Nerf White Gold Tower Please! [VIDEO]

Archamus
Archamus
✭✭✭
Everyone who's been in veteran White Gold Tower knows exactly how excruciatingly painful it is, but some friends and I didn't think there were any videos that really took an in-depth look at just how difficult the dungeon is, or what aspects of the mechanics are making it so difficult.

So we took it upon ourselves to really showcase the difficulty before the dark brotherhood DLC patch nerfs it. My hope is that this video will serve two purposes. First perhaps it can persuade Zenimax to lower the difficulty of the dungeon even more than what they already have planned. Second, I want it to be a historical testament to the struggles we once faced there, so everyone can see how important the Dark Brotherhood nerf was to the health of Elder Scrolls Online and the entire gaming community.

Of course to really stress the difficult nature of the dungeon we took on the boss fights with a couple of self imposed rules. Since the boss fights were the only parts with these restrictions those were the only fights I included in the video.

1) The dps could only use light attacks and shields. I think self heals were fine too.
2) The healer could heal, light attack, throw occasional blazing spears for the tank, and heavy attack for magicka.
3) The tank could do whatever the hell he wanted, because he's too dumb to follow rules.



We had a total of two deaths, and no wipes. In the end I think the biggest take away was that light attacks need to be nerfed.

  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Wow, congratulations. No one's thought to troll on this topic yet.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Archamus
    Archamus
    ✭✭✭
    Oh yes, I forgot to mention heavy attacks were allowed on the atros on the kena fight and the portals on planar.
  • Archamus
    Archamus
    ✭✭✭
    /shrug

    I don't follow the forums and I had fun doing this and wanted to share.
  • DannyLV702
    DannyLV702
    ✭✭✭✭✭
    ✭✭
    Be ready for hate.....
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    nice one :)
    Noobplar
  • lathbury
    lathbury
    ✭✭✭✭✭
    I agree unless you can 1 shot everything then its far to difficult
  • clocksstoppe
    clocksstoppe
    ✭✭✭✭✭
    You wanna know why ICP and WGT are getting nerfed? Because in a random dungeon finder you are very likely to have:

    Tank who doesn't know what taunt and/or interrupt is.
    DDs with two handed swords and/or no aoe.
    Healer/Tank who is griefing/kicking you because they are too dumb to understand a vr1 with BIS purples is almost as powerful as maximum possible due to VR16 scaling.
    Edited by clocksstoppe on May 15, 2016 12:48PM
  • hydrocynus
    hydrocynus
    ✭✭✭✭✭
    I bet you were all using macros for your LA HA Shield rotation.


    My internet is invalid
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    hydrocynus wrote: »
    I bet you were all using macros for your LA HA Shield rotation.


    I think they used all their CP aswell :p
    Noobplar
  • hydrocynus
    hydrocynus
    ✭✭✭✭✭
    And you have clearly found a way for light attacks to cancel animation of all your skills so we can't actually see the skills even though we know you are using them.
    My internet is invalid
  • Buffler
    Buffler
    ✭✭✭✭✭
    Well done, you've proved that after running a dungeon x amount of times you've learnt the boss mechanics.
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    Buffler wrote: »
    Well done, you've proved that after running a dungeon x amount of times you've learnt the boss mechanics.

    He also proved, that you don't need any ultra-high-dps to finish this dungeon. you just need to do the mechanics. So there is no reason to not finish this dungeon with low CP or whatever.
    Noobplar
  • Buffler
    Buffler
    ✭✭✭✭✭
    Destruent wrote: »
    Buffler wrote: »
    Well done, you've proved that after running a dungeon x amount of times you've learnt the boss mechanics.

    He also proved, that you don't need any ultra-high-dps to finish this dungeon. you just need to do the mechanics. So there is no reason to not finish this dungeon with low CP or whatever.

    Absolutely, its being nerfed to cater for the majority who cant spend the time getting the mechanics down like the OP. Do i like it? No but i totally understand as hardcore gamers dont keep mmo's alive, sadly its the casual gamer.
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    Buffler wrote: »
    Destruent wrote: »
    Buffler wrote: »
    Well done, you've proved that after running a dungeon x amount of times you've learnt the boss mechanics.

    He also proved, that you don't need any ultra-high-dps to finish this dungeon. you just need to do the mechanics. So there is no reason to not finish this dungeon with low CP or whatever.

    Absolutely, its being nerfed to cater for the majority who cant spend the time getting the mechanics down like the OP. Do i like it? No but i totally understand as hardcore gamers dont keep mmo's alive, sadly its the casual gamer.

    You can find all mechanics online by watching a 10...15 mins youtube-video. Maybe a bit longer...
    The most important are:
    - block/go out of the adjucators cleave
    - kill order on 2nd boss: tank >DD >healer
    - close portals asap
    - run away if planar inhibitor is blue
    - close pinion as fast as possible
    - and in general: don't stand in red circles

    not so much imo...nerfing those dungeons also won't change anything as long as those mechanics exist.
    Edited by Destruent on May 15, 2016 2:07PM
    Noobplar
  • Stillian
    Stillian
    ✭✭✭
    Buffler wrote: »

    Absolutely, its being nerfed to cater for the majority who cant spend the time getting the mechanics down like the OP. Do i like it? No but i totally understand as hardcore gamers dont keep mmo's alive, sadly its the casual gamer.

    So all the content should be completable from 1st try? just pressing random buttons? its not casual players, they just should play facebook games instead of MMO
    Edited by Stillian on May 15, 2016 2:17PM
    Elitist Scum Guild PC EU
  • Buffler
    Buffler
    ✭✭✭✭✭
    Stillian wrote: »
    Buffler wrote: »

    Absolutely, its being nerfed to cater for the majority who cant spend the time getting the mechanics down like the OP. Do i like it? No but i totally understand as hardcore gamers dont keep mmo's alive, sadly its the casual gamer.

    So all the content should be completable from 1st try? just pressing random buttons? its not casual players, they just should play facebook games instead of MMO

    Try reading what I said. I DONT like it.
  • Thelon
    Thelon
    ✭✭✭✭✭
    This makes me sad on the inside
  • Drungly
    Drungly
    ✭✭✭
    Thread of the year, calling it now! :D
  • Orgrimar
    Orgrimar
    ✭✭✭
    Thank you OP. It's obvious this dungeon is fine how it is. It's a "learn to play issue" for anyone who thinks it's too hard
    Edited by Orgrimar on May 15, 2016 4:59PM
    AD

    High Elf Magic Sorc Dro'Mathra Destroyer


    PSN: SuperSaian8
    PS4 NA
  • Talyena
    Talyena
    ✭✭✭✭
    Older content becomes easier in ALL games. It's the gaming circle of life. Most games accomplish this by raising levels. ESO is taking a different approach. But this only works because most games constantly add new content for those new levels so no one cares that older content can be completed easier by those who aren't at the top of the game. ZOS just needs to get on the ball with adding new content as they make what used to be the most difficult content easier.

    Or they could just add a new harder level of difficulty which still earns you a gold key but greatly increases the drop rates. That way good groups could still be challenged and rewarded for it as well.
  • Lore_lai
    Lore_lai
    ✭✭✭✭✭
    I can only come to one conclusion from watching this clip.

    NERF ARGONIAN !!!
    ***
    But seriously though - I am 100% against further nerfs of these dungeons.
    I don't understand this QQ from people who want to go in there with crappy gear/builds and breeze through it first go.
    Since there are a bunch of people complaining that it's hard to pug these, why not all get together with the purpose of learning these dungeons?
    Form a group, get in TS to better communicate until you learn the dungeon, get better gear, learn mechanics, learn a good skill rotation and try, try, try. The more you run with the same people, the better you will synergise.

    We all went through that.

    If you are not willing to do all that then that should be on YOU and you should NOT be able to complete these dungeons.
    And this is not about elitism, it's about having some sort of progression.
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Archamus Thank you for posting this and great job as well.

    Once Dark Brotherhood is out, I'll probably record myself soloing this dungeon, which may become possible from the nerfs. It all depends on the size of the DoT from the Planar Inhibitor's pinion once it has stacked really high.

    As I am a console player and do not have access to PTS, I'm hoping someone can test the damage of the DoT on Live vs on PTS to see if it decreased.
    Edited by Vaoh on May 15, 2016 5:23PM
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    Archamus wrote: »
    Everyone who's been in veteran White Gold Tower knows exactly how excruciatingly painful it is, but some friends and I didn't think there were any videos that really took an in-depth look at just how difficult the dungeon is, or what aspects of the mechanics are making it so difficult.

    So we took it upon ourselves to really showcase the difficulty before the dark brotherhood DLC patch nerfs it. My hope is that this video will serve two purposes. First perhaps it can persuade Zenimax to lower the difficulty of the dungeon even more than what they already have planned.

    No. We dont need any more nerfs. Especially for those places meant to be challenging for players who want that in their game.While I know I'll never be a good enough player to do the Tower,I respect those who have.The difficultly level is there for good reason.
    The players who do these amazingly hard challenges are the ones who deserve to be known as true Elites.Not meaning this as a bad name either.
    Having said that,those who do win through these challenges and feel the need to lord it over everyone else,..THEY are the true "Elitists",which isnt a compliment.
    There is a difference between Elites and Elitists.
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Volkodav wrote: »
    Archamus wrote: »
    Everyone who's been in veteran White Gold Tower knows exactly how excruciatingly painful it is, but some friends and I didn't think there were any videos that really took an in-depth look at just how difficult the dungeon is, or what aspects of the mechanics are making it so difficult.

    So we took it upon ourselves to really showcase the difficulty before the dark brotherhood DLC patch nerfs it. My hope is that this video will serve two purposes. First perhaps it can persuade Zenimax to lower the difficulty of the dungeon even more than what they already have planned.

    No. We dont need any more nerfs. Especially for those places meant to be challenging for players who want that in their game.While I know I'll never be a good enough player to do the Tower,I respect those who have.The difficultly level is there for good reason.
    The players who do these amazingly hard challenges are the ones who deserve to be known as true Elites.Not meaning this as a bad name either.
    Having said that,those who do win through these challenges and feel the need to lord it over everyone else,..THEY are the true "Elitists",which isnt a compliment.
    There is a difference between Elites and Elitists.

    The OP made a video of him and his group killing all 4 bosses in vWGT.... using mostly Light Attacks.

    I'm not sure the call for nerfing was legitimate, but more of a way to lure players into reading his comment (great job tbh). I was going to write a similar comment, but then noticed it was actually a joke.

    If you somehow find yourself on the PS4 NA server, I'll gladly help you run vWGT :)
    Edited by Vaoh on May 15, 2016 5:53PM
  • Praeficere
    Praeficere
    ✭✭✭✭
    @Volkodav

    Someone didn't watch the video
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
  • Shiftypaste
    Shiftypaste
    Soul Shriven
    Looks like you guys really struggled on that dungeon.. :|
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    Doncellius wrote: »
    Volkodav wrote: »
    Archamus wrote: »
    Everyone who's been in veteran White Gold Tower knows exactly how excruciatingly painful it is, but some friends and I didn't think there were any videos that really took an in-depth look at just how difficult the dungeon is, or what aspects of the mechanics are making it so difficult.

    So we took it upon ourselves to really showcase the difficulty before the dark brotherhood DLC patch nerfs it. My hope is that this video will serve two purposes. First perhaps it can persuade Zenimax to lower the difficulty of the dungeon even more than what they already have planned.

    No. We dont need any more nerfs. Especially for those places meant to be challenging for players who want that in their game.While I know I'll never be a good enough player to do the Tower,I respect those who have.The difficultly level is there for good reason.
    The players who do these amazingly hard challenges are the ones who deserve to be known as true Elites.Not meaning this as a bad name either.
    Having said that,those who do win through these challenges and feel the need to lord it over everyone else,..THEY are the true "Elitists",which isnt a compliment.
    There is a difference between Elites and Elitists.

    The OP made a video of him and his group killing all 4 bosses in vWGT.... using mostly Light Attacks.

    I'm not sure the call for nerfing was legitimate, but more of a way to lure players into reading his comment (great job tbh). I was going to write a similar comment, but then noticed it was actually a joke.

    If you somehow find yourself on the PS4 NA server, I'll gladly help you run vWGT :)

    Your offer is very nice.Thank you.I dont happen to have a PS4 at the moment though. :)
    I used to but it gave my left thumb a lot of hell. XD
    I didnt realize the OPs post was a joke.Sorry.
    It seemed genuine to me. XD
    Edited by Volkodav on May 15, 2016 6:01PM
  • magnusthorek
    magnusthorek
    ✭✭✭✭✭
    I usually don't agree with nerfing dungeons but something terrible, and probably not announced, happened all of sudden with WGT, right after the patch which removed the apparently unintentional behavior of shards during Kena's fight.

    The whole dungeon has its moments of difficult, I particulary hate when the three bodyguards try to make barbecue of me, but all of them are manageable, but Kena's fight since then it's... inconstant.

    When WGT was sorted as pledge right after the patch, I remember that the shock walls were stupidly fast. I was in a experienced group, which have done WGT countless times (as myself) and we suffered badly. We couldn't handle so much dodge rolls/block and when we did, an RNG atro smashed our heads WHILE the shock wall was still active

    And nothing was said about that in Patch Notes.

    As weird as this aspect appeared, it vanished. Next week, again as pledge, the shock walls were not as fast as they were previously. In fact, they were much slower, but this probably a muscular effect expecting to have them super fast again.

    But something is still definitely bugged. Another example: I don't remember when the fight was, but it was so bugged that my group killed her but the shock wall didn't disappear, preventing us to enter the portal to leave. I managed to hit the portal activator right after being hit by the wall. Obviously, I've got the DoT. Look what happened:
    Gx4C8o0.jpg
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • Woeler
    Woeler
    ✭✭✭✭✭
    ✭✭✭✭
    Proof that the L2P crowd needs to L2P. Nice video. It's a joke these dungeons are nerfed.
    Edited by Woeler on May 15, 2016 7:37PM
  • Smolt
    Smolt
    ✭✭✭
    Thank God it's getting needed. We three manned it a while back with no wipes. Maybe now well finally be able to two man it or even solo. Whew.
Sign In or Register to comment.