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Lets Imagine: When Player Housing comes out, what features would you like to see?

Taisynn
Taisynn
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Lets imagine we get player housing and you have the ability to make your dream manor house in the world of Tamriel. What kind of rooms or features would you build or want to see? Maybe ZOS would take our ideas and use them!

Personally, I'd love an altar room where you could build a shrine to your favorite Aedra or Daedric Prince! You could then give offerings to the shrine to get their boon, a buff, for the day.

Examples would be:
Sheogorath,
offer cheese and get to see the world in madness for the day. Or get use of the Wabbajack and be able to change any non-boss/elite creature into a random enemy (chicken, werewolf, etc.) it'd be completely random.

Nocturnal:
An offering of gold or stolen goods in exchange for a boost to luck when pitpocketing and unlocking chests.

Hircine:
An offering of game and meat from a hunt to give werewolves a longer turning time or boost to their damage.

Stendarr:
A boost to damage against Daedra, the Undead, and Werewolves.

And the list could go on. You could only have one altar at a time, so access to one boon at a time, and the buff could last for an hour or even all day.

What kind of features would you like to see in player housing?
PC - @Taisynn - NA - CP 268
Shizuko url=https://docs.google.com/document/d/1CvZa0PPdzAfUv9h_rd8J2vwc1B4NnZGkPL_n4WfgYfs/edit?usp=sharing"]RP Profile[/url - Bosmer - LVL50 - Nightblade 50 Provisioning, 50 Woodworking, 50 Clothing, 50 Alchemy Ebonhart Pact
Nev'e - Bosmer - LVL 18 - Templar 50 Enchanting Ebonhart Pact

Proud Member of the Guilds:
Rusty Old Dragons (Trade) | Children of Skyrim (RP/EP) | Goldleaf Acquisitions (RP/EP)
Spicy Economics (Trade) | The Jackals (RP/EP)
  • JD2013
    JD2013
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    I would like a massive, massive library dedicated to Hermaeus Mora.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • sneakymitchell
    sneakymitchell
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    Hermaeus Mora- Get more xp on a time limit.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    I want it to be completely instanced so everyone has access to it, none of this 'limited land' crap some mmo's do.

    ZOS would make more money and make more people happy if everyone has access to a small instanced zone where they can build their own playground.

    Personally i think a great example of what should be done is what RIFT does, allowing us to control size, clipping, and what have you of each individual item.

  • svartorn
    svartorn
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    Display all the trophies you've collected.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Displays for my various armor and weapon sets and costumes (Armory)
    Rooms to have my pets roam freely
    Stables
    Crafting rooms (possibly allowing special sets to be created)
    Combat Training room
    Lore Library
    Safe (bank)
    Garden
    Lab for devious activities
    Trophy room to display mementos
    Extra storage containers
    ...the list goes on
  • Abeille
    Abeille
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    JD2013 wrote: »
    I would like a massive, massive library dedicated to Hermaeus Mora.

    ALL OF MY YES

    I... I mean...

    For filthy daedric cultists only. So it is easier to identify and arrest them. Yes, that. Only an altar for the Eight in my home, of course.
    Edited by Abeille on May 8, 2016 9:47PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Mojmir
    Mojmir
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    argonian butlers and maids, and one naughty dark elf working the late shift.
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    I want a wine cellar for visiting dignitaries. Also a huge kitchen. And armor stands, because at present I know far, far more crafting motifs than I have characters. And extra bedrooms and a decent-sized stable for guests.

    And you know that totem in the Shad Astula questline that launches you into the air? I want something like that, and a large pool/pond to launch myself into with it.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • KriHavok
    KriHavok
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    A housing ladder, or some kind of system where I can expand on my house over time.
    Something along the lines of this:
    • Shack - Player starts off with a basic shack, with room for basic furniture.
    • House - Now the shack can be expanded to be made of more pristine materials, with room for more decoration, including an established garden to grow provisioning foods or alchemical ingredients that can be harvested daily.
    • Homestead - Large home (multiple rooms and a second floor), now opens the option to hire an NPC as an assistant (could be from a choice of NPCs put in the game specifically for this purpose, or NPCs you've befriended from previous quests).
    • Hamlet - The addition of a secondary building alongside your house for your assistant to stay, as well as a stables and personal stablemaster to care for your mounts (all of your mounts will be on show here).
    • Settlement - Allows for the production of the following structures:
      - Lumbermill/Crop Farm/Animal Pasture/Mine - Gain materials daily from workers.
      - Bank - Gain gold daily through pawn/investments made by locals. (+ Access to a personal banker).
      - Merchant - Gain a container daily (contains items to sell or a random item/armor piece)(+ Access to a personal merchant).
      - Crafting Laboratories - Less research time needed for unknown traits/Increased luck for improving items/Etc. Includes:
      - Blacksmith
      - Woodworker
      - Clothier
      - Alchemist/Toxicologist
      - Enchanter
      - Chef
    • Estate - [Maximum] Settlement is given this status when all improvements have been made, and all crafting professionals have been hired. Guild and Faction liaisons can now be found at the estate, offering unique bonuses respectively:
      - Alliance Representative (Dominion/Covenant/Pact) - Increase to AP gains.
      - Mages Guild - Increased power of Mundus Stone boons.
      - Fighters Guild - Increased damage towards daedra/undead.
      - Undaunted - Increased chance of getting better loot from dungeon bosses/Undaunted chests.
      - Thieves Guild - Increased gold gains from selling stolen items.
      - Dark Brotherhood - Increased amount of Dark Brotherhood contacts that can be done daily.
      - Other Factions (these would mostly be cosmetic, but they'd hang around estate after the related quests have been completed, e.g. Baandari peddlers, Morrowind House associates)
    The cost to upgrade the house would increase every time an upgrade is purchased. For example:
    1. Shack [Initial House] - 25,000 Gold
    2. House - 75,000 Gold
    3. Homestead - 150,000 Gold
    4. Hamlet - 250,000 Gold
    5. Settlement - 400,000 Gold
      - With improvements costing 50,000 Gold each and the crafting professionals costing 25,000 Gold each.
    6. Estate - 450,000 Gold (cost of the 6 possible improvements and 6 possible crafting professionals)
    These prices may be high, but this is >the< housing system that would last for the game's lifetime, and is a good excuse to save up gold. Of course, there would be furniture/interior decorations to pay for with gold too, but there would also be Crown Store alternatives if players are willing to spend real money, as well as Crown Store exclusives.

    Obviously these stages, bonuses, and numbers are all just examples that represent what I would ideally like to see out of the housing system (or something similar). As I would personally want something a bit more enticing and complex than buy this one house and decorate with 1 of 3 interior styles, with no sense of achievement or customisation.
    UESP Staffer & Wiki Editor
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    KriHavok wrote: »
    A housing ladder, or some kind of system where I can expand on my house over time.
    Something along the lines of this:
    • Shack - Player starts off with a basic shack, with room for basic furniture.
    • House - Now the shack can be expanded to be made of more pristine materials, with room for more decoration, including an established garden to grow provisioning foods or alchemical ingredients that can be harvested daily.
    • Homestead - Large home (multiple rooms and a second floor), now opens the option to hire an NPC as an assistant (could be from a choice of NPCs put in the game specifically for this purpose, or NPCs you've befriended from previous quests).
    • Hamlet - The addition of a secondary building alongside your house for your assistant to stay, as well as a stables and personal stablemaster to care for your mounts (all of your mounts will be on show here).
    • Settlement - Allows for the production of the following structures:
      - Lumbermill/Crop Farm/Animal Pasture/Mine - Gain materials daily from workers.
      - Bank - Gain gold daily through pawn/investments made by locals. (+ Access to a personal banker).
      - Merchant - Gain a container daily (contains items to sell or a random item/armor piece)(+ Access to a personal merchant).
      - Crafting Laboratories - Less research time needed for unknown traits/Increased luck for improving items/Etc. Includes:
      - Blacksmith
      - Woodworker
      - Clothier
      - Alchemist/Toxicologist
      - Enchanter
      - Chef
    • Estate - [Maximum] Settlement is given this status when all improvements have been made, and all crafting professionals have been hired. Guild and Faction liaisons can now be found at the estate, offering unique bonuses respectively:
      - Alliance Representative (Dominion/Covenant/Pact) - Increase to AP gains.
      - Mages Guild - Increased power of Mundus Stone boons.
      - Fighters Guild - Increased damage towards daedra/undead.
      - Undaunted - Increased chance of getting better loot from dungeon bosses/Undaunted chests.
      - Thieves Guild - Increased gold gains from selling stolen items.
      - Dark Brotherhood - Increased amount of Dark Brotherhood contacts that can be done daily.
      - Other Factions (these would mostly be cosmetic, but they'd hang around estate after the related quests have been completed, e.g. Baandari peddlers, Morrowind House associates)
    The cost to upgrade the house would increase every time an upgrade is purchased. For example:
    1. Shack [Initial House] - 25,000 Gold
    2. House - 75,000 Gold
    3. Homestead - 150,000 Gold
    4. Hamlet - 250,000 Gold
    5. Settlement - 400,000 Gold
      - With improvements costing 50,000 Gold each and the crafting professionals costing 25,000 Gold each.
    6. Estate - 450,000 Gold (cost of the 6 possible improvements and 6 possible crafting professionals)
    These prices may be high, but this is >the< housing system that would last for the game's lifetime, and is a good excuse to save up gold. Of course, there would be furniture/interior decorations to pay for with gold too, but there would also be Crown Store alternatives if players are willing to spend real money, as well as Crown Store exclusives.

    Obviously these stages, bonuses, and numbers are all just examples that represent what I would ideally like to see out of the housing system (or something similar). As I would personally want something a bit more enticing and complex than buy this one house and decorate with 1 of 3 interior styles, with no sense of achievement or customisation.

    I would love this
  • Taisynn
    Taisynn
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    And you know that totem in the Shad Astula questline that launches you into the air? I want something like that, and a large pool/pond to launch myself into with it.
    This made me laugh so hard. I want this too! @ZOS_GinaBruno @ZOS_JessicaFolsom Can we have a pool party with this option? You developers will obviously be invited!
    PC - @Taisynn - NA - CP 268
    Shizuko url=https://docs.google.com/document/d/1CvZa0PPdzAfUv9h_rd8J2vwc1B4NnZGkPL_n4WfgYfs/edit?usp=sharing"]RP Profile[/url - Bosmer - LVL50 - Nightblade 50 Provisioning, 50 Woodworking, 50 Clothing, 50 Alchemy Ebonhart Pact
    Nev'e - Bosmer - LVL 18 - Templar 50 Enchanting Ebonhart Pact

    Proud Member of the Guilds:
    Rusty Old Dragons (Trade) | Children of Skyrim (RP/EP) | Goldleaf Acquisitions (RP/EP)
    Spicy Economics (Trade) | The Jackals (RP/EP)
  • Pheefs
    Pheefs
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    I agree, we should get to customize & it should take time & resources like the crafting traits.

    I want to plant the garden, see my guar in the stable, decide what the rooms are & what goes in them...
    & we simply must be able to hire a sexy bard to wander around, please & thank you.
    <3
    { Forums are Weird........................ Nerfy nerfing nerf nerfers, buff you b'netches!....................... Popcorn popcorn! }
  • TheShadowScout
    TheShadowScout
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    What I want most for houses... would be interactable furniture. LOTS of it, in many different styles, with many differnet interactions... a reading chair for the book time, a fluffy bed to sleep in, treasure chest that can open to display a heap of gold, flower pots where I can grow my own alchemical herbs, pet bed for one of my pets to sleep in or roam around the rooms and do pet stuff (cats catching mice, dogs stealing dinner, etc.) etc.

    And decorations (achievement unlocks, I am looking at you). A huge selection of pictures to hang on my walls. Weapon racks to display pretty weapons. An armor stand, maybe. Trophies, so I can mount the head of some world boss who really vexed me over my door. Nice rugs from all over tamriel. And so on.

    I also would love to have my home small but neat rather then some huge homestead (keep that one for guildhalls!). And many different options - say, have two per map (one small one-room shack in the wilderness type, the other a two-room apartment in town) with an extra large apartment in the alliance capital city...

    And of course, one home per character. So i can have different homes for my EP dunmer librarian and my DC orcess mercenary (the two really shouldn't have to share rooms after all, she woule r... uhm... do bad things to the innocent boy! :tongue:;) )
  • acw37162
    acw37162
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    Armories that save gear, champion point setups, skills setups.

    With the ability to change in the fly in game.
  • Rohamad_Ali
    Rohamad_Ali
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    A scratching post an a big ball of yarn .
  • Avenias
    Avenias
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    I want it to be completely instanced so everyone has access to it, none of this 'limited land' crap some mmo's do.

    ZOS would make more money and make more people happy if everyone has access to a small instanced zone where they can build their own playground.

    Personally i think a great example of what should be done is what RIFT does, allowing us to control size, clipping, and what have you of each individual item.

    I highly doubt it will be open to all. In some games u bid for it and highest bidder wins. i think they will implement a simillar feature or its a straight first come first serve basis, after direct purchase from the crown store. Thats the biggest issue with mmorpgs, too busy trying to monetize everything, instead of focusing most of their time on the game itself.
  • Korah_Eaglecry
    Korah_Eaglecry
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    http://forums.elderscrollsonline.com/en/discussion/240276/housing-concept-for-the-crafter#latest
    I was thinking that when Houses eventually come out that it would be nice if we could add things to the environment (through quests, coin and a bit of leg work mixed in) to give Crafters something to return home to other than something to log out at at night or decorate.

    Its a pretty simple concept and depending on the road ZOS plans to take with Housing. It can be easily implemented. Adding crafting nodes to the houses would give Crafters another means of gathering mats and tempers.

    The type of things ZOS should maybe think about
    • A botanical garden for the Alchemist and Clothier.
    • A small Mine dug up behind or near the Player House for the Blacksmith.
    • An animal pin for pigs, cattle and other beasts for the Clothier and Provisioner.
    • A vegetable garden for the Provisioner.
    • A few respawning fallen logs on the property for the Woodworker.
    • A archaeological area for the Enchanter to dig up Runestones.

    Each area would have a chance of spawning different mats depending on how many skill points Crafters have spent in leveling up their skill line.



    Edited by Korah_Eaglecry on May 9, 2016 12:16AM
    Penniless Sellsword Company
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    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • phobossion
    phobossion
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    I would love to see unique boss trophies added to the game that could be displayed in your house or on the lawn (the Balrog sword from LOTRO anyone?)

    I just hope they will not add any crafting/gathering facilities, turning it into TESO: The Garrison, lol Please make sure it does not take people away from the open world!
  • Van_0S
    Van_0S
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    Taisynn wrote: »

    Personally, I'd love an altar room where you could build a shrine to your favorite Aedra or Daedric Prince! You could then give offerings to the shrine to get their boon, a buff, for the day.

    Dibella- The lovely goddess of love <3 ( I will pray that one day I can **** her <3 )
    images?q=tbn:ANd9GcS8tWhScRO24JY5VAbO-tSprpkikIc7M_e299Txfdv8GjAJjrEkePdhCICMOg
    Edited by Van_0S on May 9, 2016 12:23AM
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Avenias wrote: »
    I want it to be completely instanced so everyone has access to it, none of this 'limited land' crap some mmo's do.

    ZOS would make more money and make more people happy if everyone has access to a small instanced zone where they can build their own playground.

    Personally i think a great example of what should be done is what RIFT does, allowing us to control size, clipping, and what have you of each individual item.

    I highly doubt it will be open to all. In some games u bid for it and highest bidder wins. i think they will implement a simillar feature or its a straight first come first serve basis, after direct purchase from the crown store. Thats the biggest issue with mmorpgs, too busy trying to monetize everything, instead of focusing most of their time on the game itself.

    Doing that will have them lose alot of players in my opinion.

    plus, have you ever played RIFT, the unprecedented amount of creativity from the players there is something i want to see in ESO, i want to get lost in exploring everyone's version of the player homes.

    plus, 'limited land'.....to be honest there is not enough land, in current zones or future zones, to fullfill the 'supply' players 'demand', there are simply to many wanting Player housing.

    This is where i respectfully disagree with 'monatization is bad' some cases it does indeed go overboard, but player housing is a great oppertunity for them to generate more money to use in improving the game, and if implemented properly it will not feel overly 'greedy'

    Again, i point to RIFT as an example, but i also Point to games like wildstar.


    If What you suggest is in the works, ill be truly, and wholly, dissappointed

  • Artis
    Artis
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    Training dummy to test my DPS. Maybe different types of training rooms (Daedric pocket realms? ) to imitate different bosses and debuffs on them/buffs on me.
  • Shadowfx1970
    Shadowfx1970
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    A house
    I went outside once, the graphics were awesome but the gameplay sucked
  • WldKarde
    WldKarde
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    How about a bathhouse.

    After a hard day of adventuring who wouldn't enjoy a nice soak with some friends ;)
    PC NA
    Characters formally known as Veteran 16:
    Wldkarde, Sir WldKarde , Lil-Miss WldKarde,
    Dame WldKarde Stamplar "Master Angler" "Main" ,
    Shady WldKarde, WldKarde"s Bacon, Jaded WldKarde,
    River Wldkarde
    18 Master Anglers so far
    "Dames and Sirs, take my advice, pull down your pants...and slide on the ice!" Slightly adjusted quote of Dr. Sidney Friedman from M*A*S*H
  • McSwaggins
    McSwaggins
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    I want a pvp arena in my house
  • Ser Lobo
    Ser Lobo
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    - Manniquins to display armor (and plenty of them)
    - Secret rooms to hide my bad habits (with a few manniquins, too)
    - Target dummies to test skills on in a uniform manner
    - Trophy areas to display all my collected heads
    - Character-independent storage that I can privately name (naming is important)
    - Ability to bring friends into my house, or if I want, share a house with them and assign access to certain containers/manniquins
    - Interactable lights, fireplaces, gas lamps, chairs, beds, stools, etc.
    - Crafting tables that pull from alchemy containers, ingot and ore containers, etc. But not your bank.
    acw37162 wrote: »
    Armories that save gear, champion point setups, skills setups.

    With the ability to change in the fly in game.

    This of course is an amazing concept, too!
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Gidorick
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    I would love to see 3 housing "types" offered
    • In-city apartments
    • In-world wilderness cabins
    • World adjacent instanced plots of land on which to build what I want

    What I would like to have:
    I would also like the ability to craft furniture and items for our home with motifs that we can earn/find or buy from the Crown Store. My ideal situation would have players buying different style motifs from the crown store and building their own furniture for their home while also being able to outright buy completed furniture sets from the Crown Store.

    What I do NOT want in homes:
    • ANY kind of direct home-to-bank connectivity
    • Full Crafting Stations in homes
    • In-home merchants/bankers/fences

    I also hope that we don't JUST get training dummies in homes. I want to use the dummies out in the world, not just have them in our homes.

    I sincerely hope ZOS realizes ESO: Dollhouse Edition, if done properly, will make them a fortune!
    Edited by Gidorick on May 9, 2016 2:59AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Van_0S
    Van_0S
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    I really want is more customization to my character like BnB or BDO.
  • Zorrashi
    Zorrashi
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    Gidorick wrote: »
    I would love to see 3 housing "types" offered
    • In-city apartments
    • In-world wilderness cabins
    • World adjacent instanced plots of land on which to build what I want

    What I would like to have:
    • The ability to display trophies
    • Interactive, moveable furniture of all kinds
    • New trophies based on trials, raids and DLC.
    • The ability to have our pets around our home
    • Shrines to the Gods & Daedra we can place around our home.

    What I do NOT want in homes:
    • ANY kind of direct home-to-bank connectivity
    • Full Crafting Stations in homes
    • In-home merchants/bankers/fences
    Edited a bit, but this is basically what I want ^. But it should be noted that I want each basic piece of furniture to have 1 version per racial style. That way if I want a khajiiti style bed vs a dunmer style bed, I can do that.

    Also, while I would prefer for there to be no mat gardens at all, I would be amenable to gardens that are severely limited or have some other con to go with it.

    But what I really, really, really want.....is interactive everything. Not just furniture. Everything. The hookahs, the chairs, the fireplace, the pet that may or may not be there, and everything else.
  • Inklings
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    When player housing comes id like to see a lag free Cyrodiil.
  • Taisynn
    Taisynn
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    Van_0S wrote: »
    I really want is more customization to my character like BnB or BDO.

    Not going to happen. BDO is too doll-like for Elder Scrolls Online.
    PC - @Taisynn - NA - CP 268
    Shizuko url=https://docs.google.com/document/d/1CvZa0PPdzAfUv9h_rd8J2vwc1B4NnZGkPL_n4WfgYfs/edit?usp=sharing"]RP Profile[/url - Bosmer - LVL50 - Nightblade 50 Provisioning, 50 Woodworking, 50 Clothing, 50 Alchemy Ebonhart Pact
    Nev'e - Bosmer - LVL 18 - Templar 50 Enchanting Ebonhart Pact

    Proud Member of the Guilds:
    Rusty Old Dragons (Trade) | Children of Skyrim (RP/EP) | Goldleaf Acquisitions (RP/EP)
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