FortheloveofKrist wrote: »Casuals are better customers:
- Less time on server
- Spend more money to make up for time not spent on game
- Less complaining on the forums
- Don't look down their nose at other players
FortheloveofKrist wrote: »Casuals are better customers:
- Less time on server
- Spend more money to make up for time not spent on game
- Less complaining on the forums
- Don't look down their nose at other players
id say the only part correct about that is the first point and the last point is contradicted by the tone of your post
TL;DR; - Casual players are those who play games that require a low level of commitment, or push for a game to reduce the level of commitment it requires, either for lack of time or skill.
Hope this helped.
dtm_samuraib16_ESO wrote: »Differene between "hardcore" and "casuals" is not just the time one puts into a game, it also reflects on the mental institute of said player.
A "Hardcore" needs to have the very best at all times, while "Casuals" are happy whith much less gear.
Surely a "casual" can appreciate top gear, but he will not likely aim for it.
"Casuals" don't seem to think too deeply into builds, gear, respeccing, he only cares for fun.
clayandaudrey_ESO wrote: »
TL;DR; - Casual players are those who play games that require a low level of commitment, or push for a game to reduce the level of commitment it requires, either for lack of time or skill.
Hope this helped.
This comment right here made your long post rubbish. This is a complete generalization.
Do you think it is only what you call casuals who pushed for the removal of vet ranks? I do not. I have seen so called hardcore players clamoring for this because they don't want to take the time it takes to get to the current max level. They want a quick fix to get to endgame with whatever is the FOTM.
It is sad that this word has gotten to same level in online gaming as other unacceptable derogatory words in society.
Also, note that to determine if it's used as a derogatory term, you have to examine the context. Most of the time it's only meant as an insult when followed by an invite to get better at it instead of complaining (e.g. "stfu skrub, l2p, u filthy casual"), otherwise it's just stating a fact.
Francescolg wrote: »Hello TE, unfortunately I have no time to read all the posts, but here my thoughts on the term "casual gamer", which I use quiet frequently!
- A casual gamer is not a all a bad player, just someone who plays more or less rarely, who does not watch hour-long video-descriptions of bosses / craglorn / etc.
- A casual gamer is seldomly a crafter, as for dedicated crafting you need to be online "often enough", imho
- A casual gamer does earn significantly less Gold in ESO (might be different in other games), as doing 2-3 hours of pledges or PvP gives you a very unsatisfying gold reward (you're lucky if you get more than 10k a day!)
- In a better game, 'everything' you do in the game, will give you better gold, no matter if PvP/Leveling/small dungeons/larger dungeons/grinding/crafting/collecting -> In ESO, certain playstyles are not rewarded equally (that is why they introduced the CP cap, as some "playstyles" did significantly more CP!!)
- Casual gamers are less "systematic", that means they do not play so much reward- or success-oriented!
- Casual gamers will often not have a guild, as guilds can (often it is true) be very time-consuming and -demanding, as well as the stress of the duty of coming into TS, etc...
- Casual gamers are numerous! That is why intelligent guild leaders will never force their members to do anything but always keep calm and relaxed without talking in a bad manner about people, who do rarely take part in activities
- Casual gamers are the ones, who write "LFG" in the PvP-chat. A realm which offers enough open guild-groups, also by the strongest pvp-groups, will have an advantage that is called social cooperation.
- So, closed/gated communities are one reason players quit a game, as they'll never see a 12-man-dungeon from the interior or take part in organized PvP and therefore they miss over 50% of the game
- Casual gamers are the reason for the not-functioning group finder at the moment, as the difficulty (even of normal-) dungeons varyies too much.
- The more content like Veteran Maelstrom Arena a game has - the less casual gamer feel motivated to play. (you can see this in the new game from Blizzard, which will be more anti-casual-gamer. It really depends if a game is more about competition or not. The "dungeon completition messages in ESO" feel very disturbing in my eyes, as I'm not at all interested to know how much points a certain group from my guild did in AA/etc/etc.. That is disturbing for many!!
The list is much longer, I'm sorry I've no time!
Hallothiel wrote: »This may seem a stupid or provocative question, but it comes from a genuine need to know as it has been bugging me for sometime now just exactly what this means (am new to MMOs - does that make me one?)
It is a term that is bandied around and appears to be used mainly in a derogative manner / as an insult, as if such people do not have any right to play a game. Why? What do these "casuals" do that is so bad?
Please forgive my ignorance & explain.
Francescolg wrote: »Hello TE, unfortunately I have no time to read all the posts, but here my thoughts on the term "casual gamer", which I use quiet frequently!
- A casual gamer is not a all a bad player, just someone who plays more or less rarely, who does not watch hour-long video-descriptions of bosses / craglorn / etc.
- A casual gamer is seldomly a crafter, as for dedicated crafting you need to be online "often enough", imho
- A casual gamer does earn significantly less Gold in ESO (might be different in other games), as doing 2-3 hours of pledges or PvP gives you a very unsatisfying gold reward (you're lucky if you get more than 10k a day!)
- In a better game, 'everything' you do in the game, will give you better gold, no matter if PvP/Leveling/small dungeons/larger dungeons/grinding/crafting/collecting -> In ESO, certain playstyles are not rewarded equally (that is why they introduced the CP cap, as some "playstyles" did significantly more CP!!)
- Casual gamers are less "systematic", that means they do not play so much reward- or success-oriented!
- Casual gamers will often not have a guild, as guilds can (often it is true) be very time-consuming and -demanding, as well as the stress of the duty of coming into TS, etc...
- Casual gamers are numerous! That is why intelligent guild leaders will never force their members to do anything but always keep calm and relaxed without talking in a bad manner about people, who do rarely take part in activities
- Casual gamers are the ones, who write "LFG" in the PvP-chat. A realm which offers enough open guild-groups, also by the strongest pvp-groups, will have an advantage that is called social cooperation.
- So, closed/gated communities are one reason players quit a game, as they'll never see a 12-man-dungeon from the interior or take part in organized PvP and therefore they miss over 50% of the game
- Casual gamers are the reason for the not-functioning group finder at the moment, as the difficulty (even of normal-) dungeons varyies too much.
- The more content like Veteran Maelstrom Arena a game has - the less casual gamer feel motivated to play. (you can see this in the new game from Blizzard, which will be more anti-casual-gamer. It really depends if a game is more about competition or not. The "dungeon completition messages in ESO" feel very disturbing in my eyes, as I'm not at all interested to know how much points a certain group from my guild did in AA/etc/etc.. That is disturbing for many!!
The list is much longer, I'm sorry I've no time!
Francescolg wrote: »Hello TE, unfortunately I have no time to read all the posts, but here my thoughts on the term "casual gamer", which I use quiet frequently!
- A casual gamer is not a all a bad player, just someone who plays more or less rarely, who does not watch hour-long video-descriptions of bosses / craglorn / etc.
- A casual gamer is seldomly a crafter, as for dedicated crafting you need to be online "often enough", imho
- A casual gamer does earn significantly less Gold in ESO (might be different in other games), as doing 2-3 hours of pledges or PvP gives you a very unsatisfying gold reward (you're lucky if you get more than 10k a day!)
- In a better game, 'everything' you do in the game, will give you better gold, no matter if PvP/Leveling/small dungeons/larger dungeons/grinding/crafting/collecting -> In ESO, certain playstyles are not rewarded equally (that is why they introduced the CP cap, as some "playstyles" did significantly more CP!!)
- Casual gamers are less "systematic", that means they do not play so much reward- or success-oriented!
- Casual gamers will often not have a guild, as guilds can (often it is true) be very time-consuming and -demanding, as well as the stress of the duty of coming into TS, etc...
- Casual gamers are numerous! That is why intelligent guild leaders will never force their members to do anything but always keep calm and relaxed without talking in a bad manner about people, who do rarely take part in activities
- Casual gamers are the ones, who write "LFG" in the PvP-chat. A realm which offers enough open guild-groups, also by the strongest pvp-groups, will have an advantage that is called social cooperation.
- So, closed/gated communities are one reason players quit a game, as they'll never see a 12-man-dungeon from the interior or take part in organized PvP and therefore they miss over 50% of the game
- Casual gamers are the reason for the not-functioning group finder at the moment, as the difficulty (even of normal-) dungeons varyies too much.
- The more content like Veteran Maelstrom Arena a game has - the less casual gamer feel motivated to play. (you can see this in the new game from Blizzard, which will be more anti-casual-gamer. It really depends if a game is more about competition or not. The "dungeon completition messages in ESO" feel very disturbing in my eyes, as I'm not at all interested to know how much points a certain group from my guild did in AA/etc/etc.. That is disturbing for many!!
The list is much longer, I'm sorry I've no time!
TheDarkShadow wrote: »Casual gamers are people who don't really care that much about "the best". They are not all "bad players". Some of them are very good at what they do. They just don't have that drive to get "the best" no matter what it take. They would rather wear craft gear than grind a dungeon 100 of times for 10%, even 20% more dps. They rather use their play time to do something they enjoy, be it roleplay, running dungeon with random, pvp, questing... than grinding for "the best".
Casual players find their fun in the journey, not the result.