Mobility - still the best of all stam builds - sadly doesn't help much in things other than escaping.
This right here is what makes Stamblades better for open pvp than stam DK or stamplar or just about any other class than mag NB and mag sorc.
The NB stays alive a lot better simply by being able to reliably withdraw from any fight they´re not winning.
It´s the package of high burst, okish sustained dps + mobility and elusiveness that makes NB a good choice for doing anything smallscale oriented.
For dueling i´d chose stamDK over NB/sorc any day of the week. But 98% of people you meet in cyro aren´t top duelists.
Major mending is something that just shouldn´t be widely accessible especially not for extended time periods. Makes no sense. Malubeth + major mending + rally vigor is worse than fighting a tripple shield stacking sorc with another mag build imo.
It breaks smallscaling as it makes classes with access to this combination almost unkillable.
If you want a class + build that can fight any opponent the two top choices for cyro open pvp just aren´t for you.
Magsorc hits a wall every time they meet a competent stam DK, NB suffers the same fate they meet a competent stamDK. Both are able to just evade the fight.
Ehh....
I'd actually agree with the poster above that Stamplar is the best right now. Those guys are insane.
As to Nightblades themselves, I've found the majority of the buffs listed really don't mean or do much. I've played a Nord nightblade for a very long time, and played it to a high level, meaning my passives only just offset the loss of resources my passives give me. I've found the most reliably OP part of a nightblade is not the passives or the minor buffs, but Siphoning Attacks. I could really give a damn about all the other things listed.... SA allows a Nightblade to stack large amounts of damage and not care about regen.
That said, I am finally rolling a DK.
Stam NB is an infinitely more developed stam class than Stamplar.
In comparison to NB, Stamplar has-
No gap closer.
No single target instant cast.
No ultimate.
No empower.
No hard cc.
No major fracture.
Major Resolve and Ward are earned by dropping a restoring focus vs. Using 1 surprise attack
The one thing they have over NB is Major Mending. And that is all.
This is not a logical argument.
Nightblades lack burst heals and shields. If you'd like to branch out into weapon and other skill lines than we have more options, but that doesn't favor your argument as that begins to add the missing pieces to the other classes (gap closers, stuns, ultimates, etc).
What makes a Nightblade a killing machine is a combination of Cloak, Fear and arguably Siphoning Attacks. That's literally it. Everything else is just gravy. If you don't get that than you don't get Nightblade. We can't burst heal like Templars, we can't shield ourselves to the sky like Sorcs and streak around, and.... well I think we're plain better than DKs in 1v1s but DKs get some advantages that really even the playing field in group play and are STUPID tanky. Buff DKs, I guess?
And Jules, for the love of god. I get you play a lot of classes but you're fairly disrespectful to people in here, some of whom have played the class two years longer than you.
Reapers mark heals you for 60% of your max health when you kill an enemy. This does not equate to a "lacking" burst heal. Sure, it's situational and requires killing. Alas, similarly, crit surge for sorcs also functions in this way. It gives you heals for the damage you inflict.
And you can have played nb for longer, but if you think cloak fear and siphoning attacks are the ONLY things that make a nb a killing machine, then I honestly don't know what you've been learning. Nearly every ability is buffed with damage through passives, nearly every ability is either a stun, snare or minor/major maim. Nearly every ability when compared with the equivalent of other classes does more damage and applies more effectives passively.
And you can say I've been disrespectful, however that is not the intent. I disagreed with you on stamplar being stronger and I have a plethora of proof to back that up. Disagreeing with you and saying your argument is illogical is not being disrespectful.
But perhaps other things I've said have been. And for that I am sorry. But when nbs come here telling me "we're not op because XYZ and you're biased and you're toxic and you're crying" and on and on and on, I'm gonna have to call BS. All of these things are merely deflection from the true issue, that nightblade is outperforming the other three classes, and no one wants to bite the bullet and just admit it.
i completely agree with everything on the above. the video itself is outrageous. please zos look at this ***RinaldoGandolphi wrote: »Of course! @Jules
Nightblades have always been insanely OP and anyone who played in the early days of the game and knew who King of Thieves, Murdo, and Araxleon know this full well.
Try fighting a Nightblade as a Magicka DK....I have no burst, I have to play defensive...I have to play out of my mind to win, i make one mistake i lose, he can make multiple mistakes and still win....he is on the offensive 80% of the fight, i have to play perfect and wait for the perfect opening to kill him...his Suprise Attack spam renders all my armor useless, He also has an AOE Hard CC that ignores my block, forces me to lose control of my toon, has a delay before it can be broken, snares me 50% and inflicts me with Minor maim to just add icing to the cheese cake.
When i run into a Nightblade, its not my fight to win, its his fight to lose....before anyone chimes in with dueling, i don't care about duels, duels mean nothing, the only thing that matters is open world pvp and folks don't wear the same gear or slot the same skills in duels as they do in just standard open world game play.
Hey just because im a Nightblade i get 15% more Health, Magic and Stamina Recovery, don't even have to slot anything...my DK has to slot an ability just to get a measly 5% Health Recovery which is useless.
I stopped leveling my Nightblade at level 24 4 months ago because it was stupidly OP...anyone can learn how to AC and land 3-4 attacks on someone at once insta-killing them out of stealth.
With nearly 29k Health, almost 20k Armor(before buffed) All Impen Gold Gear and 60+ points in Hardy and 30+ points in Resistant a Nightblade still hit me for 23k+ Damage with a Stealth Attack while I was buffed with Spiked Armor(add another 5,280 Armor)I had to play out of my mind to win that encounter....give me a break...and Nightblades have the audacity to complain about Radiant Destruction? get real!
...Suprise Attack is just face roll DPS spam as @Xylena put it...its really a joke...
Stamina Nightblade is the most powerful class spec in the game by a large margin...Stamina DK is in second but they are a very long way down the totem pole to second place....
80% of Cyrodiil will be Nightblades next update...Surprise Attack spam alone will kill 6 out of 10 players easily, Nightblades will be worse then they were in the IC update...its going to be comical....
Not to mention the new poisons being introduce favor stealth gank gameplay.(which is far too strong as it is)...Archers will pew pew you hidden from range, infect you with a poison that makes all your skills cost 60% more, while he takes half your health and then moves in for the 1 shot kill.
This whole thing is so stupidly broken they might as well rename the game Call of Duty Online.https://www.youtube.com/watch?v=qqxr9npkbHo
This right here shouldn't even be possible...guy is wearing 5 Heavy Armor on the Vid and is still insta-killed. I don't care if they are Emp or not...that right there is what is broken about Stealth gameplay, and it will only get worse with the next update.
genjutsu_kami wrote: »i completely agree with everything on the above. the video itself is outrageous. please zos look at this ***RinaldoGandolphi wrote: »Of course! @Jules
Nightblades have always been insanely OP and anyone who played in the early days of the game and knew who King of Thieves, Murdo, and Araxleon know this full well.
Try fighting a Nightblade as a Magicka DK....I have no burst, I have to play defensive...I have to play out of my mind to win, i make one mistake i lose, he can make multiple mistakes and still win....he is on the offensive 80% of the fight, i have to play perfect and wait for the perfect opening to kill him...his Suprise Attack spam renders all my armor useless, He also has an AOE Hard CC that ignores my block, forces me to lose control of my toon, has a delay before it can be broken, snares me 50% and inflicts me with Minor maim to just add icing to the cheese cake.
When i run into a Nightblade, its not my fight to win, its his fight to lose....before anyone chimes in with dueling, i don't care about duels, duels mean nothing, the only thing that matters is open world pvp and folks don't wear the same gear or slot the same skills in duels as they do in just standard open world game play.
Hey just because im a Nightblade i get 15% more Health, Magic and Stamina Recovery, don't even have to slot anything...my DK has to slot an ability just to get a measly 5% Health Recovery which is useless.
I stopped leveling my Nightblade at level 24 4 months ago because it was stupidly OP...anyone can learn how to AC and land 3-4 attacks on someone at once insta-killing them out of stealth.
With nearly 29k Health, almost 20k Armor(before buffed) All Impen Gold Gear and 60+ points in Hardy and 30+ points in Resistant a Nightblade still hit me for 23k+ Damage with a Stealth Attack while I was buffed with Spiked Armor(add another 5,280 Armor)I had to play out of my mind to win that encounter....give me a break...and Nightblades have the audacity to complain about Radiant Destruction? get real!
...Suprise Attack is just face roll DPS spam as @Xylena put it...its really a joke...
Stamina Nightblade is the most powerful class spec in the game by a large margin...Stamina DK is in second but they are a very long way down the totem pole to second place....
80% of Cyrodiil will be Nightblades next update...Surprise Attack spam alone will kill 6 out of 10 players easily, Nightblades will be worse then they were in the IC update...its going to be comical....
Not to mention the new poisons being introduce favor stealth gank gameplay.(which is far too strong as it is)...Archers will pew pew you hidden from range, infect you with a poison that makes all your skills cost 60% more, while he takes half your health and then moves in for the 1 shot kill.
This whole thing is so stupidly broken they might as well rename the game Call of Duty Online.https://www.youtube.com/watch?v=qqxr9npkbHo
This right here shouldn't even be possible...guy is wearing 5 Heavy Armor on the Vid and is still insta-killed. I don't care if they are Emp or not...that right there is what is broken about Stealth gameplay, and it will only get worse with the next update.
genjutsu_kami wrote: »i completely agree with everything on the above. the video itself is outrageous. please zos look at this ***RinaldoGandolphi wrote: »Of course! @Jules
Nightblades have always been insanely OP and anyone who played in the early days of the game and knew who King of Thieves, Murdo, and Araxleon know this full well.
Try fighting a Nightblade as a Magicka DK....I have no burst, I have to play defensive...I have to play out of my mind to win, i make one mistake i lose, he can make multiple mistakes and still win....he is on the offensive 80% of the fight, i have to play perfect and wait for the perfect opening to kill him...his Suprise Attack spam renders all my armor useless, He also has an AOE Hard CC that ignores my block, forces me to lose control of my toon, has a delay before it can be broken, snares me 50% and inflicts me with Minor maim to just add icing to the cheese cake.
When i run into a Nightblade, its not my fight to win, its his fight to lose....before anyone chimes in with dueling, i don't care about duels, duels mean nothing, the only thing that matters is open world pvp and folks don't wear the same gear or slot the same skills in duels as they do in just standard open world game play.
Hey just because im a Nightblade i get 15% more Health, Magic and Stamina Recovery, don't even have to slot anything...my DK has to slot an ability just to get a measly 5% Health Recovery which is useless.
I stopped leveling my Nightblade at level 24 4 months ago because it was stupidly OP...anyone can learn how to AC and land 3-4 attacks on someone at once insta-killing them out of stealth.
With nearly 29k Health, almost 20k Armor(before buffed) All Impen Gold Gear and 60+ points in Hardy and 30+ points in Resistant a Nightblade still hit me for 23k+ Damage with a Stealth Attack while I was buffed with Spiked Armor(add another 5,280 Armor)I had to play out of my mind to win that encounter....give me a break...and Nightblades have the audacity to complain about Radiant Destruction? get real!
...Suprise Attack is just face roll DPS spam as @Xylena put it...its really a joke...
Stamina Nightblade is the most powerful class spec in the game by a large margin...Stamina DK is in second but they are a very long way down the totem pole to second place....
80% of Cyrodiil will be Nightblades next update...Surprise Attack spam alone will kill 6 out of 10 players easily, Nightblades will be worse then they were in the IC update...its going to be comical....
Not to mention the new poisons being introduce favor stealth gank gameplay.(which is far too strong as it is)...Archers will pew pew you hidden from range, infect you with a poison that makes all your skills cost 60% more, while he takes half your health and then moves in for the 1 shot kill.
This whole thing is so stupidly broken they might as well rename the game Call of Duty Online.https://www.youtube.com/watch?v=qqxr9npkbHo
This right here shouldn't even be possible...guy is wearing 5 Heavy Armor on the Vid and is still insta-killed. I don't care if they are Emp or not...that right there is what is broken about Stealth gameplay, and it will only get worse with the next update.
FatKidHatchets wrote: »Radiant Magelight
Like ffs it reduces damage from stealth by 50 percent its a nightblades biggest counter, STILL one ability negates their whole play style AND it benefits nearby allies. So get 3 or 4 people to run it in your group. Then have 3 people run lingering ritual. Then noone will play nightblades. Its really that simple.
runkorkoeb17_ESO wrote: »
Ehh....
I'd actually agree with the poster above that Stamplar is the best right now. Those guys are insane.
As to Nightblades themselves, I've found the majority of the buffs listed really don't mean or do much. I've played a Nord nightblade for a very long time, and played it to a high level, meaning my passives only just offset the loss of resources my passives give me. I've found the most reliably OP part of a nightblade is not the passives or the minor buffs, but Siphoning Attacks. I could really give a damn about all the other things listed.... SA allows a Nightblade to stack large amounts of damage and not care about regen.
That said, I am finally rolling a DK.
Stam NB is an infinitely more developed stam class than Stamplar.
In comparison to NB, Stamplar has-
No gap closer.
No single target instant cast.
No ultimate.
No empower.
No hard cc.
No major fracture.
Major Resolve and Ward are earned by dropping a restoring focus vs. Using 1 surprise attack
The one thing they have over NB is Major Mending. And that is all.
This is not a logical argument.
Nightblades lack burst heals and shields. If you'd like to branch out into weapon and other skill lines than we have more options, but that doesn't favor your argument as that begins to add the missing pieces to the other classes (gap closers, stuns, ultimates, etc).
What makes a Nightblade a killing machine is a combination of Cloak, Fear and arguably Siphoning Attacks. That's literally it. Everything else is just gravy. If you don't get that than you don't get Nightblade. We can't burst heal like Templars, we can't shield ourselves to the sky like Sorcs and streak around, and.... well I think we're plain better than DKs in 1v1s but DKs get some advantages that really even the playing field in group play and are STUPID tanky. Buff DKs, I guess?
And Jules, for the love of god. I get you play a lot of classes but you're fairly disrespectful to people in here, some of whom have played the class two years longer than you.
God_flakes wrote: »Ehh....
I'd actually agree with the poster above that Stamplar is the best right now. Those guys are insane.
As to Nightblades themselves, I've found the majority of the buffs listed really don't mean or do much. I've played a Nord nightblade for a very long time, and played it to a high level, meaning my passives only just offset the loss of resources my passives give me. I've found the most reliably OP part of a nightblade is not the passives or the minor buffs, but Siphoning Attacks. I could really give a damn about all the other things listed.... SA allows a Nightblade to stack large amounts of damage and not care about regen.
That said, I am finally rolling a DK.
Stam NB is an infinitely more developed stam class than Stamplar.
In comparison to NB, Stamplar has-
No gap closer.
No single target instant cast.
No ultimate.
No empower.
No hard cc.
No major fracture.
Major Resolve and Ward are earned by dropping a restoring focus vs. Using 1 surprise attack
The one thing they have over NB is Major Mending. And that is all.
This is not a logical argument.
Nightblades lack burst heals and shields. If you'd like to branch out into weapon and other skill lines than we have more options, but that doesn't favor your argument as that begins to add the missing pieces to the other classes (gap closers, stuns, ultimates, etc).
What makes a Nightblade a killing machine is a combination of Cloak, Fear and arguably Siphoning Attacks. That's literally it. Everything else is just gravy. If you don't get that than you don't get Nightblade. We can't burst heal like Templars, we can't shield ourselves to the sky like Sorcs and streak around, and.... well I think we're plain better than DKs in 1v1s but DKs get some advantages that really even the playing field in group play and are STUPID tanky. Buff DKs, I guess?
And Jules, for the love of god. I get you play a lot of classes but you're fairly disrespectful to people in here, some of whom have played the class two years longer than you.
Fear IS good. But I was recently turned on to crippling grasp and I'm having greater success with it than fear. Just a thought.
Besides, you might say "well, this game isn't balanced for 1v1!" - but you have to remember that Arenas/BGs are on their way, and if the game isn't balanced for 1v1s as well by that time, it's not going to be an Arena or BG Nightblades can play & feel even remotely competitive.
I wonder, how exactly do you plan on using this in a 1v1 fight?
Or when you're getting zerged down in 1vX, or when you're desperately trying to cloak and/or roll dodge just to survive the DoTs on you...
C'mon, surely you know better than to try make argument like that.
Psst, the other morph is better for PvP btw.
They nerfed the hell out of Reverb Bash by reducing the distance. You literally have to use it right after Invasion or you will be out of range. Also hilariously they remove the CC after only recently fixing it with the TG update. Should have just removed the Disorient.
They nerfed the hell out of Reverb Bash by reducing the distance. You literally have to use it right after Invasion or you will be out of range. Also hilariously they remove the CC after only recently fixing it with the TG update. Should have just removed the Disorient.
Me reading that in the patch notes.
Psychotius wrote: »Well, NB's are extremely squishy when caught out in the open. The other classes are more resilient to damage, even without the number of buffs that NB's can take advantage of.
Psychotius wrote: »Well, NB's are extremely squishy when caught out in the open. The other classes are more resilient to damage, even without the number of buffs that NB's can take advantage of.
Roehamad_Ali wrote: »Moglijuana wrote: »Roehamad_Ali wrote: »Moglijuana wrote: »Roehamad_Ali wrote: »I still don't understand what the OP wants here . Do you want other classes to have more access to abilities with perks to become more versatile like Nightblades ? Do you want something in particular removed from the Nightblades skill lines ? Or do you just want someone to say Nightblades are over powered because .... Chart ?
Then this can become a discussion , perhaps .
The first. EVERY class should be allowed to have as many build varieties as the NB currently offers.
Is that your final answer ?
That's MY final answer yes. Pretty sure that's what the chart is trying to explain. NB's are far from being OP, but they are probably the most balanced out of all 4 classes...BECAUSE they have access to every important Major/Minor needed to offer the most utility in every role of the game. Every class should be just as effective at every role as well but they still need to keep their class Identity. Currently, that is not the case.
Jolly good then Sir . I cannot argue with sound logic caressed by definitive clarification. ...
Psychotius wrote: »Well, NB's are extremely squishy when caught out in the open. The other classes are more resilient to damage, even without the number of buffs that NB's can take advantage of.
Explain to me how night blades are more squishy, please.
When I use Volatile Armor as a DK, one of our most defensive skills, I gain Major Resolve and Major Ward, increasing my spell and physical resist by 5280.
To receive these buffs on a templar, I drop a restoring focus, a defensive skill.
What does a NB do to receive Major Resolve and Major Ward? They use surprise attack. Which also simultaneously inflicts major fracture to reduce their targets armor.
If you don't see something wrong with gaining buffs passively that the other "tankier" classes need to use actual skills to receive, then I don't even know.
Psychotius wrote: »Well, NB's are extremely squishy when caught out in the open. The other classes are more resilient to damage, even without the number of buffs that NB's can take advantage of.
Publius_Scipio wrote: »Psychotius wrote: »Well, NB's are extremely squishy when caught out in the open. The other classes are more resilient to damage, even without the number of buffs that NB's can take advantage of.
I wouldn't use the word "extremely", but yes no NB is taking damage like Mojican. He just absorbs and heals through pretty much everything.
I never understood why ESO generally puts healing and dmg mitigations higher in the food chain than good 'ole up in your face DPS.
Psychotius wrote: »Well, NB's are extremely squishy when caught out in the open. The other classes are more resilient to damage, even without the number of buffs that NB's can take advantage of.
Explain to me how night blades are more squishy, please.
When I use Volatile Armor as a DK, one of our most defensive skills, I gain Major Resolve and Major Ward, increasing my spell and physical resist by 5280.
To receive these buffs on a templar, I drop a restoring focus, a defensive skill.
What does a NB do to receive Major Resolve and Major Ward? They use surprise attack. Which also simultaneously inflicts major fracture to reduce their targets armor.
If you don't see something wrong with gaining buffs passively that the other "tankier" classes need to use actual skills to receive, then I don't even know.
Where as NBs get Major Resolve/Ward (8% dmg mitigation) from casting a Shadow Ability (not just Surprise Attack)
DKs get a full heal when using an ultimate & 5% stamina back from using a defensive dmg shield that also gives them Major Mending (+20% healing)