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Feedback on Earthen Heart skill line

MaxwellC
MaxwellC
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I'll go over each skill in the earthen heart tree based on my opinions of what needs improvements,changes,etc.

Corrosive Armor: I believe this ultimate needs at-least 14-15 seconds of up time instead of 10.8 seconds. The cost of this ultimate is 200 and yes it allows you to cap the damage you receive to 3% + hit 100% through an enemies armor but 10.8 seconds is a bit too slow if you compare it with a battle scenario.

Molten Armaments: This ability needs it's execute back, the excuse that a DK shouldn't have an execute because other players shouldn't have to worry about a DK executing them is pathetic to put it bluntly.

Igneous Shield: Since the changes making all shield abilities (aside from ultimates I believe) we need a cost reduction of 1.5k or something of that value. When I played the PTS my cost on a stamina DK was 4K to use that skill which is completely absurd as your pool on a stamina character is going to be 10k on average. To match the reduced duration of this already small value shield it needs to be provided with a cost reduction of 1.5k, which isn't a large stretch imo.

Also if possible give it back it's 30% Major mending but name it something else like 'Earthen Warmth' since you have major mending in line with it's counter part skill; imo class skills need to be unique and provide differences not all be the same when it comes to buffs.

Fossilize: This ability needs to go back to a 4 second root, I'm not even sure why it needed to be dropped to 3 seconds it's not like 4 seconds was killing people to begin with

Eruption: This ability needs a increased area maybe a 7-8 meter radius up from 5.

Cinder Storm: This ability needs to provide major evasion to the caster only, It was a awesome unique ability that many players loved including myself way back then. It'll provide a decent level playing field for a Magicka DK vs Stamina class using shuffle.



If you want to get rid of our execute then provide the compensation for it's loss; yeah I'm going equivalent exchange up in this, full metal alchemist style!
Edited by MaxwellC on May 8, 2016 7:49PM
不動の Steadfast - Unwavering
XBL Gamer Tag - Maxwell
XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwel
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  • CyrusArya
    CyrusArya
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    Earthen heart is probably one of the best class skill lines in ESO and really doesn't need any buffs whatsoever. The only point that's reasonable here is in regards to cinder storm. Magicka DK could really use that to help it hold its ground: something the class was clearly designed to do but yet is outclassed in by at least 2 of the other 3.

    As for the other points:

    Corrosive Armor: Nah, it's one of the best ultis in the game and needs no changes.

    Stone Giant: Still wouldn't be worth slotting without major damage buffs. With relevant damage buffs, we'd have Stam DKs running around with an insta cast Crystal Frags lite that returns stam and gives minor brutality. Balance.

    Molten Armaments: Wanna know why this was nerfed? Ask our own @Alcast why.

    Igneous Shield: Bare in mind, this cost increase effects every class and spec, and other stam classes will find it harder to use their magicka dumps as well. Not fair to buff this and not the rest as well. Also, no, DKs don't need 5% more self healing than what anyone else has access to. DKs already have another self healing passive that stacks with mending.

    Fossilize: A stun with a root after is so damn strong. Be glad they didn't remove the root all together....

    Earthen Heart: lmao. Is this a legit suggestion? My DK runs with 39-42k max stamina. 4K stam return off spammable magicka dumps sounds incredibly reasonable right? This passive is really quite alright as it is.
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  • MaxwellC
    MaxwellC
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    @CyrusArya

    I don't understand the Igneous shields argument the increase cost is 4k on PTS and 3.6k on live the cost increase for a 6 second shield isn't justifyable no matter which way you look at it. It provides major mending which is awesome but 6 seconds on a damage shield that is already such a small amount isn't fair when this skill cost 4k (without any reductions).

    Fossilize: 1 second made a difference? I've fought many mag dks on my stam dk and have used fossilize on many other people I'm not sure how 4 seconds was/is considered strong.

    Molten Armaments: I'm not talking about a ridiculous modifier like 150% at 50% or lower threshold with heavy attacks, we just need an execute. My Mag Dk would like something back all though I do appreciate it giving major sorcery it needs to provide some form of an execute that works. I mean compare them to all other executes each class has so far even stamina base, Mag DK has none.

    Corrosive armor is the best defensive ultimate in the game for sure but if you're CC'd that's 1/3 of the ability wasted right there.

    I do agree with resource return slightly but still can't shake it. I definitely now agree with stone giant when you put it in that perspective though.
    Edited by MaxwellC on May 8, 2016 5:42PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • WhiteNoiseMaker
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    I'm not seeing the issues you are complaining about.

    The cost of Igneous on PTS for my toon is like 3300 or so and I have a 13500 Magicka pool without dumping a single point into it. With reduce magical glyphs, you should have no difficulty at all with Magicka management. If you're spamming Ultimate's as often as you claim, you should be getting resources back as well.

    Also what are you talking about in regards to Igneous missing the healing bonus? I was just on PTS and it hasn't been removed at all.

    Cinders could use Major Evasion, I will grant you that.

    As far as Helping Hand, I think you're asking for too much, 10% would be like trading in $5 bills in exchange for three $2 bills.
    Edited by WhiteNoiseMaker on May 8, 2016 5:53PM
  • MaxwellC
    MaxwellC
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    @WhiteNoiseMaker

    Not sure what's going on unless it was updated with 2.4.1 as I haven't played PTS since 2.4s update. Also I have no difficulty with managing resources so I'm not sure where that came from PRE DB Igneous without any points into it costs 3.6k and on 2.4 PTS Igneous cost was 4k so unless they decided to chip off 400 magicka cost from it I'm not seeing where you're going.

    I have not claimed that I am spamming ultimates care to quote me somewhere please?

    TG PTS all skills that provided major mending was sent dropped by 5% (use to be 30% now it's 25%).

    Your analogy with helping hands doesn't make sense 10% of 5$ doesn't equate to 3 two dollar bills.
    Edited by MaxwellC on May 8, 2016 6:30PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • CyrusArya
    CyrusArya
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    @CyrusArya

    I don't understand the Igneous shields argument the increase cost is 4k on PTS and 3.6k on live the cost increase for a 6 second shield isn't justifyable no matter which way you look at it. It provides major mending which is awesome but 6 seconds on a damage shield that is already such a small amount isn't fair when this skill cost 4k (without any reductions).

    Fossilize: 1 second made a difference? I've fought many mag dks on my stam dk and have used fossilize on many other people I'm not sure how 4 seconds was/is considered strong.

    Molten Armaments: I'm not talking about a ridiculous modifier like 150% at 50% or lower threshold with heavy attacks, we just need an execute. My Mag Dk would like something back all though I do appreciate it giving major sorcery it needs to provide some form of an execute that works. I mean compare them to all other executes each class has so far even stamina base, Mag DK has none.

    Corrosive armor is the best defensive ultimate in the game for sure but if you're CC'd that's 1/3 of the ability wasted right there.

    I do agree with resource return slightly but still can't shake it. I definitely now agree with stone giant when you put it in that perspective though.

    What im saying is, costs were jacked up across the board. I would absolutely love a cost reduction on ig shield for my stam DK, but then NBs would make the same argument for cloak/double take and Templars for purifying ritual/restoring focus and stam sorcs for that comparable magicka dump they totally have. It's an endless cycle and you can't just tweak every single skill. Either just revert the cost increases, or all of us just have to l2p with higher costs and better magicka management.

    Also, I really don't mean to be hostile to your suggestions. It's just stam DKs are in a really really good spot and on the edge of being OP. I don't want them to cross over that edge and then be nerfed in the future.
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  • MaxwellC
    MaxwellC
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    @CyrusArya
    Ah nah lol bro you're good this is forums and this is the internet mate. Arguments are suppose to happen to get the best results when it comes to a discussion.

    Yeah that's fair I wouldn't mind the revert because it's pretty stupid especially when igneous shield only lasts 6 seconds. I'm not sure why they decided to jack up all resources across the board maybe to come down on the massive resource management players are having/getting in the end game.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Yoyuyi999
    Yoyuyi999
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    if you really need these kind of buffs to be effective on a DK, especially in the Earthen Heart skillline (which is arguably the best skill tree for DK's) then maybe you'd be better off playing a NB or Sorc.
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    Magicka Nightblade, -Wombo
    Magicka Dragonknight, -Combo

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  • MaxwellC
    MaxwellC
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    @Yoyuyi999
    I'd love some constructive criticism instead of just criticizing me without providing any.
    No I do not need these improvements to be effective, please point out where I stated that I needed them to be effective because I clearly haven't made that statement. I've given my opinions on the earthen heart tree of what I felt needed improvements/changes.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Lyar09
    Lyar09
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    @Yoyuyi999
    I'd love some constructive criticism instead of just criticizing me without providing any.
    No I do not need these improvements to be effective, please point out where I stated that I needed them to be effective because I clearly haven't made that statement. I've given my opinions on the earthen heart tree of what I felt needed improvements/changes.

    If you don't "need" the changes then why even make the thread? Other than helping out mag dk with cinder storm, all of your suggestions will make dk over the top
    Edited by Lyar09 on May 8, 2016 7:54PM
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