they too should step outside their 12+ man groups and wake up, and that they are ruining PVP for all the decent folk out there.
Don't your realize, that your post is the epitome of biased nonsense so typical to the toxic environment you yourself *** about. You just ignore everything people try to tell you, and then moan about things that aren't even true. You seem to fail to realize that I am a solo player, I do not run a glass cannon build. Furthermore, I have never seen a zerg spamming Radiant - and with good reason, since that would be extremely poor tactic So coming here and ignoring what has been said and than whining in vague terms about how zergs are ruining the game, and accusing people who disagree with you of being zzerglings is not constructive at all.
Because if you truly believe that there is a problem with the skill, then you need keep arguing it. And you need to try to frame it in a fresh perspective and back your claims with solid data.If you just post snippy remarks and belittle anyone who disagrees with you, then that will take any credence from your stance. If you treat the issue as a joke, then why would anyone take your claims seriously?I'd leave something constructive like I have before in the past, but why bother?
After about 2 months of these threads/posts you kind of have to treat it as a joke, and the only joke about it is people defending it. There's nothing else to yield that's different, because again it's nothing but a joke at this point. I came out with a joke and you write me an essay in a very serious manner. I skimmed through it and wasn't impressed; nor was a convinced.
Basic communication dude... You post in a thread about templar abilities. Make fun of those who do not think that it's OP and then launch into a rant about how such people are zerglings and are destroying the game. Go back and read what you wrote. The language is clearly framed in a targeted format, and the target available in this context, in this thread, are people who disagree with you on Radiant, who by your statements can only be Templars. It just wasn't very constructive thing to say.Yeah, I talked about "classes begging to keep their ridiculous abilities." How's that funny? Oh, because you're a templar and took offense to it?
I've seen those comments too, and they make me cringe. They are such badly formed arguments. What people who post such comments are trying to say, is that every class has strong skills. They aren't defending OP skills, just noting that other classes have cool stuff too, which they would really like to have but don't. Radiant is a signature move of Templars. it's one of the cool things about templar. And yes, it is different and does require different tactics to handle. But that is the way the devs want this game to be.I've seen templars say they that should keep this ability because every other class has an OP ability, and it shouldn't be like that.
Ah... sounds like you are roll dodger... if that is the case, then learn to accept that ZOS doesn't want roll dodge to be a defense against everything. And Radiant has tons of solid counters., it's just that dodge rolling is not one of them.Because those abilities have a solid counter in a 1v1 AND 1vX situation. Roll dodge is a defense mechanic. To have it so easily countered by an execute is horrible design. The ability does nothing but give templars a reason to say 'l2p' and players the lack of interest to solo PvP.
Which is really the rub here isn't it. I have to make concessions to my build to be able to deal with all the different things in the game. I have to slot Magelight on both of my bars just so that I wont get insta ganked by a Nightblade. I run a purge, a shield, a heal, an armor buff and even shuffle even though I am magicka build, just to stay alive and to have the tools necessary to deal with all the stuff I meet on the battlefield.Couldn't care less how many times a list of counters to the ability is posted. They either require me to jump into the zerg I'm running away from to interrupt or have me change my entire build just to counter one ability.
I'd rather not read that entire text wall, so I'll just take myback since it triggered something. Anyway, no coincidence that the players who're at least half decent point this out. Who are the ones that defend it? Oh, the templars/players that run in groups of 12+ where they're nice 'n' safe.
Enjoy ruining whats left of any decent PvP. A great chunk of the population has already quit and/or is planning on it. Take the lag, ZERGs, and the classes begging to keep their ridiculous abilities and the game is nothing but a toxic environment to be in. Just only wish that people would not be so biased and play more than one class, or step out of their 12+ man group. By doing so you wake up, see things from another perspective, and realize why complaints exist.
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I think the issue some people have is the skill effectiveness in light of Templars being able to just heal themselves out of 99% of all damage taken.
Mix good defense, amazing healing, and anything that does that much ranged damage - and it's a little TOO good of a package.
The fact that every Templar is here typing a book about how 'balanced' it is, is a great indicator that it needs to be looked at.
Reduce RD range to 15 m like many of ppls alrdy said - problem solved.
Roymachine wrote: »Reduce RD range to 15 m like many of ppls alrdy said - problem solved.
The fact that it is a 3 second channel combined with the fact that Templars have 0 mobility in their class make this a bad idea. No, problem not solved for anyone except the people needlessly crying about it.
"Remove it from the game! Problem fixed!"
See what I did there?
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A few quick and short points to make:
- I think it's safe to say that by now ZOS isn't the best at balance. Sure they've said they're fine with it, but they've said they're fine with a lot of mechanics/abilities in the game that the vast majority are not happy with. I get that they make the game, but the ones that buy and play the game also have a say in it.
- Basic communication, yes... but I fail to see how you can sit there and tell me what I meant. I'm sorry, man, but that just doesn't have much logic put into it. If somebody says they mean something, they mean it. What I meant was classes in general and not just templars. By now it's no surprise that every class has those abilities that are defended.
- Yes, I'd be classified as a roll dodger; however, only when I'm playing a stam class. Every class has their defense. Be it heals, shields, blocking, or cloak, dodge is too easily countered by the press of a button from an undodgeable, long range(sometimes out of gap closer range), CP double dipping, execute. To counter this, you must change your entire play style. There are some players that do not like bow, and it pains people to have to change their enjoyed play style for one ability. If you slot a bow, you're more than likely going to have to change your other weapon.
- I'm not saying that the game should cater to my builds, but you have to realize how annoying and unfair it must be to have to slot a different weapon that you don't even enjoy just for one ability. Slotting something else to counter other defenses works for multiple classes/builds while one single RD requires you to change your entire setup. I'd definitely slot bow if it had a way of getting me Major Brutality, but it doesn't. S&B and bow just doesn't mix well because the lack of healing and damage. I just feel people shouldn't half to gimp themselves to the extreme just to stop a RD.
- That's it for me as well. People have their differences, opinions, etc., so don't think I have a deep hatred for you or anyone because it is a game/forum after all. But yes, we'll agree to disagree at this point.
I'd rather not read that entire text wall, so I'll just take myback since it triggered something. Anyway, no coincidence that the players who're at least half decent point this out. Who are the ones that defend it? Oh, the templars/players that run in groups of 12+ where they're nice 'n' safe.
Enjoy ruining whats left of any decent PvP. A great chunk of the population has already quit and/or is planning on it. Take the lag, ZERGs, and the classes begging to keep their ridiculous abilities and the game is nothing but a toxic environment to be in. Just only wish that people would not be so biased and play more than one class, or step out of their 12+ man group. By doing so you wake up, see things from another perspective, and realize why complaints exist.
-snip-