I look at the trophies for completing the content in the game on my PS4 and all the trophies for the group content (like craglorn and the public dungeons for each alliance), including PvP, have extremely low percentages of completion. I do not see why any of the solo content needs to be converted into group content if the majority of players, at least on one platform, isn't completing the group content that already exists. Forced grouping with strangers to playthe game isn't the same as wanting to optionally play TES with friends.
I disagree. While this is an MMO, it is also an Elder Scrolls game and I feel like majority of the quests should be allowed to be done solo. Because I enjoy that sort of thing. I joined ESO for the ever expanding storyline and promise of updates, not for the group play. That's just a bonus.
But that is all up to preference anyway.
Besides, that ship has sailed and them revisiting it now wouldn't make them money.
Plus I get pissed off in Dungeons when people skip through the voice dialog... Like literally angers me to the point my boyfriend and I will kick them from our group. If I got matched with some ass who did that in the Main Story, or Coldharbour, I'd rage quit the game. Because Coldharbour was my FAVORITE area.
I disagree. While this is an MMO, it is also an Elder Scrolls game and I feel like majority of the quests should be allowed to be done solo. Because I enjoy that sort of thing. I joined ESO for the ever expanding storyline and promise of updates, not for the group play. That's just a bonus.
But that is all up to preference anyway.
Besides, that ship has sailed and them revisiting it now wouldn't make them money.
Plus I get pissed off in Dungeons when people skip through the voice dialog... Like literally angers me to the point my boyfriend and I will kick them from our group. If I got matched with some ass who did that in the Main Story, or Coldharbour, I'd rage quit the game. Because Coldharbour was my FAVORITE area.
How can you tell if someone is skipping the dialogue? Is there a way to see it?
Likewise... though there are a handful of backgrounds I would also play, if a good game was made from them. Though I sort of expect them to be either overlooked, or made into games not worth any excitement... so I doubt anything will lure me away from ESO anytime soon.Perhaps another game will, but I probably won't be playing it because it won't be a TES MMO.
The problem I have is, there are -already- a lot of multiple heroes stumbling over each other, that is the very nature of any MMO. I just would have liked to see it supported by the background fluff to make the immersion go more smoothly, rather then have background tailored for a solo game and then clash with all the MMO player characters around...I seem to recall someone from Bethesda saying that he didn't think the TES experience would translate well into an MMO. I think he was right when it comes to having multiple heroes stumbling over each other and the heavy reliance on guilds and grouping with others for some content which can be a huge pain for those that do prefer the tradition single player experience they have grown accustomed to in TES games...
I can see why they didn't do that... and kinda made you fall into the other camp by providence (or the fluff fact that the veiled cronies tried to frame you and you have to oppose them in self defence)I would have liked if all high elves in Auridon could have had the choice whether to join the Veiled Herritance for real ( spin off storyline ) or gone the route the game devs did, but give the players the choice I think that would have been nice...
Oh, YES! That too would have made things so much better... but I can see how they could not do it like this. Since some locations would have been hard to get to due to factions... the retrival of the ring in redgard lands for example? Though agreed, I would have been nifty to have to go to Sancre Tor through Cyrodil...Publius_Scipio wrote: »I didn't really care for the whole main storyline progressing by putting you right where you need to be with portals. I missed the whole feeling of ES games of having to travel/adventure on your own to locations. Would have very much liked having to travel and find Sancre Tor, then enter the catacombs...