gamerguy757 wrote: »Honestly I think the shield decrease is okay. But you WILL NEED TO TRY A DIFFERENT SETUP.
I was running the classic 5 Piece Julianos, 2 Piece kena with willpower. But this will not work in the new update. Don't use crit builds. Plus your recover and Max Magic will be garbage.
I recalculated my build and heres what I'll be running
4x Elemental Succession (4 armor)
2x Transmutation (1 ring, 1 armor)
3x Willpower (1 ring, 1 necklace 1 weapon [staff, sword])
3x Magnus (2 armor, 1 weapon [sword])
All divines, with Mage Mundus. Weapons should have precise. Crit can still help a bit. One sword Nirnhoned. This build SKYROCKETS MAGIC, and improves recovery a lot, well over 1300, more with drinks, compared to the abysmal 898 with Julianos.
Inferno Staff Bar
Hardened Ward
Force Pulse
Crystal Frag
Inner Light
Bound Aegis
Dual Wield Bar
Streak
Daedric Minefield (Or Annulment. Harness not needed with this build)
Power Surge
Crystal Frag
Bound Aegis
Overload
Streak
Inner Light
Crystal Frag
Power Surge
bound aegis
The balance is simple, if you reduce the duration then reduce the cost.
alecfaso24_ESO wrote: »gamerguy757 wrote: »Honestly I think the shield decrease is okay. But you WILL NEED TO TRY A DIFFERENT SETUP.
I was running the classic 5 Piece Julianos, 2 Piece kena with willpower. But this will not work in the new update. Don't use crit builds. Plus your recover and Max Magic will be garbage.
I recalculated my build and heres what I'll be running
4x Elemental Succession (4 armor)
2x Transmutation (1 ring, 1 armor)
3x Willpower (1 ring, 1 necklace 1 weapon [staff, sword])
3x Magnus (2 armor, 1 weapon [sword])
All divines, with Mage Mundus. Weapons should have precise. Crit can still help a bit. One sword Nirnhoned. This build SKYROCKETS MAGIC, and improves recovery a lot, well over 1300, more with drinks, compared to the abysmal 898 with Julianos.
Inferno Staff Bar
Hardened Ward
Force Pulse
Crystal Frag
Inner Light
Bound Aegis
Dual Wield Bar
Streak
Daedric Minefield (Or Annulment. Harness not needed with this build)
Power Surge
Crystal Frag
Bound Aegis
Overload
Streak
Inner Light
Crystal Frag
Power Surge
bound aegis
Both builds are pretty bad builds lol, blind aegis double bar ruins utility, no resto for healing Ward is silly, you are runnin a PVE setup pretty much. 1300 recovery is too low in the current meta unless you're sustaining other ways with Lich set, ele drain, which I don't see within your build. Do some more revising before spending gold, just my 2 cents.
Also not using harness is silly, as it absorbs physical now as well and gives magicka return which your build would sorely need. It has become one of the best abilities in the game with the new patch
alecfaso24_ESO wrote: »gamerguy757 wrote: »Honestly I think the shield decrease is okay. But you WILL NEED TO TRY A DIFFERENT SETUP.
I was running the classic 5 Piece Julianos, 2 Piece kena with willpower. But this will not work in the new update. Don't use crit builds. Plus your recover and Max Magic will be garbage.
I recalculated my build and heres what I'll be running
4x Elemental Succession (4 armor)
2x Transmutation (1 ring, 1 armor)
3x Willpower (1 ring, 1 necklace 1 weapon [staff, sword])
3x Magnus (2 armor, 1 weapon [sword])
All divines, with Mage Mundus. Weapons should have precise. Crit can still help a bit. One sword Nirnhoned. This build SKYROCKETS MAGIC, and improves recovery a lot, well over 1300, more with drinks, compared to the abysmal 898 with Julianos.
Inferno Staff Bar
Hardened Ward
Force Pulse
Crystal Frag
Inner Light
Bound Aegis
Dual Wield Bar
Streak
Daedric Minefield (Or Annulment. Harness not needed with this build)
Power Surge
Crystal Frag
Bound Aegis
Overload
Streak
Inner Light
Crystal Frag
Power Surge
bound aegis
Both builds are pretty bad builds lol, blind aegis double bar ruins utility, no resto for healing Ward is silly, you are runnin a PVE setup pretty much. 1300 recovery is too low in the current meta unless you're sustaining other ways with Lich set, ele drain, which I don't see within your build. Do some more revising before spending gold, just my 2 cents.
Also not using harness is silly, as it absorbs physical now as well and gives magicka return which your build would sorely need. It has become one of the best abilities in the game with the new patch
Your poll is a bit one-sided, don't you think?
Where is the option for passive which says sorcerer dies if six second shield runs entire duration and all the gear is destroyed?
That MIGHT make the poll a trifle less lopsided.
My actual vote is DO NOTHING and let the playtest play out where we may well see slight increases in shield duration or additional "at shields end" benefits like some shields do now (healing give big heal at end, blazing gives BOOm aoe at end.)
**Maybe, just maybe, the sorc ward morph at six seconds could restore a fraction of its remaining strength as MAGICA at its six second end while the other morph lasts longer.**
Fighting six second shields is IMO the wrong tactic. push for "end of shield bennie" which aligns well with already existing shields for other classes.
But really, the best answer is to start as many SORCS WILL ALL BE DEAD threads as possible, insult ZOS and just refuse to consider any other options.
clayandaudrey_ESO wrote: »
NordSwordnBoard wrote: »Your poll is a bit one-sided, don't you think?
Yes, to limit the scope.I think a number of people are bothered about losing value to a skill without any compensation for the loss. We might be able to add something that ZOS hasn't thought of or is on the fence about doing. So, please add suggestions and be constructive.Where is the option for passive which says sorcerer dies if six second shield runs entire duration and all the gear is destroyed?
That MIGHT make the poll a trifle less lopsided.
My actual vote is DO NOTHING and let the playtest play out where we may well see slight increases in shield duration or additional "at shields end" benefits like some shields do now (healing give big heal at end, blazing gives BOOm aoe at end.)
**Maybe, just maybe, the sorc ward morph at six seconds could restore a fraction of its remaining strength as MAGICA at its six second end while the other morph lasts longer.**
Fighting six second shields is IMO the wrong tactic. push for "end of shield bennie" which aligns well with already existing shields for other classes.
But really, the best answer is to start as many SORCS WILL ALL BE DEAD threads as possible, insult ZOS and just refuse to consider any other options.
DurzoBlint13 wrote: »double the cost of a shield if you already have one applied and make shields crit-able
DurzoBlint13 wrote: »double the cost of a shield if you already have one applied and make shields crit-able
You must really hate sorcerers.
DurzoBlint13 wrote: »double the cost of a shield if you already have one applied and make shields crit-able
You must really hate sorcerers.
He just wants balance.
DurzoBlint13 wrote: »double the cost of a shield if you already have one applied and make shields crit-able
You must really hate sorcerers.
He just wants balance.
He wants to destroy the sorcerer by the sounds of it. Having a cost increase on two of the sorcerers main defensive abilities(shield and streak) isn't balanced.
NordSwordnBoard wrote: »Your poll is a bit one-sided, don't you think?
Yes, to limit the scope.Where is the option for passive which says sorcerer dies if six second shield runs entire duration and all the gear is destroyed?
That MIGHT make the poll a trifle less lopsided.
My actual vote is DO NOTHING and let the playtest play out where we may well see slight increases in shield duration or additional "at shields end" benefits like some shields do now (healing give big heal at end, blazing gives BOOm aoe at end.)
**Maybe, just maybe, the sorc ward morph at six seconds could restore a fraction of its remaining strength as MAGICA at its six second end while the other morph lasts longer.**
Fighting six second shields is IMO the wrong tactic. push for "end of shield bennie" which aligns well with already existing shields for other classes.
But really, the best answer is to start as many SORCS WILL ALL BE DEAD threads as possible, insult ZOS and just refuse to consider any other options.
The poll is meant to show any inclination people have toward either increasing DPS or doing more to adjusting the shields than just taking away some of their duration. Maybe i shouldn't have been specific about the spell for that but its too late now. I know the duration is going to be reduced and I'm not just complaining or trying to stop that. If your vote is "do nothing" then you have nothing to add to this thread and don't need to waste space saying that.
**Maybe, just maybe, the sorc ward morph at six seconds could restore a fraction of its remaining strength as MAGICA at its six second end while the other morph lasts longer.**
This right here qualifies as a suggestion to change the skill, even though your first statement is a vote to do nothing and hope. The idea is to hope that we can get a few ideas in their heads instead of relying solely on ZOS to figure it out for us. How do you think they got the idea to reduce shields in the first place?
I agree that sorcerer set up will have to change to adapt to this. This isn't hyperbole about the end of the world for sorcerers. I think a number of people are bothered about losing value to a skill without any compensation for the loss. We might be able to add something that ZOS hasn't thought of or is on the fence about doing. So, please add suggestions and be constructive.