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"Casual gamer" - clarification required please

Hallothiel
Hallothiel
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This may seem a stupid or provocative question, but it comes from a genuine need to know as it has been bugging me for sometime now just exactly what this means (am new to MMOs - does that make me one?)

It is a term that is bandied around and appears to be used mainly in a derogative manner / as an insult, as if such people do not have any right to play a game. Why? What do these "casuals" do that is so bad?

Please forgive my ignorance & explain.
PS4 / EU

It’s all utterly ridiculous.
  • Aisle9
    Aisle9
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    The less room for error you have, the more hardcore the content is. Imagine an encounter that can virtually oneshot you with every attack, does very fast attacks and you need to avoid/block every attack.

    A hardcore player is usually someone that tries to min/max as much as possible and like to play "hard" content. The less unforgiving the content is, the better.

    Not only toward PvE, the same can be said about PvP, just imagine 1vsX situations, without advantages...

    I've heard about hardcore RP, but, meh, probably trolling...

    From that perspective, everyone that can't compete with your HC level, is a casual, so, yes, it's usually a matter of perspective, because the simple way to put it is that a casual gamer is somebody who isn't a hardcore player.

    To expand on that, casual gamers are usually people with very little time to play the game, so, less time to learn and practice enough to become hardcore. That is not always the truth, but, let's just generalize a little for the sake of argument.

    You play an mmorpg to be the hero, so, if you don't have time to level up and get good at it you want to feel like a hero earlier on. For that reason, casual gamers are usually the people that push for "easier content".

    Again, it's a generalization, and it's a matter of perspective, but, if you find the content easy and you would like it to be more challenging, you're probably a hardcore player.

    If you find the content too hard and would like for it to be easier, because you don't have time to get good at it, chances are you're a casual gamer.

    Also, note that to determine if it's used as a derogatory term, you have to examine the context. Most of the time it's only meant as an insult when followed by an invite to get better at it instead of complaining (e.g. "stfu skrub, l2p, u filthy casual"), otherwise it's just stating a fact.

    TL;DR; - Casual players are those who play games that require a low level of commitment, or push for a game to reduce the level of commitment it requires, either for lack of time or skill.

    Hope this helped.
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
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    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

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  • vontariel
    vontariel
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    For casuals skyrim is challenging.
    For hardcore dark souls is challenging.

    Difference between two groups is how they approach difficulty and challenges. If they try to find their way to pass it, spend time to learn mechanics and so on, they are much more hardcore players than someone with big amounts of time. Causal is more in lines of instant gratification, and easy without real challenge content.
    Thing is, being good requires time, and it''s more difficult for people who have limited time to learn their ways around mechanics. And problem starts when games are dumbed down to the level that every one (let''s say magicka builds in heavy trying to ony use weapon skills) are supposed to beat it.
  • Necrelios
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    Casual tends to refer to either one or both of two distinct and separate definitions, it can refer to ones playstyle, as in preferring casual content like crafting, roleplaying, etc, or they are simply not into the hardcore/hardmode content like ranked trials or arenas. Casual can also mean they simply have less time to play because they have obligations outside of gaming, which is the more commonly known definition.
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  • lathbury
    lathbury
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    Casuals are better customers:
    • Less time on server
    • Spend more money to make up for time not spent on game
    • Less complaining on the forums
    • Don't look down their nose at other players

    id say the only part correct about that is the first point and the last point is contradicted by the tone of your post
  • FortheloveofKrist
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    lathbury wrote: »
    Casuals are better customers:
    • Less time on server
    • Spend more money to make up for time not spent on game
    • Less complaining on the forums
    • Don't look down their nose at other players

    id say the only part correct about that is the first point and the last point is contradicted by the tone of your post

    If you don't think casual players spend more money collectively and are therefore the more significant market in the eyes of the company, then I'm not sure what to tell you.

  • Elsonso
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    Differene between "hardcore" and "casuals" is not just the time one puts into a game, it also reflects on the mental institute of said player.
    A "Hardcore" needs to have the very best at all times, while "Casuals" are happy whith much less gear.
    Surely a "casual" can appreciate top gear, but he will not likely aim for it.
    "Casuals" don't seem to think too deeply into builds, gear, respeccing, he only cares for fun.

    I think this sums it up, for me.

    I think that ZOS would answer the question and say that "casual" is a statement of limited time available to play the game. I think that most of the people who work at ZOS fit that description, particularly the leadership.

    So, I see many of the changes are being made so that this demographic can play ESO for 1 hour every week and not have to waste time farming, crafting, leveling, or whatever. They can just jump in and raid for that hour, then log off and help Suzie with her homework. (This is not an insult, it is a reference to a statement made in an ESO video last year)

    When they have to farm/craft/equip, I think the goal is that they just run out into the field, or stop by a merchant, and get what they need. They are farming for themselves, so they only need what they can craft, and they don't have all day to do it.

    This demographic is likely a middle aged professional with more money than time. They are probably an ESO Plus player, and they are probably people who spend Crowns on potions and food. They are ideal customers because they are likely to just subscribe to ESO Plus and let it run, and they will buy Crown Packs. The Crown Store provides them a way to connect to the game with pets and mounts, and also provides them with the crafting and food resources that they need.

    So, I am pretty sure that, officially, "casual" is the "homework Dad" player with limited time who just wants to raid for an hour with friends. While I think this also includes a more laid-back approach how the game is played, I don't think ZOS adopts that extension.

  • Francescolg
    Francescolg
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    Hello TE, unfortunately I have no time to read all the posts, but here my thoughts on the term "casual gamer", which I use quiet frequently! :blush:
    • A casual gamer is not a all a bad player, just someone who plays more or less rarely, who does not watch hour-long video-descriptions of bosses / craglorn / etc.
    • A casual gamer is seldomly a crafter, as for dedicated crafting you need to be online "often enough", imho
    • A casual gamer does earn significantly less Gold in ESO (might be different in other games), as doing 2-3 hours of pledges or PvP gives you a very unsatisfying gold reward (you're lucky if you get more than 10k a day!)
    • In a better game, 'everything' you do in the game, will give you better gold, no matter if PvP/Leveling/small dungeons/larger dungeons/grinding/crafting/collecting -> In ESO, certain playstyles are not rewarded equally (that is why they introduced the CP cap, as some "playstyles" did significantly more CP!!)
    • Casual gamers are less "systematic", that means they do not play so much reward- or success-oriented!
    • Casual gamers will often not have a guild, as guilds can (often it is true) be very time-consuming and -demanding, as well as the stress of the duty of coming into TS, etc...
    • Casual gamers are numerous! That is why intelligent guild leaders will never force their members to do anything but always keep calm and relaxed without talking in a bad manner about people, who do rarely take part in activities
    • Casual gamers are the ones, who write "LFG" in the PvP-chat. A realm which offers enough open guild-groups, also by the strongest pvp-groups, will have an advantage that is called social cooperation. :smiley:
    • So, closed/gated communities are one reason players quit a game, as they'll never see a 12-man-dungeon from the interior or take part in organized PvP and therefore they miss over 50% of the game
    • Casual gamers are the reason for the not-functioning group finder at the moment, as the difficulty (even of normal-) dungeons varyies too much.
    • The more content like Veteran Maelstrom Arena a game has - the less casual gamer feel motivated to play. (you can see this in the new game from Blizzard, which will be more anti-casual-gamer. It really depends if a game is more about competition or not. The "dungeon completition messages in ESO" feel very disturbing in my eyes, as I'm not at all interested to know how much points a certain group from my guild did in AA/etc/etc.. That is disturbing for many!!

    The list is much longer, I'm sorry I've no time!
  • STEVIL
    STEVIL
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    My definition of casual gamer is someone not interested in the end game competitive content, either pvp or more specifically the various trials.

    They dont necesarily want or NEED to pursue minimaxed BIS builds, gear, etc.

    I dont view it as perjorstive, just classifying.

    I also dont view it as any indicator of experience, skill or time playing.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
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  • kevlarto_ESO
    kevlarto_ESO
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    Casual gamers, to me are people who have little time to play and play as much as they can in the down time, they work a lot, have kids, but enjoy gaming as a past time, nothing wrong with them in fact they bring in huge revenue for games, casual gamer really had no game to play until wow came along and opened the door for them.

    Like all things I am sure there are different types of people that call themselves casual, some folks just like to play games nothing wrong with that, to each their own and they all have a place in online games today. :)
  • Drungly
    Drungly
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    I'm seeing some interesting definitions in here. By one definition I'm a casual (not a lot of time to play the game) and by the other I'm a hardcore player (I always aim for the best gear/build and try to get the most out of my char). Anyway, I'm just going to go by the actual definition of the word itself:

    ca·su·al
    5.
    a. Occurring at irregular or infrequent intervals; occasional: casual employment at a factory; a casual correspondence with a former teacher.
    b. Employed on an irregular basis: casual workers.

    The definition of casual as a noun is defined as someone who participates in something on an irregular basis.
  • Aisle9
    Aisle9
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    Aisle9 wrote: »

    TL;DR; - Casual players are those who play games that require a low level of commitment, or push for a game to reduce the level of commitment it requires, either for lack of time or skill.

    Hope this helped.

    This comment right here made your long post rubbish. This is a complete generalization.

    Do you think it is only what you call casuals who pushed for the removal of vet ranks? I do not. I have seen so called hardcore players clamoring for this because they don't want to take the time it takes to get to the current max level. They want a quick fix to get to endgame with whatever is the FOTM.

    It is sad that this word has gotten to same level in online gaming as other unacceptable derogatory words in society.

    Made nothing rubbish, yes, it's a generalization, I was talking in general, said so in my long post. Don't know who asked for the removal of vet ranks, don't really care.

    It is kinda boring, though, not hard, not challenging, just boring, so, I can understand why someone felt the need to ask for something different for endgame progression.
    Aisle9 wrote: »
    Also, note that to determine if it's used as a derogatory term, you have to examine the context. Most of the time it's only meant as an insult when followed by an invite to get better at it instead of complaining (e.g. "stfu skrub, l2p, u filthy casual"), otherwise it's just stating a fact.

    Casual: done without much thought, effort, or concern. That's the dictionary, not my opinion.


    Other than that, chill mate, it's a game, who cares what other people call you ?
    Edited by Aisle9 on May 15, 2016 5:12PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • darkstar2084
    darkstar2084
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    just think of it this way Hardcore players have 501+ champion points (no life) , casuals have 0-10 (has a life)
    thp8hUs.jpg
    Edited by darkstar2084 on May 15, 2016 5:25PM
  • Volkodav
    Volkodav
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    Hallothiel wrote: »
    This may seem a stupid or provocative question, but it comes from a genuine need to know as it has been bugging me for sometime now just exactly what this means (am new to MMOs - does that make me one?)

    It is a term that is bandied around and appears to be used mainly in a derogative manner / as an insult, as if such people do not have any right to play a game. Why? What do these "casuals" do that is so bad?

    Please forgive my ignorance & explain.

    Whenever I asked this,I was ignored.
    I have added the definition of the word "casual" in a comment or two before.
    Casual,..meaning to not be committed,to be lacking in intent,not serious,etc.
    Gamers who are intent in their games,have the time to play everyday for some time arent casual.
    The term seems to be stubornly used to mean those who arent into PvP or into getting the best gear.
    Hello TE, unfortunately I have no time to read all the posts, but here my thoughts on the term "casual gamer", which I use quiet frequently! :blush:
    • A casual gamer is not a all a bad player, just someone who plays more or less rarely, who does not watch hour-long video-descriptions of bosses / craglorn / etc.
    • A casual gamer is seldomly a crafter, as for dedicated crafting you need to be online "often enough", imho
    • A casual gamer does earn significantly less Gold in ESO (might be different in other games), as doing 2-3 hours of pledges or PvP gives you a very unsatisfying gold reward (you're lucky if you get more than 10k a day!)
    • In a better game, 'everything' you do in the game, will give you better gold, no matter if PvP/Leveling/small dungeons/larger dungeons/grinding/crafting/collecting -> In ESO, certain playstyles are not rewarded equally (that is why they introduced the CP cap, as some "playstyles" did significantly more CP!!)
    • Casual gamers are less "systematic", that means they do not play so much reward- or success-oriented!
    • Casual gamers will often not have a guild, as guilds can (often it is true) be very time-consuming and -demanding, as well as the stress of the duty of coming into TS, etc...
    • Casual gamers are numerous! That is why intelligent guild leaders will never force their members to do anything but always keep calm and relaxed without talking in a bad manner about people, who do rarely take part in activities
    • Casual gamers are the ones, who write "LFG" in the PvP-chat. A realm which offers enough open guild-groups, also by the strongest pvp-groups, will have an advantage that is called social cooperation. :smiley:
    • So, closed/gated communities are one reason players quit a game, as they'll never see a 12-man-dungeon from the interior or take part in organized PvP and therefore they miss over 50% of the game
    • Casual gamers are the reason for the not-functioning group finder at the moment, as the difficulty (even of normal-) dungeons varyies too much.
    • The more content like Veteran Maelstrom Arena a game has - the less casual gamer feel motivated to play. (you can see this in the new game from Blizzard, which will be more anti-casual-gamer. It really depends if a game is more about competition or not. The "dungeon completition messages in ESO" feel very disturbing in my eyes, as I'm not at all interested to know how much points a certain group from my guild did in AA/etc/etc.. That is disturbing for many!!

    The list is much longer, I'm sorry I've no time!

    I dont agree that players are "casual" just because they match some of your criteria,such as:
    have less gold than some others
    dont play for success or rewards
    dont have their own guilds

    Plus,how can you blame what you call "casual gamers" for the non-functioning group finder?
    Blame the devs.They are the ones who made it. If someone doesnt want to group up it doesnt mean they are "casuals".They just dont want to group up.They are playing the content that the Devs created for them.And many find that a dedication to the game.
    ESO isnt really a game made for competition,so the name "casual" really doesnt apply.There are some aspects that are competitive,yes,but that's it.
    Casual is just a name PvPers use to differentiate between them and those who just play the game for their own enjoyment.
    The Majority of players arent casual,for the most part,as many dedicate a lot of time,are everyday players,and pay for Subscriptions every month as well.
    To me,Casual would include people who's work and family keep them from dedicating quite a bit of time.Through no fault of their own.
    Lastly,not being a competitive player does NOT mean you are a "casual player".
    (I hate that term.) :)
    Edited by Volkodav on May 15, 2016 5:46PM
  • rotaugen454
    rotaugen454
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    Since I don't PvP in a guild or run non-pug trials, does that make me a casual, even though I have a VR16 in every class and 546 CP?
    "Get off my lawn!"
  • Annalyse
    Annalyse
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    Hello TE, unfortunately I have no time to read all the posts, but here my thoughts on the term "casual gamer", which I use quiet frequently! :blush:
    • A casual gamer is not a all a bad player, just someone who plays more or less rarely, who does not watch hour-long video-descriptions of bosses / craglorn / etc.
    • A casual gamer is seldomly a crafter, as for dedicated crafting you need to be online "often enough", imho
    • A casual gamer does earn significantly less Gold in ESO (might be different in other games), as doing 2-3 hours of pledges or PvP gives you a very unsatisfying gold reward (you're lucky if you get more than 10k a day!)
    • In a better game, 'everything' you do in the game, will give you better gold, no matter if PvP/Leveling/small dungeons/larger dungeons/grinding/crafting/collecting -> In ESO, certain playstyles are not rewarded equally (that is why they introduced the CP cap, as some "playstyles" did significantly more CP!!)
    • Casual gamers are less "systematic", that means they do not play so much reward- or success-oriented!
    • Casual gamers will often not have a guild, as guilds can (often it is true) be very time-consuming and -demanding, as well as the stress of the duty of coming into TS, etc...
    • Casual gamers are numerous! That is why intelligent guild leaders will never force their members to do anything but always keep calm and relaxed without talking in a bad manner about people, who do rarely take part in activities
    • Casual gamers are the ones, who write "LFG" in the PvP-chat. A realm which offers enough open guild-groups, also by the strongest pvp-groups, will have an advantage that is called social cooperation. :smiley:
    • So, closed/gated communities are one reason players quit a game, as they'll never see a 12-man-dungeon from the interior or take part in organized PvP and therefore they miss over 50% of the game
    • Casual gamers are the reason for the not-functioning group finder at the moment, as the difficulty (even of normal-) dungeons varyies too much.
    • The more content like Veteran Maelstrom Arena a game has - the less casual gamer feel motivated to play. (you can see this in the new game from Blizzard, which will be more anti-casual-gamer. It really depends if a game is more about competition or not. The "dungeon completition messages in ESO" feel very disturbing in my eyes, as I'm not at all interested to know how much points a certain group from my guild did in AA/etc/etc.. That is disturbing for many!!

    The list is much longer, I'm sorry I've no time!

    I really don't agree with most of this. I consider myself a casual gamer, as I have limited play time and don't really care about having the best gear enough that I would spend a lot of time farming, but would rather just have fun playing through the content. That said, I am an avid crafter and do not know why you think that takes a lot of time online. Maxing your crafting skills can be done while doing regular gameplay, and trait research goes on while offline so there is no problem there. I do not have a problem with earning gold, and have more than I know what to do with at this point - it just comes down to merchanting and having good trade guilds. Which brings me to your point about not being in guilds - I myself am in four, and having limited play time has not caused an issue there either.

    As to how I would define a casual gamer - I completely agree with this description:
    Casual gamers are people who don't really care that much about "the best". They are not all "bad players". Some of them are very good at what they do. They just don't have that drive to get "the best" no matter what it take. They would rather wear craft gear than grind a dungeon 100 of times for 10%, even 20% more dps. They rather use their play time to do something they enjoy, be it roleplay, running dungeon with random, pvp, questing... than grinding for "the best".

    Casual players find their fun in the journey, not the result.

    This is how I am in every game I play, even when I had more play time. The fun is in the journey. I hate grinding and excessive farming, and would rather avoid that and have slightly lesser gear so that I can have fun playing. I have a few friends that are always non-stop farming for gear and complaining that it is boring but they can't get what they want, and I can't understand why they do it. Games should be fun, not work.

  • Sausage
    Sausage
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    First there was no-lifers and HC people, devs gave them all the good stuff you could imagine, they started to kill games, now this genre realizes casuals are needed to keep the game going, thats the story of casuals, at least some devs realize this but not all, dont know why.
    Edited by Sausage on May 15, 2016 6:22PM
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