Noobslayer3255 wrote: »well..sharpened does absolutely nothing for you when attacking a shielded target, while nirn still does. Of course, this only matters for PvP
These feedback is so poorly made. You only compare dps output from weapons, but don't talk about other sides.
Sharpend is clearly best trait chose if you only aim for best damage, howeawer Nirnhoned will increas you final spell/weapon damage, what will directly affect tooltip values of skills and it will not only affect damage, but also healing. So by chosing nirnhoned you get less dps increas then sharpend, but better hps.
Same goes for Precise trait, it is not noly result you avarage dps, but also affects your healing done.
Taking in mind everything sad above i don't see a reason of your complaints. Sharpened trait being a better option for dps increase is very obvious and logical choice.
These feedback is so poorly made. You only compare dps output from weapons, but don't talk about other sides.
Sharpend is clearly best trait chose if you only aim for best damage, howeawer Nirnhoned will increas you final spell/weapon damage, what will directly affect tooltip values of skills and it will not only affect damage, but also healing. So by chosing nirnhoned you get less dps increas then sharpend, but better hps.
Same goes for Precise trait, it is not noly result you avarage dps, but also affects your healing done.
Taking in mind everything sad above i don't see a reason of your complaints. Sharpened trait being a better option for dps increase is very obvious and logical choice.
These feedback is so poorly made. You only compare dps output from weapons, but don't talk about other sides.
Sharpend is clearly best trait chose if you only aim for best damage, howeawer Nirnhoned will increas you final spell/weapon damage, what will directly affect tooltip values of skills and it will not only affect damage, but also healing. So by chosing nirnhoned you get less dps increas then sharpend, but better hps.
Same goes for Precise trait, it is not noly result you avarage dps, but also affects your healing done.
Taking in mind everything sad above i don't see a reason of your complaints. Sharpened trait being a better option for dps increase is very obvious and logical choice.
That is exactly why I am still asking to keep the bypass to 3200 total which is 5% extra DPS and higher than the other two.
Now tell me honestly, do you really think nirnhoned or precise will now show up anywhere but in restoration staffs? Every single person will flock to sharpened to get the extra DPS because that is what counts the most in this game.
These feedback is so poorly made. You only compare dps output from weapons, but don't talk about other sides.
Sharpend is clearly best trait chose if you only aim for best damage, howeawer Nirnhoned will increas you final spell/weapon damage, what will directly affect tooltip values of skills and it will not only affect damage, but also healing. So by chosing nirnhoned you get less dps increas then sharpend, but better hps.
Same goes for Precise trait, it is not noly result you avarage dps, but also affects your healing done.
Taking in mind everything sad above i don't see a reason of your complaints. Sharpened trait being a better option for dps increase is very obvious and logical choice.
That is exactly why I am still asking to keep the bypass to 3200 total which is 5% extra DPS and higher than the other two.
Now tell me honestly, do you really think nirnhoned or precise will now show up anywhere but in restoration staffs? Every single person will flock to sharpened to get the extra DPS because that is what counts the most in this game.
Noobslayer3255 wrote: »well..sharpened does absolutely nothing for you when attacking a shielded target, while nirn still does. Of course, this only matters for PvP
True, but in that precise needs a small buff as well. Precise does not do any bonus on shields and adds the lowest DPS increase amongst all 3 traits.
As you can see from the tests, Sharpened trait is now much more effective than the other two.
In PvP, this trait will now bypass almost all of Light Armor defences. Add a major defence debuff to it and as far you are concerned, most light armor and medium armor users are running naked.
You guys forget to factor in additional buffs to your critdamage modifier. Bump this up to ~220...230% and you have precise as your best option bc. it will give you 8.5...9% dmg-increase. Even with a 200% CDM you are at 7% damage increase. Factor in additional proccs like NMG or Scathing mage and precise wins again against sharpened. The imbalance is not as big as you may think.
You guys forget to factor in additional buffs to your critdamage modifier. Bump this up to ~220...230% and you have precise as your best option bc. it will give you 8.5...9% dmg-increase. Even with a 200% CDM you are at 7% damage increase. Factor in additional proccs like NMG or Scathing mage and precise wins again against sharpened. The imbalance is not as big as you may think.
With all crit modifiers(NB/Templar passive+ Minor Force+ Major Force+CP) precise reaches 8.5% and that too only for a limited time.
But yeah, a well organized group with several crit. build DD will make better use of precise. But for every other case sharpened is better.