I think you've missed the point, when/if they simply move the Xwhatever requirement to the next tier, the v16 stuff will be just like the rest, like it always has been. The gold requirement for the real "endgame" gear is enough of a sink. The Xmat requirement is superfluous grinding put on top of a system that already required gold mats to make endgame gear.
I think the point is that the "gold requirement" applies to all gear, dropped or crafted. So if I farm vWGT forever to get a nice set, then upgrade that to gold, it should be about the same time commitment as crafting a nice set and upgrading it. If it only cost 16 ruby mats to make a piece of gear I could farm and craft a full set in less time than it takes to do a single run of vWGT.
I think you've missed the point, when/if they simply move the Xwhatever requirement to the next tier, the v16 stuff will be just like the rest, like it always has been. The gold requirement for the real "endgame" gear is enough of a sink. The Xmat requirement is superfluous grinding put on top of a system that already required gold mats to make endgame gear.
I think the point is that the "gold requirement" applies to all gear, dropped or crafted. So if I farm vWGT forever to get a nice set, then upgrade that to gold, it should be about the same time commitment as crafting a nice set and upgrading it. If it only cost 16 ruby mats to make a piece of gear I could farm and craft a full set in less time than it takes to do a single run of vWGT.
I get that, but what that implies in the drop rate for those sets is adequate. Those drop rates specifically were also almost universally denounced by the community. How quickly people forget I guess. Oh poisons are here
If you don't like running dungeons for gear, or gathering mats for crafting, or earning gold to buy what you need, or PvPing for AP to trade for gold, or earning TV stones... well maybe you don't like this game very much?
If you don't like running dungeons for gear, or gathering mats for crafting, or earning gold to buy what you need, or PvPing for AP to trade for gold, or earning TV stones... well maybe you don't like this game very much?
Wat? Did you just extrapolate all that about me from this thread? Amazing....wrong, but amazing cause here I thought your previous post was well thought out and lacked the normal cliché. Can we not dive right into the thought dumpster just yet?
Endgame gear was/is hard to get.......because of gold mats. You think crafting a v16 set of anything in purple is "endgame" gear? Lel
If you don't like running dungeons for gear, or gathering mats for crafting, or earning gold to buy what you need, or PvPing for AP to trade for gold, or earning TV stones... well maybe you don't like this game very much?
Wat? Did you just extrapolate all that about me from this thread? Amazing....wrong, but amazing cause here I thought your previous post was well thought out and lacked the normal cliché. Can we not dive right into the thought dumpster just yet?
My comment was intended to elicit thoughts on exactly what you think should be required for players to earn top-end gear by listing the multitude of ways that it could be acquired, but it appears that subtlety has failed in this regard. So...
What do you think should be required for players to earn top-end gear?
Endgame gear was/is hard to get.......because of gold mats. You think crafting a v16 set of anything in purple is "endgame" gear? Lel
It is though. If you can't do endgame with crafted purple gear, you are bad at this game. Sure getting gold will let you get some higher numbers and maybe some quicker clears, but it can all be done in purple gear.
But, you know. I have gold mats in addition to plenty of V16 mats, because I find grinding fun according to you. Nevermind the fact that I said I don't farm mats and have plenty of stuff from just playing the game. The mats are in abundance right now. When this 10x requirement was first introduced it was horrible. You could only get the mats by deconing V16 drops (you only got 1 mat each time) or buying them with tel var stones (they were priced higher back then) or you could by them from guild traders for crazy high prices. Now, the price is down. Nodes are in abundance, they cost fewer tel vars etc... The mats are so easy to get now that really the 10x the normal amount isn't bad at all.
Tbh i ran around hews bane yesterday cos I was bored... about 40 minutes later I was sitting on ard 200+ A.silk and R.ingots each.... I reckon 1 full hour of harvesting = enough mats for v16 gear lol...
I see, you're one of those people who have to put words into others peoples posts because you're out of actual arguments.You think crafting a v16 set of anything in purple is "endgame" gear? Lel
I have multiple stacks of gold mats/tempers for each craft and i got plenty of gold.The gold requirement for the real "endgame" gear is enough of a sink. The Xmat requirement is superfluous grinding put on top of a system that already required gold mats to make endgame gear.
WolfWarrior84 wrote: »Tbh i ran around hews bane yesterday cos I was bored... about 40 minutes later I was sitting on ard 200+ A.silk and R.ingots each.... I reckon 1 full hour of harvesting = enough mats for v16 gear lol...
I play ps4 us DC spend an hour in hews bane with roughly 65 raw a.silk I had a lot of everything else but people farm that place like crazy. I don't mind running dungeons but again only boss drops are vr16 why restrictions at every turn. yes it should be difficult to get but this is an extreme I am not a casual player but what of them as well. If the amount isn't lowered then make the hirelings give more materials and all loot in dungeons scale to the level of the player or increase the amount you get from breaking down vr 16 dropped gear like it is from crafted vr 16 gear or increase how much raw materials you get from farming or make it a potion that does that. do a few little things give more options.
WolfWarrior84 wrote: »Tbh i ran around hews bane yesterday cos I was bored... about 40 minutes later I was sitting on ard 200+ A.silk and R.ingots each.... I reckon 1 full hour of harvesting = enough mats for v16 gear lol...
I play ps4 us DC spend an hour in hews bane with roughly 65 raw a.silk I had a lot of everything else but people farm that place like crazy. I don't mind running dungeons but again only boss drops are vr16 why restrictions at every turn. yes it should be difficult to get but this is an extreme I am not a casual player but what of them as well. If the amount isn't lowered then make the hirelings give more materials and all loot in dungeons scale to the level of the player or increase the amount you get from breaking down vr 16 dropped gear like it is from crafted vr 16 gear or increase how much raw materials you get from farming or make it a potion that does that. do a few little things give more options.
You need to be efficient. First off;
1. Get harvest map addon. Go to addon settings and adjust the markers/timers to your liking.
2. Now run around hews bane, cover every inch a few times for about an hour plus. The purpose of this is to gather all the node data you can. It wont be efficient but it needs to be done.
3. Now after 2, you should be able to map an effective route for farming. Best route would have the least mobs possible and a full circle from a wayshrine to around the map and back to that wayshrine.
4. Im from Singapore so I normally play on weekdays after work at the same timezone as aussies so when im farming no one else (or rather very few) people are online haha.
Hope this helps!
They already made it so freaking easy to get the v16 mats you can buy 200 ingots for like 4k thats nothing and next patch it will be even easier and you are still complaining? Sry but there are people who had to pay 200 gold for each piece of ancestor silk when v16 came out these ones can complain.
I have multiple stacks of gold mats/tempers for each craft and i got plenty of gold.The gold requirement for the real "endgame" gear is enough of a sink. The Xmat requirement is superfluous grinding put on top of a system that already required gold mats to make endgame gear.
Not sure what you've been doing while i have been playing this game, but yeah ...
Read and think before you post lest you look more of a troll than you already do.I primarily enjoy trials where we spend gold, use potions, pay for repairs and can't sell a thing for our efforts. How you play the game may reward you with the materials you need. It doesn't for me unfortunately.
WolfWarrior84 wrote: »They already made it so freaking easy to get the v16 mats you can buy 200 ingots for like 4k thats nothing and next patch it will be even easier and you are still complaining? Sry but there are people who had to pay 200 gold for each piece of ancestor silk when v16 came out these ones can complain.
I dont want to have to farm i should get enough from my dungeon run drops everything that falls in there should be my level not just the boss battles unless it is scaled to a lower player but i would know that going into the dungeon and doing random queues everything is vr16 so as long as i run those ALL DROPS SHOULD BE MY LEVEL.
What we're discussing in this thread is crafting "endgame" gear. Just crafting it, in white quality, again....... just being able to craft it.I see, you're one of those people who have to put words into others peoples posts because you're out of actual arguments.You think crafting a v16 set of anything in purple is "endgame" gear? Lel
At no point did i make any reference to purple gear. But yeah, you obviously know everything and everyone inside out. You must be one special snowflake.
What your statement implies, is you think that simply crafting v16 (white, "endgame") gear should be hard. If you wanted to to express otherwise, you should try formulating your notoriously punchline like responses in more than two sentences so as to convey your thoughts. I said purple because it's pretty easy to improve to that from white, this is besides the point.End game gear should be hard to get. That still does make sense to me.
Tbh i ran around hews bane yesterday cos I was bored... about 40 minutes later I was sitting on ard 200+ A.silk and R.ingots each.... I reckon 1 full hour of harvesting = enough mats for v16 gear lol...
You think it's bad now? Just wait until ZOS releases new gear above the coming CP160 maximum.
The qq and salt will flow like water from a fire hose. LOL