Why EP is OverPopulated in one picture

  • frozywozy
    frozywozy
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    ✭✭
    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3

    When I run a group of 16 on wednesdays, I never instruct my group to capture ressources around our own keeps unless it's to unlock the transit. I can solo ressources with one hand nowadays. This duty should be given to small groups. Medium and large groups should focus on keep battles or openfield scenarios. So when I see a full 24men group charging me on a ressource and chasing me all accross the map, it just makes me laugh like crazy. Even more when I can buy enough time for Pact or other groups to capture an objective in the meantime. lmao
    Edited by frozywozy on May 18, 2016 6:21PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3

    When I run a group of 16 on wednesdays, I never instruct my group to capture ressources around our own keeps unless it's to unlock the transit. I can solo ressources with one hand nowadays. This duty should be given to small groups. Medium and large groups should focus on keep battles or openfield scenarios. So when I see a full 24men group charging me on a ressource and chasing me all accross the map, it just makes me laugh like crazy. Even more when I can buy enough time for Pact or other groups to capture an objective in the meantime. lmao

    Just stop. A group runs together after flipping a keep and then stays together to quickly cap resources before riding to another objective. You sit there jumping up and down on the flag like "here I am look at me!" And then when they storm the flag to flip it...you arrogantly think you were their only target? :confused:
  • Minno
    Minno
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    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    God_flakes wrote: »
    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3

    When I run a group of 16 on wednesdays, I never instruct my group to capture ressources around our own keeps unless it's to unlock the transit. I can solo ressources with one hand nowadays. This duty should be given to small groups. Medium and large groups should focus on keep battles or openfield scenarios. So when I see a full 24men group charging me on a ressource and chasing me all accross the map, it just makes me laugh like crazy. Even more when I can buy enough time for Pact or other groups to capture an objective in the meantime. lmao

    Just stop. A group runs together after flipping a keep and then stays together to quickly cap resources before riding to another objective. You sit there jumping up and down on the flag like "here I am look at me!" And then when they storm the flag to flip it...you arrogantly think you were their only target? :confused:

    Not sure what you're talking about. I don't sit on flags waving at enemies hordes teasing them to jump me. I usually capture ressources to get away from the enemy zerg. Sending a full 24men group as soon as the ressource flags on the map is ridiculous. lol

    Minno wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.

    I'm well aware. It used to happen when they were around though.
    Edited by frozywozy on May 18, 2016 6:40PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Zheg
    Zheg
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    Minno wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.

    And VE doesn't 'run' ... we guar charge.

    I'd also point out that groups go to resources to get their ults back before the next engagement, if frozn is at one then it's just gravy.
  • God_flakes
    God_flakes
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    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3

    When I run a group of 16 on wednesdays, I never instruct my group to capture ressources around our own keeps unless it's to unlock the transit. I can solo ressources with one hand nowadays. This duty should be given to small groups. Medium and large groups should focus on keep battles or openfield scenarios. So when I see a full 24men group charging me on a ressource and chasing me all accross the map, it just makes me laugh like crazy. Even more when I can buy enough time for Pact or other groups to capture an objective in the meantime. lmao

    Just stop. A group runs together after flipping a keep and then stays together to quickly cap resources before riding to another objective. You sit there jumping up and down on the flag like "here I am look at me!" And then when they storm the flag to flip it...you arrogantly think you were their only target? :confused:

    Not sure what you're talking about. I don't sit on flags waving at enemies hordes teasing them to jump me. I usually capture ressources to get away from the enemy zerg. Sending a full 24men group as soon as the ressource flags on the map is ridiculous. lol

    Minno wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.

    I'm well aware. It used to happen when they were around though.

    Are you implying EP never sends gobs and hoards to a resource when it flips? Or sends gobs to flip a resource? ALES FARM nightly has the entire f'ing EP wave and they routinely use 10 camps in an hour there. Not that I'm complaining. The ap was real last night but let's keep it real.
  • Minno
    Minno
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    Zheg wrote: »
    Minno wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.

    And VE doesn't 'run' ... we guar charge.

    I'd also point out that groups go to resources to get their ults back before the next engagement, if frozn is at one then it's just gravy.

    Frozen gravy sounds like a delicacy.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Pchela
    Pchela
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    Taisynn wrote: »
    Azura's Star No CP Campaign. Ebonhart Pact is seriously outnumbered on PC.

    And in Trueflame, I remember AD and DC craming EP into their corner of the map and cutting our lines. But I only stayed a short while - the lag killed my desire to play there.

    Just because EP can get pushed back to their corner on TF doesn't mean they are outnumbered, it can also suggest that maybe, just maybe, the other factions are sick of their **** or are a bit more organized guild-wise than they are.
  • frozywozy
    frozywozy
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    ✭✭
    God_flakes wrote: »
    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3

    When I run a group of 16 on wednesdays, I never instruct my group to capture ressources around our own keeps unless it's to unlock the transit. I can solo ressources with one hand nowadays. This duty should be given to small groups. Medium and large groups should focus on keep battles or openfield scenarios. So when I see a full 24men group charging me on a ressource and chasing me all accross the map, it just makes me laugh like crazy. Even more when I can buy enough time for Pact or other groups to capture an objective in the meantime. lmao

    Just stop. A group runs together after flipping a keep and then stays together to quickly cap resources before riding to another objective. You sit there jumping up and down on the flag like "here I am look at me!" And then when they storm the flag to flip it...you arrogantly think you were their only target? :confused:

    Not sure what you're talking about. I don't sit on flags waving at enemies hordes teasing them to jump me. I usually capture ressources to get away from the enemy zerg. Sending a full 24men group as soon as the ressource flags on the map is ridiculous. lol

    Minno wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.

    I'm well aware. It used to happen when they were around though.

    Are you implying EP never sends gobs and hoards to a resource when it flips? Or sends gobs to flip a resource? ALES FARM nightly has the entire f'ing EP wave and they routinely use 10 camps in an hour there. Not that I'm complaining. The ap was real last night but let's keep it real.

    I never said EP is blameless. I have not been to Aleswell farm in months.

    Zheg wrote: »
    Minno wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.

    And VE doesn't 'run' ... we guar charge.

    I'd also point out that groups go to resources to get their ults back before the next engagement, if frozn is at one then it's just gravy.

    Yeah we really had a blast yesterday evening at Chalman LM when someone in TS said "Zheg is coming on his guar, oh wait, he's turning back, no wait, he's running in circles". At that point I knew the whole zerg was already on the way to the LM. I immediatly went in the tower and ran away. lol
    Edited by frozywozy on May 18, 2016 7:00PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    Monkey see monkey do. People who routinely get zerged down, tend to Zerg back in return.
  • Ghostbane
    Ghostbane
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    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3
    God_flakes wrote: »
    Monkey see monkey do. People who routinely get zerged down, tend to Zerg back in return.

    I'm quite sure everyone here has zerged/been zerged by someone.

    Zerging zergers.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    Ghostbane wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3
    God_flakes wrote: »
    Monkey see monkey do. People who routinely get zerged down, tend to Zerg back in return.

    I'm quite sure everyone here has zerged/been zerged by someone.

    Zerging zergers.

    Thanks for reiterating my point. :wink:
  • NativeJoe
    NativeJoe
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    Well While EP zergs everything to death and gains no skill... I'll be over here taking EP resources by myself and 1vsxing whoever shows up because I know the skill level of EP is bar none the least. I couldn't get away with that with AD thats for sure lol
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • DUTCH_REAPER
    DUTCH_REAPER
    ✭✭✭✭✭
    I've often wondered that if other factions see a group coming and go "ITS WAFFLE's Group!!" Or some other DC dude?

    I know in our TS I have heard "Haxus group!" "It's Ernie" and "find Frozn for me so I can TB him" lol
  • Ghostbane
    Ghostbane
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    ✭✭✭
    I've often wondered that if other factions see a group coming and go "ITS WAFFLE's Group!!" Or some other DC dude?

    I really hope this means what I think this means.

    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • DUTCH_REAPER
    DUTCH_REAPER
    ✭✭✭✭✭
    ? I think it does?

    I was just noticing some of the regular pvp names on this thread and had a moment last night where in TS someone shouted out the name of an opposing faction player because they saw them. That was all bro. So I think yes?

    I didn't mean anything rude. My apologies if taken that way.
    Edited by DUTCH_REAPER on May 18, 2016 9:27PM
  • Lucky28
    Lucky28
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    God_flakes wrote: »
    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    God_flakes wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    That's because you CHOOOSE to attempt to solo hold DC or DC resources. When a group comes to take DC back and mows you over....its because you put yourself in that situation. <3

    When I run a group of 16 on wednesdays, I never instruct my group to capture ressources around our own keeps unless it's to unlock the transit. I can solo ressources with one hand nowadays. This duty should be given to small groups. Medium and large groups should focus on keep battles or openfield scenarios. So when I see a full 24men group charging me on a ressource and chasing me all accross the map, it just makes me laugh like crazy. Even more when I can buy enough time for Pact or other groups to capture an objective in the meantime. lmao

    Just stop. A group runs together after flipping a keep and then stays together to quickly cap resources before riding to another objective. You sit there jumping up and down on the flag like "here I am look at me!" And then when they storm the flag to flip it...you arrogantly think you were their only target? :confused:

    Not sure what you're talking about. I don't sit on flags waving at enemies hordes teasing them to jump me. I usually capture ressources to get away from the enemy zerg. Sending a full 24men group as soon as the ressource flags on the map is ridiculous. lol

    Minno wrote: »
    frozywozy wrote: »
    O1YOlmv.png
    Courtesy of @Alucardo from an older thread

    Thanks for the fantastic and accurate description of me running away from VE or CN or HoD.

    In all seriousness though, like people have been saying, EP definitely has the most population but nowhere near the same level of organisation, experience and dedication to get better as a player without relying on others.

    CN is no more btw.

    I'm well aware. It used to happen when they were around though.

    Are you implying EP never sends gobs and hoards to a resource when it flips? Or sends gobs to flip a resource? ALES FARM nightly has the entire f'ing EP wave and they routinely use 10 camps in an hour there. Not that I'm complaining. The ap was real last night but let's keep it real.

    No EP doesn't do that. it's more like:

    Chal mine: i am red :)

    Chal mine:.... i am now blue :(

    EP:..... squirrel!!!! <3
    Invictus
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    I've often wondered that if other factions see a group coming and go "ITS WAFFLE's Group!!" Or some other DC dude?

    I know in our TS I have heard "Haxus group!" "It's Ernie" and "find Frozn for me so I can TB him" lol

    Not that your character names ring any bell to me, but next time I see you dead on the battlefield, I'll make sure to /clap and /bow at you. Have a good one!
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • DUTCH_REAPER
    DUTCH_REAPER
    ✭✭✭✭✭
    frozywozy wrote: »
    I've often wondered that if other factions see a group coming and go "ITS WAFFLE's Group!!" Or some other DC dude?

    I know in our TS I have heard "Haxus group!" "It's Ernie" and "find Frozn for me so I can TB him" lol

    Not that your character names ring any bell to me, but next time I see you dead on the battlefield, I'll make sure to /clap and /bow at you. Have a good one!

    Lol it's all good man. I'm not a "awesome player" like tone, shel, deev, inigo and many others. Just a dude who loves pvpn.
    Edited by DUTCH_REAPER on May 18, 2016 8:05PM
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Pchela wrote: »
    Taisynn wrote: »
    Azura's Star No CP Campaign. Ebonhart Pact is seriously outnumbered on PC.

    And in Trueflame, I remember AD and DC craming EP into their corner of the map and cutting our lines. But I only stayed a short while - the lag killed my desire to play there.

    Just because EP can get pushed back to their corner on TF doesn't mean they are outnumbered, it can also suggest that maybe, just maybe, the other factions are sick of their **** or are a bit more organized guild-wise than they are.

    More or less an issue of staggering prime time pops.
    frozywozy wrote: »
    I've often wondered that if other factions see a group coming and go "ITS WAFFLE's Group!!" Or some other DC dude?

    I know in our TS I have heard "Haxus group!" "It's Ernie" and "find Frozn for me so I can TB him" lol

    Not that your character names ring any bell to me, but next time I see you dead on the battlefield, I'll make sure to /clap and /bow at you. Have a good one!

    Lol it's all good man. I'm not a "awesome player" like tone, shel, deev, inigo and many others. Just a dude who loves pvpn.

    Simply enjoying the game, especially the most buggy portion of it, is enough to consider you awesome.

    Keep at it!

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Makkir
    Makkir
    ✭✭✭✭✭
    The EP presence on Trueflame NA is disgusting. I don't know how any EP guild there can feel good about themselves. DC/AD have lost so many players over the last few months and it's evident EP cares little about the future of this game. Give it another few months and they won't have anyone left to fight in their campaign.

    I have about 30 of them chasing me from Glade to Ales the other night; the lemming mentality and total domination is unhealthy and going to drive off the few players left there.

    I'd say git gud or can't wait for Battlegrounds when you EP won't know what to do when you're on an equal playing field, but I don't think I or many other DC will even be around for that. Too much real life going on to care about a herd of 14 yr olds getting their jollies steamrolling the underdogs.
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    Jules wrote: »
    God_flakes wrote: »
    What is a joke is you coming in DC zone chat the other day like people give a steaming hottie what you have to say. :)

    Why are you desperately trying to generate 9th grade girl drama with me? Is there a particular reason or is this just the kind of person you are? I'm just talking about preferential races ffs lol. And redguard is hands down best.

    If i remember ninth grade correctly that probably means he has a crush. Should never have posted your pic. lol
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Darnathian wrote: »
    Jules wrote: »
    God_flakes wrote: »
    What is a joke is you coming in DC zone chat the other day like people give a steaming hottie what you have to say. :)

    Why are you desperately trying to generate 9th grade girl drama with me? Is there a particular reason or is this just the kind of person you are? I'm just talking about preferential races ffs lol. And redguard is hands down best.

    If i remember ninth grade correctly that probably means he has a crush. Should never have posted your pic. lol

    Too bad the he you are refering to is a "she" its a total cat fight :)
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • rfennell_ESO
    rfennell_ESO
    ✭✭✭✭✭
    ✭✭
    I wonder what the queues are like for EP with both normal servers pop locked.

    I know when AD pop locks it's usually a light queue.
  • WitchyWarrior
    WitchyWarrior
    ✭✭✭✭

    No EP doesn't do that. it's more like:

    Chal mine: i am red :)

    Chal mine:.... i am now blue :(

    EP:..... squirrel!!!! <3


    Soo...You've been in our Zone chat then.
  • WitchyWarrior
    WitchyWarrior
    ✭✭✭✭
    I wonder what the queues are like for EP with both normal servers pop locked.

    I know when AD pop locks it's usually a light queue.

    Since TG dlc, the longest wait was 76 in queue. But it only gets that high on Friday night's.
    During the week, I get on average, about a 20 person queue. I never get one during the day, even when it's locked.
    But that's just me. Not sure about other EP
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    I wonder what the queues are like for EP with both normal servers pop locked.

    I know when AD pop locks it's usually a light queue.

    Since TG dlc, the longest wait was 76 in queue. But it only gets that high on Friday night's.
    During the week, I get on average, about a 20 person queue. I never get one during the day, even when it's locked.
    But that's just me. Not sure about other EP

    Last time I had a queue DC side was over a year ago on Thornblade. And lately I've been playing every night of the week. No queue not even prime time Friday night. Time for you homeboys to reroll.
    Edited by God_flakes on May 19, 2016 1:45PM
  • Lucky28
    Lucky28
    ✭✭✭✭✭

    No EP doesn't do that. it's more like:

    Chal mine: i am red :)

    Chal mine:.... i am now blue :(

    EP:..... squirrel!!!! <3


    Soo...You've been in our Zone chat then.

    i only play EP. but it's so true.
    Edited by Lucky28 on May 19, 2016 2:03PM
    Invictus
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    God_flakes wrote: »
    I wonder what the queues are like for EP with both normal servers pop locked.

    I know when AD pop locks it's usually a light queue.

    Since TG dlc, the longest wait was 76 in queue. But it only gets that high on Friday night's.
    During the week, I get on average, about a 20 person queue. I never get one during the day, even when it's locked.
    But that's just me. Not sure about other EP

    Last time I had a queue DC side was over a year ago on Thornblade. And lately I've been playing every night of the week. No queue not even prime time Friday night. Time for you homeboys to reroll.

    The population may be problematic but the quality of players DC have still largely balance things out at primetime. There is no reason for EP players who usually play at primetime to reroll DC just yet. AD and DC definitely need an oceanic presence though. Also, with VE playing AD even more lately, the green alliance is about to get real again.

    Not that this is a bad thing. AD really needed a strong and active guild on their side on TF and since people from Haderus rarely come on TF, that will do it.
    Edited by frozywozy on May 19, 2016 2:18PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Makkir wrote: »
    The EP presence on Trueflame NA is disgusting. I don't know how any EP guild there can feel good about themselves. DC/AD have lost so many players over the last few months and it's evident EP cares little about the future of this game. Give it another few months and they won't have anyone left to fight in their campaign.

    I have about 30 of them chasing me from Glade to Ales the other night; the lemming mentality and total domination is unhealthy and going to drive off the few players left there.

    I'd say git gud or can't wait for Battlegrounds when you EP won't know what to do when you're on an equal playing field, but I don't think I or many other DC will even be around for that. Too much real life going on to care about a herd of 14 yr olds getting their jollies steamrolling the underdogs.

    Nah dude. that's what TF is supposed to be. The numbers on TF used to be more equal then AD and DC players left and EP didn't. and that's all there is too it.
    Invictus
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