The new patch brings some very significant nerfs to Magicka Sorcerers, especially in terms of their survivability, by reducing the duration of Hardened Ward and the healing we can get from Surge. At the same time, it brings no improvements to the rest of our skills to balance out these nerfs. It doesn't change the Magicka Sorcerer meta for PvE. And with no buffs to DPS, Sorcerer will still lag behind as the least effective class in terms of sustained DPS, over-relying on the accumulation of ultimate for Overload. The only positive change for Magicka Sorcerers is that now the resistance of our pets is no longer bugged, so they will be a bit harder to kill. But then again, the nerf in the duration of our shields will affect pets' survivability as well, and with pets being a toggle it is very unlikey that new effective pet builds will ever be viable. It still seems unclear whether ZOS has any ground concept in mind behind the development of the class.
On the other hand, some positive changes have been introduced with regard to Stamina Sorcerers, which still have very few class stamina abilities, but now can rely on some very good passives for stamina gameplay, and will probably become excellent in terms of AoE DPS.
So, what will you do with your Magicka Sorcerer when the patch goes live, especially if you have been playing it as your main toon?
Edited by Feynn on May 22, 2016 11:00AM
Join us on
Stormhaven RP! The largest TESO roleplay community of the Daggerfall Covenant, EU Megaserver.
What will you do with your Magicka Sorcerer when Dark Brotherhood goes live? 232 votes
The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
The nerfs are awful, but I'll keep playing Magicka Sorcerer as always nevertheless.
I will respec to Stamina Sorcerer.
Until a new patch makes MagSorc viable/competitive again, I will play a different class.
Until a new patch makes MagSorc viable/competitive again, I will play a different game.