Seems really OP for two hander, you would think it wouldn't matter but this nukes using snares to get distance away from the target especially with dizzying swing spammers. Especially for the cost that removal and immunity being absolutely low and then completely nill when equipped with 5 pieces of light armor.
In contrast Shuffle lasts 3.5 seconds at maximum at 1000 more stamina and even Immovable that blocks hard CC and knock backs last 5 second 1500 more.
There is either an oversight to this or favoritism by the lead combat designer, because I can't see why they would change wrecking blow to only have empower and then give them an ability that removes roots and snares and then give it 8 second immunity with the cheapest cost to cast it.