TheShadowScout wrote: »I say the same I always say - riding training is fine, the only change really needed would be making trainings "stack" like enlightment for those unfortunate people who cannot play ESO each day, but have to get their playing done on the weekends, so it takes them six months as well instead of three and a half years...
And yes, I have eight characters, and mounts only maxed on three of them, because I just couldn't be ars... uhm... bothered to log into each of them all the time, so I can catching up as I play them.
And I am completely okay with that, and will never whine for some crap like account-wide mount training or something.
I mean... why should we have this? If your father's brother's nephew's cousin's former roommate is a master equestrian, why should that mean you too can ride well and not fall off the hourse on your first try?
except that this feature existed way before cash shop
No it didn't. You used to be able to own different mounts with different starting skill levels, so for instance you could have a bags horse and a speed horse, both of which you could train every day, each of which started at level 25 in their respective skill IIRC. In the end it took less than a month to max multiple horses, versus 6 months currently on a new character.
except that this feature existed way before cash shop
No it didn't. You used to be able to own different mounts with different starting skill levels, so for instance you could have a bags horse and a speed horse, both of which you could train every day, each of which started at level 25 in their respective skill IIRC. In the end it took less than a month to max multiple horses, versus 6 months currently on a new character.
none of them started with 25 extra in every stat plus to do as your suggesting meant buying multiple mounts on each character which was more of a problem for alts.
Uriel_Nocturne wrote: »*sigh*
Because the Gods forbid that you might have to actually work towards something in a game anymore...
/sarcasm
I swear, this "give it all to me RIGHT NOW!!!!" generation is going to be the death of MMO's. I get this feeling that they're working to reduce every game genre into the mind-numbing slog that is Call of Duty... Get everything as fast as possible, get burnt out/bored, move on to the next shiny game, rinse, repeat.
Uriel_Nocturne wrote: »You forgot to put "In my opinion" into your post.
Just saying.
After your first post you have zero room to talk.
so tell me, what about "log in to each character once every 20 hours" constitutes "content" before you even start addressing how it constitutes "challenging".
Uriel_Nocturne wrote: »*sigh*
Because the Gods forbid that you might have to actually work towards something in a game anymore...
/sarcasm
I swear, this "give it all to me RIGHT NOW!!!!" generation is going to be the death of MMO's. I get this feeling that they're working to reduce every game genre into the mind-numbing slog that is Call of Duty... Get everything as fast as possible, get burnt out/bored, move on to the next shiny game, rinse, repeat.
Do you remember how it worked at launch? If not please dont use that silly lines about this generation.
He's right.This generation wants it all now.Taking their time just doesnt cut it for them.And I can say that because I have been in the game since before launch.
WalkingLegacy wrote: »Giles.floydub17_ESO wrote: »I have 6 get characters and know players with 8. It's all choices. Choices on waiting and or spending gold and choices on spending crowns.
Only change I find would be acceptable is being able to feed the 3 different traits once each day. Nothing more than that is needed.
Why isn't it needed? What significance is 1% increased per day? You don't even feel it. You'll never feel or see the progression.
except that this feature existed way before cash shop
No it didn't. You used to be able to own different mounts with different starting skill levels, so for instance you could have a bags horse and a speed horse, both of which you could train every day, each of which started at level 25 in their respective skill IIRC. In the end it took less than a month to max multiple horses, versus 6 months currently on a new character.
WalkingLegacy wrote: »WalkingLegacy wrote: »UltimaJoe777 wrote: »<-- Is a casual player, has no beef with it even knowing it'll take me 6 months to max all 3 stats on all 3 of my new alts coming in DB.
Lame.
Some of us don't enjoy the crap system. Pushing to make it better if you don't care either way should be a thing.
Why should someone be forced to do something they choose not to? I realize you and others dont care for the time it takes to run up those training levels,but for some it isnt an issue.Why should they have to take a side oe get involved just because someone else wants something they arent interested in?
It isnt lame at all.
Because they're choosing a side when they say they don't mind how it is, but clearly it effects those of us who do not play everyday, or who do not spend time every day to log alts just for feeding.
Of course you're gonna think it's "forced"right? We're unable to lobby you or persuade you that it is a bad system because "insert reason". Having a better horse progression system doesn't hurt you or anyone.
Uriel_Nocturne wrote: »
Uriel_Nocturne wrote: »Thank you.Whatzituyah wrote: »Uriel_Nocturne wrote: »But on the flip side of this argument; if you're not going to log-in everyday (either by choice or circumstance), why should you have a top-tier Mount with all three attributes at max, without going to the Crown store?WalkingLegacy wrote: »WalkingLegacy wrote: »UltimaJoe777 wrote: »<-- Is a casual player, has no beef with it even knowing it'll take me 6 months to max all 3 stats on all 3 of my new alts coming in DB.
Lame.
Some of us don't enjoy the crap system. Pushing to make it better if you don't care either way should be a thing.
Why should someone be forced to do something they choose not to? I realize you and others dont care for the time it takes to run up those training levels,but for some it isnt an issue.Why should they have to take a side oe get involved just because someone else wants something they arent interested in?
It isnt lame at all.
Because they're choosing a side when they say they don't mind how it is, but clearly it effects those of us who do not play everyday, or who do not spend time every day to log alts just for feeding.
The mechanic is as it is to reward those players who log-in regularly (i.e. every day). Those players will have Mounts that progress faster than players who only log-in sporadically.
If your play time is sporadic, that's what the riding lessons in the Crown Store are for.
This just brings us back to the situation where it seems that you want a top-tier mount, fully trained, but not have to put in the effort to get the Mount trained to that point; and you don't want to have to pay for it.
Your own argument makes it seem as if you want a top-tier Mount for free.
That's not how any MMO works. Not just ESO.
I have no words how right you are this is why I stopped playing 2 mmos at the same time.
I would have thought this would be common sense, but...
I mean; if you choose to not log-in every day, why should Zenimax offer that person any special way to train a Mount beyond the bonuses offered in the Crown Store? It's that person's choice to not log-in and train, so why should they be rewarded for lack of effort?
If a person's circumstances prevent them from logging in every day to train a Mount... why is that Zenimax's responsibility to help that person manage their life by offering them a speed-training-buff to make up for time missed training?
They already offer an option for people who want a faster track to a top-tier Mount and/or cannot log-in every day, in order for them to catch up with people who do log-in every day. There's three options in the Crown Store actually...
TheShadowScout wrote: »I say the same I always say - riding training is fine, the only change really needed would be making trainings "stack" like enlightment for those unfortunate people who cannot play ESO each day, but have to get their playing done on the weekends, so it takes them six months as well instead of three and a half years...
And yes, I have eight characters, and mounts only maxed on three of them, because I just couldn't be ars... uhm... bothered to log into each of them all the time, so I can catching up as I play them.
And I am completely okay with that, and will never whine for some crap like account-wide mount training or something.
I mean... why should we have this? If your father's brother's nephew's cousin's former roommate is a master equestrian, why should that mean you too can ride well and not fall off the hourse on your first try?
except that this feature existed way before cash shop
No it didn't. You used to be able to own different mounts with different starting skill levels, so for instance you could have a bags horse and a speed horse, both of which you could train every day, each of which started at level 25 in their respective skill IIRC. In the end it took less than a month to max multiple horses, versus 6 months currently on a new character.
driosketch wrote: »except that this feature existed way before cash shop
No it didn't. You used to be able to own different mounts with different starting skill levels, so for instance you could have a bags horse and a speed horse, both of which you could train every day, each of which started at level 25 in their respective skill IIRC. In the end it took less than a month to max multiple horses, versus 6 months currently on a new character.
Not true, horses had a base speed, base, stamina, and base carry, different among breeds. You had 50 levels meaning it still took you 49 days to max a horse, after which you didn't have access to all the stats maxed like you can now.
Giles.floydub17_ESO wrote: »WalkingLegacy wrote: »Giles.floydub17_ESO wrote: »I have 6 get characters and know players with 8. It's all choices. Choices on waiting and or spending gold and choices on spending crowns.
Only change I find would be acceptable is being able to feed the 3 different traits once each day. Nothing more than that is needed.
Why isn't it needed? What significance is 1% increased per day? You don't even feel it. You'll never feel or see the progression.
If you don't see the upgrade as significant then don't get it. Some players don't bother maxing out speed on their horses and seem to enjoy the game just fine.
If your comment is that it's only 1% each feeding and has nothing to do with the end result (meaning you still want max speed and such) then it is simply stepping stones to get their.
This thread is really abused. If the feeding of horses is your biggest issue of the game then you truly have no worrie here. Feeding horses isn't that big of a deal. I've never stressed about it.
Oh, look for the next sale on horse training. Crown store is great for things like this when players want instant gratification.
driosketch wrote: »except that this feature existed way before cash shop
No it didn't. You used to be able to own different mounts with different starting skill levels, so for instance you could have a bags horse and a speed horse, both of which you could train every day, each of which started at level 25 in their respective skill IIRC. In the end it took less than a month to max multiple horses, versus 6 months currently on a new character.
Not true, horses had a base speed, base, stamina, and base carry, different among breeds. You had 50 levels meaning it still took you 49 days to max a horse, after which you didn't have access to all the stats maxed like you can now.
So basically what we have now is already a massive shortcut, because we can max out all stats and have to do this just once for all our mounts, whereas in the past it had to be done for each and every mount?- Is that what it was like?