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ZOS, old players feel resentful...

  • Tryxus
    Tryxus
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    I can alrdy imagine the reactions of new players when they join ESO in a few years when the CP cap has been raised to say... 1.5k

    "1500 CP? o.o I have to grind or play that much just to be competetive. Well there is a non-CP campaign in PvP, but ppl keep asking for players with at least 750 CP in PvE ... :( Screw this, I'm gonna play Tekken 8 or Warframe 2 or the latest Call of Duty: World of Suck!"
    "Stand strong, stay true and shelter all."
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  • TheShadowScout
    TheShadowScout
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    I have no problem with CP cap, despite being over it ever since TG release, playing since summer '14, never grinding, just questing, and still got to 540 without any additional effort. But, I still gain CP, to be used whenever they raise the cap... and that is enough for me.

    I personally am more vexed by other things... limited class varietee, limited weapon varietee, and such. I really want more from those sides, more active skills I can switch around and try out, use to better personalize my character flavor... But that are different discussions.
  • TequilaFire
    TequilaFire
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    I don't grind, just play the game and I am over the cap.
    Now when I get a new CP I just sigh and say just got another useless champion point.
    I thought it wouldn't bother me but I feel less like playing now.
    Really getting tired of reading people who say they have to grind to get CP bring others down.
  • Neophyte
    Neophyte
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    Tryxus wrote: »
    I can alrdy imagine the reactions of new players when they join ESO in a few years when the CP cap has been raised to say... 1.5k

    "1500 CP? o.o I have to grind or play that much just to be competetive. Well there is a non-CP campaign in PvP, but ppl keep asking for players with at least 750 CP in PvE ... :( Screw this, I'm gonna play Tekken 8 or Warframe 2 or the latest Call of Duty: World of Suck!"

    Yes but they would get the cps at a fast rate to catch up. I cant spend my the extra champion points that i earned incase new players in a few years want to join and they get left behind. They can buy xp pots etc if they wanna catch up fast too
  • Farorin
    Farorin
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    I've been playing since the beta, and I am not resentful about the caps. OP, speak for yourself.
  • Bigevilpeter
    Bigevilpeter
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    How about, new content, new items, new system, balance changes???

    Catering to elitists like you kills games, only few people have that much time for a game. If they game doesn't make catching up easier then newer players will get demotivated and quit.

    Personally I have been playing a lot for the past couple of months and I'm still at 360 CP, mainly cause I hate grinding. I don't want another 50 CP to grind its so tediously boring!!
  • MasterSpatula
    MasterSpatula
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    It would be straight-up idiotic to convert the game from the Veteran Rank system to the Champion Point system, with all the rebalancing that involves AND to increase cap in the same release.

    Seriously, do you not see what a can of worms they've opened? All the inevitable balancing mistakes they're going to make that are going to have to be fixed in incremental patches? And you want to throw in a increase in level cap on top of that?

    Seriously, you're asking them to do something stupid, something that has a 100% chance of backfiring.
    Edited by MasterSpatula on May 15, 2016 11:00AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • susmitds
    susmitds
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    It would be straight-up idiotic to convert the game from the Veteran Rank system to the Champion Point system, with all the rebalancing that involves AND to increase cap in the same release.

    Seriously, do you not see what a can of worms they've opened? All the inevitable balancing mistakes they're going to make that are going to have to be fixed in incremental patches? And you want to throw in a increase in level cap on top of that?

    Seriously, you're asking them to do something stupid, something that has a 100% chance of backfiring.

    Exactly, increasing the CP cap in DB would be asking for a game-breaking mess that would go totally out of control. Unless everything works as intended, I don't see the CP cap increasing even at Q3.
  • Volkodav
    Volkodav
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    Kildayen wrote: »
    And speak for yourself, I played since beta and have absolutely no love for cp. "old players feel resentful" get out of here with that, its only you dude.

    It's not only him, dude. Speak for yourself. I played since beta and have 555 CP at the moment without grinding. It isn't a grind. It just happens if you understand how to maximize your experience while playing. I don't see why ZOS is giving everyone a CP bonus if so many of us cant even take advantage of it. It is all about the casual player in this game. Thanks, Obama...

    I'm with xxslam48xxb14_ESO in that I dont really give a damn for CPs or how they change them around. I'm an old player,from in at the start,but I dont care what they do with CPs really.
  • Funkopotamus
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    So the only thing that you consider as "Character Progression" is simply the Number you have in CP???

    lol.. Sad.

    I think CP should have NEVER been added to ESO. and I have been playing from PC just like you, but CP is a broken system and ZOS have come to understand just exactly how broken it is. Myself and many others tried to voice the fact that the broken runaway CP system was a death sentence for ESO and now ZOS are trying to come up with ways to save CP and still be able to attract new players.
    Edited by Funkopotamus on May 15, 2016 8:18PM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Shadesofkin
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    They'll raise gear cap at least once first.
    @shadesofkin -NA Server.
    Tier 2 Player.
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  • RazielSR
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    Nolifers and grinders is one of the things ESO doesnt need. Im playing since beta too,Im beyond the cap and I dont want zos to increase the cap until at least 3 more months because they need time to fix the game and more with the vr removal that is gonna be an enormous change bringing a lot of problems.

    And you want a cp increase just to break the game even more? Nolifers,stop wanting the game to be an insane korean grindfest game and enjoy all the content and art the game have. Let ZOS fix the game and then a cp increase will come.


    Now,lag and fixing broken classes/balance is the most important.

    What a nonsense this cp increase thing. Go and play other games or breath fresh air out there instead of wanting a more broken game just to fill you ego.
  • greylox
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    Fine with the cap atm, as it will now be the main character progression system, it has to be handled carefully. Plenty more sets and builds to keep me interested in DB...determined to make my hybrid bow/pet wood elf sorc viable.
    Edited by greylox on May 15, 2016 10:05PM
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  • GreySix
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    Meh, as a long-time player ... I log on to play for around an hour or so every other week ... if I remember to do so.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • lathbury
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    while I'm over the cap considerably and have never farmed for cp. I dont care whether they move it or not. Having said that I think ZOS has once again strung a portion over there player base along by saying they will move the cap by approx 51 points then going back on this statement.
    They had access to the numbers when they made that statement and it seems like they wanted to keep the people who view cp as progression paying for longer.
    Edited by lathbury on May 15, 2016 10:17PM
  • Curragraigue
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    Two guild expansions aren't really the DLC expansions to increase cap. You want an expansion where they can focus on how the CP increase will change players power and the requisite change required for the mobs if any. The two guild expansions were including the missing TES solo piecies. The next DLC after DB would be the better time to increase the usable CP cap and the gear CP cap.

    Take a month off and play something else would be my recommendation OP. I have been playing since PC beta and I've had a few months off for holidays and one recently for the Division. Let it go and if after a month you miss ESO you will enjoy it more coming back.
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  • Daraugh
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    Detector wrote: »
    After DB-DLC I will be have 700 CP.
    TG DLC - no increase Champion System cap.
    DB DLC - no increase Champion System cap.
    After DB next 3-4 months (without big update) - no increase Champion System cap.
    No progress for my character! It's not OK...
    One-Time Bonus. It's important to us that everyone feels like their investment in the Veteran Rank system is worthwhile during this system change. As such, we'll be granting a one-time bonus to those who have spent hours gaining Veteran Ranks. When Dark Brotherhood is released, you'll be awarded 2.5 Champion Points per Veteran Rank on your highest level character. For example, with a maximum level character you will be awarded 40 Champion Points. If you haven't gotten to Veteran Rank 16 yet, it'll be worth your while to do so before Dark Brotherhood is released to maximize your bonus! (c) ZOS
    WHERE IS INCREASE CAP?!

    How is this old players? I've been here since beta and I'm not resentful. If you want to complain about cp cap that's perfectly fine. Just take the responsibility for it. You say old players and your post is only your own experience. If your title was truthful and said "zos I feel resentful" and list your reasons you would gain credibility.

    They gave their reasoning why they're not raising the cap with DB and it makes sense. Making a huge change like removing vet ranks also requires time for the dust to settle before throwing one more thing into the mix.
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  • lonewolf26
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    My feelings on increasing the CP cap flip between these two issues:
    1. They've made some significant changes to the system that need some time to stabilize. Adding CP would complicate things further. They change things all the time, so we may never see an increase if history continues to repeat itself.


    2. They've renegotiated on their plan to up the CP cap twice in two DLCs. Things are stagnant on that level, and many have reached or far exceeded the cap. If they ever increase the cap it won't matter, we'll perpetually be at max rank.

    Might as well change CP to a static point-buy system since it's heading there already. Convert the traditional concept of points beyond CP cap into e-peen points or "Whose Line is it Anyway" points? Why? Because the points won't matter.



    Edited by lonewolf26 on May 16, 2016 12:24AM
  • flguy147ub17_ESO
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    For me, the CP grind is about to make me stop playing. Max level is CP 501 in this game. Going through 50 regular levels, 16 vet levels and then 501 CP takes WAY longer to hit "max level" in this game than any other MMO i have ever played. Every other MMO you basically hit max level in what would be around vet 3 or so in this game, which makes leveling in this game to CP 501 probably 6 times as long to reach max level. I would quit asap if they upped it right now. There should be a point at any MMO that a player should be able to catch up in a reasonable amount of time which isnt the case in this game compared to any other MMO i have played.
    Edited by flguy147ub17_ESO on May 16, 2016 12:46AM
  • flguy147ub17_ESO
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    I support a champion point cap raise. ONLY IN PvE THO

    Keep the cap at 501 in the current campaigns in cyrodill
    Keep the non champion point available campaigns too

    Then dungeons will be even easier. They still have to make dungeons doable for vet 1 characters with 30 CP. They are already a joke on how easy they are and playing with players in your group with even more CP will be a joke. Leveling back in the day in vet zones were harder than vet dungeons are now.
  • Egonieser
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    I personally think they should just raise the cap to 1k points and leave it at that, for good.
    Seriously, it doesn't take that long to get it whatsoever, even doing PvP I get CP's regularly and that is a far less efficient way than doing any kind of PvE activity as the XP you get is sporadic and situational (that is with the increased CP cost post-cap). Even a average player who just does a few dungeons a day and a repeatable or two can hit the 1k mark in a reasonable amount of time.

    3k is way too much in my mind, and damned be the day when we get there again, but 1k just seems like a well rounded amount. You get just enough to increase whatever vital things you need, but not too much to be OP and not too far ahead for anyone to catch up (which was the main issue when the system first launched).
    Edited by Egonieser on May 16, 2016 1:03AM
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  • STEVIL
    STEVIL
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    I AM an old player...
    Over 50 yo.
    Been playing ESO since release/pre-order.
    Been over cp cap for a while.

    Not rrsentgul at all...

    Perhaps "some" old players are, but... not all.
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  • Volkodav
    Volkodav
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    RazielSR wrote: »
    Nolifers and grinders is one of the things ESO doesnt need. Im playing since beta too,Im beyond the cap and I dont want zos to increase the cap until at least 3 more months because they need time to fix the game and more with the vr removal that is gonna be an enormous change bringing a lot of problems.

    And you want a cp increase just to break the game even more? Nolifers,stop wanting the game to be an insane korean grindfest game and enjoy all the content and art the game have. Let ZOS fix the game and then a cp increase will come.


    Now,lag and fixing broken classes/balance is the most important.

    What a nonsense this cp increase thing. Go and play other games or breath fresh air out there instead of wanting a more broken game just to fill you ego.

    Can you please explain who are the "no-lifers",..please? So I dont misunderstand your meaning.
  • ArchMikem
    ArchMikem
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    Detector wrote: »
    After DB-DLC I will be have 700 CP.
    TG DLC - no increase Champion System cap.
    DB DLC - no increase Champion System cap.
    After DB next 3-4 months (without big update) - no increase Champion System cap.
    No progress for my character! It's not OK...

    I only have 260 points myself after a year of playing. Me thinks thou wanteth too much.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • Kalifas
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    Tryxus wrote: »
    I can alrdy imagine the reactions of new players when they join ESO in a few years when the CP cap has been raised to say... 1.5k

    "1500 CP? o.o I have to grind or play that much just to be competetive. Well there is a non-CP campaign in PvP, but ppl keep asking for players with at least 750 CP in PvE ... :( Screw this, I'm gonna play Tekken 8 or Warframe 2 or the latest Call of Duty: World of Suck!"
    Well obviously they foresaw this issue in the future. One solution would be to have steady even gaps between CP raises in terms of numbers and time. At every CP raise, new players or players who did not grind would only have to grind 501 CP at every interval. Or a little less if they are above the 501 quota.

    Say like
    501 launch
    2nd=1002@3-6 months
    3rd=1503@3-6 months
    4th=2004@3-6 months
    5th=2505 @3-6 months

    Mr/Mrs Fulltime immersion gets to grind his/her little heart out to stay capped. While Mr/Mrs new to the game or non grinder who refuses to sink time into the endless treadmill of CP gets a 501 minimum boost if they are below the previous cap. Say a person starts out brand new or didn't earn CP when the cap is 1002, they get auto booned to 1002 CP when the cap is 1503.

    I think the numbers are going to get kind of confusing or seem more daunting if they do get to the 1-10k numbers. They should have applied a title like veteran ranks had. CP501=Rank1, CP1002=rank2. With the big numbers, players still don't know just by looking what another player has just by glancing with the bigger numbers in play.

    The 3-6 month span was just a number. I honestly don't know how often or how many times the cap will get raised.
    Edited by Kalifas on May 16, 2016 4:35AM
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