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End of Guild Traders

  • Elsonso
    Elsonso
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    It's not gonna happen.

    Guild Traders take tens of millions of gold away from the players each week so it's arguably the biggest gold sink in the game. Without it, they'd have to find other ways of reducing our gold in order to prevent everyone getting richer and gold diminishing in value, exponentially increasing prices.

    A global auction house, heck even localized auction houses would be a far greater gold sink. It would make this guild trader system look like childs play.

    Actually, probably not. The traders themselves are a massive gold sink, and traders can do millions in sales each week, which is also a gold sink. Many guilds have to pay for traders by taxing the members additionally, which helps pull gold out of purses and into the expense of the trader.

    Auction House (which is more like Amazon.com than an actual auction house) would have more sales traffic, but with transaction amounts and no large weekly investment in the trader. The increased traffic would not offset the trader gold sink. ZOS would probably have to tax sales at a high level.

    In the end, I am pretty sure that people would be just as unhappy with a ZOS auction house. The litany of people complaining how ZOS "cannot even implement an auction house right" would be pretty much the same as the "I hate guild traders" litany, today.

    We don't need to replace the guild trader system. We need to make it work. What the guild trade system really needs is an overhaul of the UI. It is easy to use on the PC/Mac due to add ons. On the console, it is not. Even when moving from store to store, a decent UI can cut search times to a fraction. They need more traders for better access, tuned to the server population.
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  • ThePonzzz
    ThePonzzz
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    Guild Masters should just wise up and stop buying into the kiosks. Let the system fail. But instead, some people will sit there and deal with the tedious behavior of forcing their members to make a certain amount of gold, create guild policies to remove the casuals, and pay the outrageous gold to get into a high traffic area.

    Let's not even talk about new guilds trying to even rise to the top or even support a kiosk that can have any sales. But sure, keep supporting this system. I stopped caring. I just sell stuff if I find it. Gold became meaningless with everything becoming BoP, drop rates were increased, and V16 materials being plentiful.
  • idk
    idk
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    ThePonzzz wrote: »
    Guild Masters should just wise up and stop buying into the kiosks. Let the system fail. But instead, some people will sit there and deal with the tedious behavior of forcing their members to make a certain amount of gold, create guild policies to remove the casuals, and pay the outrageous gold to get into a high traffic area.

    Let's not even talk about new guilds trying to even rise to the top or even support a kiosk that can have any sales. But sure, keep supporting this system. I stopped caring. I just sell stuff if I find it. Gold became meaningless with everything becoming BoP, drop rates were increased, and V16 materials being plentiful.

    Confused with your statement since the guild masters, as you described, seem to be pretty wise working on getting good locations, manage membership and keeping things going well for the members.

    Stopping all that to try to let the system fail would be both pointless and stupid. Pointless because someone else would step in and stupid because with all the activity it's obvious to most people someone else would step in.

    Lol
  • Gothlander
    Gothlander
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    Public auction would be the end of trade guilds
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    TESO needs a wardrobe system badly. Something similar to WoW's tmog system would make this game one of the best mmorpg out there!
  • Sunburnt_Penguin
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    It's not gonna happen.

    Guild Traders take tens of millions of gold away from the players each week so it's arguably the biggest gold sink in the game. Without it, they'd have to find other ways of reducing our gold in order to prevent everyone getting richer and gold diminishing in value, exponentially increasing prices.

    A global auction house, heck even localized auction houses would be a far greater gold sink. It would make this guild trader system look like childs play.
    How so, @Korah_Eaglecry ?

    I'm not referring to taxes, but the actual bids for winning Traders each week costing tens of million.
  • Villious
    Villious
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    Though a public auction house is never gonna happen, I HATE having to run around the world searching for an item. Just my .02
  • ThePonzzz
    ThePonzzz
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    ThePonzzz wrote: »
    Guild Masters should just wise up and stop buying into the kiosks. Let the system fail. But instead, some people will sit there and deal with the tedious behavior of forcing their members to make a certain amount of gold, create guild policies to remove the casuals, and pay the outrageous gold to get into a high traffic area.

    Let's not even talk about new guilds trying to even rise to the top or even support a kiosk that can have any sales. But sure, keep supporting this system. I stopped caring. I just sell stuff if I find it. Gold became meaningless with everything becoming BoP, drop rates were increased, and V16 materials being plentiful.

    Confused with your statement since the guild masters, as you described, seem to be pretty wise working on getting good locations, manage membership and keeping things going well for the members.

    Stopping all that to try to let the system fail would be both pointless and stupid. Pointless because someone else would step in and stupid because with all the activity it's obvious to most people someone else would step in.

    Lol

    And that's why you'll never have change. But hey, if the Guild Masters want to waste all that time managing a guild just to make enough to buy a kiosk for a week in a high traffic area, by all means.

    Systems will always seem like they are working when people just put up with them.
  • craigr02
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    Maybe a public trader, not auction, would be better. Where everyone has access to put their goods on the market without having to be in a guild, but like the current guild traders there would be a tax, for zos and percent going to guilds they are in. That would be nice.
  • Wreuntzylla
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    I don't know whether a public auction house is the way to go, but the current system ends up giving a semi-monopoly to a handful of large trade guilds. So, whatever the fix, the current system is terribad.
  • OrangeTheCat
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    Turelus wrote: »
    snip

    They [ZOS] like the system and enough people are using it and enjoying it for them to have no need at removing it.

    People are using it (guild trader kiosks) because they have little other choice. The fact that people are using it should not be mistaken for evidence in support of the popularity of the guild trader kiosk system.
  • Ser Lobo
    Ser Lobo
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    I say no to server wide, alliance wide, or zone wide auction houses.

    I say yes to putting a bid option on items sold by guild traders (or possibly putting an auctioneer in certain key cities, where public players can place items to be bid on, but not for a set price).

    Combine the system in interesting ways, but no to publicly searching. As a buyer, I don't want to see prices marginalized. I like that the seller has to work hard to put a good price.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
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    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Shadowfx1970
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    Reset the timer till the next auction house thread...

    10, 9, 8...
    Edited by Shadowfx1970 on May 3, 2016 6:52PM
    I went outside once, the graphics were awesome but the gameplay sucked
  • Katahdin
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    fr33r4ng3r wrote: »
    Nope. I like the guild traders and the system the way it is set up now.

    This

    Edited by Katahdin on May 3, 2016 6:59PM
    Beta tester November 2013
  • dtm_samuraib16_ESO
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    The game lacks a few things, like compare, sort by level, normal everyday things.
    Not just in the banks, but everywhere.
    It's unbelieveable that this was not included.

    Further on: As Emely said: quite a few of these "guild traders" are simply empty.
    Why have one up, if you do not use it?

    Further on, why am I forced to:
    1) join a guild if I want to be fully solo?
    2) drop a good guild since already in 5 to join a trader guild?
    ... if I want to sell something?

    Why do I need to rely on others to make a sale?
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  • idk
    idk
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    It's not gonna happen.

    Guild Traders take tens of millions of gold away from the players each week so it's arguably the biggest gold sink in the game. Without it, they'd have to find other ways of reducing our gold in order to prevent everyone getting richer and gold diminishing in value, exponentially increasing prices.

    A global auction house, heck even localized auction houses would be a far greater gold sink. It would make this guild trader system look like childs play.

    If it were that much of s gold sink players wouldn't use them. The cost, individually, would be to high. Most Players don't see what the guild pays out.
  • attackjet
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    Guild traders is awesome, adds some serious personality to the gaming community once your in one of the big guilds.

    Like serious personality, I think its awesome.

    And also there would be like no point I'm having guilds without guild traders lol
    Edited by attackjet on May 3, 2016 9:20PM
  • PriorityBalle
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    #ESOCAPATALISM
    Pedin i phith in aníron, a nin ú-cheniathog

  • GeorgeBlack
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    Auction house
    Bunddle Sale eg Hundings Med armor Set 40k or whatever
  • ButtersEP
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    The way buying & selling works in this game is great, it provides a different type of gameplay for people who really just want to be the richest, they farm, flip and haggle, I know a few of these people. They rarely set foot in a dungeon or PVP, but its how they enjoy to play the game. With how it is now, you have to really search for good deals, that's how a lot of these players make there gold, buying low & selling high.
  • Gidorick
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    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • notimetocare
    notimetocare
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    200_s.gif
    Edited by notimetocare on May 3, 2016 9:39PM
  • Pr0jektile
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    I love the Guild Trader system.

    Yes, it can be frustrating not finding exactly what you want from a centralized location, but it also creates immersion.

    You have the big eco-hubs in every faction, where your more robust trading guilds are going to be. I think it's great that you have to pay up to capitalize on some of these prime trading locations. Keeps it lively and keeps guilds competitive. It also rewards merchant guilds who can focus on trading and allow their goods to be sold in more populous areas. You don't want Dollar Tree showing up on Rodeo Dr, right? Same concept, you get the better merchant guilds in cities like Mournhold.

    Then there's the hidden gems. The guild trader you come across in BFE Shadowfen, they're selling the same gear at 60% cost of the hub cities, just to offload it quickly, and you know you're probably the only person to visit that day. Scored some really great stuff that way. You could make a living just traveling the different remote traders and re-selling the grabs higher at the central locations.

    Of course, peddling your crap all over Mournhold and Rawl'kha allows you to completely circumvent that system.

    I would like to see a feature added for a periodic Auction, though. Maybe once per month, you can put an item up for Auction, and allow others to bid on it. That would be interesting to see.
    It is not your ability, so much as your willingness to do what is right that will set you apart from the rest.
  • Uberkull
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    The problem with these threads is that people dont look at the Guild Traders from the Trade Guild Master's perspective.

    Its a literal pain in the ass running a Trade Guild and getting people to contribute to the cost of the weekly bid for these Guild Traders. Its a massive amount of work to maintain a Trade Guild and keep a Guild Trader in the same location week to week.

    Members of a Trade Guild who cant, or won't, even pay a 1000g weekly fee are the ones that 'like' the free ride of the Guild Trader system. Actually dig into what it takes to maintain a Trade Guild with the absurd millions of gold bids these top Guild Trader spots go for, amd then come back and respond. Every week, millions of gold, making sure people keep 30 slots full, running weekly raffles to build up more gold for the bids, reminding everyone to pay fees, kicking dead weight members who dont sell, recruiting new members....every week. That's what it takes to stay in the top spots.

    If you were actually a GM of a top Trade Guild, you'd be voting yes to some other trade market system.
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  • Audigy
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    I still think that guild traders in general, are not bad, but they are inaccessible for those not in the guild. If I have a nice sword and want to sell it, then I can not do this, as the trader will not allow me to. Only, if I join the traders guild, I am allowed to sell and this is just stupid.

    Everyone, should be allowed to sell something, not only members. This would actually benefit the guilds most, as they get a small cut, a cut they could define themselves. What we have right now, leads to elitism, as you need to fit a specific type of pattern, else you are not in the guild or not successful with yours.

    People are kicked while on vacation, or not very active, poor people who can not afford the monthly fee, are removed, it leads to anti social behavior and greed. As a player you are under constant pressure, pressure to perform, else you lose your ability to trade. Nobody, can tell me, that this is fun for them.
  • martinhpb16_ESO
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    I'm the leader of a trade guild and I can tell you it is not easy.

    Keeping the guild spots is incredibly hard work.
    There are minimal high selling locations so competition is fierce.
    The Devs dont help and seem to have little understanding about how trade guild locations work when they make new zones.
    Alliances between guilds have formed that effectively push out new and smaller guilds.
    To be a competitive guild you need to constantly kick non-sellers and "incentivise" members to donate and sell.
    You have to constantly recruit.
    The system does not enable selling on an equal footing by any means.
    As a guild leader I spend 70-80% of my play time doing admin, recruiting, kiicking, selling, running a lottery and farming to keep sales up. It makes me sad that I have to kick 50-70 players each week because they are not selling enough. If I didn't then the guild would be pushed out.
    not to mention making the trade bid at 2am and scrambling around to find a spot if we lost.
    Members have to sink money into the guilds to keep them going.
    I personally have put 1 million gold into my guild in three weeks.
    Then there is the network of spies that GMs ahve to place in rival guilds and the constant intelligence with friendly guilds.

    As much as I like running the guild, if we had a global system it would be equitable, fair, open to all and be more efficient. I'm guessing hat will never happen. what we need is some improvements.

    Moving all trade guilds to one trading city would help. Or making sure that trader spots are near a wayshrine and in a circle would also help. E.G. Hews bane and Wrothgar are pretty fail locations for trading. If the devs had put the kiosks around the wayshrine in a circle that would of really helped. Also adding more spots where dailies are and other areas of high activity.

    So all you folks who say you love it because of the feel and the immersion and what-not. Give a little thought to what is really going on.
    Edited by martinhpb16_ESO on May 4, 2016 1:30PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    I say no to server wide, alliance wide, or zone wide auction houses.

    I say yes to putting a bid option on items sold by guild traders (or possibly putting an auctioneer in certain key cities, where public players can place items to be bid on, but not for a set price).

    Combine the system in interesting ways, but no to publicly searching. As a buyer, I don't want to see prices marginalized. I like that the seller has to work hard to put a good price.

    Addons already marginalise prices. In fact they are constantly pushing prices down whilst trade guild bids are going up. A global system would stabilise prices because it would be an open market not a closed market.
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    I don't know whether a public auction house is the way to go, but the current system ends up giving a semi-monopoly to a handful of large trade guilds. So, whatever the fix, the current system is terribad.

    Yup just like ye olde fashioned medieval guilds. Unfair and controlling the market
    At least the spelling is difficult for you.
    Hew's Bane*
  • alexkdd99
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    I'm the leader of a trade guild and I can tell you it is not easy.

    Keeping the guild spots is incredibly hard work.
    There are minimal high selling locations so competition is fierce.
    The Devs dont help and seem to have little understanding about how trade guild locations work when they make new zones.
    Alliances between guilds have formed that effectively push out new and smaller guilds.
    To be a competitive guild you need to constantly kick non-sellers and "incentivise" members to donate and sell.
    You have to constantly recruit.
    The system does enable selling on an equal footing by any means.
    As a guild leader I spend 70-80% of my play time doing admin, recruiting, kiicking, selling, running a lottery and farming to keep sales up. It makes me sad that I have to kick 50-70 players each week because they are not selling enough. If I didn't then the guild would be pushed out.
    not to mention making the trade bid at 2am and scrambling around to find a spot if we lost.
    Members have to sink money into the guilds to keep them going.
    I personally have put 1 million gold into my guild in three weeks.
    Then there is the network of spies that GMs ahve to place in rival guilds and the constant intelligence with friendly guilds.

    As much as I like running the guild, if we had a global system it would be equitable, fair, open to all and be more efficient. I'm guessing hat will never happen. what we need is some improvements.

    Moving all trade guilds to one trading city would help. Or making sure that trader spots are near a wayshrine and in a circle would also help. E.G. Hews bane and Wrothgar are pretty fail locations for trading. If the devs had put the kiosks around the wayshrine in a circle that would of really helped. Also adding more spots where dailies are and other areas of high activity.

    So all you folks who say you love it because of the feel and the immersion and what-not. Give a little thought to what is really going on.

    What I don't understand about your situation is why you continue doing something that you don't enjoy. If it is as bad as you make it out then why keep doing it? I personally would not spend 70-80% of my time playing doing something that I don't enjoy. If you do enjoy doing all of those things then I don't understand why you don't like the current system.
  • YeOldeGamer
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    I like the guild trader system. The search function could be better. You should be able to search specific items, and when you go to the next kiosk it should remember what you were searching.


  • Lokey0024
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    Bots. Bots suck. Trader Bots will make you kick puppies.
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