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How poisons SHOULD have been implimented
You have the same effects you always have (though possibly reduced ravage effects) but you use oil instead of water and it turns into a poison. the poison is applied to the weapon through a quickslot and has its own GCD but like potions is reduced and boosted by alchemy enchantments. it is one time use only and the effect is applied to your next attack using the script that the "fetish of anger" memento uses. there no complaints about balance or the crap ingredients still being crap and they will have use in PvE.